/* * Copyright © 2021 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ /** * This lowering pass supports (as configured via nir_lower_image_options) * image related conversions: * + cube array size lowering. The size operation is converted from cube * size to a 2d-array with the z component divided by 6. */ #include "nir.h" #include "nir_builder.h" static void lower_cube_size(nir_builder *b, nir_intrinsic_instr *intrin) { assert(nir_intrinsic_image_dim(intrin) == GLSL_SAMPLER_DIM_CUBE); b->cursor = nir_before_instr(&intrin->instr); nir_intrinsic_instr *_2darray_size = nir_instr_as_intrinsic(nir_instr_clone(b->shader, &intrin->instr)); nir_intrinsic_set_image_dim(_2darray_size, GLSL_SAMPLER_DIM_2D); nir_intrinsic_set_image_array(_2darray_size, true); nir_builder_instr_insert(b, &_2darray_size->instr); nir_ssa_def *size = nir_instr_ssa_def(&_2darray_size->instr); nir_ssa_scalar comps[NIR_MAX_VEC_COMPONENTS] = { 0 }; unsigned coord_comps = intrin->dest.ssa.num_components; for (unsigned c = 0; c < coord_comps; c++) { if (c == 2) { comps[2] = nir_get_ssa_scalar(nir_idiv(b, nir_channel(b, size, 2), nir_imm_int(b, 6)), 0); } else { comps[c] = nir_get_ssa_scalar(size, c); } } nir_ssa_def *vec = nir_vec_scalars(b, comps, intrin->dest.ssa.num_components); nir_ssa_def_rewrite_uses(&intrin->dest.ssa, vec); nir_instr_remove(&intrin->instr); nir_instr_free(&intrin->instr); } static bool lower_image_instr(nir_builder *b, nir_instr *instr, void *state) { if (instr->type != nir_instr_type_intrinsic) return false; const nir_lower_image_options *options = state; nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr); switch (intrin->intrinsic) { case nir_intrinsic_image_size: case nir_intrinsic_image_deref_size: case nir_intrinsic_bindless_image_size: if (options->lower_cube_size && nir_intrinsic_image_dim(intrin) == GLSL_SAMPLER_DIM_CUBE) { lower_cube_size(b, intrin); return true; } return false; default: return false; } } bool nir_lower_image(nir_shader *nir, const nir_lower_image_options *options) { return nir_shader_instructions_pass(nir, lower_image_instr, nir_metadata_block_index | nir_metadata_dominance, (void*)options); }