Thomas Hellstrom
f5888d9ca5
Merge branch 'mesa_7_5_branch'
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Conflicts:
progs/util/extfuncs.h
2009-06-15 11:43:48 +02:00
Brian Paul
193177b732
tests: added persp_hint.c test
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Test the effect of GL_PERSPECTIVE_CORRECTION_HINT on color interpolation.
2009-06-12 15:59:53 -06:00
Brian Paul
5379f35a15
tests: added arbgpuprog, for compile-testing ARB vertex/fragment programs
2009-06-12 08:16:18 -06:00
Brian Paul
fb64365642
demos: update fbotexture.c to use EXT or ARB functions exclusively
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When the -arb option is specified we use GL_ARB_framebuffer_object intead
of GL_EXT_framebuffer_object.
For some vendors' OpenGL it's important to call the ARB entrypoints
instead of the EXT entrypoints to get correct behaviour. Use some
function pointer tricks to do this (instead of GLEW).
2009-06-12 08:15:33 -06:00
Brian Paul
476685c63c
util: additional function pointers
2009-06-12 08:15:33 -06:00
Jakob Bornecrantz
1cd0afffc9
progs/rbug: Add binary to bmp converter program
2009-06-12 15:07:57 +01:00
José Fonseca
bf89ecb6c9
Merge branch 'mesa_7_5_branch'
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Conflicts:
src/mesa/state_tracker/st_cb_fbo.c
src/mesa/state_tracker/st_framebuffer.c
2009-06-11 16:34:56 +01:00
José Fonseca
e3f14f2f3b
progs: Port fp programs to GLEW.
2009-06-11 13:19:34 +01:00
Jakob Bornecrantz
ee98ae5a29
Merge branch 'mesa_7_5_branch'
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Conflicts:
Makefile
src/mesa/main/version.h
src/mesa/shader/slang/slang_preprocess.c
src/mesa/state_tracker/st_cb_bufferobjects.c
2009-06-09 07:53:25 +02:00
Brian Paul
29c79a03a4
tests: check for GL_EXT/ARB_framebuffer_object
2009-06-09 15:06:41 -06:00
Brian Paul
073c20befa
tests: also test glGetTexImage with render to texture
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Also, adjust texture dims for the original test.
And use GLEW.
2009-06-09 15:05:36 -06:00
Brian Paul
139f2ddde4
tests: quick and dirty glGetTexImage() test program
2009-06-09 14:05:17 -06:00
Jakob Bornecrantz
283e84bfb3
progs/tests: Add some scissor tests
2009-06-08 14:45:40 +02:00
Brian Paul
9d58724c51
Merge branch 'mesa_7_5_branch'
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Conflicts:
src/mesa/main/context.c
2009-06-04 13:16:13 -06:00
Keith Whitwell
97f5953ced
progs/vpglsl: add similar support for point rendering as progs/vp
2009-06-01 18:40:21 -07:00
Keith Whitwell
00e7a60077
trivial/tri-z: add controls for depthrange min/max
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Also add key to set up quake-1 style ztrick rendering with clear depth
1.0, deptrange(1.0, 0.0) and depthfunc GL_GREATER.
2009-06-01 18:39:58 -07:00
José Fonseca
3c756ed39f
progs/wgl: Small cleanup to wglinfo.
2009-06-01 18:23:20 -07:00
José Fonseca
76ad2b4a5a
progs/wgl: Use an invisible window in wglinfo.
2009-06-01 18:23:20 -07:00
Brian Paul
9f6ec50f8c
Merge branch 'mesa_7_5_branch'
2009-06-01 15:01:33 -06:00
Brian Paul
a5d033e89b
demos: add missing dependencies for util files
2009-06-01 11:23:39 -06:00
Jakob Bornecrantz
85e0572756
progs/rbug: Add small remote debugging cli applications
2009-06-01 11:39:25 +01:00
Brian Paul
5be48307d5
demos: remove some old debug/test code
2009-05-27 19:37:32 -06:00
Brian Paul
891a2bdd7d
demos: extend glsl/multitex.c to use a vertex buffer object
2009-05-22 13:12:28 -06:00
Brian Paul
96370113f1
demos/util: add funcs for GL_ARB_buffer_object
2009-05-22 13:12:01 -06:00
Brian Paul
58fadc6242
demos: fix multitex.c VertCoord attribute mapping
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If the multitex.vert shader uses the VertCoord generic vertex attribute
instead of the pre-defined gl_Vertex attribute, we need to make sure that
VertCoord gets bound to generic vertex attribute zero.
That's because we need to call glVertexAttrib2fv(0, xy) after all the other
vertex attributes have been set since setting generic attribute 0 triggers
vertex submission. Before, we wound up issuing the vertex attributes in
the order 0, 1, 2 which caused the first vertex to be submitted before all
the attributes were set. Now, the attributes are set in 1, 2, 0 order.
2009-05-22 13:00:49 -06:00
Joakim Sindholt
723bc9452f
progs/trivial: update .gitignore with new binaries
2009-05-12 21:00:39 +02:00
Brian Paul
e7cb125b2d
Merge branch 'mesa_7_5_branch'
...
Conflicts:
Makefile
src/mesa/main/version.h
2009-05-11 16:27:50 -06:00
Brian Paul
f5cf181c65
trivial: destroy window upon exit
2009-05-11 16:08:01 -06:00
Keith Whitwell
d56b0e6847
progs/trivial: add test for vertex program invarient transform
2009-05-08 14:57:28 +01:00
Keith Whitwell
e99729d63d
progs/trivial: add vbo-noninterleaved test
2009-05-08 14:57:27 +01:00
Keith Whitwell
482be01db0
trivial: add line-flat.c
2009-05-08 14:57:26 +01:00
Brian Paul
56cfa4de91
demos: delete vertex array objects upon exit
2009-05-07 14:34:09 -06:00
Keith Whitwell
077c904b76
progs/trivial: add test for vertex program invarient transform
2009-05-05 13:14:54 +01:00
Keith Whitwell
5f2569a1b9
progs/trivial: add vbo-noninterleaved test
2009-05-05 13:14:48 +01:00
Keith Whitwell
4d548bd069
trivial: add line-flat.c
2009-05-05 13:14:45 +01:00
Brian Paul
3dfe672c85
demos: silence warning
2009-04-30 17:03:54 -06:00
Jakob Bornecrantz
289dc69418
progs/tests: Update ignores
2009-04-29 20:44:03 +01:00
Jakob Bornecrantz
1793d5adac
progs/tests: Add mipmap_comp for mipmap testing with compressed textures
2009-04-29 20:18:12 +01:00
Keith Whitwell
fd402791f9
progs: add fflushes for cygwin
2009-04-28 18:15:17 +01:00
Brian Paul
e0d5ff1a8a
demos: asst. updates, clean-ups
2009-04-28 07:31:30 -06:00
Shuang He
e326600609
demos: Clean up allocated Textures and Display Lists when demo quit
2009-04-27 07:13:33 -06:00
Alan Hourihane
b2a69ae879
demos: ensure display lists are destroyed for next generation
2009-04-24 16:45:36 +01:00
Keith Whitwell
a86ef37655
shadowtex: fflush stdout for cygwin
2009-04-24 12:16:39 +01:00
Keith Whitwell
eb5d96968f
demos/readpix: add option to draw triangle instead of drawpix
2009-04-24 10:09:14 +01:00
Keith Whitwell
510a44eea7
tests/mipmap_view: add a bunch of keystrokes for testing render-to-texture
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Move between mipmaps, render a triangle, reload textures with either
the original arch (and GenMipmaps) or via straightforward glTexImage.
2009-04-24 10:09:14 +01:00
Brian Paul
dad1c1be18
demos: check that GL version is 2.0 or higher
2009-04-21 07:27:27 -06:00
Keith Whitwell
e20f837f67
trivial/tri-viewport: add keys for frustrum/ortho and z coordinate
2009-04-21 11:40:59 +01:00
Keith Whitwell
6e05224bc4
trivial/tri-viewport: add more out-of-bounds background quads
2009-04-21 11:13:16 +01:00
Keith Whitwell
a38f7d9e68
trivial/tri_viewport: add space==reset key
2009-04-21 11:13:15 +01:00
Keith Whitwell
6bfcffa79e
trivial/tri_viewport: add width/height keys
2009-04-21 11:13:15 +01:00