; stdcall calling convention have @number suffix on 32 bits architecture for gcc eglBindAPI@4 eglBindTexImage@12 eglChooseConfig@20 eglClientWaitSync@20 eglCopyBuffers@12 eglCreateContext@16 eglCreateImage@20 eglCreatePbufferFromClientBuffer@20 eglCreatePbufferSurface@12 eglCreatePixmapSurface@16 eglCreatePlatformPixmapSurface@16 eglCreatePlatformWindowSurface@16 eglCreateSync@12 eglCreateWindowSurface@16 eglDestroyContext@8 eglDestroyImage@8 eglDestroySurface@8 eglDestroySync@8 eglGetConfigAttrib@16 eglGetConfigs@16 eglGetCurrentContext@0 eglGetCurrentDisplay@0 eglGetCurrentSurface@4 eglGetDisplay@4 eglGetError@0 eglGetPlatformDisplay@12 eglGetProcAddress@4 eglGetSyncAttrib@16 eglInitialize@12 eglMakeCurrent@16 eglQueryAPI@0 eglQueryContext@16 eglQueryString@8 eglQuerySurface@16 eglReleaseTexImage@12 eglReleaseThread@0 eglSurfaceAttrib@16 eglSwapBuffers@8 eglSwapInterval@8 eglTerminate@4 eglWaitClient@0 eglWaitGL@0 eglWaitNative@4 eglWaitSync@12 ; __cdecl calling convention have no @number suffix MesaGLInteropEGLQueryDeviceInfo MesaGLInteropEGLExportObject