When depth testing is disabled, we shouldn't pay attention to the
specified depthCompareOp, and just treat it as always passing. Before,
if the depth test is disabled, but depthCompareOp is VK_COMPARE_OP_NEVER
(e.g. from the app having zero-initialized the structure), then
sanitize_stencil_face() would have incorrectly changed passOp to
VK_STENCIL_OP_KEEP.
v2: Roll the depthTestEnable check into the ds_aspect check below since
they now both do the same thing.
Fixes: 028e1137e6 "anv/pipeline: Be smarter about depth/stencil state"
Signed-off-by: Alex Smith <asmith@feralinteractive.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This should address the remaining failures in Batman Arkhman City.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107765
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
While disassembling send(c) instruction print message descriptor as
immediate source operand along with message descriptor. This allows
assembler to read immediate source operand and set bits accordingly.
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
While encoding the immediate floating point values in instruction we use
values upto precision 9, but while disassembling, we print precision to
6 places, which round up the value and gives wrong interpretation for
encoded immediate constant.
To avoid misinterpretation of encoded immediate values in instruction
and disassembled output, print hex representation along with floating
point value which can be used by assembler in future.
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
After discussion with Timothy Arceri. disk_cache_get_function_identifier
was using only the first byte of the sha1 build-id. Replace
disk_cache_get_function_identifier with implementation from
radv_get_build_id. Instead of writing a uint32_t it now writes to a
mesa_sha1. All drivers using disk_cache_get_function_identifier are
updated accordingly.
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Fixes: 83ea8dd99b ("util: add disk_cache_get_function_identifier()")
Following the commit 2385d7b066 and 8e798e28f7, for resource dependancy
tracking.
Fixes: dEQP-GLES31.functional.image_load_store.early_fragment_tests.no_early_fragment_tests_depth_fbo
with FD_MESA_DEBUG=inorder
Signed-off-by: Rob Clark <robdclark@gmail.com>
To avoid wrong result when identifying the type of register.
Ie. If the reg is an array, it might be identified as address or
predicate register.
Fixes: dEQP-GLES31.functional.ssbo.layout.random.arrays_of_arrays.6
Signed-off-by: Rob Clark <robdclark@gmail.com>
Don't leave vsconst/fsconst group enabled if we switch to shader with no
uniforms.
Fixes: abcdf5627a freedreno/a6xx: move const emit to state group
Signed-off-by: Rob Clark <robdclark@gmail.com>
This function's API changed between LLVM 5 and 6. Compile errors occur
when building with LLVM 6+ if LLVM 5 was used for a dist tarball
CC: <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107865
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Converted from x86 VFMADDPS intrinsic to generic LLVM intrinsic, and
removed createInstructionSimplifierPass, which were both removed in LLVM
7.0.0
These changes combine patches we received from the community and our own
internal patches
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Tested-by: Chuck Atkins <chuck.atkins@kitware.com>
Gives a +3.89% to +5.27% FPS improvement with Hitman and +2.73% to +2.82%
FPS improvement with Dirt Rally on my GTX 1060.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Since the CPU can read them we need to execute any GPU->CPU
flushes before the event is written.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=108524
Fixes: f4e499ec79 "radv: add initial non-conformant radv vulkan driver"
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
CC: Ian Romanick <ian.d.romanick@intel.com>
CC: Marek Olšák <marek.olsak@amd.com>
Fixes: b3c17330e6
("mesa: expose AMD_gpu_shader_int64")
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Which is also required to put it in the tarball, a requirement for
building with meson from the tarball.
CC: Ian Romanick <ian.d.romanick@intel.com>
CC: Marek Olšák <marek.olsak@amd.com>
Fixes: 263c962cfd
("mesa: expose EXT_vertex_attrib_64bit")
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
snprintf() guarantees that it will not write more chars than allowed,
and that the string will be null-terminated, without the need to fill
the whole thing with zeroes to begin with.
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
There are two problems with the fixed patch. First, it fails to create a
dependency on the sourced .c file, so changes to intel_tiled_memcpy.c
won't trigger a rebuild. It also doesn't get included in the dist
tarball.
Fixes: 11b1afdc92
("i965/tiled_memcpy: inline movntdqa loads in tiled_to_linear")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
extra_files is just a nice way to to tell certain IDEs (and those
reading the file) that this file is also a dependency. Meson will use
the .d file generated by the compiler to figure out what the target
actually depends on.
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
GL_EXT_texture_buffer introduced texture buffers, which can be used
in shaders through a new type imageBuffer.
Because how image access is implemented in freedreno, calling
imageSize on an imageBuffer returns the size in bytes instead of texels,
which is incorrect.
This patch adds a division of imageSize result by the bytes-per-pixel
of the image format, when image is buffer-backed.
Fixes all tests under
dEQP-GLES31.functional.image_load_store.buffer.image_size.*
v2: Pre-compute and submit the log2 of the image format's bpp as shader
constant instead of emitting the LOG2 instruction in code. (Rob Clark)
v3: Use ffs (find-first-bit) helper for computing log2 (Ilia Mirkin)
Reviewed-by: Rob Clark <robdclark@gmail.com>
I found a remnant of texture_float build option that wasn't removed in
commit 66673bef94
This patch removes it.
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
anv_GetPhysicalDeviceSurfaceSupportKHR will already return success for
this, but anv_GetPhysicalDevice{Xcb,Xlib}PresentationSupportKHR do not.
Apps which check for presentation support via the latter (all Feral
Vulkan games at least) will therefore fail.
This allows me to render on an Intel GPU and present to a display
connected to an AMD card (tested HD 530 + Vega 64).
v2: Rebase on current master.
Signed-off-by: Alex Smith <asmith@feralinteractive.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Use nir_src_comp_as_uint() to read the proper second component, as
nir_src_as_uint() returns the first one.
v2: Use nir_src_comp_as_uint() [Jason]
Fixes: 16870de8a0 ("nir: Use nir_src_is_const and nir_src_as_* in core
code")
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=108532
Tested-by: Michel Dänzer <michel.daenzer@amd.com>
Tested-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
nir_lower_io_to_scalar_early() is really part of the link time
optimisations. Moving it here allows the code to be simplified
and also keeps the code easy to follow in the next patch.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
The linking opts shouldn't try removing or compacting XFB varyings
in the consumer. To avoid this we copy the always_active_io flag
from the producer.
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
To have uniform behavior while disassembling send(c) instruction use
register type of unsigned doubleword for src1 when message descriptor is
immediate value. Bspec does not specifiy anything for src1 immediate
default type.
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
There exists _mesa_components_in_format() which already includes
all cases handled in _mesa_base_format_component_count().
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
The conon_bit_class and canon_var_class variables got switched.
Fixes: 932c650e0b "nir/algebraic: Loosen a restriction on variables"
Reported-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
JPEG was added after DRM version 3.26
Signed-off-by: Leo Liu <leo.liu@amd.com>
Fixes: 4558758c51749(amd/common: add vcn jpeg ip info query)
Cc: Boyuan Zhang <boyuan.zhang@amd.com>
Cc: Alex Smith <asmith@feralinteractive.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
I'll take care of 18.2 releases series on Andres behalf.
CC: Andres Gomez <agomez@igalia.com>
CC: Dylan Baker <dylan@pnwbakers.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
Pointer arithmetic...
v2: s/4/sizeof(uint32_t)/ (Eric)
v3: Give bytes to print_batch() in error_decode (Lionel)
Make clear what values we're dealing with in error_decode (Lionel)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com> (v2)
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Implement jpeg target buffer cmd by programming registers directly,
since there is no firmware for VCN Jpeg decode.
Signed-off-by: Boyuan Zhang <boyuan.zhang@amd.com>
Acked-by: Leo Liu <leo.liu@amd.com>
Implement jpeg bitstream buffer cmd by programming registers directly,
since there is no firmware for VCN Jpeg decode.
Signed-off-by: Boyuan Zhang <boyuan.zhang@amd.com>
Acked-by: Leo Liu <leo.liu@amd.com>
Move the previous get_mjpeg_slice_heaeder function and eoi from
"radeon/vcn" to "st/va".
Signed-off-by: Boyuan Zhang <boyuan.zhang@amd.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Move the previous get_mjpeg_slice_heaeder function and eoi from
"radeon/vcn" to "st/va".
Signed-off-by: Boyuan Zhang <boyuan.zhang@amd.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Add a new file to handle VCN Jpeg decode specific functions. Use Jpeg
specific cmd sending function in end_frame call.
Signed-off-by: Boyuan Zhang <boyuan.zhang@amd.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Use function pointer for sending cmd in end_frame call. By doing this, we can
assign different cmd sending logics for Jpeg decode later.
Signed-off-by: Boyuan Zhang <boyuan.zhang@amd.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>