/* * Copyright © 2019 Red Hat. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "lvp_private.h" #include "pipe-loader/pipe_loader.h" #include "git_sha1.h" #include "vk_cmd_enqueue_entrypoints.h" #include "vk_sampler.h" #include "vk_util.h" #include "pipe/p_config.h" #include "pipe/p_defines.h" #include "pipe/p_state.h" #include "pipe/p_context.h" #include "frontend/drisw_api.h" #include "util/u_inlines.h" #include "util/os_memory.h" #include "util/u_thread.h" #include "util/u_atomic.h" #include "util/timespec.h" #include "util/ptralloc.h" #include "os_time.h" #if defined(VK_USE_PLATFORM_WAYLAND_KHR) || \ defined(VK_USE_PLATFORM_WIN32_KHR) || \ defined(VK_USE_PLATFORM_XCB_KHR) || \ defined(VK_USE_PLATFORM_XLIB_KHR) #define LVP_USE_WSI_PLATFORM #endif #define LVP_API_VERSION VK_MAKE_VERSION(1, 3, VK_HEADER_VERSION) VKAPI_ATTR VkResult VKAPI_CALL lvp_EnumerateInstanceVersion(uint32_t* pApiVersion) { *pApiVersion = LVP_API_VERSION; return VK_SUCCESS; } static const struct vk_instance_extension_table lvp_instance_extensions_supported = { .KHR_device_group_creation = true, .KHR_external_fence_capabilities = true, .KHR_external_memory_capabilities = true, .KHR_external_semaphore_capabilities = true, .KHR_get_physical_device_properties2 = true, .EXT_debug_report = true, .EXT_debug_utils = true, #ifdef LVP_USE_WSI_PLATFORM .KHR_get_surface_capabilities2 = true, .KHR_surface = true, .KHR_surface_protected_capabilities = true, #endif #ifdef VK_USE_PLATFORM_WAYLAND_KHR .KHR_wayland_surface = true, #endif #ifdef VK_USE_PLATFORM_WIN32_KHR .KHR_win32_surface = true, #endif #ifdef VK_USE_PLATFORM_XCB_KHR .KHR_xcb_surface = true, #endif #ifdef VK_USE_PLATFORM_XLIB_KHR .KHR_xlib_surface = true, #endif }; static const struct vk_device_extension_table lvp_device_extensions_supported = { .KHR_8bit_storage = true, .KHR_16bit_storage = true, .KHR_bind_memory2 = true, .KHR_buffer_device_address = true, .KHR_create_renderpass2 = true, .KHR_copy_commands2 = true, .KHR_dedicated_allocation = true, .KHR_depth_stencil_resolve = true, .KHR_descriptor_update_template = true, .KHR_device_group = true, .KHR_draw_indirect_count = true, .KHR_driver_properties = true, .KHR_dynamic_rendering = true, .KHR_format_feature_flags2 = true, .KHR_external_fence = true, .KHR_external_memory = true, #ifdef PIPE_MEMORY_FD .KHR_external_memory_fd = true, #endif .KHR_external_semaphore = true, .KHR_shader_float_controls = true, .KHR_get_memory_requirements2 = true, #ifdef LVP_USE_WSI_PLATFORM .KHR_incremental_present = true, #endif .KHR_image_format_list = true, .KHR_imageless_framebuffer = true, .KHR_maintenance1 = true, .KHR_maintenance2 = true, .KHR_maintenance3 = true, .KHR_maintenance4 = true, .KHR_multiview = true, .KHR_push_descriptor = true, .KHR_pipeline_library = true, .KHR_relaxed_block_layout = true, .KHR_sampler_mirror_clamp_to_edge = true, .KHR_separate_depth_stencil_layouts = true, .KHR_shader_atomic_int64 = true, .KHR_shader_draw_parameters = true, .KHR_shader_float16_int8 = true, .KHR_shader_integer_dot_product = true, .KHR_shader_subgroup_extended_types = true, .KHR_shader_terminate_invocation = true, .KHR_spirv_1_4 = true, .KHR_storage_buffer_storage_class = true, #ifdef LVP_USE_WSI_PLATFORM .KHR_swapchain = true, .KHR_swapchain_mutable_format = true, #endif .KHR_synchronization2 = true, .KHR_timeline_semaphore = true, .KHR_uniform_buffer_standard_layout = true, .KHR_variable_pointers = true, .KHR_vulkan_memory_model = true, .KHR_zero_initialize_workgroup_memory = true, .EXT_4444_formats = true, .EXT_border_color_swizzle = true, .EXT_calibrated_timestamps = true, .EXT_color_write_enable = true, .EXT_conditional_rendering = true, .EXT_depth_clip_enable = true, .EXT_depth_clip_control = true, .EXT_extended_dynamic_state = true, .EXT_extended_dynamic_state2 = true, .EXT_external_memory_host = true, .EXT_graphics_pipeline_library = true, .EXT_host_query_reset = true, .EXT_image_2d_view_of_3d = true, .EXT_image_robustness = true, .EXT_index_type_uint8 = true, .EXT_inline_uniform_block = true, .EXT_multisampled_render_to_single_sampled = true, .EXT_multi_draw = true, .EXT_non_seamless_cube_map = true, .EXT_pipeline_creation_feedback = true, .EXT_pipeline_creation_cache_control = true, .EXT_post_depth_coverage = true, .EXT_private_data = true, .EXT_primitives_generated_query = true, .EXT_primitive_topology_list_restart = true, .EXT_sampler_filter_minmax = true, .EXT_scalar_block_layout = true, .EXT_separate_stencil_usage = true, .EXT_shader_demote_to_helper_invocation= true, .EXT_shader_stencil_export = true, .EXT_shader_subgroup_ballot = true, .EXT_shader_subgroup_vote = true, .EXT_shader_viewport_index_layer = true, .EXT_subgroup_size_control = true, .EXT_texel_buffer_alignment = true, .EXT_transform_feedback = true, .EXT_vertex_attribute_divisor = true, .EXT_vertex_input_dynamic_state = true, .EXT_custom_border_color = true, .EXT_provoking_vertex = true, .EXT_line_rasterization = true, .EXT_robustness2 = true, .GOOGLE_decorate_string = true, .GOOGLE_hlsl_functionality1 = true, }; static int min_vertex_pipeline_param(struct pipe_screen *pscreen, enum pipe_shader_cap param) { int val = INT_MAX; for (int i = 0; i < PIPE_SHADER_COMPUTE; ++i) { if (i == PIPE_SHADER_FRAGMENT || !pscreen->get_shader_param(pscreen, i, PIPE_SHADER_CAP_MAX_INSTRUCTIONS)) continue; val = MAX2(val, pscreen->get_shader_param(pscreen, i, param)); } return val; } static int min_shader_param(struct pipe_screen *pscreen, enum pipe_shader_cap param) { return MIN3(min_vertex_pipeline_param(pscreen, param), pscreen->get_shader_param(pscreen, PIPE_SHADER_FRAGMENT, param), pscreen->get_shader_param(pscreen, PIPE_SHADER_COMPUTE, param)); } static VkResult VKAPI_CALL lvp_physical_device_init(struct lvp_physical_device *device, struct lvp_instance *instance, struct pipe_loader_device *pld) { VkResult result; struct vk_physical_device_dispatch_table dispatch_table; vk_physical_device_dispatch_table_from_entrypoints( &dispatch_table, &lvp_physical_device_entrypoints, true); vk_physical_device_dispatch_table_from_entrypoints( &dispatch_table, &wsi_physical_device_entrypoints, false); result = vk_physical_device_init(&device->vk, &instance->vk, NULL, &dispatch_table); if (result != VK_SUCCESS) { vk_error(instance, result); goto fail; } device->pld = pld; device->pscreen = pipe_loader_create_screen_vk(device->pld, true); if (!device->pscreen) return vk_error(instance, VK_ERROR_OUT_OF_HOST_MEMORY); device->sync_timeline_type = vk_sync_timeline_get_type(&lvp_pipe_sync_type); device->sync_types[0] = &lvp_pipe_sync_type; device->sync_types[1] = &device->sync_timeline_type.sync; device->sync_types[2] = NULL; device->vk.supported_sync_types = device->sync_types; device->max_images = device->pscreen->get_shader_param(device->pscreen, PIPE_SHADER_FRAGMENT, PIPE_SHADER_CAP_MAX_SHADER_IMAGES); device->vk.supported_extensions = lvp_device_extensions_supported; VkSampleCountFlags sample_counts = VK_SAMPLE_COUNT_1_BIT | VK_SAMPLE_COUNT_4_BIT; uint64_t grid_size[3], block_size[3]; uint64_t max_threads_per_block, max_local_size; device->pscreen->get_compute_param(device->pscreen, PIPE_SHADER_IR_NIR, PIPE_COMPUTE_CAP_MAX_GRID_SIZE, grid_size); device->pscreen->get_compute_param(device->pscreen, PIPE_SHADER_IR_NIR, PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE, block_size); device->pscreen->get_compute_param(device->pscreen, PIPE_SHADER_IR_NIR, PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK, &max_threads_per_block); device->pscreen->get_compute_param(device->pscreen, PIPE_SHADER_IR_NIR, PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE, &max_local_size); const uint64_t max_render_targets = device->pscreen->get_param(device->pscreen, PIPE_CAP_MAX_RENDER_TARGETS); device->device_limits = (VkPhysicalDeviceLimits) { .maxImageDimension1D = device->pscreen->get_param(device->pscreen, PIPE_CAP_MAX_TEXTURE_2D_SIZE), .maxImageDimension2D = device->pscreen->get_param(device->pscreen, PIPE_CAP_MAX_TEXTURE_2D_SIZE), .maxImageDimension3D = (1 << device->pscreen->get_param(device->pscreen, PIPE_CAP_MAX_TEXTURE_3D_LEVELS)), .maxImageDimensionCube = (1 << device->pscreen->get_param(device->pscreen, PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS)), .maxImageArrayLayers = device->pscreen->get_param(device->pscreen, PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS), .maxTexelBufferElements = device->pscreen->get_param(device->pscreen, PIPE_CAP_MAX_TEXEL_BUFFER_ELEMENTS_UINT), .maxUniformBufferRange = min_shader_param(device->pscreen, PIPE_SHADER_CAP_MAX_CONST_BUFFER0_SIZE), .maxStorageBufferRange = device->pscreen->get_param(device->pscreen, PIPE_CAP_MAX_SHADER_BUFFER_SIZE_UINT), .maxPushConstantsSize = MAX_PUSH_CONSTANTS_SIZE, .maxMemoryAllocationCount = UINT32_MAX, .maxSamplerAllocationCount = 32 * 1024, .bufferImageGranularity = 64, /* A cache line */ .sparseAddressSpaceSize = 0, .maxBoundDescriptorSets = MAX_SETS, .maxPerStageDescriptorSamplers = min_shader_param(device->pscreen, PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS), .maxPerStageDescriptorUniformBuffers = min_shader_param(device->pscreen, PIPE_SHADER_CAP_MAX_CONST_BUFFERS) - 1, .maxPerStageDescriptorStorageBuffers = min_shader_param(device->pscreen, PIPE_SHADER_CAP_MAX_SHADER_BUFFERS), .maxPerStageDescriptorSampledImages = min_shader_param(device->pscreen, PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS), .maxPerStageDescriptorStorageImages = min_shader_param(device->pscreen, PIPE_SHADER_CAP_MAX_SHADER_IMAGES), .maxPerStageDescriptorInputAttachments = 8, .maxPerStageResources = 128, .maxDescriptorSetSamplers = 32 * 1024, .maxDescriptorSetUniformBuffers = 256, .maxDescriptorSetUniformBuffersDynamic = 256, .maxDescriptorSetStorageBuffers = 256, .maxDescriptorSetStorageBuffersDynamic = 256, .maxDescriptorSetSampledImages = 256, .maxDescriptorSetStorageImages = 256, .maxDescriptorSetInputAttachments = 256, .maxVertexInputAttributes = 32, .maxVertexInputBindings = 32, .maxVertexInputAttributeOffset = 2047, .maxVertexInputBindingStride = 2048, .maxVertexOutputComponents = 128, .maxTessellationGenerationLevel = 64, .maxTessellationPatchSize = 32, .maxTessellationControlPerVertexInputComponents = 128, .maxTessellationControlPerVertexOutputComponents = 128, .maxTessellationControlPerPatchOutputComponents = 128, .maxTessellationControlTotalOutputComponents = 4096, .maxTessellationEvaluationInputComponents = 128, .maxTessellationEvaluationOutputComponents = 128, .maxGeometryShaderInvocations = device->pscreen->get_param(device->pscreen, PIPE_CAP_MAX_GS_INVOCATIONS), .maxGeometryInputComponents = 64, .maxGeometryOutputComponents = 128, .maxGeometryOutputVertices = device->pscreen->get_param(device->pscreen, PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES), .maxGeometryTotalOutputComponents = device->pscreen->get_param(device->pscreen, PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS), .maxFragmentInputComponents = 128, .maxFragmentOutputAttachments = 8, .maxFragmentDualSrcAttachments = 2, .maxFragmentCombinedOutputResources = max_render_targets + device->pscreen->get_shader_param(device->pscreen, PIPE_SHADER_FRAGMENT, PIPE_SHADER_CAP_MAX_SHADER_BUFFERS) + device->pscreen->get_shader_param(device->pscreen, PIPE_SHADER_FRAGMENT, PIPE_SHADER_CAP_MAX_SHADER_IMAGES), .maxComputeSharedMemorySize = max_local_size, .maxComputeWorkGroupCount = { grid_size[0], grid_size[1], grid_size[2] }, .maxComputeWorkGroupInvocations = max_threads_per_block, .maxComputeWorkGroupSize = { block_size[0], block_size[1], block_size[2] }, .subPixelPrecisionBits = device->pscreen->get_param(device->pscreen, PIPE_CAP_RASTERIZER_SUBPIXEL_BITS), .subTexelPrecisionBits = 8, .mipmapPrecisionBits = 4, .maxDrawIndexedIndexValue = UINT32_MAX, .maxDrawIndirectCount = UINT32_MAX, .maxSamplerLodBias = 16, .maxSamplerAnisotropy = 16, .maxViewports = device->pscreen->get_param(device->pscreen, PIPE_CAP_MAX_VIEWPORTS), .maxViewportDimensions = { (1 << 14), (1 << 14) }, .viewportBoundsRange = { -32768.0, 32768.0 }, .viewportSubPixelBits = device->pscreen->get_param(device->pscreen, PIPE_CAP_VIEWPORT_SUBPIXEL_BITS), .minMemoryMapAlignment = device->pscreen->get_param(device->pscreen, PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT), .minTexelBufferOffsetAlignment = device->pscreen->get_param(device->pscreen, PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT), .minUniformBufferOffsetAlignment = device->pscreen->get_param(device->pscreen, PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT), .minStorageBufferOffsetAlignment = device->pscreen->get_param(device->pscreen, PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT), .minTexelOffset = device->pscreen->get_param(device->pscreen, PIPE_CAP_MIN_TEXEL_OFFSET), .maxTexelOffset = device->pscreen->get_param(device->pscreen, PIPE_CAP_MAX_TEXEL_OFFSET), .minTexelGatherOffset = device->pscreen->get_param(device->pscreen, PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET), .maxTexelGatherOffset = device->pscreen->get_param(device->pscreen, PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET), .minInterpolationOffset = -2, /* FIXME */ .maxInterpolationOffset = 2, /* FIXME */ .subPixelInterpolationOffsetBits = 8, /* FIXME */ .maxFramebufferWidth = device->pscreen->get_param(device->pscreen, PIPE_CAP_MAX_TEXTURE_2D_SIZE), .maxFramebufferHeight = device->pscreen->get_param(device->pscreen, PIPE_CAP_MAX_TEXTURE_2D_SIZE), .maxFramebufferLayers = device->pscreen->get_param(device->pscreen, PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS), .framebufferColorSampleCounts = sample_counts, .framebufferDepthSampleCounts = sample_counts, .framebufferStencilSampleCounts = sample_counts, .framebufferNoAttachmentsSampleCounts = sample_counts, .maxColorAttachments = max_render_targets, .sampledImageColorSampleCounts = sample_counts, .sampledImageIntegerSampleCounts = sample_counts, .sampledImageDepthSampleCounts = sample_counts, .sampledImageStencilSampleCounts = sample_counts, .storageImageSampleCounts = sample_counts, .maxSampleMaskWords = 1, .timestampComputeAndGraphics = true, .timestampPeriod = 1, .maxClipDistances = 8, .maxCullDistances = 8, .maxCombinedClipAndCullDistances = 8, .discreteQueuePriorities = 2, .pointSizeRange = { 0.0, device->pscreen->get_paramf(device->pscreen, PIPE_CAPF_MAX_POINT_SIZE) }, .lineWidthRange = { 1.0, device->pscreen->get_paramf(device->pscreen, PIPE_CAPF_MAX_LINE_WIDTH) }, .pointSizeGranularity = (1.0 / 8.0), .lineWidthGranularity = 1.0 / 128.0, .strictLines = true, .standardSampleLocations = true, .optimalBufferCopyOffsetAlignment = 128, .optimalBufferCopyRowPitchAlignment = 128, .nonCoherentAtomSize = 64, }; result = lvp_init_wsi(device); if (result != VK_SUCCESS) { vk_physical_device_finish(&device->vk); vk_error(instance, result); goto fail; } return VK_SUCCESS; fail: return result; } static void VKAPI_CALL lvp_physical_device_finish(struct lvp_physical_device *device) { lvp_finish_wsi(device); device->pscreen->destroy(device->pscreen); vk_physical_device_finish(&device->vk); } VKAPI_ATTR VkResult VKAPI_CALL lvp_CreateInstance( const VkInstanceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkInstance* pInstance) { struct lvp_instance *instance; VkResult result; assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO); if (pAllocator == NULL) pAllocator = vk_default_allocator(); instance = vk_zalloc(pAllocator, sizeof(*instance), 8, VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE); if (!instance) return vk_error(NULL, VK_ERROR_OUT_OF_HOST_MEMORY); struct vk_instance_dispatch_table dispatch_table; vk_instance_dispatch_table_from_entrypoints( &dispatch_table, &lvp_instance_entrypoints, true); vk_instance_dispatch_table_from_entrypoints( &dispatch_table, &wsi_instance_entrypoints, false); result = vk_instance_init(&instance->vk, &lvp_instance_extensions_supported, &dispatch_table, pCreateInfo, pAllocator); if (result != VK_SUCCESS) { vk_free(pAllocator, instance); return vk_error(instance, result); } instance->apiVersion = LVP_API_VERSION; instance->physicalDeviceCount = -1; // _mesa_locale_init(); // VG(VALGRIND_CREATE_MEMPOOL(instance, 0, false)); *pInstance = lvp_instance_to_handle(instance); return VK_SUCCESS; } VKAPI_ATTR void VKAPI_CALL lvp_DestroyInstance( VkInstance _instance, const VkAllocationCallbacks* pAllocator) { LVP_FROM_HANDLE(lvp_instance, instance, _instance); if (!instance) return; if (instance->physicalDeviceCount > 0) lvp_physical_device_finish(&instance->physicalDevice); // _mesa_locale_fini(); pipe_loader_release(&instance->devs, instance->num_devices); vk_instance_finish(&instance->vk); vk_free(&instance->vk.alloc, instance); } #if defined(HAVE_PIPE_LOADER_DRI) static void lvp_get_image(struct dri_drawable *dri_drawable, int x, int y, unsigned width, unsigned height, unsigned stride, void *data) { } static void lvp_put_image(struct dri_drawable *dri_drawable, void *data, unsigned width, unsigned height) { fprintf(stderr, "put image %dx%d\n", width, height); } static void lvp_put_image2(struct dri_drawable *dri_drawable, void *data, int x, int y, unsigned width, unsigned height, unsigned stride) { fprintf(stderr, "put image 2 %d,%d %dx%d\n", x, y, width, height); } static struct drisw_loader_funcs lvp_sw_lf = { .get_image = lvp_get_image, .put_image = lvp_put_image, .put_image2 = lvp_put_image2, }; #endif static VkResult lvp_enumerate_physical_devices(struct lvp_instance *instance) { VkResult result; if (instance->physicalDeviceCount != -1) return VK_SUCCESS; /* sw only for now */ instance->num_devices = pipe_loader_sw_probe(NULL, 0); assert(instance->num_devices == 1); #if defined(HAVE_PIPE_LOADER_DRI) pipe_loader_sw_probe_dri(&instance->devs, &lvp_sw_lf); #else pipe_loader_sw_probe_null(&instance->devs); #endif result = lvp_physical_device_init(&instance->physicalDevice, instance, &instance->devs[0]); if (result == VK_ERROR_INCOMPATIBLE_DRIVER) { instance->physicalDeviceCount = 0; } else if (result == VK_SUCCESS) { instance->physicalDeviceCount = 1; } return result; } VKAPI_ATTR VkResult VKAPI_CALL lvp_EnumeratePhysicalDevices( VkInstance _instance, uint32_t* pPhysicalDeviceCount, VkPhysicalDevice* pPhysicalDevices) { LVP_FROM_HANDLE(lvp_instance, instance, _instance); VkResult result; result = lvp_enumerate_physical_devices(instance); if (result != VK_SUCCESS) return result; if (!pPhysicalDevices) { *pPhysicalDeviceCount = instance->physicalDeviceCount; } else if (*pPhysicalDeviceCount >= 1) { pPhysicalDevices[0] = lvp_physical_device_to_handle(&instance->physicalDevice); *pPhysicalDeviceCount = 1; } else { *pPhysicalDeviceCount = 0; } return VK_SUCCESS; } VKAPI_ATTR VkResult VKAPI_CALL lvp_EnumeratePhysicalDeviceGroups( VkInstance _instance, uint32_t* pPhysicalDeviceGroupCount, VkPhysicalDeviceGroupProperties* pPhysicalDeviceGroupProperties) { LVP_FROM_HANDLE(lvp_instance, instance, _instance); VK_OUTARRAY_MAKE_TYPED(VkPhysicalDeviceGroupProperties, out, pPhysicalDeviceGroupProperties, pPhysicalDeviceGroupCount); VkResult result = lvp_enumerate_physical_devices(instance); if (result != VK_SUCCESS) return result; vk_outarray_append_typed(VkPhysicalDeviceGroupProperties, &out, p) { p->physicalDeviceCount = 1; memset(p->physicalDevices, 0, sizeof(p->physicalDevices)); p->physicalDevices[0] = lvp_physical_device_to_handle(&instance->physicalDevice); p->subsetAllocation = false; } return vk_outarray_status(&out); } VKAPI_ATTR void VKAPI_CALL lvp_GetPhysicalDeviceFeatures( VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures* pFeatures) { LVP_FROM_HANDLE(lvp_physical_device, pdevice, physicalDevice); bool indirect = false;//pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_GLSL_FEATURE_LEVEL) >= 400; memset(pFeatures, 0, sizeof(*pFeatures)); *pFeatures = (VkPhysicalDeviceFeatures) { .robustBufferAccess = true, .fullDrawIndexUint32 = true, .imageCubeArray = (pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_CUBE_MAP_ARRAY) != 0), .independentBlend = true, .geometryShader = (pdevice->pscreen->get_shader_param(pdevice->pscreen, PIPE_SHADER_GEOMETRY, PIPE_SHADER_CAP_MAX_INSTRUCTIONS) != 0), .tessellationShader = (pdevice->pscreen->get_shader_param(pdevice->pscreen, PIPE_SHADER_TESS_EVAL, PIPE_SHADER_CAP_MAX_INSTRUCTIONS) != 0), .sampleRateShading = (pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_SAMPLE_SHADING) != 0), .dualSrcBlend = (pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS) != 0), .logicOp = true, .multiDrawIndirect = (pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_MULTI_DRAW_INDIRECT) != 0), .drawIndirectFirstInstance = true, .depthClamp = (pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_DEPTH_CLIP_DISABLE) != 0), .depthBiasClamp = true, .fillModeNonSolid = true, .depthBounds = (pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_DEPTH_BOUNDS_TEST) != 0), .wideLines = true, .largePoints = true, .alphaToOne = true, .multiViewport = true, .samplerAnisotropy = true, .textureCompressionETC2 = false, .textureCompressionASTC_LDR = false, .textureCompressionBC = true, .occlusionQueryPrecise = true, .pipelineStatisticsQuery = true, .vertexPipelineStoresAndAtomics = (min_vertex_pipeline_param(pdevice->pscreen, PIPE_SHADER_CAP_MAX_SHADER_BUFFERS) != 0), .fragmentStoresAndAtomics = (pdevice->pscreen->get_shader_param(pdevice->pscreen, PIPE_SHADER_FRAGMENT, PIPE_SHADER_CAP_MAX_SHADER_BUFFERS) != 0), .shaderTessellationAndGeometryPointSize = true, .shaderImageGatherExtended = true, .shaderStorageImageExtendedFormats = (min_shader_param(pdevice->pscreen, PIPE_SHADER_CAP_MAX_SHADER_IMAGES) != 0), .shaderStorageImageMultisample = (pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_TEXTURE_MULTISAMPLE) != 0), .shaderUniformBufferArrayDynamicIndexing = true, .shaderSampledImageArrayDynamicIndexing = indirect, .shaderStorageBufferArrayDynamicIndexing = true, .shaderStorageImageArrayDynamicIndexing = indirect, .shaderStorageImageReadWithoutFormat = (pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_IMAGE_LOAD_FORMATTED) != 0), .shaderStorageImageWriteWithoutFormat = (pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_IMAGE_STORE_FORMATTED) != 0), .shaderClipDistance = true, .shaderCullDistance = (pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_CULL_DISTANCE) == 1), .shaderFloat64 = (pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_DOUBLES) == 1), .shaderInt64 = (pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_INT64) == 1), .shaderInt16 = (min_shader_param(pdevice->pscreen, PIPE_SHADER_CAP_INT16) == 1), .variableMultisampleRate = false, .inheritedQueries = false, }; } static void lvp_get_physical_device_features_1_1(struct lvp_physical_device *pdevice, VkPhysicalDeviceVulkan11Features *f) { assert(f->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES); f->storageBuffer16BitAccess = true; f->uniformAndStorageBuffer16BitAccess = true; f->storagePushConstant16 = true; f->storageInputOutput16 = false; f->multiview = true; f->multiviewGeometryShader = true; f->multiviewTessellationShader = true; f->variablePointersStorageBuffer = true; f->variablePointers = true; f->protectedMemory = false; f->samplerYcbcrConversion = false; f->shaderDrawParameters = true; } static void lvp_get_physical_device_features_1_2(struct lvp_physical_device *pdevice, VkPhysicalDeviceVulkan12Features *f) { assert(f->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES); f->samplerMirrorClampToEdge = true; f->drawIndirectCount = true; f->storageBuffer8BitAccess = true; f->uniformAndStorageBuffer8BitAccess = true; f->storagePushConstant8 = true; f->shaderBufferInt64Atomics = true; f->shaderSharedInt64Atomics = true; f->shaderFloat16 = pdevice->pscreen->get_shader_param(pdevice->pscreen, PIPE_SHADER_FRAGMENT, PIPE_SHADER_CAP_FP16) != 0; f->shaderInt8 = true; f->descriptorIndexing = false; f->shaderInputAttachmentArrayDynamicIndexing = false; f->shaderUniformTexelBufferArrayDynamicIndexing = false; f->shaderStorageTexelBufferArrayDynamicIndexing = false; f->shaderUniformBufferArrayNonUniformIndexing = false; f->shaderSampledImageArrayNonUniformIndexing = false; f->shaderStorageBufferArrayNonUniformIndexing = false; f->shaderStorageImageArrayNonUniformIndexing = false; f->shaderInputAttachmentArrayNonUniformIndexing = false; f->shaderUniformTexelBufferArrayNonUniformIndexing = false; f->shaderStorageTexelBufferArrayNonUniformIndexing = false; f->descriptorBindingUniformBufferUpdateAfterBind = false; f->descriptorBindingSampledImageUpdateAfterBind = false; f->descriptorBindingStorageImageUpdateAfterBind = false; f->descriptorBindingStorageBufferUpdateAfterBind = false; f->descriptorBindingUniformTexelBufferUpdateAfterBind = false; f->descriptorBindingStorageTexelBufferUpdateAfterBind = false; f->descriptorBindingUpdateUnusedWhilePending = false; f->descriptorBindingPartiallyBound = false; f->descriptorBindingVariableDescriptorCount = false; f->runtimeDescriptorArray = false; f->samplerFilterMinmax = true; f->scalarBlockLayout = true; f->imagelessFramebuffer = true; f->uniformBufferStandardLayout = true; f->shaderSubgroupExtendedTypes = true; f->separateDepthStencilLayouts = true; f->hostQueryReset = true; f->timelineSemaphore = true; f->bufferDeviceAddress = true; f->bufferDeviceAddressCaptureReplay = false; f->bufferDeviceAddressMultiDevice = false; f->vulkanMemoryModel = true; f->vulkanMemoryModelDeviceScope = true; f->vulkanMemoryModelAvailabilityVisibilityChains = true; f->shaderOutputViewportIndex = true; f->shaderOutputLayer = true; f->subgroupBroadcastDynamicId = true; } static void lvp_get_physical_device_features_1_3(struct lvp_physical_device *pdevice, VkPhysicalDeviceVulkan13Features *f) { assert(f->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_FEATURES); f->robustImageAccess = VK_TRUE; f->inlineUniformBlock = VK_TRUE; f->descriptorBindingInlineUniformBlockUpdateAfterBind = VK_TRUE; f->pipelineCreationCacheControl = VK_TRUE; f->privateData = VK_TRUE; f->shaderDemoteToHelperInvocation = VK_TRUE; f->shaderTerminateInvocation = VK_TRUE; f->subgroupSizeControl = VK_TRUE; f->computeFullSubgroups = VK_TRUE; f->synchronization2 = VK_TRUE; f->textureCompressionASTC_HDR = VK_FALSE; f->shaderZeroInitializeWorkgroupMemory = VK_TRUE; f->dynamicRendering = VK_TRUE; f->shaderIntegerDotProduct = VK_TRUE; f->maintenance4 = VK_TRUE; } VKAPI_ATTR void VKAPI_CALL lvp_GetPhysicalDeviceFeatures2( VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures2 *pFeatures) { LVP_FROM_HANDLE(lvp_physical_device, pdevice, physicalDevice); lvp_GetPhysicalDeviceFeatures(physicalDevice, &pFeatures->features); VkPhysicalDeviceVulkan11Features core_1_1 = { .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES, }; lvp_get_physical_device_features_1_1(pdevice, &core_1_1); VkPhysicalDeviceVulkan12Features core_1_2 = { .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES, }; lvp_get_physical_device_features_1_2(pdevice, &core_1_2); VkPhysicalDeviceVulkan13Features core_1_3 = { .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_FEATURES, }; lvp_get_physical_device_features_1_3(pdevice, &core_1_3); vk_foreach_struct(ext, pFeatures->pNext) { if (vk_get_physical_device_core_1_1_feature_ext(ext, &core_1_1)) continue; if (vk_get_physical_device_core_1_2_feature_ext(ext, &core_1_2)) continue; if (vk_get_physical_device_core_1_3_feature_ext(ext, &core_1_3)) continue; switch (ext->sType) { case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIVATE_DATA_FEATURES: { VkPhysicalDevicePrivateDataFeatures *features = (VkPhysicalDevicePrivateDataFeatures *)ext; features->privateData = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SYNCHRONIZATION_2_FEATURES: { VkPhysicalDeviceSynchronization2Features *features = (VkPhysicalDeviceSynchronization2Features *)ext; features->synchronization2 = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_CREATION_CACHE_CONTROL_FEATURES: { VkPhysicalDevicePipelineCreationCacheControlFeatures *features = (VkPhysicalDevicePipelineCreationCacheControlFeatures *)ext; features->pipelineCreationCacheControl = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIMITIVES_GENERATED_QUERY_FEATURES_EXT: { VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT *features = (VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT *)ext; features->primitivesGeneratedQuery = true; features->primitivesGeneratedQueryWithRasterizerDiscard = true; features->primitivesGeneratedQueryWithNonZeroStreams = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BORDER_COLOR_SWIZZLE_FEATURES_EXT: { VkPhysicalDeviceBorderColorSwizzleFeaturesEXT *features = (VkPhysicalDeviceBorderColorSwizzleFeaturesEXT *)ext; features->borderColorSwizzle = true; features->borderColorSwizzleFromImage = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_NON_SEAMLESS_CUBE_MAP_FEATURES_EXT: { VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT *features = (VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT *)ext; features->nonSeamlessCubeMap = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_FEATURES_EXT: { VkPhysicalDeviceLineRasterizationFeaturesEXT *features = (VkPhysicalDeviceLineRasterizationFeaturesEXT *)ext; features->rectangularLines = true; features->bresenhamLines = true; features->smoothLines = true; features->stippledRectangularLines = true; features->stippledBresenhamLines = true; features->stippledSmoothLines = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_FEATURES_EXT: { VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT *features = (VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT *)ext; if (pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR) != 0) { features->vertexAttributeInstanceRateZeroDivisor = true; features->vertexAttributeInstanceRateDivisor = true; } else { features->vertexAttributeInstanceRateDivisor = false; features->vertexAttributeInstanceRateZeroDivisor = false; } break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTISAMPLED_RENDER_TO_SINGLE_SAMPLED_FEATURES_EXT: { VkPhysicalDeviceMultisampledRenderToSingleSampledFeaturesEXT *features = (VkPhysicalDeviceMultisampledRenderToSingleSampledFeaturesEXT *)ext; features->multisampledRenderToSingleSampled = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INDEX_TYPE_UINT8_FEATURES_EXT: { VkPhysicalDeviceIndexTypeUint8FeaturesEXT *features = (VkPhysicalDeviceIndexTypeUint8FeaturesEXT *)ext; features->indexTypeUint8 = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_DOT_PRODUCT_FEATURES: { VkPhysicalDeviceShaderIntegerDotProductFeatures *features = (VkPhysicalDeviceShaderIntegerDotProductFeatures *)ext; features->shaderIntegerDotProduct = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_INPUT_DYNAMIC_STATE_FEATURES_EXT: { VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT *features = (VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT *)ext; features->vertexInputDynamicState = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_4_FEATURES: { VkPhysicalDeviceMaintenance4Features *features = (VkPhysicalDeviceMaintenance4Features *)ext; features->maintenance4 = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_FEATURES: { VkPhysicalDeviceSubgroupSizeControlFeatures *features = (VkPhysicalDeviceSubgroupSizeControlFeatures *)ext; features->subgroupSizeControl = true; features->computeFullSubgroups = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLIP_CONTROL_FEATURES_EXT: { VkPhysicalDeviceDepthClipControlFeaturesEXT *features = (VkPhysicalDeviceDepthClipControlFeaturesEXT *)ext; features->depthClipControl = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ZERO_INITIALIZE_WORKGROUP_MEMORY_FEATURES: { VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures *features = (VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures *)ext; features->shaderZeroInitializeWorkgroupMemory = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_FEATURES_EXT: { VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT *features = (VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT *)ext; features->texelBufferAlignment = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT: { VkPhysicalDeviceTransformFeedbackFeaturesEXT *features = (VkPhysicalDeviceTransformFeedbackFeaturesEXT*)ext; features->transformFeedback = true; features->geometryStreams = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONDITIONAL_RENDERING_FEATURES_EXT: { VkPhysicalDeviceConditionalRenderingFeaturesEXT *features = (VkPhysicalDeviceConditionalRenderingFeaturesEXT*)ext; features->conditionalRendering = true; features->inheritedConditionalRendering = false; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT: { VkPhysicalDeviceExtendedDynamicStateFeaturesEXT *features = (VkPhysicalDeviceExtendedDynamicStateFeaturesEXT*)ext; features->extendedDynamicState = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES: { VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures *features = (VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures *)ext; features->shaderDemoteToHelperInvocation = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_4444_FORMATS_FEATURES_EXT: { VkPhysicalDevice4444FormatsFeaturesEXT *features = (VkPhysicalDevice4444FormatsFeaturesEXT*)ext; features->formatA4R4G4B4 = true; features->formatA4B4G4R4 = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_FEATURES: { VkPhysicalDeviceInlineUniformBlockFeatures *features = (VkPhysicalDeviceInlineUniformBlockFeatures*)ext; features->inlineUniformBlock = true; features->descriptorBindingInlineUniformBlockUpdateAfterBind = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_FEATURES_EXT: { VkPhysicalDeviceCustomBorderColorFeaturesEXT *features = (VkPhysicalDeviceCustomBorderColorFeaturesEXT *)ext; features->customBorderColors = true; features->customBorderColorWithoutFormat = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COLOR_WRITE_ENABLE_FEATURES_EXT: { VkPhysicalDeviceColorWriteEnableFeaturesEXT *features = (VkPhysicalDeviceColorWriteEnableFeaturesEXT *)ext; features->colorWriteEnable = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_2D_VIEW_OF_3D_FEATURES_EXT: { VkPhysicalDeviceImage2DViewOf3DFeaturesEXT *features = (VkPhysicalDeviceImage2DViewOf3DFeaturesEXT *)ext; features->image2DViewOf3D = true; features->sampler2DViewOf3D = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_FEATURES_EXT: { VkPhysicalDeviceProvokingVertexFeaturesEXT *features = (VkPhysicalDeviceProvokingVertexFeaturesEXT*)ext; features->provokingVertexLast = true; features->transformFeedbackPreservesProvokingVertex = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTI_DRAW_FEATURES_EXT: { VkPhysicalDeviceMultiDrawFeaturesEXT *features = (VkPhysicalDeviceMultiDrawFeaturesEXT *)ext; features->multiDraw = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLIP_ENABLE_FEATURES_EXT: { VkPhysicalDeviceDepthClipEnableFeaturesEXT *features = (VkPhysicalDeviceDepthClipEnableFeaturesEXT *)ext; if (pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_DEPTH_CLAMP_ENABLE) != 0) features->depthClipEnable = true; else features->depthClipEnable = false; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_2_FEATURES_EXT: { VkPhysicalDeviceExtendedDynamicState2FeaturesEXT *features = (VkPhysicalDeviceExtendedDynamicState2FeaturesEXT *)ext; features->extendedDynamicState2 = true; features->extendedDynamicState2LogicOp = true; features->extendedDynamicState2PatchControlPoints = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_ROBUSTNESS_FEATURES: { VkPhysicalDeviceImageRobustnessFeatures *features = (VkPhysicalDeviceImageRobustnessFeatures *)ext; features->robustImageAccess = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_FEATURES_EXT: { VkPhysicalDeviceRobustness2FeaturesEXT *features = (VkPhysicalDeviceRobustness2FeaturesEXT *)ext; features->robustBufferAccess2 = true; features->robustImageAccess2 = true; features->nullDescriptor = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIMITIVE_TOPOLOGY_LIST_RESTART_FEATURES_EXT: { VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT *features = (VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT *)ext; features->primitiveTopologyListRestart = true; features->primitiveTopologyPatchListRestart = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_TERMINATE_INVOCATION_FEATURES: { VkPhysicalDeviceShaderTerminateInvocationFeatures *features = (VkPhysicalDeviceShaderTerminateInvocationFeatures *)ext; features->shaderTerminateInvocation = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DYNAMIC_RENDERING_FEATURES: { VkPhysicalDeviceDynamicRenderingFeatures *features = (VkPhysicalDeviceDynamicRenderingFeatures *)ext; features->dynamicRendering = VK_TRUE; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GRAPHICS_PIPELINE_LIBRARY_FEATURES_EXT: { VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT *features = (VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT *)ext; features->graphicsPipelineLibrary = VK_TRUE; break; } default: break; } } } void lvp_device_get_cache_uuid(void *uuid) { memset(uuid, 0, VK_UUID_SIZE); snprintf(uuid, VK_UUID_SIZE, "val-%s", &MESA_GIT_SHA1[4]); } VKAPI_ATTR void VKAPI_CALL lvp_GetPhysicalDeviceProperties(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties *pProperties) { LVP_FROM_HANDLE(lvp_physical_device, pdevice, physicalDevice); *pProperties = (VkPhysicalDeviceProperties) { .apiVersion = LVP_API_VERSION, .driverVersion = 1, .vendorID = VK_VENDOR_ID_MESA, .deviceID = 0, .deviceType = VK_PHYSICAL_DEVICE_TYPE_CPU, .limits = pdevice->device_limits, .sparseProperties = {0}, }; strcpy(pProperties->deviceName, pdevice->pscreen->get_name(pdevice->pscreen)); lvp_device_get_cache_uuid(pProperties->pipelineCacheUUID); } extern unsigned lp_native_vector_width; static void lvp_get_physical_device_properties_1_1(struct lvp_physical_device *pdevice, VkPhysicalDeviceVulkan11Properties *p) { assert(p->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_PROPERTIES); pdevice->pscreen->get_device_uuid(pdevice->pscreen, (char*)(p->deviceUUID)); pdevice->pscreen->get_driver_uuid(pdevice->pscreen, (char*)(p->driverUUID)); memset(p->deviceLUID, 0, VK_LUID_SIZE); /* The LUID is for Windows. */ p->deviceLUIDValid = false; p->deviceNodeMask = 0; p->subgroupSize = lp_native_vector_width / 32; p->subgroupSupportedStages = VK_SHADER_STAGE_FRAGMENT_BIT | VK_SHADER_STAGE_COMPUTE_BIT; p->subgroupSupportedOperations = VK_SUBGROUP_FEATURE_BASIC_BIT | VK_SUBGROUP_FEATURE_VOTE_BIT | VK_SUBGROUP_FEATURE_ARITHMETIC_BIT | VK_SUBGROUP_FEATURE_BALLOT_BIT; p->subgroupQuadOperationsInAllStages = false; #if LLVM_VERSION_MAJOR >= 10 p->subgroupSupportedOperations |= VK_SUBGROUP_FEATURE_SHUFFLE_BIT | VK_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT | VK_SUBGROUP_FEATURE_QUAD_BIT; #endif p->pointClippingBehavior = VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES; p->maxMultiviewViewCount = 6; p->maxMultiviewInstanceIndex = INT_MAX; p->protectedNoFault = false; p->maxPerSetDescriptors = 1024; p->maxMemoryAllocationSize = (1u << 31); } static void lvp_get_physical_device_properties_1_2(struct lvp_physical_device *pdevice, VkPhysicalDeviceVulkan12Properties *p) { p->driverID = VK_DRIVER_ID_MESA_LLVMPIPE; snprintf(p->driverName, VK_MAX_DRIVER_NAME_SIZE, "llvmpipe"); snprintf(p->driverInfo, VK_MAX_DRIVER_INFO_SIZE, "Mesa " PACKAGE_VERSION MESA_GIT_SHA1 #ifdef MESA_LLVM_VERSION_STRING " (LLVM " MESA_LLVM_VERSION_STRING ")" #endif ); p->conformanceVersion = (VkConformanceVersion){ .major = 1, .minor = 3, .subminor = 1, .patch = 1, }; p->denormBehaviorIndependence = VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL; p->roundingModeIndependence = VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL; p->shaderDenormFlushToZeroFloat16 = false; p->shaderDenormPreserveFloat16 = false; p->shaderRoundingModeRTEFloat16 = true; p->shaderRoundingModeRTZFloat16 = false; p->shaderSignedZeroInfNanPreserveFloat16 = true; p->shaderDenormFlushToZeroFloat32 = false; p->shaderDenormPreserveFloat32 = false; p->shaderRoundingModeRTEFloat32 = true; p->shaderRoundingModeRTZFloat32 = false; p->shaderSignedZeroInfNanPreserveFloat32 = true; p->shaderDenormFlushToZeroFloat64 = false; p->shaderDenormPreserveFloat64 = false; p->shaderRoundingModeRTEFloat64 = true; p->shaderRoundingModeRTZFloat64 = false; p->shaderSignedZeroInfNanPreserveFloat64 = true; p->maxUpdateAfterBindDescriptorsInAllPools = UINT32_MAX / 64; p->shaderUniformBufferArrayNonUniformIndexingNative = false; p->shaderSampledImageArrayNonUniformIndexingNative = false; p->shaderStorageBufferArrayNonUniformIndexingNative = false; p->shaderStorageImageArrayNonUniformIndexingNative = false; p->shaderInputAttachmentArrayNonUniformIndexingNative = false; p->robustBufferAccessUpdateAfterBind = true; p->quadDivergentImplicitLod = false; size_t max_descriptor_set_size = 65536; //TODO p->maxPerStageDescriptorUpdateAfterBindSamplers = max_descriptor_set_size; p->maxPerStageDescriptorUpdateAfterBindUniformBuffers = max_descriptor_set_size; p->maxPerStageDescriptorUpdateAfterBindStorageBuffers = max_descriptor_set_size; p->maxPerStageDescriptorUpdateAfterBindSampledImages = max_descriptor_set_size; p->maxPerStageDescriptorUpdateAfterBindStorageImages = max_descriptor_set_size; p->maxPerStageDescriptorUpdateAfterBindInputAttachments = max_descriptor_set_size; p->maxPerStageUpdateAfterBindResources = max_descriptor_set_size; p->maxDescriptorSetUpdateAfterBindSamplers = max_descriptor_set_size; p->maxDescriptorSetUpdateAfterBindUniformBuffers = max_descriptor_set_size; p->maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 16; p->maxDescriptorSetUpdateAfterBindStorageBuffers = max_descriptor_set_size; p->maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16; p->maxDescriptorSetUpdateAfterBindSampledImages = max_descriptor_set_size; p->maxDescriptorSetUpdateAfterBindStorageImages = max_descriptor_set_size; p->maxDescriptorSetUpdateAfterBindInputAttachments = max_descriptor_set_size; p->supportedDepthResolveModes = VK_RESOLVE_MODE_SAMPLE_ZERO_BIT | VK_RESOLVE_MODE_AVERAGE_BIT; p->supportedStencilResolveModes = VK_RESOLVE_MODE_SAMPLE_ZERO_BIT; p->independentResolveNone = false; p->independentResolve = false; p->filterMinmaxImageComponentMapping = true; p->filterMinmaxSingleComponentFormats = true; p->maxTimelineSemaphoreValueDifference = UINT64_MAX; p->framebufferIntegerColorSampleCounts = VK_SAMPLE_COUNT_1_BIT; } static void lvp_get_physical_device_properties_1_3(struct lvp_physical_device *pdevice, VkPhysicalDeviceVulkan13Properties *p) { p->minSubgroupSize = lp_native_vector_width / 32; p->maxSubgroupSize = lp_native_vector_width / 32; p->maxComputeWorkgroupSubgroups = 32; p->requiredSubgroupSizeStages = VK_SHADER_STAGE_FRAGMENT_BIT | VK_SHADER_STAGE_COMPUTE_BIT; p->maxInlineUniformTotalSize = MAX_DESCRIPTOR_UNIFORM_BLOCK_SIZE * MAX_PER_STAGE_DESCRIPTOR_UNIFORM_BLOCKS * MAX_SETS; p->maxInlineUniformBlockSize = MAX_DESCRIPTOR_UNIFORM_BLOCK_SIZE; p->maxPerStageDescriptorInlineUniformBlocks = MAX_PER_STAGE_DESCRIPTOR_UNIFORM_BLOCKS; p->maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = MAX_PER_STAGE_DESCRIPTOR_UNIFORM_BLOCKS; p->maxDescriptorSetInlineUniformBlocks = MAX_PER_STAGE_DESCRIPTOR_UNIFORM_BLOCKS; p->maxDescriptorSetUpdateAfterBindInlineUniformBlocks = MAX_PER_STAGE_DESCRIPTOR_UNIFORM_BLOCKS; int alignment = pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT); p->storageTexelBufferOffsetAlignmentBytes = alignment; p->storageTexelBufferOffsetSingleTexelAlignment = true; p->uniformTexelBufferOffsetAlignmentBytes = alignment; p->uniformTexelBufferOffsetSingleTexelAlignment = true; p->maxBufferSize = UINT32_MAX; } VKAPI_ATTR void VKAPI_CALL lvp_GetPhysicalDeviceProperties2( VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties2 *pProperties) { LVP_FROM_HANDLE(lvp_physical_device, pdevice, physicalDevice); lvp_GetPhysicalDeviceProperties(physicalDevice, &pProperties->properties); VkPhysicalDeviceVulkan11Properties core_1_1 = { .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_PROPERTIES, }; lvp_get_physical_device_properties_1_1(pdevice, &core_1_1); VkPhysicalDeviceVulkan12Properties core_1_2 = { .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_PROPERTIES, }; lvp_get_physical_device_properties_1_2(pdevice, &core_1_2); VkPhysicalDeviceVulkan13Properties core_1_3 = { .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_PROPERTIES, }; lvp_get_physical_device_properties_1_3(pdevice, &core_1_3); vk_foreach_struct(ext, pProperties->pNext) { if (vk_get_physical_device_core_1_1_property_ext(ext, &core_1_1)) continue; if (vk_get_physical_device_core_1_2_property_ext(ext, &core_1_2)) continue; if (vk_get_physical_device_core_1_3_property_ext(ext, &core_1_3)) continue; switch (ext->sType) { case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PUSH_DESCRIPTOR_PROPERTIES_KHR: { VkPhysicalDevicePushDescriptorPropertiesKHR *properties = (VkPhysicalDevicePushDescriptorPropertiesKHR *) ext; properties->maxPushDescriptors = MAX_PUSH_DESCRIPTORS; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_DOT_PRODUCT_PROPERTIES: { VkPhysicalDeviceShaderIntegerDotProductProperties *properties = (VkPhysicalDeviceShaderIntegerDotProductProperties *) ext; void *pnext = properties->pNext; memset(properties, 0, sizeof(VkPhysicalDeviceShaderIntegerDotProductProperties)); properties->sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_DOT_PRODUCT_PROPERTIES; properties->pNext = pnext; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES: { VkPhysicalDevicePointClippingProperties *properties = (VkPhysicalDevicePointClippingProperties*)ext; properties->pointClippingBehavior = VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_PROPERTIES_EXT: { VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT *props = (VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT *)ext; if (pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR) != 0) props->maxVertexAttribDivisor = UINT32_MAX; else props->maxVertexAttribDivisor = 1; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT: { VkPhysicalDeviceTransformFeedbackPropertiesEXT *properties = (VkPhysicalDeviceTransformFeedbackPropertiesEXT*)ext; properties->maxTransformFeedbackStreams = pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_MAX_VERTEX_STREAMS); properties->maxTransformFeedbackBuffers = pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS); properties->maxTransformFeedbackBufferSize = UINT32_MAX; properties->maxTransformFeedbackStreamDataSize = 512; properties->maxTransformFeedbackBufferDataSize = 512; properties->maxTransformFeedbackBufferDataStride = 512; properties->transformFeedbackQueries = true; properties->transformFeedbackStreamsLinesTriangles = false; properties->transformFeedbackRasterizationStreamSelect = false; properties->transformFeedbackDraw = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_4_PROPERTIES: { VkPhysicalDeviceMaintenance4Properties *properties = (VkPhysicalDeviceMaintenance4Properties *)ext; properties->maxBufferSize = UINT32_MAX; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_PROPERTIES_EXT: { VkPhysicalDeviceLineRasterizationPropertiesEXT *properties = (VkPhysicalDeviceLineRasterizationPropertiesEXT *)ext; properties->lineSubPixelPrecisionBits = pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_RASTERIZER_SUBPIXEL_BITS); break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_PROPERTIES: { VkPhysicalDeviceInlineUniformBlockProperties *properties = (VkPhysicalDeviceInlineUniformBlockProperties *)ext; properties->maxInlineUniformBlockSize = MAX_DESCRIPTOR_UNIFORM_BLOCK_SIZE; properties->maxPerStageDescriptorInlineUniformBlocks = MAX_PER_STAGE_DESCRIPTOR_UNIFORM_BLOCKS; properties->maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = MAX_PER_STAGE_DESCRIPTOR_UNIFORM_BLOCKS; properties->maxDescriptorSetInlineUniformBlocks = MAX_PER_STAGE_DESCRIPTOR_UNIFORM_BLOCKS; properties->maxDescriptorSetUpdateAfterBindInlineUniformBlocks = MAX_PER_STAGE_DESCRIPTOR_UNIFORM_BLOCKS; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_MEMORY_HOST_PROPERTIES_EXT: { VkPhysicalDeviceExternalMemoryHostPropertiesEXT *properties = (VkPhysicalDeviceExternalMemoryHostPropertiesEXT *)ext; properties->minImportedHostPointerAlignment = 4096; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_PROPERTIES_EXT: { VkPhysicalDeviceCustomBorderColorPropertiesEXT *properties = (VkPhysicalDeviceCustomBorderColorPropertiesEXT *)ext; properties->maxCustomBorderColorSamplers = 32 * 1024; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES: { VkPhysicalDeviceSubgroupSizeControlProperties *props = (VkPhysicalDeviceSubgroupSizeControlProperties *)ext; props->minSubgroupSize = lp_native_vector_width / 32; props->maxSubgroupSize = lp_native_vector_width / 32; props->maxComputeWorkgroupSubgroups = 32; props->requiredSubgroupSizeStages = VK_SHADER_STAGE_FRAGMENT_BIT | VK_SHADER_STAGE_COMPUTE_BIT; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_PROPERTIES_EXT: { VkPhysicalDeviceProvokingVertexPropertiesEXT *properties = (VkPhysicalDeviceProvokingVertexPropertiesEXT*)ext; properties->provokingVertexModePerPipeline = true; properties->transformFeedbackPreservesTriangleFanProvokingVertex = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTI_DRAW_PROPERTIES_EXT: { VkPhysicalDeviceMultiDrawPropertiesEXT *props = (VkPhysicalDeviceMultiDrawPropertiesEXT *)ext; props->maxMultiDrawCount = 2048; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_PROPERTIES: { VkPhysicalDeviceTexelBufferAlignmentProperties *properties = (VkPhysicalDeviceTexelBufferAlignmentProperties *)ext; int alignment = pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT); properties->storageTexelBufferOffsetAlignmentBytes = alignment; properties->storageTexelBufferOffsetSingleTexelAlignment = true; properties->uniformTexelBufferOffsetAlignmentBytes = alignment; properties->uniformTexelBufferOffsetSingleTexelAlignment = true; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GRAPHICS_PIPELINE_LIBRARY_PROPERTIES_EXT: { VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT *props = (VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT *)ext; props->graphicsPipelineLibraryFastLinking = VK_TRUE; props->graphicsPipelineLibraryIndependentInterpolationDecoration = VK_TRUE; break; } case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_PROPERTIES_EXT: { VkPhysicalDeviceRobustness2PropertiesEXT *props = (VkPhysicalDeviceRobustness2PropertiesEXT *)ext; props->robustStorageBufferAccessSizeAlignment = 1; props->robustUniformBufferAccessSizeAlignment = 1; break; } default: break; } } } VKAPI_ATTR void VKAPI_CALL lvp_GetPhysicalDeviceQueueFamilyProperties2( VkPhysicalDevice physicalDevice, uint32_t* pCount, VkQueueFamilyProperties2 *pQueueFamilyProperties) { VK_OUTARRAY_MAKE_TYPED(VkQueueFamilyProperties2, out, pQueueFamilyProperties, pCount); vk_outarray_append_typed(VkQueueFamilyProperties2, &out, p) { p->queueFamilyProperties = (VkQueueFamilyProperties) { .queueFlags = VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT, .queueCount = 1, .timestampValidBits = 64, .minImageTransferGranularity = (VkExtent3D) { 1, 1, 1 }, }; } } VKAPI_ATTR void VKAPI_CALL lvp_GetPhysicalDeviceMemoryProperties( VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties* pMemoryProperties) { pMemoryProperties->memoryTypeCount = 1; pMemoryProperties->memoryTypes[0] = (VkMemoryType) { .propertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT, .heapIndex = 0, }; pMemoryProperties->memoryHeapCount = 1; pMemoryProperties->memoryHeaps[0] = (VkMemoryHeap) { .size = 2ULL*1024*1024*1024, .flags = VK_MEMORY_HEAP_DEVICE_LOCAL_BIT, }; } VKAPI_ATTR void VKAPI_CALL lvp_GetPhysicalDeviceMemoryProperties2( VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties2 *pMemoryProperties) { lvp_GetPhysicalDeviceMemoryProperties(physicalDevice, &pMemoryProperties->memoryProperties); } VKAPI_ATTR VkResult VKAPI_CALL lvp_GetMemoryHostPointerPropertiesEXT( VkDevice _device, VkExternalMemoryHandleTypeFlagBits handleType, const void *pHostPointer, VkMemoryHostPointerPropertiesEXT *pMemoryHostPointerProperties) { switch (handleType) { case VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_ALLOCATION_BIT_EXT: { pMemoryHostPointerProperties->memoryTypeBits = 1; return VK_SUCCESS; } default: return VK_ERROR_INVALID_EXTERNAL_HANDLE; } } VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL lvp_GetInstanceProcAddr( VkInstance _instance, const char* pName) { LVP_FROM_HANDLE(lvp_instance, instance, _instance); return vk_instance_get_proc_addr(&instance->vk, &lvp_instance_entrypoints, pName); } /* Windows will use a dll definition file to avoid build errors. */ #ifdef _WIN32 #undef PUBLIC #define PUBLIC #endif /* The loader wants us to expose a second GetInstanceProcAddr function * to work around certain LD_PRELOAD issues seen in apps. */ PUBLIC VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vk_icdGetInstanceProcAddr( VkInstance instance, const char* pName); PUBLIC VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vk_icdGetInstanceProcAddr( VkInstance instance, const char* pName) { return lvp_GetInstanceProcAddr(instance, pName); } PUBLIC VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vk_icdGetPhysicalDeviceProcAddr( VkInstance _instance, const char* pName); PUBLIC VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vk_icdGetPhysicalDeviceProcAddr( VkInstance _instance, const char* pName) { LVP_FROM_HANDLE(lvp_instance, instance, _instance); return vk_instance_get_physical_device_proc_addr(&instance->vk, pName); } static void destroy_pipelines(struct lvp_queue *queue) { simple_mtx_lock(&queue->pipeline_lock); while (util_dynarray_contains(&queue->pipeline_destroys, struct lvp_pipeline*)) { lvp_pipeline_destroy(queue->device, util_dynarray_pop(&queue->pipeline_destroys, struct lvp_pipeline*)); } simple_mtx_unlock(&queue->pipeline_lock); } static VkResult lvp_queue_submit(struct vk_queue *vk_queue, struct vk_queue_submit *submit) { struct lvp_queue *queue = container_of(vk_queue, struct lvp_queue, vk); VkResult result = vk_sync_wait_many(&queue->device->vk, submit->wait_count, submit->waits, VK_SYNC_WAIT_COMPLETE, UINT64_MAX); if (result != VK_SUCCESS) return result; for (uint32_t i = 0; i < submit->command_buffer_count; i++) { struct lvp_cmd_buffer *cmd_buffer = container_of(submit->command_buffers[i], struct lvp_cmd_buffer, vk); lvp_execute_cmds(queue->device, queue, cmd_buffer); } if (submit->command_buffer_count > 0) queue->ctx->flush(queue->ctx, &queue->last_fence, 0); for (uint32_t i = 0; i < submit->signal_count; i++) { struct lvp_pipe_sync *sync = vk_sync_as_lvp_pipe_sync(submit->signals[i].sync); lvp_pipe_sync_signal_with_fence(queue->device, sync, queue->last_fence); } destroy_pipelines(queue); return VK_SUCCESS; } static VkResult lvp_queue_init(struct lvp_device *device, struct lvp_queue *queue, const VkDeviceQueueCreateInfo *create_info, uint32_t index_in_family) { VkResult result = vk_queue_init(&queue->vk, &device->vk, create_info, index_in_family); if (result != VK_SUCCESS) return result; result = vk_queue_enable_submit_thread(&queue->vk); if (result != VK_SUCCESS) { vk_queue_finish(&queue->vk); return result; } queue->device = device; queue->ctx = device->pscreen->context_create(device->pscreen, NULL, PIPE_CONTEXT_ROBUST_BUFFER_ACCESS); queue->cso = cso_create_context(queue->ctx, CSO_NO_VBUF); queue->uploader = u_upload_create(queue->ctx, 1024 * 1024, PIPE_BIND_CONSTANT_BUFFER, PIPE_USAGE_STREAM, 0); queue->vk.driver_submit = lvp_queue_submit; simple_mtx_init(&queue->pipeline_lock, mtx_plain); util_dynarray_init(&queue->pipeline_destroys, NULL); return VK_SUCCESS; } static void lvp_queue_finish(struct lvp_queue *queue) { vk_queue_finish(&queue->vk); destroy_pipelines(queue); simple_mtx_destroy(&queue->pipeline_lock); util_dynarray_fini(&queue->pipeline_destroys); u_upload_destroy(queue->uploader); cso_destroy_context(queue->cso); queue->ctx->destroy(queue->ctx); } VKAPI_ATTR VkResult VKAPI_CALL lvp_CreateDevice( VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDevice* pDevice) { LVP_FROM_HANDLE(lvp_physical_device, physical_device, physicalDevice); struct lvp_device *device; struct lvp_instance *instance = (struct lvp_instance *)physical_device->vk.instance; assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO); size_t state_size = lvp_get_rendering_state_size(); device = vk_zalloc2(&physical_device->vk.instance->alloc, pAllocator, sizeof(*device) + state_size, 8, VK_SYSTEM_ALLOCATION_SCOPE_DEVICE); if (!device) return vk_error(instance, VK_ERROR_OUT_OF_HOST_MEMORY); device->queue.state = device + 1; device->poison_mem = debug_get_bool_option("LVP_POISON_MEMORY", false); struct vk_device_dispatch_table dispatch_table; vk_device_dispatch_table_from_entrypoints(&dispatch_table, &lvp_device_entrypoints, true); lvp_add_enqueue_cmd_entrypoints(&dispatch_table); vk_device_dispatch_table_from_entrypoints(&dispatch_table, &wsi_device_entrypoints, false); VkResult result = vk_device_init(&device->vk, &physical_device->vk, &dispatch_table, pCreateInfo, pAllocator); if (result != VK_SUCCESS) { vk_free(&device->vk.alloc, device); return result; } vk_device_enable_threaded_submit(&device->vk); device->instance = (struct lvp_instance *)physical_device->vk.instance; device->physical_device = physical_device; device->pscreen = physical_device->pscreen; assert(pCreateInfo->queueCreateInfoCount == 1); assert(pCreateInfo->pQueueCreateInfos[0].queueFamilyIndex == 0); assert(pCreateInfo->pQueueCreateInfos[0].queueCount == 1); result = lvp_queue_init(device, &device->queue, pCreateInfo->pQueueCreateInfos, 0); if (result != VK_SUCCESS) { vk_free(&device->vk.alloc, device); return result; } *pDevice = lvp_device_to_handle(device); return VK_SUCCESS; } VKAPI_ATTR void VKAPI_CALL lvp_DestroyDevice( VkDevice _device, const VkAllocationCallbacks* pAllocator) { LVP_FROM_HANDLE(lvp_device, device, _device); if (device->queue.last_fence) device->pscreen->fence_reference(device->pscreen, &device->queue.last_fence, NULL); lvp_queue_finish(&device->queue); vk_device_finish(&device->vk); vk_free(&device->vk.alloc, device); } VKAPI_ATTR VkResult VKAPI_CALL lvp_EnumerateInstanceExtensionProperties( const char* pLayerName, uint32_t* pPropertyCount, VkExtensionProperties* pProperties) { if (pLayerName) return vk_error(NULL, VK_ERROR_LAYER_NOT_PRESENT); return vk_enumerate_instance_extension_properties( &lvp_instance_extensions_supported, pPropertyCount, pProperties); } VKAPI_ATTR VkResult VKAPI_CALL lvp_EnumerateInstanceLayerProperties( uint32_t* pPropertyCount, VkLayerProperties* pProperties) { if (pProperties == NULL) { *pPropertyCount = 0; return VK_SUCCESS; } /* None supported at this time */ return vk_error(NULL, VK_ERROR_LAYER_NOT_PRESENT); } VKAPI_ATTR VkResult VKAPI_CALL lvp_EnumerateDeviceLayerProperties( VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkLayerProperties* pProperties) { if (pProperties == NULL) { *pPropertyCount = 0; return VK_SUCCESS; } /* None supported at this time */ return vk_error(NULL, VK_ERROR_LAYER_NOT_PRESENT); } VKAPI_ATTR VkResult VKAPI_CALL lvp_AllocateMemory( VkDevice _device, const VkMemoryAllocateInfo* pAllocateInfo, const VkAllocationCallbacks* pAllocator, VkDeviceMemory* pMem) { LVP_FROM_HANDLE(lvp_device, device, _device); struct lvp_device_memory *mem; ASSERTED const VkExportMemoryAllocateInfo *export_info = NULL; ASSERTED const VkImportMemoryFdInfoKHR *import_info = NULL; const VkImportMemoryHostPointerInfoEXT *host_ptr_info = NULL; VkResult error = VK_ERROR_OUT_OF_DEVICE_MEMORY; assert(pAllocateInfo->sType == VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO); if (pAllocateInfo->allocationSize == 0) { /* Apparently, this is allowed */ *pMem = VK_NULL_HANDLE; return VK_SUCCESS; } vk_foreach_struct_const(ext, pAllocateInfo->pNext) { switch ((unsigned)ext->sType) { case VK_STRUCTURE_TYPE_IMPORT_MEMORY_HOST_POINTER_INFO_EXT: host_ptr_info = (VkImportMemoryHostPointerInfoEXT*)ext; assert(host_ptr_info->handleType == VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_ALLOCATION_BIT_EXT); break; case VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO: export_info = (VkExportMemoryAllocateInfo*)ext; assert(!export_info->handleTypes || export_info->handleTypes == VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT); break; case VK_STRUCTURE_TYPE_IMPORT_MEMORY_FD_INFO_KHR: import_info = (VkImportMemoryFdInfoKHR*)ext; assert(import_info->handleType == VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT); break; default: break; } } #ifdef PIPE_MEMORY_FD if (import_info != NULL && import_info->fd < 0) { return vk_error(device->instance, VK_ERROR_INVALID_EXTERNAL_HANDLE); } #endif mem = vk_alloc2(&device->vk.alloc, pAllocator, sizeof(*mem), 8, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT); if (mem == NULL) return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY); vk_object_base_init(&device->vk, &mem->base, VK_OBJECT_TYPE_DEVICE_MEMORY); mem->memory_type = LVP_DEVICE_MEMORY_TYPE_DEFAULT; mem->backed_fd = -1; if (host_ptr_info) { mem->pmem = host_ptr_info->pHostPointer; mem->memory_type = LVP_DEVICE_MEMORY_TYPE_USER_PTR; } #ifdef PIPE_MEMORY_FD else if(import_info) { uint64_t size; if(!device->pscreen->import_memory_fd(device->pscreen, import_info->fd, &mem->pmem, &size)) { close(import_info->fd); error = VK_ERROR_INVALID_EXTERNAL_HANDLE; goto fail; } if(size < pAllocateInfo->allocationSize) { device->pscreen->free_memory_fd(device->pscreen, mem->pmem); close(import_info->fd); goto fail; } if (export_info && export_info->handleTypes) { mem->backed_fd = import_info->fd; } else { close(import_info->fd); } mem->memory_type = LVP_DEVICE_MEMORY_TYPE_OPAQUE_FD; } else if (export_info && export_info->handleTypes) { mem->pmem = device->pscreen->allocate_memory_fd(device->pscreen, pAllocateInfo->allocationSize, &mem->backed_fd); if (!mem->pmem || mem->backed_fd < 0) { goto fail; } mem->memory_type = LVP_DEVICE_MEMORY_TYPE_OPAQUE_FD; } #endif else { mem->pmem = device->pscreen->allocate_memory(device->pscreen, pAllocateInfo->allocationSize); if (!mem->pmem) { goto fail; } if (device->poison_mem) /* this is a value that will definitely break things */ memset(mem->pmem, UINT8_MAX / 2 + 1, pAllocateInfo->allocationSize); } mem->type_index = pAllocateInfo->memoryTypeIndex; *pMem = lvp_device_memory_to_handle(mem); return VK_SUCCESS; fail: vk_free2(&device->vk.alloc, pAllocator, mem); return vk_error(device, error); } VKAPI_ATTR void VKAPI_CALL lvp_FreeMemory( VkDevice _device, VkDeviceMemory _mem, const VkAllocationCallbacks* pAllocator) { LVP_FROM_HANDLE(lvp_device, device, _device); LVP_FROM_HANDLE(lvp_device_memory, mem, _mem); if (mem == NULL) return; switch(mem->memory_type) { case LVP_DEVICE_MEMORY_TYPE_DEFAULT: device->pscreen->free_memory(device->pscreen, mem->pmem); break; #ifdef PIPE_MEMORY_FD case LVP_DEVICE_MEMORY_TYPE_OPAQUE_FD: device->pscreen->free_memory_fd(device->pscreen, mem->pmem); if(mem->backed_fd >= 0) close(mem->backed_fd); break; #endif case LVP_DEVICE_MEMORY_TYPE_USER_PTR: default: break; } vk_object_base_finish(&mem->base); vk_free2(&device->vk.alloc, pAllocator, mem); } VKAPI_ATTR VkResult VKAPI_CALL lvp_MapMemory( VkDevice _device, VkDeviceMemory _memory, VkDeviceSize offset, VkDeviceSize size, VkMemoryMapFlags flags, void** ppData) { LVP_FROM_HANDLE(lvp_device, device, _device); LVP_FROM_HANDLE(lvp_device_memory, mem, _memory); void *map; if (mem == NULL) { *ppData = NULL; return VK_SUCCESS; } map = device->pscreen->map_memory(device->pscreen, mem->pmem); *ppData = (char *)map + offset; return VK_SUCCESS; } VKAPI_ATTR void VKAPI_CALL lvp_UnmapMemory( VkDevice _device, VkDeviceMemory _memory) { LVP_FROM_HANDLE(lvp_device, device, _device); LVP_FROM_HANDLE(lvp_device_memory, mem, _memory); if (mem == NULL) return; device->pscreen->unmap_memory(device->pscreen, mem->pmem); } VKAPI_ATTR VkResult VKAPI_CALL lvp_FlushMappedMemoryRanges( VkDevice _device, uint32_t memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges) { return VK_SUCCESS; } VKAPI_ATTR VkResult VKAPI_CALL lvp_InvalidateMappedMemoryRanges( VkDevice _device, uint32_t memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges) { return VK_SUCCESS; } VKAPI_ATTR void VKAPI_CALL lvp_GetDeviceBufferMemoryRequirements( VkDevice _device, const VkDeviceBufferMemoryRequirements* pInfo, VkMemoryRequirements2* pMemoryRequirements) { pMemoryRequirements->memoryRequirements.memoryTypeBits = 1; pMemoryRequirements->memoryRequirements.alignment = 64; pMemoryRequirements->memoryRequirements.size = 0; VkBuffer _buffer; if (lvp_CreateBuffer(_device, pInfo->pCreateInfo, NULL, &_buffer) != VK_SUCCESS) return; LVP_FROM_HANDLE(lvp_buffer, buffer, _buffer); pMemoryRequirements->memoryRequirements.size = buffer->total_size; lvp_DestroyBuffer(_device, _buffer, NULL); } VKAPI_ATTR void VKAPI_CALL lvp_GetDeviceImageSparseMemoryRequirements( VkDevice device, const VkDeviceImageMemoryRequirements* pInfo, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements2* pSparseMemoryRequirements) { stub(); } VKAPI_ATTR void VKAPI_CALL lvp_GetDeviceImageMemoryRequirements( VkDevice _device, const VkDeviceImageMemoryRequirements* pInfo, VkMemoryRequirements2* pMemoryRequirements) { pMemoryRequirements->memoryRequirements.memoryTypeBits = 1; pMemoryRequirements->memoryRequirements.alignment = 0; pMemoryRequirements->memoryRequirements.size = 0; VkImage _image; if (lvp_CreateImage(_device, pInfo->pCreateInfo, NULL, &_image) != VK_SUCCESS) return; LVP_FROM_HANDLE(lvp_image, image, _image); pMemoryRequirements->memoryRequirements.size = image->size; pMemoryRequirements->memoryRequirements.alignment = image->alignment; lvp_DestroyImage(_device, _image, NULL); } VKAPI_ATTR void VKAPI_CALL lvp_GetBufferMemoryRequirements( VkDevice device, VkBuffer _buffer, VkMemoryRequirements* pMemoryRequirements) { LVP_FROM_HANDLE(lvp_buffer, buffer, _buffer); /* The Vulkan spec (git aaed022) says: * * memoryTypeBits is a bitfield and contains one bit set for every * supported memory type for the resource. The bit `1<memoryTypeBits = 1; pMemoryRequirements->size = buffer->total_size; pMemoryRequirements->alignment = 64; } VKAPI_ATTR void VKAPI_CALL lvp_GetBufferMemoryRequirements2( VkDevice device, const VkBufferMemoryRequirementsInfo2 *pInfo, VkMemoryRequirements2 *pMemoryRequirements) { lvp_GetBufferMemoryRequirements(device, pInfo->buffer, &pMemoryRequirements->memoryRequirements); vk_foreach_struct(ext, pMemoryRequirements->pNext) { switch (ext->sType) { case VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS: { VkMemoryDedicatedRequirements *req = (VkMemoryDedicatedRequirements *) ext; req->requiresDedicatedAllocation = false; req->prefersDedicatedAllocation = req->requiresDedicatedAllocation; break; } default: break; } } } VKAPI_ATTR void VKAPI_CALL lvp_GetImageMemoryRequirements( VkDevice device, VkImage _image, VkMemoryRequirements* pMemoryRequirements) { LVP_FROM_HANDLE(lvp_image, image, _image); pMemoryRequirements->memoryTypeBits = 1; pMemoryRequirements->size = image->size; pMemoryRequirements->alignment = image->alignment; } VKAPI_ATTR void VKAPI_CALL lvp_GetImageMemoryRequirements2( VkDevice device, const VkImageMemoryRequirementsInfo2 *pInfo, VkMemoryRequirements2 *pMemoryRequirements) { lvp_GetImageMemoryRequirements(device, pInfo->image, &pMemoryRequirements->memoryRequirements); vk_foreach_struct(ext, pMemoryRequirements->pNext) { switch (ext->sType) { case VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS: { VkMemoryDedicatedRequirements *req = (VkMemoryDedicatedRequirements *) ext; req->requiresDedicatedAllocation = false; req->prefersDedicatedAllocation = req->requiresDedicatedAllocation; break; } default: break; } } } VKAPI_ATTR void VKAPI_CALL lvp_GetImageSparseMemoryRequirements( VkDevice device, VkImage image, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements* pSparseMemoryRequirements) { stub(); } VKAPI_ATTR void VKAPI_CALL lvp_GetImageSparseMemoryRequirements2( VkDevice device, const VkImageSparseMemoryRequirementsInfo2* pInfo, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements2* pSparseMemoryRequirements) { stub(); } VKAPI_ATTR void VKAPI_CALL lvp_GetDeviceMemoryCommitment( VkDevice device, VkDeviceMemory memory, VkDeviceSize* pCommittedMemoryInBytes) { *pCommittedMemoryInBytes = 0; } VKAPI_ATTR VkResult VKAPI_CALL lvp_BindBufferMemory2(VkDevice _device, uint32_t bindInfoCount, const VkBindBufferMemoryInfo *pBindInfos) { LVP_FROM_HANDLE(lvp_device, device, _device); for (uint32_t i = 0; i < bindInfoCount; ++i) { LVP_FROM_HANDLE(lvp_device_memory, mem, pBindInfos[i].memory); LVP_FROM_HANDLE(lvp_buffer, buffer, pBindInfos[i].buffer); buffer->pmem = mem->pmem; device->pscreen->resource_bind_backing(device->pscreen, buffer->bo, mem->pmem, pBindInfos[i].memoryOffset); } return VK_SUCCESS; } VKAPI_ATTR VkResult VKAPI_CALL lvp_BindImageMemory2(VkDevice _device, uint32_t bindInfoCount, const VkBindImageMemoryInfo *pBindInfos) { LVP_FROM_HANDLE(lvp_device, device, _device); for (uint32_t i = 0; i < bindInfoCount; ++i) { const VkBindImageMemoryInfo *bind_info = &pBindInfos[i]; LVP_FROM_HANDLE(lvp_device_memory, mem, bind_info->memory); LVP_FROM_HANDLE(lvp_image, image, bind_info->image); bool did_bind = false; vk_foreach_struct_const(s, bind_info->pNext) { switch (s->sType) { case VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_SWAPCHAIN_INFO_KHR: { const VkBindImageMemorySwapchainInfoKHR *swapchain_info = (const VkBindImageMemorySwapchainInfoKHR *) s; struct lvp_image *swapchain_image = lvp_swapchain_get_image(swapchain_info->swapchain, swapchain_info->imageIndex); image->pmem = swapchain_image->pmem; image->memory_offset = swapchain_image->memory_offset; device->pscreen->resource_bind_backing(device->pscreen, image->bo, image->pmem, image->memory_offset); did_bind = true; break; } default: break; } } if (!did_bind) { if (!device->pscreen->resource_bind_backing(device->pscreen, image->bo, mem->pmem, bind_info->memoryOffset)) { /* This is probably caused by the texture being too large, so let's * report this as the *closest* allowed error-code. It's not ideal, * but it's unlikely that anyone will care too much. */ return vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY); } image->pmem = mem->pmem; image->memory_offset = bind_info->memoryOffset; } } return VK_SUCCESS; } #ifdef PIPE_MEMORY_FD VkResult lvp_GetMemoryFdKHR(VkDevice _device, const VkMemoryGetFdInfoKHR *pGetFdInfo, int *pFD) { LVP_FROM_HANDLE(lvp_device_memory, memory, pGetFdInfo->memory); assert(pGetFdInfo->sType == VK_STRUCTURE_TYPE_MEMORY_GET_FD_INFO_KHR); assert(pGetFdInfo->handleType == VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT); *pFD = dup(memory->backed_fd); assert(*pFD >= 0); return VK_SUCCESS; } VkResult lvp_GetMemoryFdPropertiesKHR(VkDevice _device, VkExternalMemoryHandleTypeFlagBits handleType, int fd, VkMemoryFdPropertiesKHR *pMemoryFdProperties) { LVP_FROM_HANDLE(lvp_device, device, _device); assert(pMemoryFdProperties->sType == VK_STRUCTURE_TYPE_MEMORY_FD_PROPERTIES_KHR); if(handleType == VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT) { // There is only one memoryType so select this one pMemoryFdProperties->memoryTypeBits = 1; } else return vk_error(device->instance, VK_ERROR_INVALID_EXTERNAL_HANDLE); return VK_SUCCESS; } #endif VKAPI_ATTR VkResult VKAPI_CALL lvp_QueueBindSparse( VkQueue queue, uint32_t bindInfoCount, const VkBindSparseInfo* pBindInfo, VkFence fence) { stub_return(VK_ERROR_INCOMPATIBLE_DRIVER); } VKAPI_ATTR VkResult VKAPI_CALL lvp_CreateEvent( VkDevice _device, const VkEventCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkEvent* pEvent) { LVP_FROM_HANDLE(lvp_device, device, _device); struct lvp_event *event = vk_alloc2(&device->vk.alloc, pAllocator, sizeof(*event), 8, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT); if (!event) return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY); vk_object_base_init(&device->vk, &event->base, VK_OBJECT_TYPE_EVENT); *pEvent = lvp_event_to_handle(event); event->event_storage = 0; return VK_SUCCESS; } VKAPI_ATTR void VKAPI_CALL lvp_DestroyEvent( VkDevice _device, VkEvent _event, const VkAllocationCallbacks* pAllocator) { LVP_FROM_HANDLE(lvp_device, device, _device); LVP_FROM_HANDLE(lvp_event, event, _event); if (!event) return; vk_object_base_finish(&event->base); vk_free2(&device->vk.alloc, pAllocator, event); } VKAPI_ATTR VkResult VKAPI_CALL lvp_GetEventStatus( VkDevice _device, VkEvent _event) { LVP_FROM_HANDLE(lvp_event, event, _event); if (event->event_storage == 1) return VK_EVENT_SET; return VK_EVENT_RESET; } VKAPI_ATTR VkResult VKAPI_CALL lvp_SetEvent( VkDevice _device, VkEvent _event) { LVP_FROM_HANDLE(lvp_event, event, _event); event->event_storage = 1; return VK_SUCCESS; } VKAPI_ATTR VkResult VKAPI_CALL lvp_ResetEvent( VkDevice _device, VkEvent _event) { LVP_FROM_HANDLE(lvp_event, event, _event); event->event_storage = 0; return VK_SUCCESS; } VKAPI_ATTR VkResult VKAPI_CALL lvp_CreateSampler( VkDevice _device, const VkSamplerCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSampler* pSampler) { LVP_FROM_HANDLE(lvp_device, device, _device); struct lvp_sampler *sampler; const VkSamplerReductionModeCreateInfo *reduction_mode_create_info = vk_find_struct_const(pCreateInfo->pNext, SAMPLER_REDUCTION_MODE_CREATE_INFO); assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO); sampler = vk_alloc2(&device->vk.alloc, pAllocator, sizeof(*sampler), 8, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT); if (!sampler) return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY); vk_object_base_init(&device->vk, &sampler->base, VK_OBJECT_TYPE_SAMPLER); sampler->create_info = *pCreateInfo; VkClearColorValue border_color = vk_sampler_border_color_value(pCreateInfo, NULL); STATIC_ASSERT(sizeof(sampler->border_color) == sizeof(border_color)); memcpy(&sampler->border_color, &border_color, sizeof(border_color)); sampler->reduction_mode = VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE; if (reduction_mode_create_info) sampler->reduction_mode = reduction_mode_create_info->reductionMode; *pSampler = lvp_sampler_to_handle(sampler); return VK_SUCCESS; } VKAPI_ATTR void VKAPI_CALL lvp_DestroySampler( VkDevice _device, VkSampler _sampler, const VkAllocationCallbacks* pAllocator) { LVP_FROM_HANDLE(lvp_device, device, _device); LVP_FROM_HANDLE(lvp_sampler, sampler, _sampler); if (!_sampler) return; vk_object_base_finish(&sampler->base); vk_free2(&device->vk.alloc, pAllocator, sampler); } VKAPI_ATTR VkResult VKAPI_CALL lvp_CreateSamplerYcbcrConversionKHR( VkDevice device, const VkSamplerYcbcrConversionCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSamplerYcbcrConversion* pYcbcrConversion) { return VK_ERROR_OUT_OF_HOST_MEMORY; } VKAPI_ATTR void VKAPI_CALL lvp_DestroySamplerYcbcrConversionKHR( VkDevice device, VkSamplerYcbcrConversion ycbcrConversion, const VkAllocationCallbacks* pAllocator) { } /* vk_icd.h does not declare this function, so we declare it here to * suppress Wmissing-prototypes. */ PUBLIC VKAPI_ATTR VkResult VKAPI_CALL vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t* pSupportedVersion); PUBLIC VKAPI_ATTR VkResult VKAPI_CALL vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t* pSupportedVersion) { /* For the full details on loader interface versioning, see * . * What follows is a condensed summary, to help you navigate the large and * confusing official doc. * * - Loader interface v0 is incompatible with later versions. We don't * support it. * * - In loader interface v1: * - The first ICD entrypoint called by the loader is * vk_icdGetInstanceProcAddr(). The ICD must statically expose this * entrypoint. * - The ICD must statically expose no other Vulkan symbol unless it is * linked with -Bsymbolic. * - Each dispatchable Vulkan handle created by the ICD must be * a pointer to a struct whose first member is VK_LOADER_DATA. The * ICD must initialize VK_LOADER_DATA.loadMagic to ICD_LOADER_MAGIC. * - The loader implements vkCreate{PLATFORM}SurfaceKHR() and * vkDestroySurfaceKHR(). The ICD must be capable of working with * such loader-managed surfaces. * * - Loader interface v2 differs from v1 in: * - The first ICD entrypoint called by the loader is * vk_icdNegotiateLoaderICDInterfaceVersion(). The ICD must * statically expose this entrypoint. * * - Loader interface v3 differs from v2 in: * - The ICD must implement vkCreate{PLATFORM}SurfaceKHR(), * vkDestroySurfaceKHR(), and other API which uses VKSurfaceKHR, * because the loader no longer does so. * * - Loader interface v4 differs from v3 in: * - The ICD must implement vk_icdGetPhysicalDeviceProcAddr(). * * - Loader interface v5 differs from v4 in: * - The ICD must support Vulkan API version 1.1 and must not return * VK_ERROR_INCOMPATIBLE_DRIVER from vkCreateInstance() unless a * Vulkan Loader with interface v4 or smaller is being used and the * application provides an API version that is greater than 1.0. */ *pSupportedVersion = MIN2(*pSupportedVersion, 5u); return VK_SUCCESS; } VKAPI_ATTR VkResult VKAPI_CALL lvp_CreatePrivateDataSlotEXT( VkDevice _device, const VkPrivateDataSlotCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPrivateDataSlot* pPrivateDataSlot) { LVP_FROM_HANDLE(lvp_device, device, _device); return vk_private_data_slot_create(&device->vk, pCreateInfo, pAllocator, pPrivateDataSlot); } VKAPI_ATTR void VKAPI_CALL lvp_DestroyPrivateDataSlotEXT( VkDevice _device, VkPrivateDataSlot privateDataSlot, const VkAllocationCallbacks* pAllocator) { LVP_FROM_HANDLE(lvp_device, device, _device); vk_private_data_slot_destroy(&device->vk, privateDataSlot, pAllocator); } VKAPI_ATTR VkResult VKAPI_CALL lvp_SetPrivateDataEXT( VkDevice _device, VkObjectType objectType, uint64_t objectHandle, VkPrivateDataSlot privateDataSlot, uint64_t data) { LVP_FROM_HANDLE(lvp_device, device, _device); return vk_object_base_set_private_data(&device->vk, objectType, objectHandle, privateDataSlot, data); } VKAPI_ATTR void VKAPI_CALL lvp_GetPrivateDataEXT( VkDevice _device, VkObjectType objectType, uint64_t objectHandle, VkPrivateDataSlot privateDataSlot, uint64_t* pData) { LVP_FROM_HANDLE(lvp_device, device, _device); vk_object_base_get_private_data(&device->vk, objectType, objectHandle, privateDataSlot, pData); } VKAPI_ATTR void VKAPI_CALL lvp_GetPhysicalDeviceExternalFenceProperties( VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalFenceInfo *pExternalFenceInfo, VkExternalFenceProperties *pExternalFenceProperties) { pExternalFenceProperties->exportFromImportedHandleTypes = 0; pExternalFenceProperties->compatibleHandleTypes = 0; pExternalFenceProperties->externalFenceFeatures = 0; } VKAPI_ATTR void VKAPI_CALL lvp_GetPhysicalDeviceExternalSemaphoreProperties( VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalSemaphoreInfo *pExternalSemaphoreInfo, VkExternalSemaphoreProperties *pExternalSemaphoreProperties) { pExternalSemaphoreProperties->exportFromImportedHandleTypes = 0; pExternalSemaphoreProperties->compatibleHandleTypes = 0; pExternalSemaphoreProperties->externalSemaphoreFeatures = 0; } static const VkTimeDomainEXT lvp_time_domains[] = { VK_TIME_DOMAIN_DEVICE_EXT, VK_TIME_DOMAIN_CLOCK_MONOTONIC_EXT, }; VKAPI_ATTR VkResult VKAPI_CALL lvp_GetPhysicalDeviceCalibrateableTimeDomainsEXT( VkPhysicalDevice physicalDevice, uint32_t *pTimeDomainCount, VkTimeDomainEXT *pTimeDomains) { int d; VK_OUTARRAY_MAKE_TYPED(VkTimeDomainEXT, out, pTimeDomains, pTimeDomainCount); for (d = 0; d < ARRAY_SIZE(lvp_time_domains); d++) { vk_outarray_append_typed(VkTimeDomainEXT, &out, i) { *i = lvp_time_domains[d]; } } return vk_outarray_status(&out); } VKAPI_ATTR VkResult VKAPI_CALL lvp_GetCalibratedTimestampsEXT( VkDevice device, uint32_t timestampCount, const VkCalibratedTimestampInfoEXT *pTimestampInfos, uint64_t *pTimestamps, uint64_t *pMaxDeviation) { *pMaxDeviation = 1; uint64_t now = os_time_get_nano(); for (unsigned i = 0; i < timestampCount; i++) { pTimestamps[i] = now; } return VK_SUCCESS; } VKAPI_ATTR void VKAPI_CALL lvp_GetDeviceGroupPeerMemoryFeaturesKHR( VkDevice device, uint32_t heapIndex, uint32_t localDeviceIndex, uint32_t remoteDeviceIndex, VkPeerMemoryFeatureFlags *pPeerMemoryFeatures) { *pPeerMemoryFeatures = 0; }