When lowering instructions that involve floating-point constants, pick
the appropriate type for the constant so that it will also work with
float16 parameters.
v2: Use float16_t constructor instead of helper function.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3929>
This is the same as ir_unop_f2f16 except that it comes with a promise
that it is safe to optimise it out if the result is immediately
converted back to float32 again. Normally this would be a lossy
operation but it is safe to do if the conversion was generated as part
of the precision lowering pass.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3929>
This way the generated constant folding code doesn't need to
understand fp16. All operations have to be expanded to full float for
evaulation on the CPU, so we might as well do it up front. As far as
GLSL is concerned, fp16 isn't a separate type from float, so
everything we're supposed to support for float we need to do for fp16.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3929>
For now tests only use these drivers:
* llvmpipe
* softpipe
* freedreno
* lima
* etnaviv
* panfrost
So using rules:changes gitlab feature to run the tests when the changes
made are potentially affecting these drivers.
A few notes:
* the following code:
.piglit-test:
extends:
- .test-gl
- .llvmpipe-rules
makes gitlab replace .test-gl "rules:changes" values by the one from
".llvmpipe-rules".
* rules:changes always matches for non-MR new branches so jobs will always be
created (and they'll be run if their dependencies are run). For pushes to
existing branches the files changed by the push are used to match the
rules:changes path.
* the same gitlab feature could be used for some build jobs
Acked-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2569>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2569>
This pass is intended to work around game bugs, only!
It also lowers nir_intrinsic_load_helper_invocation to
nir_intrinsic_is_helper_invocation for consistency.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4047>
bellagio/omx header files reference a global variable without the
extern keyworkd.
Now that gcc-10 enables the '-fno-common' by default the build fails.
Since these are external headers we can't easily fix them, so for
now build the omx module with the '-fcommon' flag to keep the
previous behavior.
See https://gitlab.freedesktop.org/mesa/mesa/issues/2385
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4058>
Passing shader_stats to the fs_generator constructor means that the
SIMD8 shader stats from the visitor (such as the scheduler mode) will be
reported out for the SIMD16/SIMD32 versions as well.
As you can see, we are now passing 'shader_stats' and 'stats' to
generate_code(), which is obviously odd looking. Ian rebased and
committed an old patch of mine which added the shader_stats struct on
July 30 in commit dabb5d4bee (i965/fs: Add a shader_stats struct.) and
shortly after on August 12 Jason added the brw_compile_stats struct in
commit 134607760a (intel/compiler: Fill a compiler statistics struct).
I'd like to combine the two, but I'm not sure how. shader_stats is an
input to generate_code() while brw_compile_stats is an output and is
only used by the Vulkan driver. Leave it as is for now...
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4093>
The inital etnaviv kernel driver in 4.5 has support for this param.
See kernel commit 602eb48966d7b7f7e64dca8d9ea2842d83bfae73
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Jonathan Marek <jonathan@marek.ca>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3827>
While we're here, we add an assert that bind_map::push_ranges is tightly
packed. If it isn't, it breaks assumptions in the emit_push_constant*
functions.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3777>
The compiler should be smart enough to figure out that it's unused on
Gen11 and earlier and delete the code which calculates. Us adding an
`if (GEN_GEN >= 12)` check is unnecessary and just dirties the code.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3777>
The client may enable robustBufferAccess2 via either
pCreateInfo->pEnabledFeatures or via a chained-in
VkPhysicalDeviceFeatures2 struct. We need to parse both.
Fixes: 022e5c7e5a "anv: Implement VK_KHR_get_physical_device_properties2"
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3777>