Brian Paul
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ee0b1bc7d3
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progs/glsl: finish conversion to GLEW
This is a follow-on to b799af91d5 .
Remove _func function suffix and unneeded #includes.
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2009-07-17 13:23:11 -06:00 |
Keith Whitwell
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b799af91d5
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progs/glsl: compile with scons and glew
Get most of these working with scons.
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2009-06-29 14:15:08 +01:00 |
Brian
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2dca3373ae
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Replace duplicated code with new shaderutil.c functions
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2008-04-09 22:30:42 -06:00 |
Brian
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aa71b8869b
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Added shader points and shader bitmap demos
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2007-07-29 18:04:23 -06:00 |