Keith Whitwell
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97f5953ced
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progs/vpglsl: add similar support for point rendering as progs/vp
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2009-06-01 18:40:21 -07:00 |
Keith Whitwell
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1a28750b43
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vpglsl: add missing SConscript
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2009-03-23 19:01:40 +00:00 |
Keith Whitwell
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646f518e78
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vpglsl: add simple mov.glsl
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2009-03-10 12:06:27 +00:00 |
Keith Whitwell
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ce0ac9006a
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vpglsl: build with scons and glew
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2009-03-09 18:51:14 +00:00 |
Alan Hourihane
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db20a65a39
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mesa: fix build
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2008-11-14 14:30:49 +00:00 |
Jakob Bornecrantz
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866a2c3ccb
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mesa: Update ignores a bit
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2008-09-19 12:43:47 +02:00 |
Zack Rusin
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f49dd47dc9
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add some glsl example testing different arrays of uniforms
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2008-06-12 14:15:37 -04:00 |
Zack Rusin
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4a4e6f2cab
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Implement loops
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2007-10-25 11:47:25 -04:00 |
Zack Rusin
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1d26e9c447
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Fix nested conditionals
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2007-10-25 09:04:41 -04:00 |
Zack Rusin
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e842b5e5ba
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Test some functionality of vp using GLSL that pure vp isn't testing.
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2007-10-25 09:04:41 -04:00 |