Commit Graph

8 Commits

Author SHA1 Message Date
Vinson Lee 4b3ec2acf2 progs/glsl: Fix trirast GLSL compilation errors on Mac OS. 2009-11-18 14:02:20 -08:00
Brian Paul 680df529a3 demos/glsl: remove glutInitWindowPosition() calls 2009-08-17 17:13:17 -06:00
Brian Paul ee0b1bc7d3 progs/glsl: finish conversion to GLEW
This is a follow-on to b799af91d5.
Remove _func function suffix and unneeded #includes.
2009-07-17 13:23:11 -06:00
Keith Whitwell b799af91d5 progs/glsl: compile with scons and glew
Get most of these working with scons.
2009-06-29 14:15:08 +01:00
Brian Paul 8f1d5ca086 use ftransform() 2008-08-20 15:33:03 -06:00
Brian 2dca3373ae Replace duplicated code with new shaderutil.c functions 2008-04-09 22:30:42 -06:00
Brian 8211b20026 added z/s keys to reset/step rotation 2007-11-16 15:19:05 -07:00
Brian 261eac3c79 triangle rasterization with frag shader 2007-08-01 11:13:25 -06:00