/* * Copyright 2016 Advanced Micro Devices, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * */ #include "pb_slab.h" #include "util/u_math.h" #include "util/u_memory.h" /* All slab allocations from the same heap and with the same size belong * to the same group. */ struct pb_slab_group { /* Slabs with allocation candidates. Typically, slabs in this list should * have some free entries. * * However, when the head becomes full we purposefully keep it around * until the next allocation attempt, at which time we try a reclaim. * The intention is to keep serving allocations from the same slab as long * as possible for better locality. * * Due to a race in new slab allocation, additional slabs in this list * can be fully allocated as well. */ struct list_head slabs; }; static void pb_slab_reclaim(struct pb_slabs *slabs, struct pb_slab_entry *entry) { struct pb_slab *slab = entry->slab; list_del(&entry->head); /* remove from reclaim list */ list_add(&entry->head, &slab->free); slab->num_free++; /* Add slab to the group's list if it isn't already linked. */ if (!list_is_linked(&slab->head)) { struct pb_slab_group *group = &slabs->groups[entry->group_index]; list_addtail(&slab->head, &group->slabs); } if (slab->num_free >= slab->num_entries) { list_del(&slab->head); slabs->slab_free(slabs->priv, slab); } } #define MAX_FAILED_RECLAIMS 2 static void pb_slabs_reclaim_locked(struct pb_slabs *slabs) { struct pb_slab_entry *entry, *next; unsigned num_failed_reclaims = 0; LIST_FOR_EACH_ENTRY_SAFE(entry, next, &slabs->reclaim, head) { if (slabs->can_reclaim(slabs->priv, entry)) { pb_slab_reclaim(slabs, entry); /* there are typically three possible scenarios when reclaiming: * - all entries reclaimed * - no entries reclaimed * - all but one entry reclaimed * in the scenario where a slab contains many (10+) unused entries, * the driver should not walk the entire list, as this is likely to * result in zero reclaims if the first few entries fail to reclaim */ } else if (++num_failed_reclaims >= MAX_FAILED_RECLAIMS) { break; } } } static void pb_slabs_reclaim_all_locked(struct pb_slabs *slabs) { struct pb_slab_entry *entry, *next; LIST_FOR_EACH_ENTRY_SAFE(entry, next, &slabs->reclaim, head) { if (slabs->can_reclaim(slabs->priv, entry)) { pb_slab_reclaim(slabs, entry); } } } /* Allocate a slab entry of the given size from the given heap. * * This will try to re-use entries that have previously been freed. However, * if no entries are free (or all free entries are still "in flight" as * determined by the can_reclaim fallback function), a new slab will be * requested via the slab_alloc callback. * * Note that slab_free can also be called by this function. */ struct pb_slab_entry * pb_slab_alloc_reclaimed(struct pb_slabs *slabs, unsigned size, unsigned heap, bool reclaim_all) { unsigned order = MAX2(slabs->min_order, util_logbase2_ceil(size)); unsigned group_index; struct pb_slab_group *group; struct pb_slab *slab; struct pb_slab_entry *entry; unsigned entry_size = 1 << order; bool three_fourths = false; /* If the size is <= 3/4 of the entry size, use a slab with entries using * 3/4 sizes to reduce overallocation. */ if (slabs->allow_three_fourths_allocations && size <= entry_size * 3 / 4) { entry_size = entry_size * 3 / 4; three_fourths = true; } assert(order < slabs->min_order + slabs->num_orders); assert(heap < slabs->num_heaps); group_index = (heap * slabs->num_orders + (order - slabs->min_order)) * (1 + slabs->allow_three_fourths_allocations) + three_fourths; group = &slabs->groups[group_index]; simple_mtx_lock(&slabs->mutex); /* If there is no candidate slab at all, or the first slab has no free * entries, try reclaiming entries. */ if (list_is_empty(&group->slabs) || list_is_empty(&list_entry(group->slabs.next, struct pb_slab, head)->free)) { if (reclaim_all) pb_slabs_reclaim_all_locked(slabs); else pb_slabs_reclaim_locked(slabs); } /* Remove slabs without free entries. */ while (!list_is_empty(&group->slabs)) { slab = list_entry(group->slabs.next, struct pb_slab, head); if (!list_is_empty(&slab->free)) break; list_del(&slab->head); } if (list_is_empty(&group->slabs)) { /* Drop the mutex temporarily to prevent a deadlock where the allocation * calls back into slab functions (most likely to happen for * pb_slab_reclaim if memory is low). * * There's a chance that racing threads will end up allocating multiple * slabs for the same group, but that doesn't hurt correctness. */ simple_mtx_unlock(&slabs->mutex); slab = slabs->slab_alloc(slabs->priv, heap, entry_size, group_index); if (!slab) return NULL; simple_mtx_lock(&slabs->mutex); list_add(&slab->head, &group->slabs); } entry = list_entry(slab->free.next, struct pb_slab_entry, head); list_del(&entry->head); slab->num_free--; simple_mtx_unlock(&slabs->mutex); return entry; } struct pb_slab_entry * pb_slab_alloc(struct pb_slabs *slabs, unsigned size, unsigned heap) { return pb_slab_alloc_reclaimed(slabs, size, heap, false); } /* Free the given slab entry. * * The entry may still be in use e.g. by in-flight command submissions. The * can_reclaim callback function will be called to determine whether the entry * can be handed out again by pb_slab_alloc. */ void pb_slab_free(struct pb_slabs* slabs, struct pb_slab_entry *entry) { simple_mtx_lock(&slabs->mutex); list_addtail(&entry->head, &slabs->reclaim); simple_mtx_unlock(&slabs->mutex); } /* Check if any of the entries handed to pb_slab_free are ready to be re-used. * * This may end up freeing some slabs and is therefore useful to try to reclaim * some no longer used memory. However, calling this function is not strictly * required since pb_slab_alloc will eventually do the same thing. */ void pb_slabs_reclaim(struct pb_slabs *slabs) { simple_mtx_lock(&slabs->mutex); pb_slabs_reclaim_locked(slabs); simple_mtx_unlock(&slabs->mutex); } /* Initialize the slabs manager. * * The minimum and maximum size of slab entries are 2^min_order and * 2^max_order, respectively. * * priv will be passed to the given callback functions. */ bool pb_slabs_init(struct pb_slabs *slabs, unsigned min_order, unsigned max_order, unsigned num_heaps, bool allow_three_fourth_allocations, void *priv, slab_can_reclaim_fn *can_reclaim, slab_alloc_fn *slab_alloc, slab_free_fn *slab_free) { unsigned num_groups; unsigned i; assert(min_order <= max_order); assert(max_order < sizeof(unsigned) * 8 - 1); slabs->min_order = min_order; slabs->num_orders = max_order - min_order + 1; slabs->num_heaps = num_heaps; slabs->allow_three_fourths_allocations = allow_three_fourth_allocations; slabs->priv = priv; slabs->can_reclaim = can_reclaim; slabs->slab_alloc = slab_alloc; slabs->slab_free = slab_free; list_inithead(&slabs->reclaim); num_groups = slabs->num_orders * slabs->num_heaps * (1 + allow_three_fourth_allocations); slabs->groups = CALLOC(num_groups, sizeof(*slabs->groups)); if (!slabs->groups) return false; for (i = 0; i < num_groups; ++i) { struct pb_slab_group *group = &slabs->groups[i]; list_inithead(&group->slabs); } (void) simple_mtx_init(&slabs->mutex, mtx_plain); return true; } /* Shutdown the slab manager. * * This will free all allocated slabs and internal structures, even if some * of the slab entries are still in flight (i.e. if can_reclaim would return * false). */ void pb_slabs_deinit(struct pb_slabs *slabs) { /* Reclaim all slab entries (even those that are still in flight). This * implicitly calls slab_free for everything. */ while (!list_is_empty(&slabs->reclaim)) { struct pb_slab_entry *entry = list_entry(slabs->reclaim.next, struct pb_slab_entry, head); pb_slab_reclaim(slabs, entry); } FREE(slabs->groups); simple_mtx_destroy(&slabs->mutex); }