Brian Paul
6ac852d45b
fixed some divide by zero conformance problems
2001-04-10 15:46:51 +00:00
Brian Paul
33143303fe
Added IROUND_POS() macro to mmath.h and use where appropriate. (Klaus Niederkrueger)
2001-04-10 15:25:45 +00:00
Alan Hourihane
148bd34079
remove a HAVE_ELTS that I'd stuck before.
2001-04-09 15:41:11 +00:00
Keith Whitwell
8a09c3a34b
Perform fixup on material values
2001-04-09 14:47:34 +00:00
Alan Hourihane
c818d6cce5
fix use of projected vertices with notex vertices when DO_PTEX isn't set.
2001-04-09 10:16:01 +00:00
Alan Hourihane
30c75badd1
Add quad and quad_strip
2001-04-07 16:16:58 +00:00
Alan Hourihane
d3abe14a3a
add FINISH function at end of each render_* function
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fix typo.
2001-04-06 16:26:41 +00:00
Brian Paul
2aacac9a5d
replaced IntFormat GL_BGRA with GL_RGBA, fixes problems calling _mesa_base_texture_format()
2001-04-04 23:56:33 +00:00
Brian Paul
01429fa46a
GL_INTENSITY case was incorrect in extract_float_rgba()
2001-04-04 23:22:38 +00:00
Brian Paul
36f3712e85
fixed tmpTexelSize computation bug
2001-04-04 22:41:23 +00:00
Brian Paul
7d58f44f73
More texture image changes.
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1. Added ctx->Driver.ChooseTextureFormat() function. Examines user's
internalFormat, format, type params and returns a gl_texture_format.
2. _mesa_store_teximage[123]d() calls ctx->Driver.ChooseTextureFormat(),
allocates storage and transfers the image into the desired format.
3. _mesa_transfer_teximage() now takes a gl_texture_format to describe
the destination format. Any combination of input format/type and
output gl_texture_format is accepted. Uses optimized _mesa_convert_-
texsubimage[123]d() functions when possible.
3. DRI driver's TexImage[123]D functions should be a lot simpler now.
2001-04-04 21:54:20 +00:00
Brian Paul
bb0830da9e
Updated bug report info in _mesa_problem()
2001-04-04 13:38:51 +00:00
Jouk Jansen
bb95cf8934
Committing in .
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Modified Files:
Mesa/src/descrip.mms
Removed glapinoop
----------------------------------------------------------------------
2001-04-04 12:02:12 +00:00
Brian Paul
bc80faa7d9
another fix to clear_32bit_ximage()
2001-04-03 17:35:54 +00:00
Brian Paul
a9e2abdcfb
include fxdrv.h before other headers (Ivan Kalvatchev)
2001-04-03 16:32:29 +00:00
Brian Paul
2e1ed6447a
fixed wglUseFontBitmapsA() bugs (Frank Warmerdam)
2001-04-03 16:25:54 +00:00
Brian Paul
9d205e3542
clear pixel value wasn't byteswapped for scissored clears in clear_32bit_ximage()
2001-04-03 16:19:54 +00:00
Brian Paul
373aea11c8
applied David's patch for parsing display's server:screen string
2001-04-02 22:45:07 +00:00
Brian Paul
67f7554232
querying proxy texture image info was segfaulting because of NULL TexFormat pointer
2001-03-30 21:14:30 +00:00
Brian Paul
347b3f0daf
add texture border width to x/y/zoffset in gl[Copy]TexSubImage*D() functions to accomodate negative offsets correctly
2001-03-30 21:12:15 +00:00
Brian Paul
e116d3b3e5
texImage->FetchTexel wasn't getting initialized in _mesa_CopyTexImage1/2D()
2001-03-30 15:31:44 +00:00
Brian Paul
7b0b2ec73a
fixed compilation problems related to ctx->_Enabled removal
2001-03-30 15:16:12 +00:00
Gareth Hughes
5e23af22f7
Remove all traces of CULL_MASK_ACTIVE.
2001-03-30 14:44:43 +00:00
Keith Whitwell
afc5699b08
Fix calculation of fog coordinate in translate_vertex().
2001-03-30 00:39:02 +00:00
Keith Whitwell
ed39a43b8c
Remove ENABLE_* flags, ctx->_Enabled.
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Replace with ctx->Texture._TexMatEnabled, ctx->Texture._TexGenEnabled.
2001-03-29 21:16:25 +00:00
Brian Paul
2780ed4b97
silence a compiler warning
2001-03-29 17:15:21 +00:00
Keith Whitwell
3d5815f463
Removed DD_STENCIL, DD_FEEDBACK, DD_SELECT.
...
Added some switchable debug to s_context.c
2001-03-29 17:08:26 +00:00
Brian Paul
ee403ff0ba
Removed DD_Z_NEVER.
...
Replaced SEPERATE with SEPARATE.
Renumbered _NEW_ flags.
Removed _NEW_COLORTABLE.
2001-03-29 16:50:31 +00:00
Gareth Hughes
1b2fef5c28
Consolidation of asm code in 3.5
2001-03-29 06:46:15 +00:00
Gareth Hughes
8e48a232fe
Make generation of matypes.h more transparent.
2001-03-29 03:41:39 +00:00
Gareth Hughes
c41edfb7c4
Add missing GEN_SOURCES definitions.
2001-03-29 03:14:48 +00:00
Brian Paul
3d9168025c
compilation updates
2001-03-28 21:39:49 +00:00
Brian Paul
f1f288182e
adjustment to coverage sample positions
2001-03-28 21:37:24 +00:00
Gareth Hughes
16a8e986ce
- Restore texImage->IntFormat.
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- Fix FX driver texture image conversions.
2001-03-28 21:36:31 +00:00
Brian Paul
d082417dae
check for startX off the right edge of the window
2001-03-28 21:36:31 +00:00
Brian Paul
5bfaa2f12e
use Image[i]->TexFormat to check for mipmap consistency
2001-03-28 21:31:54 +00:00
Brian Paul
38e3675d7d
simplify test for specific texture formats
2001-03-28 21:31:24 +00:00
Gareth Hughes
0a59ca6cae
New type system for assembly code. Asm files should now include
...
matypes.h, which includes assyntax.h and is generated from the core Mesa
header files.
2001-03-28 20:44:43 +00:00
Gareth Hughes
38f28665bf
More texture format updates. Drivers now need only plug an appropriate
...
format into texImage->TexFormat, the rest is handled by core Mesa.
2001-03-28 20:40:51 +00:00
Gareth Hughes
53933fe9db
More informative display of texture parameters.
2001-03-28 20:25:14 +00:00
Gareth Hughes
29cded2654
Delete libGLU.so* from ../lib before installing it.
2001-03-28 20:17:55 +00:00
Brian Paul
c7aeb8bf1f
removed a debug message
2001-03-28 17:39:12 +00:00
Brian Paul
46560b94ae
remove TEST_L and JZ instructions; always jump through the _glapi_Dispatch pointer
2001-03-28 17:22:11 +00:00
Brian Paul
3c257e187b
New mechanism for thread-safe GL API dispatch. C-based dispatch is faster.
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Folded glapinoop.c code into glapi.c.
Added code to glapitemp.h to fill in dispatch tables.
Updated Makefiles.
2001-03-28 17:19:58 +00:00
Brian Paul
fb8af6fc97
pass dst and src to CONVERT_TEXEL() macros to fix non-ANSI problems
2001-03-27 20:32:24 +00:00
Brian Paul
81e3955acf
fixed RGBA/RGB typo
2001-03-27 20:26:37 +00:00
Brian Paul
197c526d63
texFormat was a random value in _mesa_store_teximage3d(), fix by undoing last changes
2001-03-27 20:26:10 +00:00
Gareth Hughes
19d1e43261
Updates required for DRI drivers on mesa-3-5-branch.
2001-03-27 19:18:02 +00:00
Brian Paul
a767bff929
added rules for readtex.c and readtex.h
2001-03-27 17:44:35 +00:00
Brian Paul
5479e93031
double buffer by default. if drawSmooth, use 50% alpha at top of polygon
2001-03-27 17:38:28 +00:00