Commit Graph

271 Commits

Author SHA1 Message Date
Ian Romanick c8363a31cf Added support for EXT_texture_mirror_clamp and the single wrap mode
that it addes to ATI_texture_mirror_once.  This includes updating the
texwrap test to exercise the new mode.
2003-09-02 19:25:17 +00:00
Brian Paul 760960028f Updates from Daniel Borca 2003-08-28 16:57:01 +00:00
Brian Paul 58c5df87be remove a bunch of the extension definitions from the legacy section 2003-08-28 03:08:40 +00:00
Brian Paul 371f7cdb7a fix PFNGLMULTIMODEDRAWARRAYSIBMPROC 2003-08-24 14:49:53 +00:00
Jon Smirl dc22a652c9 Fix compile problems with `glMultiModeDrawArraysIBM'
Adjust makefiles to create depends and not store it in CVS
Remove dependency on kernel pci_ids.h
2003-08-24 04:44:23 +00:00
Jon Smirl 724c2c7f6f Add file miniglx.h 2003-08-23 01:25:30 +00:00
Brian Paul 9ec58c2c5b DOS and glide driver updates from Daniel Borca 2003-08-19 15:52:51 +00:00
Brian Paul 9d73b81068 Fix glPixelMap: s/GLint/GLsizei/ 2003-08-19 01:08:24 +00:00
Brian Paul 389858ee7b tokens, functions for GL_MESA_program_debug 2003-07-21 04:30:25 +00:00
Brian Paul c19cbb58cd more DOS updates from Daniel Borca 2003-07-17 14:50:11 +00:00
Brian Paul 642699a19f DOS updates for new tree (Daniel Borca) 2003-06-16 14:32:44 +00:00
Brian Paul b17a722ca3 Implemented GL_ARB_occlusion_query (not 100% finalized). 2003-06-13 02:37:27 +00:00
Ian Romanick 9ac51f57ef Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything. 2003-06-05 00:50:18 +00:00
Brian Paul 06a03bfb2a updated with new glext.h stuff 2003-05-10 04:48:16 +00:00
Brian Paul 3ef8ed72ca version 18 of glext.h 2003-05-10 04:39:05 +00:00
Brian Paul b93df0af47 remove temporary stuff 2003-05-10 04:38:24 +00:00
Brian Paul 5329d0ca7a updated for glIsBufferARB 2003-04-29 22:20:36 +00:00
Brian Paul c6506004d4 fix glIsBufferARB() prototype 2003-04-28 14:42:33 +00:00
Brian Paul 3e50d140f5 updated with newest functions 2003-04-23 20:23:17 +00:00
Brian Paul e78f823724 fix function prototypes for manging (Bill Hoffman) 2003-04-23 17:42:07 +00:00
Brian Paul 2780bb824f added GL_EXT_depth_bounds_test 2003-04-21 14:57:07 +00:00
Brian Paul 9b14e0fbfd more GL_ARB_fragment_program tokens 2003-04-18 01:56:44 +00:00
Brian Paul af0c247021 temporary GL_ARB_fragment_program tokens 2003-04-17 01:48:56 +00:00
Brian Paul 4c928471c1 Added function pointer typedefs for GL_NV_fragment_program 2003-04-09 02:32:56 +00:00
Brian Paul ef393cbb54 Added GL_ARB_vertex_buffer_object tokens 2003-04-09 02:32:12 +00:00
Brian Paul 997d468afe added GL_ARB_vertex_buffer_object functions 2003-03-29 16:39:21 +00:00
Brian Paul 47d8adde43 DOS update (Daniel Borca) 2003-03-08 18:28:14 +00:00
Brian Paul 001a3012ac updated version 2003-02-28 16:31:32 +00:00
Brian Paul 60f84fcc91 latest DOS updates (Daniel Borca) 2003-02-20 15:43:52 +00:00
Alan Hourihane 615991ac66 fix fragment_program for Windows 2003-02-10 20:22:08 +00:00
Brian Paul 398c6b7980 DOS updates (Daniel Borca) 2003-02-04 02:43:27 +00:00
Brian Paul 3d7071b8a5 updated with new functions (Bill Hoffman) 2003-02-04 02:29:21 +00:00
Brian Paul 943f0c6a41 GL_ATI_texture_env_combine3 extension 2003-01-21 15:49:06 +00:00
Brian Paul cf01d97dc3 GL_NV_fragment_program 2003-01-14 04:50:14 +00:00
Brian Paul e58286ccb6 prototype render-to-texture 2003-01-14 04:49:31 +00:00
Brian Paul 03516d9efa DOS updates from Daniel Borca. 2002-12-18 15:06:36 +00:00
Brian Paul aa3029bce1 Updates for DOS driver from Daniel Borca. 2002-11-05 20:52:07 +00:00
Karl Schultz 6afdc0bec2 Put back the include of windows.h so we are back to version 17 of the file. 2002-10-17 21:03:22 +00:00
Karl Schultz 3e2fa3fd5c Change for Windows only: Make demos and examples build again.
Move the inclusion of windows.h from glext.h to gl.h.  There are a few
good reasons for this:
- Including it in gl.h is more strightforward and makes it easier to
troubleshoot include file problems.  It was sometimes hard to find it
in glext.h.
- Needed to define APIENTRY correctly.  APIENTRY is used in gl.h.
- glut.h needs windows.h but does not include it, expecting the app to
include it.  Including it in gl.h if not already included by the app
makes glut.h happy.  This allows one to write a gl/glut app without
explictly including windows.h, which may only be really important for
toy apps like our samples and demos.  But a "real" app can still
include windows.h if it wants.
2002-10-17 19:39:31 +00:00
Brian Paul 11fd2d7558 disable wsPriv field in __GLdrawablePrivateRec to match XFree86/DRI 2002-10-14 17:12:01 +00:00
Brian Paul cb4253a546 added missing GLX_TRANSPARENT_RGB 2002-10-14 13:52:27 +00:00
Brian Paul 85678e0399 disable wscx field in __GLimportsRec to be consistant with XFree86 2002-10-09 19:37:32 +00:00
Brian Paul 8455203bc7 GLX_NV_vertex_array_range and GLX_MESA_agp_offset extensions 2002-10-08 22:47:53 +00:00
Brian Paul fa647e8336 added XMesaCreatePBuffer() 2002-10-05 03:03:37 +00:00
Brian Paul c62aeed003 merge updates from 4.0.4 2002-09-21 16:47:09 +00:00
Brian Paul 473e51f2fb Updated BeOS support (Philippe Houdoin) 2002-09-19 16:19:43 +00:00
Brian Paul a2ae6faf1a removed glext.h fix-ups corrected in glext.h version 17 2002-09-06 02:52:23 +00:00
Brian Paul e14c151f0a version 17 2002-09-06 02:48:09 +00:00
Brian Paul 391876e5e6 fix up stuff accidentaly checked in a few days ago 2002-08-29 14:02:27 +00:00
Brian Paul 41771982c4 define GLAPIENTRY and GLAPI if not defined in gl.h 2002-08-27 21:47:31 +00:00