/* * Copyright 2018 Collabora Ltd. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "zink_screen.h" #include "zink_compiler.h" #include "zink_context.h" #include "zink_device_info.h" #include "zink_fence.h" #include "zink_format.h" #include "zink_instance.h" #include "zink_public.h" #include "zink_resource.h" #include "os/os_process.h" #include "util/u_debug.h" #include "util/format/u_format.h" #include "util/u_math.h" #include "util/u_memory.h" #include "util/u_screen.h" #include "util/u_string.h" #include "util/u_transfer_helper.h" #include "frontend/sw_winsys.h" static const struct debug_named_value zink_debug_options[] = { { "nir", ZINK_DEBUG_NIR, "Dump NIR during program compile" }, { "spirv", ZINK_DEBUG_SPIRV, "Dump SPIR-V during program compile" }, { "tgsi", ZINK_DEBUG_TGSI, "Dump TGSI during program compile" }, { "validation", ZINK_DEBUG_VALIDATION, "Dump Validation layer output" }, DEBUG_NAMED_VALUE_END }; DEBUG_GET_ONCE_FLAGS_OPTION(zink_debug, "ZINK_DEBUG", zink_debug_options, 0) uint32_t zink_debug; static const char * zink_get_vendor(struct pipe_screen *pscreen) { return "Collabora Ltd"; } static const char * zink_get_device_vendor(struct pipe_screen *pscreen) { struct zink_screen *screen = zink_screen(pscreen); static char buf[1000]; snprintf(buf, sizeof(buf), "Unknown (vendor-id: 0x%04x)", screen->info.props.vendorID); return buf; } static const char * zink_get_name(struct pipe_screen *pscreen) { struct zink_screen *screen = zink_screen(pscreen); static char buf[1000]; snprintf(buf, sizeof(buf), "zink (%s)", screen->info.props.deviceName); return buf; } static int get_video_mem(struct zink_screen *screen) { VkDeviceSize size = 0; for (uint32_t i = 0; i < screen->info.mem_props.memoryHeapCount; ++i) { if (screen->info.mem_props.memoryHeaps[i].flags & VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) size += screen->info.mem_props.memoryHeaps[i].size; } return (int)(size >> 20); } static int zink_get_param(struct pipe_screen *pscreen, enum pipe_cap param) { struct zink_screen *screen = zink_screen(pscreen); switch (param) { case PIPE_CAP_ANISOTROPIC_FILTER: return screen->info.feats.features.samplerAnisotropy; case PIPE_CAP_NPOT_TEXTURES: case PIPE_CAP_TGSI_TEXCOORD: case PIPE_CAP_DRAW_INDIRECT: case PIPE_CAP_TEXTURE_QUERY_LOD: case PIPE_CAP_GLSL_TESS_LEVELS_AS_INPUTS: case PIPE_CAP_CLEAR_TEXTURE: case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS: case PIPE_CAP_FORCE_PERSAMPLE_INTERP: case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT: case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE: return 1; case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR: return screen->info.feats.features.robustBufferAccess; case PIPE_CAP_MULTI_DRAW_INDIRECT: return screen->info.feats.features.multiDrawIndirect; case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS: return screen->instance_info.have_KHR_draw_indirect_count; case PIPE_CAP_START_INSTANCE: return screen->info.feats11.shaderDrawParameters; case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: return screen->info.have_EXT_vertex_attribute_divisor; case PIPE_CAP_MAX_VERTEX_STREAMS: return screen->info.tf_props.maxTransformFeedbackStreams; case PIPE_CAP_INT64: case PIPE_CAP_INT64_DIVMOD: case PIPE_CAP_DOUBLES: return 1; case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS: if (!screen->info.feats.features.dualSrcBlend) return 0; return screen->info.props.limits.maxFragmentDualSrcAttachments; case PIPE_CAP_MAX_RENDER_TARGETS: return screen->info.props.limits.maxColorAttachments; case PIPE_CAP_OCCLUSION_QUERY: return 1; case PIPE_CAP_QUERY_TIME_ELAPSED: return screen->timestamp_valid_bits > 0; case PIPE_CAP_TEXTURE_MULTISAMPLE: return 1; case PIPE_CAP_SAMPLE_SHADING: return screen->info.feats.features.sampleRateShading; case PIPE_CAP_TEXTURE_SWIZZLE: return 1; case PIPE_CAP_MAX_TEXTURE_2D_SIZE: return screen->info.props.limits.maxImageDimension2D; case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: return 1 + util_logbase2(screen->info.props.limits.maxImageDimension3D); case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: return 1 + util_logbase2(screen->info.props.limits.maxImageDimensionCube); case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD: case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES: case PIPE_CAP_VERTEX_SHADER_SATURATE: return 1; case PIPE_CAP_BLEND_EQUATION_SEPARATE: case PIPE_CAP_INDEP_BLEND_ENABLE: case PIPE_CAP_INDEP_BLEND_FUNC: return screen->info.feats.features.independentBlend; case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS: return screen->info.have_EXT_transform_feedback ? screen->info.tf_props.maxTransformFeedbackBuffers : 0; case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME: case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS: return screen->info.have_EXT_transform_feedback; case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS: return screen->info.props.limits.maxImageArrayLayers; case PIPE_CAP_DEPTH_CLIP_DISABLE: return screen->info.feats.features.depthClamp; case PIPE_CAP_TGSI_INSTANCEID: case PIPE_CAP_MIXED_COLORBUFFER_FORMATS: case PIPE_CAP_SEAMLESS_CUBE_MAP: return 1; case PIPE_CAP_MIN_TEXEL_OFFSET: return screen->info.props.limits.minTexelOffset; case PIPE_CAP_MAX_TEXEL_OFFSET: return screen->info.props.limits.maxTexelOffset; case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: return 1; case PIPE_CAP_CONDITIONAL_RENDER: return screen->info.have_EXT_conditional_rendering; case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY: return 130; case PIPE_CAP_GLSL_FEATURE_LEVEL: return 420; #if 0 /* TODO: Enable me */ case PIPE_CAP_COMPUTE: return 1; #endif case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT: return screen->info.props.limits.minUniformBufferOffsetAlignment; case PIPE_CAP_QUERY_TIMESTAMP: return screen->info.have_EXT_calibrated_timestamps && screen->timestamp_valid_bits > 0; case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT: return screen->info.props.limits.minMemoryMapAlignment; case PIPE_CAP_CUBE_MAP_ARRAY: return screen->info.feats.features.imageCubeArray; case PIPE_CAP_TEXTURE_BUFFER_OBJECTS: case PIPE_CAP_PRIMITIVE_RESTART: return 1; case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT: return screen->info.props.limits.minTexelBufferOffsetAlignment; case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER: return 0; /* unsure */ case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE: return screen->info.props.limits.maxTexelBufferElements; case PIPE_CAP_ENDIANNESS: return PIPE_ENDIAN_NATIVE; /* unsure */ case PIPE_CAP_MAX_VIEWPORTS: return screen->info.props.limits.maxViewports; case PIPE_CAP_IMAGE_LOAD_FORMATTED: return screen->info.feats.features.shaderStorageImageExtendedFormats && screen->info.feats.features.shaderStorageImageReadWithoutFormat && screen->info.feats.features.shaderStorageImageWriteWithoutFormat; case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES: return 1; case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES: return screen->info.props.limits.maxGeometryOutputVertices; case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS: return screen->info.props.limits.maxGeometryTotalOutputComponents; case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS: return 4; case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET: return screen->info.props.limits.minTexelGatherOffset; case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET: return screen->info.props.limits.maxTexelGatherOffset; case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE: return 1; case PIPE_CAP_VENDOR_ID: return screen->info.props.vendorID; case PIPE_CAP_DEVICE_ID: return screen->info.props.deviceID; case PIPE_CAP_ACCELERATED: return 1; case PIPE_CAP_VIDEO_MEMORY: return get_video_mem(screen); case PIPE_CAP_UMA: return screen->info.props.deviceType == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU; case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE: return screen->info.props.limits.maxVertexInputBindingStride; case PIPE_CAP_SAMPLER_VIEW_TARGET: return 1; #if 0 /* TODO: Enable me */ case PIPE_CAP_CLIP_HALFZ: return 1; #endif case PIPE_CAP_TEXTURE_FLOAT_LINEAR: case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR: return 1; case PIPE_CAP_SHAREABLE_SHADERS: return 1; case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT: return screen->info.props.limits.minStorageBufferOffsetAlignment; case PIPE_CAP_PCI_GROUP: case PIPE_CAP_PCI_BUS: case PIPE_CAP_PCI_DEVICE: case PIPE_CAP_PCI_FUNCTION: return 0; /* TODO: figure these out */ case PIPE_CAP_CULL_DISTANCE: return screen->info.feats.features.shaderCullDistance; case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS: return screen->info.props.limits.viewportSubPixelBits; case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY: return 0; /* not sure */ case PIPE_CAP_MAX_GS_INVOCATIONS: return screen->info.props.limits.maxGeometryShaderInvocations; case PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS: /* gallium handles this automatically */ return 0; case PIPE_CAP_MAX_SHADER_BUFFER_SIZE: return 65536; case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT: case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER: return 1; case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT: case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER: return 0; case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT: return 0; case PIPE_CAP_NIR_COMPACT_ARRAYS: return 1; case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL: return 1; case PIPE_CAP_VIEWPORT_TRANSFORM_LOWERED: return 1; case PIPE_CAP_FLATSHADE: case PIPE_CAP_ALPHA_TEST: case PIPE_CAP_CLIP_PLANES: case PIPE_CAP_POINT_SIZE_FIXED: case PIPE_CAP_TWO_SIDED_COLOR: return 0; case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS: return screen->info.props.limits.maxTessellationControlPerVertexOutputComponents / 4; case PIPE_CAP_MAX_VARYINGS: /* need to reserve up to 60 of our varying components and 16 slots for streamout */ return MIN2(screen->info.props.limits.maxVertexOutputComponents / 4 / 2, 16); case PIPE_CAP_DMABUF: return screen->info.have_KHR_external_memory_fd; default: return u_pipe_screen_get_param_defaults(pscreen, param); } } static float zink_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param) { struct zink_screen *screen = zink_screen(pscreen); switch (param) { case PIPE_CAPF_MAX_LINE_WIDTH: case PIPE_CAPF_MAX_LINE_WIDTH_AA: if (!screen->info.feats.features.wideLines) return 1.0f; return screen->info.props.limits.lineWidthRange[1]; case PIPE_CAPF_MAX_POINT_WIDTH: case PIPE_CAPF_MAX_POINT_WIDTH_AA: if (!screen->info.feats.features.largePoints) return 1.0f; return screen->info.props.limits.pointSizeRange[1]; case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY: if (!screen->info.feats.features.samplerAnisotropy) return 1.0f; return screen->info.props.limits.maxSamplerAnisotropy; case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS: return screen->info.props.limits.maxSamplerLodBias; case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE: case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE: case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY: return 0.0f; /* not implemented */ } /* should only get here on unhandled cases */ return 0.0; } static int zink_get_shader_param(struct pipe_screen *pscreen, enum pipe_shader_type shader, enum pipe_shader_cap param) { struct zink_screen *screen = zink_screen(pscreen); switch (param) { case PIPE_SHADER_CAP_MAX_INSTRUCTIONS: switch (shader) { case PIPE_SHADER_FRAGMENT: case PIPE_SHADER_VERTEX: return INT_MAX; case PIPE_SHADER_TESS_CTRL: case PIPE_SHADER_TESS_EVAL: if (screen->info.have_KHR_vulkan_memory_model && screen->info.feats.features.tessellationShader && screen->instance_info.have_KHR_maintenance2) return INT_MAX; break; case PIPE_SHADER_GEOMETRY: if (screen->info.feats.features.geometryShader) return INT_MAX; break; default: break; } return 0; case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS: case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS: case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS: case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: if (shader == PIPE_SHADER_VERTEX || shader == PIPE_SHADER_FRAGMENT) return INT_MAX; return 0; case PIPE_SHADER_CAP_MAX_INPUTS: { uint32_t max = 0; switch (shader) { case PIPE_SHADER_VERTEX: max = MIN2(screen->info.props.limits.maxVertexInputAttributes, PIPE_MAX_ATTRIBS); break; case PIPE_SHADER_TESS_CTRL: max = screen->info.props.limits.maxTessellationControlPerVertexInputComponents / 4; break; case PIPE_SHADER_TESS_EVAL: max = screen->info.props.limits.maxTessellationEvaluationInputComponents / 4; break; case PIPE_SHADER_GEOMETRY: max = screen->info.props.limits.maxGeometryInputComponents; break; case PIPE_SHADER_FRAGMENT: max = screen->info.props.limits.maxFragmentInputComponents / 4; break; default: return 0; /* unsupported stage */ } return MIN2(max, 64); // prevent overflowing struct shader_info::inputs_read } case PIPE_SHADER_CAP_MAX_OUTPUTS: { uint32_t max = 0; switch (shader) { case PIPE_SHADER_VERTEX: max = screen->info.props.limits.maxVertexOutputComponents / 4; break; case PIPE_SHADER_TESS_CTRL: max = screen->info.props.limits.maxTessellationControlPerVertexOutputComponents / 4; break; case PIPE_SHADER_TESS_EVAL: max = screen->info.props.limits.maxTessellationEvaluationOutputComponents / 4; break; case PIPE_SHADER_GEOMETRY: max = screen->info.props.limits.maxGeometryOutputComponents / 4; break; case PIPE_SHADER_FRAGMENT: max = screen->info.props.limits.maxColorAttachments; break; default: return 0; /* unsupported stage */ } return MIN2(max, 64); // prevent overflowing struct shader_info::outputs_read/written } case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE: return 65536; case PIPE_SHADER_CAP_MAX_CONST_BUFFERS: return MIN2(screen->info.props.limits.maxPerStageDescriptorUniformBuffers, PIPE_MAX_CONSTANT_BUFFERS); case PIPE_SHADER_CAP_MAX_TEMPS: return INT_MAX; case PIPE_SHADER_CAP_INTEGERS: return 1; case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR: return 1; case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR: case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR: case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR: case PIPE_SHADER_CAP_SUBROUTINES: case PIPE_SHADER_CAP_INT64_ATOMICS: case PIPE_SHADER_CAP_FP16: case PIPE_SHADER_CAP_FP16_DERIVATIVES: case PIPE_SHADER_CAP_INT16: case PIPE_SHADER_CAP_GLSL_16BIT_CONSTS: return 0; /* not implemented */ case PIPE_SHADER_CAP_PREFERRED_IR: return PIPE_SHADER_IR_NIR; case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED: return 0; /* not implemented */ case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS: case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS: return MIN2(MIN2(screen->info.props.limits.maxPerStageDescriptorSamplers, screen->info.props.limits.maxPerStageDescriptorSampledImages), PIPE_MAX_SAMPLERS); case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED: case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED: case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED: return 0; /* not implemented */ case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE: return 0; /* no idea */ case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT: return 32; /* arbitrary */ case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS: /* TODO: this limitation is dumb, and will need some fixes in mesa */ return MIN2(screen->info.props.limits.maxPerStageDescriptorStorageBuffers, PIPE_MAX_SHADER_BUFFERS); case PIPE_SHADER_CAP_SUPPORTED_IRS: return (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_TGSI); case PIPE_SHADER_CAP_MAX_SHADER_IMAGES: if (screen->info.have_KHR_vulkan_memory_model && (screen->info.feats.features.shaderStorageImageExtendedFormats || (screen->info.feats.features.shaderStorageImageWriteWithoutFormat && screen->info.feats.features.shaderStorageImageReadWithoutFormat))) return MIN2(screen->info.props.limits.maxPerStageDescriptorStorageImages, PIPE_MAX_SHADER_IMAGES); return 0; case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD: case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS: return 0; /* unsure */ case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED: case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS: case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS: case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED: return 0; /* not implemented */ } /* should only get here on unhandled cases */ return 0; } static VkSampleCountFlagBits vk_sample_count_flags(uint32_t sample_count) { switch (sample_count) { case 1: return VK_SAMPLE_COUNT_1_BIT; case 2: return VK_SAMPLE_COUNT_2_BIT; case 4: return VK_SAMPLE_COUNT_4_BIT; case 8: return VK_SAMPLE_COUNT_8_BIT; case 16: return VK_SAMPLE_COUNT_16_BIT; case 32: return VK_SAMPLE_COUNT_32_BIT; case 64: return VK_SAMPLE_COUNT_64_BIT; default: return 0; } } static bool zink_is_format_supported(struct pipe_screen *pscreen, enum pipe_format format, enum pipe_texture_target target, unsigned sample_count, unsigned storage_sample_count, unsigned bind) { struct zink_screen *screen = zink_screen(pscreen); if (format == PIPE_FORMAT_NONE) return screen->info.props.limits.framebufferNoAttachmentsSampleCounts & vk_sample_count_flags(sample_count); VkFormat vkformat = zink_get_format(screen, format); if (vkformat == VK_FORMAT_UNDEFINED) return false; if (sample_count >= 1) { VkSampleCountFlagBits sample_mask = vk_sample_count_flags(sample_count); if (!sample_mask) return false; const struct util_format_description *desc = util_format_description(format); if (util_format_is_depth_or_stencil(format)) { if (util_format_has_depth(desc)) { if (bind & PIPE_BIND_DEPTH_STENCIL && (screen->info.props.limits.framebufferDepthSampleCounts & sample_mask) != sample_mask) return false; if (bind & PIPE_BIND_SAMPLER_VIEW && (screen->info.props.limits.sampledImageDepthSampleCounts & sample_mask) != sample_mask) return false; } if (util_format_has_stencil(desc)) { if (bind & PIPE_BIND_DEPTH_STENCIL && (screen->info.props.limits.framebufferStencilSampleCounts & sample_mask) != sample_mask) return false; if (bind & PIPE_BIND_SAMPLER_VIEW && (screen->info.props.limits.sampledImageStencilSampleCounts & sample_mask) != sample_mask) return false; } } else if (util_format_is_pure_integer(format)) { if (bind & PIPE_BIND_RENDER_TARGET && !(screen->info.props.limits.framebufferColorSampleCounts & sample_mask)) return false; if (bind & PIPE_BIND_SAMPLER_VIEW && !(screen->info.props.limits.sampledImageIntegerSampleCounts & sample_mask)) return false; } else { if (bind & PIPE_BIND_RENDER_TARGET && !(screen->info.props.limits.framebufferColorSampleCounts & sample_mask)) return false; if (bind & PIPE_BIND_SAMPLER_VIEW && !(screen->info.props.limits.sampledImageColorSampleCounts & sample_mask)) return false; } if (bind & PIPE_BIND_SHADER_IMAGE) { if (!screen->info.feats.features.shaderStorageImageMultisample) return false; } } VkFormatProperties props; vkGetPhysicalDeviceFormatProperties(screen->pdev, vkformat, &props); if (target == PIPE_BUFFER) { if (bind & PIPE_BIND_VERTEX_BUFFER && !(props.bufferFeatures & VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT)) return false; } else { /* all other targets are texture-targets */ if (bind & PIPE_BIND_RENDER_TARGET && !(props.optimalTilingFeatures & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT)) return false; if (bind & PIPE_BIND_BLENDABLE && !(props.optimalTilingFeatures & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT)) return false; if (bind & PIPE_BIND_SAMPLER_VIEW && !(props.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT)) return false; if (bind & PIPE_BIND_DEPTH_STENCIL && !(props.optimalTilingFeatures & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT)) return false; } if (util_format_is_compressed(format)) { const struct util_format_description *desc = util_format_description(format); if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC && !screen->info.feats.features.textureCompressionBC) return false; } return true; } static void zink_destroy_screen(struct pipe_screen *pscreen) { struct zink_screen *screen = zink_screen(pscreen); if (VK_NULL_HANDLE != screen->debugUtilsCallbackHandle) { screen->vk_DestroyDebugUtilsMessengerEXT(screen->instance, screen->debugUtilsCallbackHandle, NULL); } u_transfer_helper_destroy(pscreen->transfer_helper); vkDestroyDevice(screen->dev, NULL); vkDestroyInstance(screen->instance, NULL); slab_destroy_parent(&screen->transfer_pool); FREE(screen); } static VkPhysicalDevice choose_pdev(const VkInstance instance) { uint32_t i, pdev_count; VkPhysicalDevice *pdevs, pdev; vkEnumeratePhysicalDevices(instance, &pdev_count, NULL); assert(pdev_count > 0); pdevs = malloc(sizeof(*pdevs) * pdev_count); vkEnumeratePhysicalDevices(instance, &pdev_count, pdevs); assert(pdev_count > 0); pdev = pdevs[0]; for (i = 0; i < pdev_count; ++i) { VkPhysicalDeviceProperties props; vkGetPhysicalDeviceProperties(pdevs[i], &props); if (props.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU) { pdev = pdevs[i]; break; } } free(pdevs); return pdev; } static void update_queue_props(struct zink_screen *screen) { uint32_t num_queues; vkGetPhysicalDeviceQueueFamilyProperties(screen->pdev, &num_queues, NULL); assert(num_queues > 0); VkQueueFamilyProperties *props = malloc(sizeof(*props) * num_queues); vkGetPhysicalDeviceQueueFamilyProperties(screen->pdev, &num_queues, props); for (uint32_t i = 0; i < num_queues; i++) { if (props[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) { screen->gfx_queue = i; screen->timestamp_valid_bits = props[i].timestampValidBits; break; } } free(props); } static void zink_flush_frontbuffer(struct pipe_screen *pscreen, struct pipe_context *pcontext, struct pipe_resource *pres, unsigned level, unsigned layer, void *winsys_drawable_handle, struct pipe_box *sub_box) { struct zink_screen *screen = zink_screen(pscreen); struct sw_winsys *winsys = screen->winsys; struct zink_resource *res = zink_resource(pres); if (!winsys) return; void *map = winsys->displaytarget_map(winsys, res->dt, 0); if (map) { VkImageSubresource isr = {}; isr.aspectMask = res->aspect; isr.mipLevel = level; isr.arrayLayer = layer; VkSubresourceLayout layout; vkGetImageSubresourceLayout(screen->dev, res->image, &isr, &layout); void *ptr; VkResult result = vkMapMemory(screen->dev, res->mem, res->offset, res->size, 0, &ptr); if (result != VK_SUCCESS) { debug_printf("failed to map memory for display\n"); return; } for (int i = 0; i < pres->height0; ++i) { uint8_t *src = (uint8_t *)ptr + i * layout.rowPitch; uint8_t *dst = (uint8_t *)map + i * res->dt_stride; memcpy(dst, src, res->dt_stride); } vkUnmapMemory(screen->dev, res->mem); } winsys->displaytarget_unmap(winsys, res->dt); assert(res->dt); if (res->dt) winsys->displaytarget_display(winsys, res->dt, winsys_drawable_handle, sub_box); } bool zink_is_depth_format_supported(struct zink_screen *screen, VkFormat format) { VkFormatProperties props; vkGetPhysicalDeviceFormatProperties(screen->pdev, format, &props); return (props.linearTilingFeatures | props.optimalTilingFeatures) & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT; } static enum pipe_format emulate_x8(enum pipe_format format) { /* convert missing X8 variants to A8 */ switch (format) { case PIPE_FORMAT_B8G8R8X8_UNORM: return PIPE_FORMAT_B8G8R8A8_UNORM; case PIPE_FORMAT_B8G8R8X8_SRGB: return PIPE_FORMAT_B8G8R8A8_SRGB; default: return format; } } VkFormat zink_get_format(struct zink_screen *screen, enum pipe_format format) { VkFormat ret = zink_pipe_format_to_vk_format(emulate_x8(format)); if (ret == VK_FORMAT_X8_D24_UNORM_PACK32 && !screen->have_X8_D24_UNORM_PACK32) { assert(zink_is_depth_format_supported(screen, VK_FORMAT_D32_SFLOAT)); return VK_FORMAT_D32_SFLOAT; } if (ret == VK_FORMAT_D24_UNORM_S8_UINT && !screen->have_D24_UNORM_S8_UINT) { assert(zink_is_depth_format_supported(screen, VK_FORMAT_D32_SFLOAT_S8_UINT)); return VK_FORMAT_D32_SFLOAT_S8_UINT; } if ((ret == VK_FORMAT_A4B4G4R4_UNORM_PACK16_EXT && !screen->info.format_4444_feats.formatA4B4G4R4) || (ret == VK_FORMAT_A4R4G4B4_UNORM_PACK16_EXT && !screen->info.format_4444_feats.formatA4R4G4B4)) return VK_FORMAT_UNDEFINED; if (format == PIPE_FORMAT_X24S8_UINT) /* valid when using aspects to extract stencil, * fails format test because it's emulated */ return VK_FORMAT_X8_D24_UNORM_PACK32; return ret; } static bool load_device_extensions(struct zink_screen *screen) { if (screen->info.have_EXT_transform_feedback) { GET_PROC_ADDR(CmdBindTransformFeedbackBuffersEXT); GET_PROC_ADDR(CmdBeginTransformFeedbackEXT); GET_PROC_ADDR(CmdEndTransformFeedbackEXT); GET_PROC_ADDR(CmdBeginQueryIndexedEXT); GET_PROC_ADDR(CmdEndQueryIndexedEXT); GET_PROC_ADDR(CmdDrawIndirectByteCountEXT); } if (screen->info.have_KHR_external_memory_fd) GET_PROC_ADDR(GetMemoryFdKHR); if (screen->info.have_EXT_conditional_rendering) { GET_PROC_ADDR(CmdBeginConditionalRenderingEXT); GET_PROC_ADDR(CmdEndConditionalRenderingEXT); } if (screen->info.have_EXT_calibrated_timestamps) { GET_PROC_ADDR_INSTANCE(GetPhysicalDeviceCalibrateableTimeDomainsEXT); GET_PROC_ADDR(GetCalibratedTimestampsEXT); uint32_t num_domains = 0; screen->vk_GetPhysicalDeviceCalibrateableTimeDomainsEXT(screen->pdev, &num_domains, NULL); assert(num_domains > 0); VkTimeDomainEXT *domains = malloc(sizeof(VkTimeDomainEXT) * num_domains); screen->vk_GetPhysicalDeviceCalibrateableTimeDomainsEXT(screen->pdev, &num_domains, domains); /* VK_TIME_DOMAIN_DEVICE_EXT is used for the ctx->get_timestamp hook and is the only one we really need */ ASSERTED bool have_device_time = false; for (unsigned i = 0; i < num_domains; i++) { if (domains[i] == VK_TIME_DOMAIN_DEVICE_EXT) { have_device_time = true; break; } } assert(have_device_time); free(domains); } if (screen->info.have_EXT_extended_dynamic_state) { GET_PROC_ADDR(CmdSetViewportWithCountEXT); GET_PROC_ADDR(CmdSetScissorWithCountEXT); } screen->have_triangle_fans = true; #if defined(VK_EXTX_PORTABILITY_SUBSET_EXTENSION_NAME) if (screen->info.have_EXTX_portability_subset) { screen->have_triangle_fans = (VK_TRUE == screen->info.portability_subset_extx_feats.triangleFans); } #endif // VK_EXTX_PORTABILITY_SUBSET_EXTENSION_NAME return true; } static VkBool32 VKAPI_CALL zink_debug_util_callback( VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity, VkDebugUtilsMessageTypeFlagsEXT messageType, const VkDebugUtilsMessengerCallbackDataEXT *pCallbackData, void *pUserData) { const char *severity = "MSG"; // Pick message prefix and color to use. // Only MacOS and Linux have been tested for color support if (messageSeverity & VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT) { severity = "ERR"; } else if (messageSeverity & VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT) { severity = "WRN"; } else if (messageSeverity & VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT) { severity = "NFO"; } fprintf(stderr, "zink DEBUG: %s: '%s'\n", severity, pCallbackData->pMessage); return VK_FALSE; } static bool create_debug(struct zink_screen *screen) { GET_PROC_ADDR_INSTANCE(CreateDebugUtilsMessengerEXT); GET_PROC_ADDR_INSTANCE(DestroyDebugUtilsMessengerEXT); if (!screen->vk_CreateDebugUtilsMessengerEXT || !screen->vk_DestroyDebugUtilsMessengerEXT) return false; VkDebugUtilsMessengerCreateInfoEXT vkDebugUtilsMessengerCreateInfoEXT = { VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT, NULL, 0, // flags VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT, VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT, zink_debug_util_callback, NULL }; VkDebugUtilsMessengerEXT vkDebugUtilsCallbackEXT = VK_NULL_HANDLE; screen->vk_CreateDebugUtilsMessengerEXT( screen->instance, &vkDebugUtilsMessengerCreateInfoEXT, NULL, &vkDebugUtilsCallbackEXT ); screen->debugUtilsCallbackHandle = vkDebugUtilsCallbackEXT; return true; } static bool zink_internal_setup_moltenvk(struct zink_screen *screen) { #if defined(MVK_VERSION) if (!screen->instance_info.have_MVK_moltenvk) return true; GET_PROC_ADDR_INSTANCE(GetMoltenVKConfigurationMVK); GET_PROC_ADDR_INSTANCE(SetMoltenVKConfigurationMVK); GET_PROC_ADDR_INSTANCE(GetPhysicalDeviceMetalFeaturesMVK); GET_PROC_ADDR_INSTANCE(GetVersionStringsMVK); GET_PROC_ADDR_INSTANCE(UseIOSurfaceMVK); GET_PROC_ADDR_INSTANCE(GetIOSurfaceMVK); if (screen->vk_GetVersionStringsMVK) { char molten_version[64] = {0}; char vulkan_version[64] = {0}; (*screen->vk_GetVersionStringsMVK)(molten_version, sizeof(molten_version) - 1, vulkan_version, sizeof(vulkan_version) - 1); printf("zink: MoltenVK %s Vulkan %s \n", molten_version, vulkan_version); } if (screen->vk_GetMoltenVKConfigurationMVK && screen->vk_SetMoltenVKConfigurationMVK) { MVKConfiguration molten_config = {0}; size_t molten_config_size = sizeof(molten_config); VkResult res = (*screen->vk_GetMoltenVKConfigurationMVK)(screen->instance, &molten_config, &molten_config_size); if (res == VK_SUCCESS || res == VK_INCOMPLETE) { // Needed to allow MoltenVK to accept VkImageView swizzles. // Encountered when using VK_FORMAT_R8G8_UNORM molten_config.fullImageViewSwizzle = VK_TRUE; (*screen->vk_SetMoltenVKConfigurationMVK)(screen->instance, &molten_config, &molten_config_size); } } #endif // MVK_VERSION return true; } static void check_device_needs_mesa_wsi(struct zink_screen *screen) { if ( /* Raspberry Pi 4 V3DV driver */ (screen->info.props.vendorID == 0x14E4 && screen->info.props.deviceID == 42) || /* RADV */ screen->info.driver_props.driverID == VK_DRIVER_ID_MESA_RADV_KHR ) { screen->needs_mesa_wsi = true; } } static uint32_t zink_get_loader_version(void) { uint32_t loader_version = VK_API_VERSION_1_0; // Get the Loader version GET_PROC_ADDR_INSTANCE_LOCAL(NULL, EnumerateInstanceVersion); if (vk_EnumerateInstanceVersion) { uint32_t loader_version_temp = VK_API_VERSION_1_0; if (VK_SUCCESS == (*vk_EnumerateInstanceVersion)(&loader_version_temp)) { loader_version = loader_version_temp; } } return loader_version; } static VkDevice zink_create_logical_device(struct zink_screen *screen) { VkDevice dev = VK_NULL_HANDLE; VkDeviceQueueCreateInfo qci = {}; float dummy = 0.0f; qci.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO; qci.queueFamilyIndex = screen->gfx_queue; qci.queueCount = 1; qci.pQueuePriorities = &dummy; VkDeviceCreateInfo dci = {}; dci.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO; dci.queueCreateInfoCount = 1; dci.pQueueCreateInfos = &qci; /* extensions don't have bool members in pEnabledFeatures. * this requires us to pass the whole VkPhysicalDeviceFeatures2 struct */ if (screen->info.feats.sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2) { dci.pNext = &screen->info.feats; } else { dci.pEnabledFeatures = &screen->info.feats.features; } dci.ppEnabledExtensionNames = screen->info.extensions; dci.enabledExtensionCount = screen->info.num_extensions; vkCreateDevice(screen->pdev, &dci, NULL, &dev); return dev; } static struct zink_screen * zink_internal_create_screen(const struct pipe_screen_config *config) { struct zink_screen *screen = CALLOC_STRUCT(zink_screen); if (!screen) return NULL; zink_debug = debug_get_option_zink_debug(); screen->loader_version = zink_get_loader_version(); screen->instance = zink_create_instance(screen); if (!screen->instance) goto fail; if (!zink_load_instance_extensions(screen)) goto fail; if (screen->instance_info.have_EXT_debug_utils && !create_debug(screen)) debug_printf("ZINK: failed to setup debug utils\n"); screen->pdev = choose_pdev(screen->instance); update_queue_props(screen); screen->have_X8_D24_UNORM_PACK32 = zink_is_depth_format_supported(screen, VK_FORMAT_X8_D24_UNORM_PACK32); screen->have_D24_UNORM_S8_UINT = zink_is_depth_format_supported(screen, VK_FORMAT_D24_UNORM_S8_UINT); if (!zink_get_physical_device_info(screen)) { debug_printf("ZINK: failed to detect features\n"); goto fail; } /* Some Vulkan implementations have special requirements for WSI * allocations. */ check_device_needs_mesa_wsi(screen); zink_internal_setup_moltenvk(screen); screen->dev = zink_create_logical_device(screen); if (!screen->dev) goto fail; if (!load_device_extensions(screen)) goto fail; screen->base.get_name = zink_get_name; screen->base.get_vendor = zink_get_vendor; screen->base.get_device_vendor = zink_get_device_vendor; screen->base.get_param = zink_get_param; screen->base.get_paramf = zink_get_paramf; screen->base.get_shader_param = zink_get_shader_param; screen->base.get_compiler_options = zink_get_compiler_options; screen->base.is_format_supported = zink_is_format_supported; screen->base.context_create = zink_context_create; screen->base.flush_frontbuffer = zink_flush_frontbuffer; screen->base.destroy = zink_destroy_screen; zink_screen_resource_init(&screen->base); zink_screen_fence_init(&screen->base); zink_screen_init_compiler(screen); slab_create_parent(&screen->transfer_pool, sizeof(struct zink_transfer), 16); return screen; fail: FREE(screen); return NULL; } struct pipe_screen * zink_create_screen(struct sw_winsys *winsys) { struct zink_screen *ret = zink_internal_create_screen(NULL); if (ret) ret->winsys = winsys; return &ret->base; } struct pipe_screen * zink_drm_create_screen(int fd, const struct pipe_screen_config *config) { struct zink_screen *ret = zink_internal_create_screen(config); if (ret && !ret->info.have_KHR_external_memory_fd) { debug_printf("ZINK: KHR_external_memory_fd required!\n"); free(ret); return NULL; } return &ret->base; }