/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /************************************************************************************************* * * IMPORTANT: * * There is an old copy of this file in system/core/include/system/window.h, which exists only * for backward source compatibility. * But there are binaries out there as well, so this version of window.h must stay binary * backward compatible with the one found in system/core. * * * Source compatibility is also required for now, because this is how we're handling the * transition from system/core/include (global include path) to nativewindow/include. * *************************************************************************************************/ #pragma once #include #include #include #include #include #include #include #include #include // system/window.h is a superset of the vndk and apex apis #include #include #ifndef __UNUSED #define __UNUSED __attribute__((__unused__)) #endif #ifndef __deprecated #define __deprecated __attribute__((__deprecated__)) #endif __BEGIN_DECLS /*****************************************************************************/ #define ANDROID_NATIVE_WINDOW_MAGIC ANDROID_NATIVE_MAKE_CONSTANT('_','w','n','d') // --------------------------------------------------------------------------- /* attributes queriable with query() */ enum { NATIVE_WINDOW_WIDTH = 0, NATIVE_WINDOW_HEIGHT = 1, NATIVE_WINDOW_FORMAT = 2, /* see ANativeWindowQuery in vndk/window.h */ NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS = ANATIVEWINDOW_QUERY_MIN_UNDEQUEUED_BUFFERS, /* Check whether queueBuffer operations on the ANativeWindow send the buffer * to the window compositor. The query sets the returned 'value' argument * to 1 if the ANativeWindow DOES send queued buffers directly to the window * compositor and 0 if the buffers do not go directly to the window * compositor. * * This can be used to determine whether protected buffer content should be * sent to the ANativeWindow. Note, however, that a result of 1 does NOT * indicate that queued buffers will be protected from applications or users * capturing their contents. If that behavior is desired then some other * mechanism (e.g. the GRALLOC_USAGE_PROTECTED flag) should be used in * conjunction with this query. */ NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER = 4, /* Get the concrete type of a ANativeWindow. See below for the list of * possible return values. * * This query should not be used outside the Android framework and will * likely be removed in the near future. */ NATIVE_WINDOW_CONCRETE_TYPE = 5, /* * Default width and height of ANativeWindow buffers, these are the * dimensions of the window buffers irrespective of the * NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS call and match the native window * size unless overridden by NATIVE_WINDOW_SET_BUFFERS_USER_DIMENSIONS. */ NATIVE_WINDOW_DEFAULT_WIDTH = ANATIVEWINDOW_QUERY_DEFAULT_WIDTH, NATIVE_WINDOW_DEFAULT_HEIGHT = ANATIVEWINDOW_QUERY_DEFAULT_HEIGHT, /* see ANativeWindowQuery in vndk/window.h */ NATIVE_WINDOW_TRANSFORM_HINT = ANATIVEWINDOW_QUERY_TRANSFORM_HINT, /* * Boolean that indicates whether the consumer is running more than * one buffer behind the producer. */ NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND = 9, /* * The consumer gralloc usage bits currently set by the consumer. * The values are defined in hardware/libhardware/include/gralloc.h. */ NATIVE_WINDOW_CONSUMER_USAGE_BITS = 10, /* deprecated */ /** * Transformation that will by applied to buffers by the hwcomposer. * This must not be set or checked by producer endpoints, and will * disable the transform hint set in SurfaceFlinger (see * NATIVE_WINDOW_TRANSFORM_HINT). * * INTENDED USE: * Temporary - Please do not use this. This is intended only to be used * by the camera's LEGACY mode. * * In situations where a SurfaceFlinger client wishes to set a transform * that is not visible to the producer, and will always be applied in the * hardware composer, the client can set this flag with * native_window_set_buffers_sticky_transform. This can be used to rotate * and flip buffers consumed by hardware composer without actually changing * the aspect ratio of the buffers produced. */ NATIVE_WINDOW_STICKY_TRANSFORM = 11, /** * The default data space for the buffers as set by the consumer. * The values are defined in graphics.h. */ NATIVE_WINDOW_DEFAULT_DATASPACE = 12, /* see ANativeWindowQuery in vndk/window.h */ NATIVE_WINDOW_BUFFER_AGE = ANATIVEWINDOW_QUERY_BUFFER_AGE, /* * Returns the duration of the last dequeueBuffer call in microseconds * Deprecated: please use NATIVE_WINDOW_GET_LAST_DEQUEUE_DURATION in * perform() instead, which supports nanosecond precision. */ NATIVE_WINDOW_LAST_DEQUEUE_DURATION = 14, /* * Returns the duration of the last queueBuffer call in microseconds * Deprecated: please use NATIVE_WINDOW_GET_LAST_QUEUE_DURATION in * perform() instead, which supports nanosecond precision. */ NATIVE_WINDOW_LAST_QUEUE_DURATION = 15, /* * Returns the number of image layers that the ANativeWindow buffer * contains. By default this is 1, unless a buffer is explicitly allocated * to contain multiple layers. */ NATIVE_WINDOW_LAYER_COUNT = 16, /* * Returns 1 if the native window is valid, 0 otherwise. native window is valid * if it is safe (i.e. no crash will occur) to call any method on it. */ NATIVE_WINDOW_IS_VALID = 17, /* * Returns 1 if NATIVE_WINDOW_GET_FRAME_TIMESTAMPS will return display * present info, 0 if it won't. */ NATIVE_WINDOW_FRAME_TIMESTAMPS_SUPPORTS_PRESENT = 18, /* * The consumer end is capable of handling protected buffers, i.e. buffer * with GRALLOC_USAGE_PROTECTED usage bits on. */ NATIVE_WINDOW_CONSUMER_IS_PROTECTED = 19, /* * Returns data space for the buffers. */ NATIVE_WINDOW_DATASPACE = 20, /* * Returns maxBufferCount set by BufferQueueConsumer */ NATIVE_WINDOW_MAX_BUFFER_COUNT = 21, }; /* Valid operations for the (*perform)() hook. * * Values marked as 'deprecated' are supported, but have been superceded by * other functionality. * * Values marked as 'private' should be considered private to the framework. * HAL implementation code with access to an ANativeWindow should not use these, * as it may not interact properly with the framework's use of the * ANativeWindow. */ enum { // clang-format off NATIVE_WINDOW_SET_USAGE = ANATIVEWINDOW_PERFORM_SET_USAGE, /* deprecated */ NATIVE_WINDOW_CONNECT = 1, /* deprecated */ NATIVE_WINDOW_DISCONNECT = 2, /* deprecated */ NATIVE_WINDOW_SET_CROP = 3, /* private */ NATIVE_WINDOW_SET_BUFFER_COUNT = 4, NATIVE_WINDOW_SET_BUFFERS_GEOMETRY = ANATIVEWINDOW_PERFORM_SET_BUFFERS_GEOMETRY, /* deprecated */ NATIVE_WINDOW_SET_BUFFERS_TRANSFORM = 6, NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP = 7, NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS = 8, NATIVE_WINDOW_SET_BUFFERS_FORMAT = ANATIVEWINDOW_PERFORM_SET_BUFFERS_FORMAT, NATIVE_WINDOW_SET_SCALING_MODE = 10, /* private */ NATIVE_WINDOW_LOCK = 11, /* private */ NATIVE_WINDOW_UNLOCK_AND_POST = 12, /* private */ NATIVE_WINDOW_API_CONNECT = 13, /* private */ NATIVE_WINDOW_API_DISCONNECT = 14, /* private */ NATIVE_WINDOW_SET_BUFFERS_USER_DIMENSIONS = 15, /* private */ NATIVE_WINDOW_SET_POST_TRANSFORM_CROP = 16, /* deprecated, unimplemented */ NATIVE_WINDOW_SET_BUFFERS_STICKY_TRANSFORM = 17, /* private */ NATIVE_WINDOW_SET_SIDEBAND_STREAM = 18, NATIVE_WINDOW_SET_BUFFERS_DATASPACE = 19, NATIVE_WINDOW_SET_SURFACE_DAMAGE = 20, /* private */ NATIVE_WINDOW_SET_SHARED_BUFFER_MODE = 21, NATIVE_WINDOW_SET_AUTO_REFRESH = 22, NATIVE_WINDOW_GET_REFRESH_CYCLE_DURATION = 23, NATIVE_WINDOW_GET_NEXT_FRAME_ID = 24, NATIVE_WINDOW_ENABLE_FRAME_TIMESTAMPS = 25, NATIVE_WINDOW_GET_COMPOSITOR_TIMING = 26, NATIVE_WINDOW_GET_FRAME_TIMESTAMPS = 27, NATIVE_WINDOW_GET_WIDE_COLOR_SUPPORT = 28, NATIVE_WINDOW_GET_HDR_SUPPORT = 29, NATIVE_WINDOW_SET_USAGE64 = ANATIVEWINDOW_PERFORM_SET_USAGE64, NATIVE_WINDOW_GET_CONSUMER_USAGE64 = 31, NATIVE_WINDOW_SET_BUFFERS_SMPTE2086_METADATA = 32, NATIVE_WINDOW_SET_BUFFERS_CTA861_3_METADATA = 33, NATIVE_WINDOW_SET_BUFFERS_HDR10_PLUS_METADATA = 34, NATIVE_WINDOW_SET_AUTO_PREROTATION = 35, NATIVE_WINDOW_GET_LAST_DEQUEUE_START = 36, /* private */ NATIVE_WINDOW_SET_DEQUEUE_TIMEOUT = 37, /* private */ NATIVE_WINDOW_GET_LAST_DEQUEUE_DURATION = 38, /* private */ NATIVE_WINDOW_GET_LAST_QUEUE_DURATION = 39, /* private */ NATIVE_WINDOW_SET_FRAME_RATE = 40, NATIVE_WINDOW_SET_CANCEL_INTERCEPTOR = 41, /* private */ NATIVE_WINDOW_SET_DEQUEUE_INTERCEPTOR = 42, /* private */ NATIVE_WINDOW_SET_PERFORM_INTERCEPTOR = 43, /* private */ NATIVE_WINDOW_SET_QUEUE_INTERCEPTOR = 44, /* private */ NATIVE_WINDOW_ALLOCATE_BUFFERS = 45, /* private */ NATIVE_WINDOW_GET_LAST_QUEUED_BUFFER = 46, /* private */ NATIVE_WINDOW_SET_QUERY_INTERCEPTOR = 47, /* private */ // clang-format on }; /* parameter for NATIVE_WINDOW_[API_][DIS]CONNECT */ enum { /* Buffers will be queued by EGL via eglSwapBuffers after being filled using * OpenGL ES. */ NATIVE_WINDOW_API_EGL = 1, /* Buffers will be queued after being filled using the CPU */ NATIVE_WINDOW_API_CPU = 2, /* Buffers will be queued by Stagefright after being filled by a video * decoder. The video decoder can either be a software or hardware decoder. */ NATIVE_WINDOW_API_MEDIA = 3, /* Buffers will be queued by the the camera HAL. */ NATIVE_WINDOW_API_CAMERA = 4, }; /* parameter for NATIVE_WINDOW_SET_BUFFERS_TRANSFORM */ enum { /* flip source image horizontally */ NATIVE_WINDOW_TRANSFORM_FLIP_H = HAL_TRANSFORM_FLIP_H , /* flip source image vertically */ NATIVE_WINDOW_TRANSFORM_FLIP_V = HAL_TRANSFORM_FLIP_V, /* rotate source image 90 degrees clock-wise, and is applied after TRANSFORM_FLIP_{H|V} */ NATIVE_WINDOW_TRANSFORM_ROT_90 = HAL_TRANSFORM_ROT_90, /* rotate source image 180 degrees */ NATIVE_WINDOW_TRANSFORM_ROT_180 = HAL_TRANSFORM_ROT_180, /* rotate source image 270 degrees clock-wise */ NATIVE_WINDOW_TRANSFORM_ROT_270 = HAL_TRANSFORM_ROT_270, /* transforms source by the inverse transform of the screen it is displayed onto. This * transform is applied last */ NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY = 0x08 }; /* parameter for NATIVE_WINDOW_SET_SCALING_MODE * keep in sync with Surface.java in frameworks/base */ enum { /* the window content is not updated (frozen) until a buffer of * the window size is received (enqueued) */ NATIVE_WINDOW_SCALING_MODE_FREEZE = 0, /* the buffer is scaled in both dimensions to match the window size */ NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW = 1, /* the buffer is scaled uniformly such that the smaller dimension * of the buffer matches the window size (cropping in the process) */ NATIVE_WINDOW_SCALING_MODE_SCALE_CROP = 2, /* the window is clipped to the size of the buffer's crop rectangle; pixels * outside the crop rectangle are treated as if they are completely * transparent. */ NATIVE_WINDOW_SCALING_MODE_NO_SCALE_CROP = 3, }; /* values returned by the NATIVE_WINDOW_CONCRETE_TYPE query */ enum { NATIVE_WINDOW_FRAMEBUFFER = 0, /* FramebufferNativeWindow */ NATIVE_WINDOW_SURFACE = 1, /* Surface */ }; /* parameter for NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP * * Special timestamp value to indicate that timestamps should be auto-generated * by the native window when queueBuffer is called. This is equal to INT64_MIN, * defined directly to avoid problems with C99/C++ inclusion of stdint.h. */ static const int64_t NATIVE_WINDOW_TIMESTAMP_AUTO = (-9223372036854775807LL-1); /* parameter for NATIVE_WINDOW_GET_FRAME_TIMESTAMPS * * Special timestamp value to indicate the timestamps aren't yet known or * that they are invalid. */ static const int64_t NATIVE_WINDOW_TIMESTAMP_PENDING = -2; static const int64_t NATIVE_WINDOW_TIMESTAMP_INVALID = -1; struct ANativeWindow { #ifdef __cplusplus ANativeWindow() : flags(0), minSwapInterval(0), maxSwapInterval(0), xdpi(0), ydpi(0) { common.magic = ANDROID_NATIVE_WINDOW_MAGIC; common.version = sizeof(ANativeWindow); memset(common.reserved, 0, sizeof(common.reserved)); } /* Implement the methods that sp expects so that it can be used to automatically refcount ANativeWindow's. */ void incStrong(const void* /*id*/) const { common.incRef(const_cast(&common)); } void decStrong(const void* /*id*/) const { common.decRef(const_cast(&common)); } #endif struct android_native_base_t common; /* flags describing some attributes of this surface or its updater */ const uint32_t flags; /* min swap interval supported by this updated */ const int minSwapInterval; /* max swap interval supported by this updated */ const int maxSwapInterval; /* horizontal and vertical resolution in DPI */ const float xdpi; const float ydpi; /* Some storage reserved for the OEM's driver. */ intptr_t oem[4]; /* * Set the swap interval for this surface. * * Returns 0 on success or -errno on error. */ int (*setSwapInterval)(struct ANativeWindow* window, int interval); /* * Hook called by EGL to acquire a buffer. After this call, the buffer * is not locked, so its content cannot be modified. This call may block if * no buffers are available. * * The window holds a reference to the buffer between dequeueBuffer and * either queueBuffer or cancelBuffer, so clients only need their own * reference if they might use the buffer after queueing or canceling it. * Holding a reference to a buffer after queueing or canceling it is only * allowed if a specific buffer count has been set. * * Returns 0 on success or -errno on error. * * XXX: This function is deprecated. It will continue to work for some * time for binary compatibility, but the new dequeueBuffer function that * outputs a fence file descriptor should be used in its place. */ int (*dequeueBuffer_DEPRECATED)(struct ANativeWindow* window, struct ANativeWindowBuffer** buffer); /* * hook called by EGL to lock a buffer. This MUST be called before modifying * the content of a buffer. The buffer must have been acquired with * dequeueBuffer first. * * Returns 0 on success or -errno on error. * * XXX: This function is deprecated. It will continue to work for some * time for binary compatibility, but it is essentially a no-op, and calls * to it should be removed. */ int (*lockBuffer_DEPRECATED)(struct ANativeWindow* window, struct ANativeWindowBuffer* buffer); /* * Hook called by EGL when modifications to the render buffer are done. * This unlocks and post the buffer. * * The window holds a reference to the buffer between dequeueBuffer and * either queueBuffer or cancelBuffer, so clients only need their own * reference if they might use the buffer after queueing or canceling it. * Holding a reference to a buffer after queueing or canceling it is only * allowed if a specific buffer count has been set. * * Buffers MUST be queued in the same order than they were dequeued. * * Returns 0 on success or -errno on error. * * XXX: This function is deprecated. It will continue to work for some * time for binary compatibility, but the new queueBuffer function that * takes a fence file descriptor should be used in its place (pass a value * of -1 for the fence file descriptor if there is no valid one to pass). */ int (*queueBuffer_DEPRECATED)(struct ANativeWindow* window, struct ANativeWindowBuffer* buffer); /* * hook used to retrieve information about the native window. * * Returns 0 on success or -errno on error. */ int (*query)(const struct ANativeWindow* window, int what, int* value); /* * hook used to perform various operations on the surface. * (*perform)() is a generic mechanism to add functionality to * ANativeWindow while keeping backward binary compatibility. * * DO NOT CALL THIS HOOK DIRECTLY. Instead, use the helper functions * defined below. * * (*perform)() returns -ENOENT if the 'what' parameter is not supported * by the surface's implementation. * * See above for a list of valid operations, such as * NATIVE_WINDOW_SET_USAGE or NATIVE_WINDOW_CONNECT */ int (*perform)(struct ANativeWindow* window, int operation, ... ); /* * Hook used to cancel a buffer that has been dequeued. * No synchronization is performed between dequeue() and cancel(), so * either external synchronization is needed, or these functions must be * called from the same thread. * * The window holds a reference to the buffer between dequeueBuffer and * either queueBuffer or cancelBuffer, so clients only need their own * reference if they might use the buffer after queueing or canceling it. * Holding a reference to a buffer after queueing or canceling it is only * allowed if a specific buffer count has been set. * * XXX: This function is deprecated. It will continue to work for some * time for binary compatibility, but the new cancelBuffer function that * takes a fence file descriptor should be used in its place (pass a value * of -1 for the fence file descriptor if there is no valid one to pass). */ int (*cancelBuffer_DEPRECATED)(struct ANativeWindow* window, struct ANativeWindowBuffer* buffer); /* * Hook called by EGL to acquire a buffer. This call may block if no * buffers are available. * * The window holds a reference to the buffer between dequeueBuffer and * either queueBuffer or cancelBuffer, so clients only need their own * reference if they might use the buffer after queueing or canceling it. * Holding a reference to a buffer after queueing or canceling it is only * allowed if a specific buffer count has been set. * * The libsync fence file descriptor returned in the int pointed to by the * fenceFd argument will refer to the fence that must signal before the * dequeued buffer may be written to. A value of -1 indicates that the * caller may access the buffer immediately without waiting on a fence. If * a valid file descriptor is returned (i.e. any value except -1) then the * caller is responsible for closing the file descriptor. * * Returns 0 on success or -errno on error. */ int (*dequeueBuffer)(struct ANativeWindow* window, struct ANativeWindowBuffer** buffer, int* fenceFd); /* * Hook called by EGL when modifications to the render buffer are done. * This unlocks and post the buffer. * * The window holds a reference to the buffer between dequeueBuffer and * either queueBuffer or cancelBuffer, so clients only need their own * reference if they might use the buffer after queueing or canceling it. * Holding a reference to a buffer after queueing or canceling it is only * allowed if a specific buffer count has been set. * * The fenceFd argument specifies a libsync fence file descriptor for a * fence that must signal before the buffer can be accessed. If the buffer * can be accessed immediately then a value of -1 should be used. The * caller must not use the file descriptor after it is passed to * queueBuffer, and the ANativeWindow implementation is responsible for * closing it. * * Returns 0 on success or -errno on error. */ int (*queueBuffer)(struct ANativeWindow* window, struct ANativeWindowBuffer* buffer, int fenceFd); /* * Hook used to cancel a buffer that has been dequeued. * No synchronization is performed between dequeue() and cancel(), so * either external synchronization is needed, or these functions must be * called from the same thread. * * The window holds a reference to the buffer between dequeueBuffer and * either queueBuffer or cancelBuffer, so clients only need their own * reference if they might use the buffer after queueing or canceling it. * Holding a reference to a buffer after queueing or canceling it is only * allowed if a specific buffer count has been set. * * The fenceFd argument specifies a libsync fence file decsriptor for a * fence that must signal before the buffer can be accessed. If the buffer * can be accessed immediately then a value of -1 should be used. * * Note that if the client has not waited on the fence that was returned * from dequeueBuffer, that same fence should be passed to cancelBuffer to * ensure that future uses of the buffer are preceded by a wait on that * fence. The caller must not use the file descriptor after it is passed * to cancelBuffer, and the ANativeWindow implementation is responsible for * closing it. * * Returns 0 on success or -errno on error. */ int (*cancelBuffer)(struct ANativeWindow* window, struct ANativeWindowBuffer* buffer, int fenceFd); }; /* Backwards compatibility: use ANativeWindow (struct ANativeWindow in C). * android_native_window_t is deprecated. */ typedef struct ANativeWindow android_native_window_t __deprecated; /* * native_window_set_usage64(..., usage) * Sets the intended usage flags for the next buffers * acquired with (*lockBuffer)() and on. * * Valid usage flags are defined in android/hardware_buffer.h * All AHARDWAREBUFFER_USAGE_* flags can be specified as needed. * * Calling this function will usually cause following buffers to be * reallocated. */ static inline int native_window_set_usage(struct ANativeWindow* window, uint64_t usage) { return window->perform(window, NATIVE_WINDOW_SET_USAGE64, usage); } /* deprecated. Always returns 0. Don't call. */ static inline int native_window_connect( struct ANativeWindow* window __UNUSED, int api __UNUSED) __deprecated; static inline int native_window_connect( struct ANativeWindow* window __UNUSED, int api __UNUSED) { return 0; } /* deprecated. Always returns 0. Don't call. */ static inline int native_window_disconnect( struct ANativeWindow* window __UNUSED, int api __UNUSED) __deprecated; static inline int native_window_disconnect( struct ANativeWindow* window __UNUSED, int api __UNUSED) { return 0; } /* * native_window_set_crop(..., crop) * Sets which region of the next queued buffers needs to be considered. * Depending on the scaling mode, a buffer's crop region is scaled and/or * cropped to match the surface's size. This function sets the crop in * pre-transformed buffer pixel coordinates. * * The specified crop region applies to all buffers queued after it is called. * * If 'crop' is NULL, subsequently queued buffers won't be cropped. * * An error is returned if for instance the crop region is invalid, out of the * buffer's bound or if the window is invalid. */ static inline int native_window_set_crop( struct ANativeWindow* window, android_native_rect_t const * crop) { return window->perform(window, NATIVE_WINDOW_SET_CROP, crop); } /* * native_window_set_buffer_count(..., count) * Sets the number of buffers associated with this native window. */ static inline int native_window_set_buffer_count( struct ANativeWindow* window, size_t bufferCount) { return window->perform(window, NATIVE_WINDOW_SET_BUFFER_COUNT, bufferCount); } /* * native_window_set_buffers_geometry(..., int w, int h, int format) * All buffers dequeued after this call will have the dimensions and format * specified. A successful call to this function has the same effect as calling * native_window_set_buffers_size and native_window_set_buffers_format. * * XXX: This function is deprecated. The native_window_set_buffers_dimensions * and native_window_set_buffers_format functions should be used instead. */ static inline int native_window_set_buffers_geometry( struct ANativeWindow* window, int w, int h, int format) __deprecated; static inline int native_window_set_buffers_geometry( struct ANativeWindow* window, int w, int h, int format) { return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_GEOMETRY, w, h, format); } /* * native_window_set_buffers_dimensions(..., int w, int h) * All buffers dequeued after this call will have the dimensions specified. * In particular, all buffers will have a fixed-size, independent from the * native-window size. They will be scaled according to the scaling mode * (see native_window_set_scaling_mode) upon window composition. * * If w and h are 0, the normal behavior is restored. That is, dequeued buffers * following this call will be sized to match the window's size. * * Calling this function will reset the window crop to a NULL value, which * disables cropping of the buffers. */ static inline int native_window_set_buffers_dimensions( struct ANativeWindow* window, int w, int h) { return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS, w, h); } /* * native_window_set_buffers_user_dimensions(..., int w, int h) * * Sets the user buffer size for the window, which overrides the * window's size. All buffers dequeued after this call will have the * dimensions specified unless overridden by * native_window_set_buffers_dimensions. All buffers will have a * fixed-size, independent from the native-window size. They will be * scaled according to the scaling mode (see * native_window_set_scaling_mode) upon window composition. * * If w and h are 0, the normal behavior is restored. That is, the * default buffer size will match the windows's size. * * Calling this function will reset the window crop to a NULL value, which * disables cropping of the buffers. */ static inline int native_window_set_buffers_user_dimensions( struct ANativeWindow* window, int w, int h) { return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_USER_DIMENSIONS, w, h); } /* * native_window_set_buffers_format(..., int format) * All buffers dequeued after this call will have the format specified. * * If the specified format is 0, the default buffer format will be used. */ static inline int native_window_set_buffers_format( struct ANativeWindow* window, int format) { return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_FORMAT, format); } /* * native_window_set_buffers_data_space(..., int dataSpace) * All buffers queued after this call will be associated with the dataSpace * parameter specified. * * dataSpace specifies additional information about the buffer that's dependent * on the buffer format and the endpoints. For example, it can be used to convey * the color space of the image data in the buffer, or it can be used to * indicate that the buffers contain depth measurement data instead of color * images. The default dataSpace is 0, HAL_DATASPACE_UNKNOWN, unless it has been * overridden by the consumer. */ static inline int native_window_set_buffers_data_space( struct ANativeWindow* window, android_dataspace_t dataSpace) { return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_DATASPACE, dataSpace); } /* * native_window_set_buffers_smpte2086_metadata(..., metadata) * All buffers queued after this call will be associated with the SMPTE * ST.2086 metadata specified. * * metadata specifies additional information about the contents of the buffer * that may affect how it's displayed. When it is nullptr, it means no such * information is available. No SMPTE ST.2086 metadata is associated with the * buffers by default. */ static inline int native_window_set_buffers_smpte2086_metadata( struct ANativeWindow* window, const struct android_smpte2086_metadata* metadata) { return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_SMPTE2086_METADATA, metadata); } /* * native_window_set_buffers_cta861_3_metadata(..., metadata) * All buffers queued after this call will be associated with the CTA-861.3 * metadata specified. * * metadata specifies additional information about the contents of the buffer * that may affect how it's displayed. When it is nullptr, it means no such * information is available. No CTA-861.3 metadata is associated with the * buffers by default. */ static inline int native_window_set_buffers_cta861_3_metadata( struct ANativeWindow* window, const struct android_cta861_3_metadata* metadata) { return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_CTA861_3_METADATA, metadata); } /* * native_window_set_buffers_hdr10_plus_metadata(..., metadata) * All buffers queued after this call will be associated with the * HDR10+ dynamic metadata specified. * * metadata specifies additional dynamic information about the * contents of the buffer that may affect how it is displayed. When * it is nullptr, it means no such information is available. No * HDR10+ dynamic emtadata is associated with the buffers by default. * * Parameter "size" refers to the length of the metadata blob pointed to * by parameter "data". The metadata blob will adhere to the HDR10+ SEI * message standard. */ static inline int native_window_set_buffers_hdr10_plus_metadata(struct ANativeWindow* window, const size_t size, const uint8_t* metadata) { return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_HDR10_PLUS_METADATA, size, metadata); } /* * native_window_set_buffers_transform(..., int transform) * All buffers queued after this call will be displayed transformed according * to the transform parameter specified. */ static inline int native_window_set_buffers_transform( struct ANativeWindow* window, int transform) { return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_TRANSFORM, transform); } /* * native_window_set_buffers_sticky_transform(..., int transform) * All buffers queued after this call will be displayed transformed according * to the transform parameter specified applied on top of the regular buffer * transform. Setting this transform will disable the transform hint. * * Temporary - This is only intended to be used by the LEGACY camera mode, do * not use this for anything else. */ static inline int native_window_set_buffers_sticky_transform( struct ANativeWindow* window, int transform) { return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_STICKY_TRANSFORM, transform); } /* * native_window_set_buffers_timestamp(..., int64_t timestamp) * All buffers queued after this call will be associated with the timestamp * parameter specified. If the timestamp is set to NATIVE_WINDOW_TIMESTAMP_AUTO * (the default), timestamps will be generated automatically when queueBuffer is * called. The timestamp is measured in nanoseconds, and is normally monotonically * increasing. The timestamp should be unaffected by time-of-day adjustments, * and for a camera should be strictly monotonic but for a media player may be * reset when the position is set. */ static inline int native_window_set_buffers_timestamp( struct ANativeWindow* window, int64_t timestamp) { return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP, timestamp); } /* * native_window_set_scaling_mode(..., int mode) * All buffers queued after this call will be associated with the scaling mode * specified. */ static inline int native_window_set_scaling_mode( struct ANativeWindow* window, int mode) { return window->perform(window, NATIVE_WINDOW_SET_SCALING_MODE, mode); } /* * native_window_api_connect(..., int api) * connects an API to this window. only one API can be connected at a time. * Returns -EINVAL if for some reason the window cannot be connected, which * can happen if it's connected to some other API. */ static inline int native_window_api_connect( struct ANativeWindow* window, int api) { return window->perform(window, NATIVE_WINDOW_API_CONNECT, api); } /* * native_window_api_disconnect(..., int api) * disconnect the API from this window. * An error is returned if for instance the window wasn't connected in the * first place. */ static inline int native_window_api_disconnect( struct ANativeWindow* window, int api) { return window->perform(window, NATIVE_WINDOW_API_DISCONNECT, api); } /* * native_window_dequeue_buffer_and_wait(...) * Dequeue a buffer and wait on the fence associated with that buffer. The * buffer may safely be accessed immediately upon this function returning. An * error is returned if either of the dequeue or the wait operations fail. */ static inline int native_window_dequeue_buffer_and_wait(ANativeWindow *anw, struct ANativeWindowBuffer** anb) { return anw->dequeueBuffer_DEPRECATED(anw, anb); } /* * native_window_set_sideband_stream(..., native_handle_t*) * Attach a sideband buffer stream to a native window. */ static inline int native_window_set_sideband_stream( struct ANativeWindow* window, native_handle_t* sidebandHandle) { return window->perform(window, NATIVE_WINDOW_SET_SIDEBAND_STREAM, sidebandHandle); } /* * native_window_set_surface_damage(..., android_native_rect_t* rects, int numRects) * Set the surface damage (i.e., the region of the surface that has changed * since the previous frame). The damage set by this call will be reset (to the * default of full-surface damage) after calling queue, so this must be called * prior to every frame with damage that does not cover the whole surface if the * caller desires downstream consumers to use this optimization. * * The damage region is specified as an array of rectangles, with the important * caveat that the origin of the surface is considered to be the bottom-left * corner, as in OpenGL ES. * * If numRects is set to 0, rects may be NULL, and the surface damage will be * set to the full surface (the same as if this function had not been called for * this frame). */ static inline int native_window_set_surface_damage( struct ANativeWindow* window, const android_native_rect_t* rects, size_t numRects) { return window->perform(window, NATIVE_WINDOW_SET_SURFACE_DAMAGE, rects, numRects); } /* * native_window_set_shared_buffer_mode(..., bool sharedBufferMode) * Enable/disable shared buffer mode */ static inline int native_window_set_shared_buffer_mode( struct ANativeWindow* window, bool sharedBufferMode) { return window->perform(window, NATIVE_WINDOW_SET_SHARED_BUFFER_MODE, sharedBufferMode); } /* * native_window_set_auto_refresh(..., autoRefresh) * Enable/disable auto refresh when in shared buffer mode */ static inline int native_window_set_auto_refresh( struct ANativeWindow* window, bool autoRefresh) { return window->perform(window, NATIVE_WINDOW_SET_AUTO_REFRESH, autoRefresh); } static inline int native_window_get_refresh_cycle_duration( struct ANativeWindow* window, int64_t* outRefreshDuration) { return window->perform(window, NATIVE_WINDOW_GET_REFRESH_CYCLE_DURATION, outRefreshDuration); } static inline int native_window_get_next_frame_id( struct ANativeWindow* window, uint64_t* frameId) { return window->perform(window, NATIVE_WINDOW_GET_NEXT_FRAME_ID, frameId); } static inline int native_window_enable_frame_timestamps( struct ANativeWindow* window, bool enable) { return window->perform(window, NATIVE_WINDOW_ENABLE_FRAME_TIMESTAMPS, enable); } static inline int native_window_get_compositor_timing( struct ANativeWindow* window, int64_t* compositeDeadline, int64_t* compositeInterval, int64_t* compositeToPresentLatency) { return window->perform(window, NATIVE_WINDOW_GET_COMPOSITOR_TIMING, compositeDeadline, compositeInterval, compositeToPresentLatency); } static inline int native_window_get_frame_timestamps( struct ANativeWindow* window, uint64_t frameId, int64_t* outRequestedPresentTime, int64_t* outAcquireTime, int64_t* outLatchTime, int64_t* outFirstRefreshStartTime, int64_t* outLastRefreshStartTime, int64_t* outGpuCompositionDoneTime, int64_t* outDisplayPresentTime, int64_t* outDequeueReadyTime, int64_t* outReleaseTime) { return window->perform(window, NATIVE_WINDOW_GET_FRAME_TIMESTAMPS, frameId, outRequestedPresentTime, outAcquireTime, outLatchTime, outFirstRefreshStartTime, outLastRefreshStartTime, outGpuCompositionDoneTime, outDisplayPresentTime, outDequeueReadyTime, outReleaseTime); } static inline int native_window_get_wide_color_support( struct ANativeWindow* window, bool* outSupport) { return window->perform(window, NATIVE_WINDOW_GET_WIDE_COLOR_SUPPORT, outSupport); } static inline int native_window_get_hdr_support(struct ANativeWindow* window, bool* outSupport) { return window->perform(window, NATIVE_WINDOW_GET_HDR_SUPPORT, outSupport); } static inline int native_window_get_consumer_usage(struct ANativeWindow* window, uint64_t* outUsage) { return window->perform(window, NATIVE_WINDOW_GET_CONSUMER_USAGE64, outUsage); } /* * native_window_set_auto_prerotation(..., autoPrerotation) * Enable/disable the auto prerotation at buffer allocation when the buffer size * is driven by the consumer. * * When buffer size is driven by the consumer and the transform hint specifies * a 90 or 270 degree rotation, if auto prerotation is enabled, the width and * height used for dequeueBuffer will be additionally swapped. */ static inline int native_window_set_auto_prerotation(struct ANativeWindow* window, bool autoPrerotation) { return window->perform(window, NATIVE_WINDOW_SET_AUTO_PREROTATION, autoPrerotation); } static inline int native_window_set_frame_rate(struct ANativeWindow* window, float frameRate, int8_t compatibility) { return window->perform(window, NATIVE_WINDOW_SET_FRAME_RATE, (double)frameRate, (int)compatibility); } // ------------------------------------------------------------------------------------------------ // Candidates for APEX visibility // These functions are planned to be made stable for APEX modules, but have not // yet been stabilized to a specific api version. // ------------------------------------------------------------------------------------------------ /** * Retrieves the last queued buffer for this window, along with the fence that * fires when the buffer is ready to be read, and the 4x4 coordinate * transform matrix that should be applied to the buffer's content. The * transform matrix is represented in column-major order. * * If there was no buffer previously queued, then outBuffer will be NULL and * the value of outFence will be -1. * * Note that if outBuffer is not NULL, then the caller will hold a reference * onto the buffer. Accordingly, the caller must call AHardwareBuffer_release * when the buffer is no longer needed so that the system may reclaim the * buffer. * * \return NO_ERROR on success. * \return NO_MEMORY if there was insufficient memory. */ static inline int ANativeWindow_getLastQueuedBuffer(ANativeWindow* window, AHardwareBuffer** outBuffer, int* outFence, float outTransformMatrix[16]) { return window->perform(window, NATIVE_WINDOW_GET_LAST_QUEUED_BUFFER, outBuffer, outFence, outTransformMatrix); } /** * Retrieves an identifier for the next frame to be queued by this window. * * \return the next frame id. */ static inline int64_t ANativeWindow_getNextFrameId(ANativeWindow* window) { int64_t value; window->perform(window, NATIVE_WINDOW_GET_NEXT_FRAME_ID, &value); return value; } /** * Prototype of the function that an ANativeWindow implementation would call * when ANativeWindow_query is called. */ typedef int (*ANativeWindow_queryFn)(const ANativeWindow* window, int what, int* value); /** * Prototype of the function that intercepts an invocation of * ANativeWindow_queryFn, along with a data pointer that's passed by the * caller who set the interceptor, as well as arguments that would be * passed to ANativeWindow_queryFn if it were to be called. */ typedef int (*ANativeWindow_queryInterceptor)(const ANativeWindow* window, ANativeWindow_queryFn perform, void* data, int what, int* value); /** * Registers an interceptor for ANativeWindow_query. Instead of calling * the underlying query function, instead the provided interceptor is * called, which may optionally call the underlying query function. An * optional data pointer is also provided to side-channel additional arguments. * * Note that usage of this should only be used for specialized use-cases by * either the system partition or to Mainline modules. This should never be * exposed to NDK or LL-NDK. * * Returns NO_ERROR on success, -errno if registration failed. */ static inline int ANativeWindow_setQueryInterceptor(ANativeWindow* window, ANativeWindow_queryInterceptor interceptor, void* data) { return window->perform(window, NATIVE_WINDOW_SET_QUERY_INTERCEPTOR, interceptor, data); } __END_DECLS