/* * Copyright © 2016 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "nir.h" #include "nir_builder.h" static bool deref_apply_constant_initializer(nir_deref_var *deref, void *state) { struct nir_builder *b = state; nir_load_const_instr *initializer = nir_deref_get_const_initializer_load(b->shader, deref); nir_builder_instr_insert(b, &initializer->instr); nir_store_deref_var(b, deref, &initializer->def, 0xf); return true; } static bool lower_const_initializer(struct nir_builder *b, struct exec_list *var_list) { bool progress = false; b->cursor = nir_before_cf_list(&b->impl->body); nir_foreach_variable(var, var_list) { if (!var->constant_initializer) continue; progress = true; nir_deref_var deref; deref.deref.deref_type = nir_deref_type_var, deref.deref.child = NULL; deref.deref.type = var->type, deref.var = var; nir_deref_foreach_leaf(&deref, deref_apply_constant_initializer, b); var->constant_initializer = NULL; } return progress; } bool nir_lower_constant_initializers(nir_shader *shader, nir_variable_mode modes) { bool progress = false; nir_builder builder; if (modes & ~nir_var_local) nir_builder_init(&builder, nir_shader_get_entrypoint(shader)); if (modes & nir_var_shader_out) progress |= lower_const_initializer(&builder, &shader->outputs); if (modes & nir_var_global) progress |= lower_const_initializer(&builder, &shader->globals); if (modes & nir_var_system_value) progress |= lower_const_initializer(&builder, &shader->system_values); if (progress) { nir_foreach_function(function, shader) { if (function->impl) { nir_metadata_preserve(function->impl, nir_metadata_block_index | nir_metadata_dominance | nir_metadata_live_ssa_defs); } } } if (modes & nir_var_local) { nir_foreach_function(function, shader) { if (!function->impl) continue; nir_builder_init(&builder, function->impl); if (lower_const_initializer(&builder, &function->impl->locals)) { nir_metadata_preserve(function->impl, nir_metadata_block_index | nir_metadata_dominance | nir_metadata_live_ssa_defs); progress = true; } } } return progress; }