# Note: flakes lists for CI are just a list of lines that, when # non-zero-length and not starting with '#', will regex match to # delete lines from the test list. Be careful. # unstable results (probably related to the iommu faults). dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_stencil dEQP-GLES3.functional.texture.filtering.3d.* dEQP-GLES3.functional.texture.vertex.3d.filtering.* dEQP-GLES31.functional.ubo.2_level_struct_array.single_buffer.packed_instance_array_fragment # unstable results once we enabled SMP -- some state not being reset reliably? dEQP-GLES3.functional.transform_feedback.* dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.70 # First appeared 2021-06-11 on an unrelated MR. dEQP-GLES31.functional.image_load_store.3d.load_store.*_single_layer # These are in the xfails list (they usually do), but the random # behavior occasionally results in UnexpectedPass results. dEQP-GLES31.functional.separate_shader.random.99 dEQP-GLES31.functional.separate_shader.random.69 dEQP-GLES31.functional.separate_shader.random.119 # Usually passes dEQP-GLES31.functional.separate_shader.random.13 dEQP-GLES31.functional.separate_shader.interface.same_name_vertex_centroid_fragment_centroid # Flaky since running more of GLES31 dEQP-GLES31.functional.texture.border_clamp.* KHR-GLES31.core.texture_border_clamp.* # Occasionally passes KHR-GLES31.core.arrays_of_arrays.InteractionFunctionCalls1 KHR-GLES31.core.arrays_of_arrays.InteractionFunctionCalls2 # Occasionally passes KHR-GLES31.core.layout_binding.buffer_layout_binding_atomicAdd_ComputeShader KHR-GLES31.core.layout_binding.buffer_layout_binding_atomicAdd_FragmentShader # " Counter value is 1024 should be 896." # 1. Create atomic counter buffers and init them with start values. # 2. Increment (decrement) buffer values in the shader. # 3. Map buffers with MapBufferRange command. Increment (decrement) buffer values manually. # 4. Unmap buffers with UnmapBuffer command. # 5. Again increment (decrement) buffer values in the shader. # Verify that this scenario works as expected and final values in the buffer objects are correct. KHR-GLES31.core.shader_atomic_counters.advanced-usage-draw-update-draw KHR-GLES31.core.shader_image_load_store.basic-allTargets-atomicCS KHR-GLES31.core.shader_image_load_store.basic-glsl-misc-cs KHR-GLES31.core.shader_storage_buffer_object.advanced-switchBuffers-cs KHR-GLES31.core.shader_storage_buffer_object.advanced-switchPrograms-cs KHR-GLES31.core.shader_storage_buffer_object.basic-syntax-cs # Flaky since around Feb 26, first appearing on a seemingly-unrelated CI change # (ci-fd-fastboot-nfs) dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.* dEQP-GLES31.functional.texture.gather.basic.2d_array.rgba8.filter_mode.min_nearest_mipmap_nearest_mag_linear glx@glx-swap-event_interval glx@glx_arb_sync_control@swapbuffersmsc-divisor-zero glx@glx_arb_sync_control@waitformsc glx@glx-copy-sub-buffer.* glx@glx-multithread-texture glx@glx-swap-event_async shaders@glsl-uniform-interstage-limits@subdivide 5 spec@!opengl 1.0@gl-1.0-blend-func spec@!opengl_1.1@texsubimage spec@!opengl 1.1@user-clip spec@arb_framebuffer_object@fbo-drawbuffers-none glblendfunci spec@arb_pixel_buffer_object@texsubimage pbo spec@arb_vertex_type_2_10_10_10_rev@attribs spec@ext_packed_depth_stencil@fbo-depthstencil-gl_depth24_stencil8-drawpixels-24_8 spec@arb_texture_cube_map_array@texsubimage cube_map_array # Flakes since around when the go-fast branch landed spec@arb_copy_buffer@copy_buffer_coherency .*tex-miplevel-selection.* .*glsl-1.30@execution@texelfetch.* # Flakes since introduction of piglit testing, possibly increased in frequency # around Apr 16 or more likely Apr 23 spec@arb_texture_gather@texturegather.* # Flakes since around Apr 30th on a clearly innocent MR. .*texwrap.formats.*bordercolor # First flake on Apr 29th on a clearly innocent MR spec@arb_direct_state_access@dsa-textures spec@arb_depth_buffer_float@depthstencil-render-miplevels_292_ds=z32f_s8 # First flaked on May 3 on a clearly innocent MR. spec@arb_draw_instanced@arb_draw_instanced-drawarrays # Intermittent crashes. First flaked on May 11th in the piglit 3351e8952 # uprev, so presumably it regressed some time earlier and then showed up in the # piglit reshuffle. spec@arb_copy_buffer@intra-buffer-copy spec@arb_copy_buffer@dlist # Intermittent failure, mostly passes but sometimes fails. Was noticed on May 26th. spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_yvu420 # Crashes, possibly after the final piglit report caught by new piglit runner. spec@ext_transform_feedback@api-errors.* spec@!opengl 2.0@gl-2.0-two-sided-stencil # appeared with a piglit uprev, probably from reshuffling. spec@!opengl 1.1@depthstencil-default_fb-copypixels spec@arb_direct_state_access@gettextureimage-formats spec@ext_polygon_offset_clamp@ext_polygon_offset_clamp-draw_gles2 spec@ext_polygon_offset_clamp@ext_polygon_offset_clamp-draw_gles2@negative clamp