this is another prim type bitmask which will trigger automatic draw rewriting
to a direct draw any time a prim-restart draw occurs with a prim type that is
not supported by the driver for prim restart, even if that prim type is supported
for normal drawing
the default is set to all prim types to preserve existing functionality, and PrimitiveRestartForPatches
is now explicitly set to false because no driver supports it
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10973>
drivers can now export a bitmask of the primitive types they support,
and all others will be automatically be rewritten
the default value is set to all primitive types supported to preserve
existing behavior
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10973>
for drivers that set it, this now automatically handles restart index rewriting
by running draws through primconvert when necessary
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10973>
This is annoying and tricky and we don't have all the gory details
written down in one central place anywhere. Add a docs section on it.
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11500>
This env var was introduced in a182adfd83 ("wsi: allow to override the
present mode with MESA_VK_WSI_PRESENT_MODE").
Signed-off-by: Simon Ser <contact@emersion.fr>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11441>
About half or more of the text here is actually from Connor Abbot. I've
edited it a bit to bring it up-to-date and make a few things more clear.
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11438>
Similar to the last few commits, we require Meson 0.52 now. There's no
point in confusing users with specifying what versions supports what
here, as all supported versions works the same way now.
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11464>
This commit mostly just adds the framework required to scrape
documentation out of the ISL sources and headers. The method chosen
here is a combination of doxygen and breathe (a sphinx extension for
doxygen integration). I'll freely admit that doxygen is pretty terrible
but it seems like the best option we have available to us today.
Acked-by: Emma Anholt <emma@anholt.net>
Acked-by: Daniel Stone <daniels@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11366>
We only support the VariablePointersStorageBuffer feature for now,
which is the only one that is mandatory, and for which we seem to
be passing all the relevant tests already.
Exposing the optional VariablePointers feature would require that
we support non-constant indexing on UBO/SSBO first.
Relevant CTS tests:
dEQP-VK.*pointer*
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11257>
Since the move from master to main, our "Edit on GitLab" links on
docs.mesa3d.org has been pointing to the wrong branch.
Let's fix this, so we don't confuse users who want to contribute
changes.
Acked-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11160>
This extension is basically only wrapping SPV_KHR_storage_buffer_storage_class
which is entirely implemented in the SPIR-V frontend.
Relevant CTS tests:
dEQP-VK.glsl.opaque_type_indexing.ssbo_storage_buffer_decoration.*
dEQP-VK.spirv_assembly.*
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11184>
This add a simple mechanism to select which GPU adapter the d3d12
driver should be using. A new environment variable is introduced.
MESA_D3D12_DEFAULT_ADAPTER_NAME
This represent a substring to search for in the GPU descrition,
for example "NVIDIA" or "INTEL", or "NVIDIA GeForce RTX 3090",
etc...
GPU are searched in order and the first one to include the substring
becomes a match. If no match is found, we default to the first
enumerated GPU.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10710>
This hardware supports all of the points of ES 3.1 with the minor
exception of non-red gather operations.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Pierre Moreau <dev@pmoreau.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10569>