/* * Copyright © 2020 Google, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "nir.h" #include "nir_builder.h" /* A pass to split intrinsics with discontinuous writemasks into ones * with contiguous writemasks starting with .x, ie: * * vec4 32 ssa_76 = vec4 ssa_35, ssa_35, ssa_35, ssa_35 * intrinsic store_ssbo (ssa_76, ssa_105, ssa_106) (2, 0, 4, 0) // wrmask=y * * is turned into: * * vec4 32 ssa_76 = vec4 ssa_35, ssa_35, ssa_35, ssa_35 * vec1 32 ssa_107 = load_const (0x00000001) * vec1 32 ssa_108 = iadd ssa_106, ssa_107 * vec1 32 ssa_109 = mov ssa_76.y * intrinsic store_ssbo (ssa_109, ssa_105, ssa_108) (1, 0, 4, 0) // wrmask=x * * and likewise: * * vec4 32 ssa_76 = vec4 ssa_35, ssa_35, ssa_35, ssa_35 * intrinsic store_ssbo (ssa_76, ssa_105, ssa_106) (15, 0, 4, 0) // wrmask=xzw * * is split into: * * // .x component: * vec4 32 ssa_76 = vec4 ssa_35, ssa_35, ssa_35, ssa_35 * vec1 32 ssa_107 = load_const (0x00000000) * vec1 32 ssa_108 = iadd ssa_106, ssa_107 * vec1 32 ssa_109 = mov ssa_76.x * intrinsic store_ssbo (ssa_109, ssa_105, ssa_108) (1, 0, 4, 0) // wrmask=x * // .zw components: * vec1 32 ssa_110 = load_const (0x00000002) * vec1 32 ssa_111 = iadd ssa_106, ssa_110 * vec2 32 ssa_112 = mov ssa_76.zw * intrinsic store_ssbo (ssa_112, ssa_105, ssa_111) (3, 0, 4, 0) // wrmask=xy */ static int value_src(nir_intrinsic_op intrinsic) { switch (intrinsic) { case nir_intrinsic_store_output: case nir_intrinsic_store_per_vertex_output: case nir_intrinsic_store_ssbo: case nir_intrinsic_store_shared: case nir_intrinsic_store_global: case nir_intrinsic_store_scratch: return 0; default: return -1; } } static int offset_src(nir_intrinsic_op intrinsic) { switch (intrinsic) { case nir_intrinsic_store_output: case nir_intrinsic_store_shared: case nir_intrinsic_store_global: case nir_intrinsic_store_scratch: return 1; case nir_intrinsic_store_per_vertex_output: case nir_intrinsic_store_ssbo: return 2; default: return -1; } } static void split_wrmask(nir_builder *b, nir_intrinsic_instr *intr) { const nir_intrinsic_info *info = &nir_intrinsic_infos[intr->intrinsic]; b->cursor = nir_before_instr(&intr->instr); assert(!info->has_dest); /* expecting only store intrinsics */ unsigned num_srcs = info->num_srcs; unsigned value_idx = value_src(intr->intrinsic); unsigned offset_idx = offset_src(intr->intrinsic); unsigned num_comp = nir_intrinsic_src_components(intr, value_idx); unsigned wrmask = nir_intrinsic_write_mask(intr); while (wrmask) { unsigned first_component = ffs(wrmask) - 1; unsigned length = ffs(~(wrmask >> first_component)) - 1; nir_ssa_def *value = nir_ssa_for_src(b, intr->src[value_idx], num_comp); nir_ssa_def *offset = nir_ssa_for_src(b, intr->src[offset_idx], 1); /* swizzle out the consecutive components that we'll store * in this iteration: */ unsigned cur_mask = (BITFIELD_MASK(length) << first_component); value = nir_channels(b, value, cur_mask); /* and create the replacement intrinsic: */ nir_intrinsic_instr *new_intr = nir_intrinsic_instr_create(b->shader, intr->intrinsic); nir_intrinsic_copy_const_indices(new_intr, intr); nir_intrinsic_set_write_mask(new_intr, BITFIELD_MASK(length)); const int offset_units = value->bit_size / 8; if (nir_intrinsic_has_align_mul(intr)) { assert(nir_intrinsic_has_align_offset(intr)); unsigned align_mul = nir_intrinsic_align_mul(intr); unsigned align_off = nir_intrinsic_align_offset(intr); align_off += offset_units * first_component; align_off = align_off % align_mul; nir_intrinsic_set_align(new_intr, align_mul, align_off); } /* if the instruction has a BASE, fold the offset adjustment * into that instead of adding alu instructions, otherwise add * instructions */ unsigned offset_adj = offset_units * first_component; if (nir_intrinsic_has_base(intr)) { nir_intrinsic_set_base(new_intr, nir_intrinsic_base(intr) + offset_adj); } else { offset = nir_iadd(b, offset, nir_imm_intN_t(b, offset_adj, offset->bit_size)); } new_intr->num_components = length; /* Copy the sources, replacing value/offset, and passing everything * else through to the new instrution: */ for (unsigned i = 0; i < num_srcs; i++) { if (i == value_idx) { new_intr->src[i] = nir_src_for_ssa(value); } else if (i == offset_idx) { new_intr->src[i] = nir_src_for_ssa(offset); } else { new_intr->src[i] = intr->src[i]; } } nir_builder_instr_insert(b, &new_intr->instr); /* Clear the bits in the writemask that we just wrote, then try * again to see if more channels are left. */ wrmask &= ~cur_mask; } /* Finally remove the original intrinsic. */ nir_instr_remove(&intr->instr); } struct nir_lower_wrmasks_state { nir_instr_filter_cb cb; const void *data; }; static bool nir_lower_wrmasks_instr(nir_builder *b, nir_instr *instr, void *data) { struct nir_lower_wrmasks_state *state = data; if (instr->type != nir_instr_type_intrinsic) return false; nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr); /* if no wrmask, then skip it: */ if (!nir_intrinsic_has_write_mask(intr)) return false; /* if wrmask is already contiguous, then nothing to do: */ if (nir_intrinsic_write_mask(intr) == BITFIELD_MASK(intr->num_components)) return false; /* do we know how to lower this instruction? */ if (value_src(intr->intrinsic) < 0) return false; assert(offset_src(intr->intrinsic) >= 0); /* does backend need us to lower this intrinsic? */ if (state->cb && !state->cb(instr, state->data)) return false; split_wrmask(b, intr); return true; } bool nir_lower_wrmasks(nir_shader *shader, nir_instr_filter_cb cb, const void *data) { struct nir_lower_wrmasks_state state = { .cb = cb, .data = data, }; return nir_shader_instructions_pass(shader, nir_lower_wrmasks_instr, nir_metadata_block_index | nir_metadata_dominance, &state); }