Emil will be helping out with 18.3, while Juan finalises 18.2
v2: [Emil] add Emil for 18.3, fix typos
CC: Emil Velikov <emil.velikov@collabora.com>
CC: Juan A. Romero Suarez <jasuarez@igalia.com>
Cc: Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
I'll take care of 18.2 releases series on Andres behalf.
CC: Andres Gomez <agomez@igalia.com>
CC: Dylan Baker <dylan@pnwbakers.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
Fixes: 86b4bd52dc ("docs: update calendar, add news item and link
release notes for 18.2.3")
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
`git-branch` doesn't exist, and mesa3d-dev hasn't been used in a great
many years :)
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
I also updated the developer instructions; presumably someone who's been
given commit rights already knows how to clone a repository :)
A more useful thing is to show how to update the pushurl, and how to use
access tokens to push over HTTPS (especially for us at Intel, where
non-http traffic is a pain).
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
It's just over 10 months since 17.3.0 was released with s3tc support enabled.
Probably a good idea to update the FAQ page.
v2: Incorporate feedback from Adam Jackson <ajax@redhat.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Fixes: 04396a134f ("mesa: Import libtxc_dxtn sources")
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
v2: - fix typo
These are how FreeBSD and Debian handle multiple versions of LLVM
installed at the same time, respectively.
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Due to having 2 additional RCs for 18.2.
Cc: Dylan Baker <dylan.c.baker@intel.com>
Cc: Juan A. Suarez <jasuarez@igalia.com>
Cc: Emil Velikov <emil.velikov@collabora.com>
Signed-off-by: Andres Gomez <agomez@igalia.com>
Acked-by: Dylan Baker <dylan@pnwbakers.com>
Acked-by: Juan A. Suarez <jasuarez@igalia.com>
Acked-by: Emil Velikov <emil.velikov@collabora.com>
Adds suppport for INTEL_fragment_shader_ordering. We achieve
the fragment ordering by using the same instruction as for
beginInvocationInterlockARB() which is by issuing a memory
fence via sendc.
Signed-off-by: Kevin Rogovin <kevin.rogovin@intel.com>
Reviewed-by: Plamena Manolova <plamena.manolova@intel.com>
because the closed driver exposes it.
It's equivalent to ARB_gpu_shader_int64.
In this patch, I did everything the same as we do for ARB_gpu_shader_int64.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
The requirement was bumped a while back, but we forgot to update the
docs.
Fixes: ed871af91c ("configure.ac: raise Mako required version to
0.8.0")
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Currently we use AC_CHECK_PROGS looking for python2.7, python2 and
finally python. That is due to the varying names used across the
different OS.
Use the handy AM_PATH_PYTHON which finds the correct name and checks for
the version.
Note: python2.7 has been an unofficial requirement for quite some time.
Update the docs to reflect that.
Cc: Dylan Baker <dylan@pnwbakers.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
v2: Describe interactions with the capabilities added by
SPV_INTEL_shader_atomic_float_minmax
v3: Remove 64-bit float support.
v4: Explain NaN issues. Explain issues with atomicMin(-0, +0) and
atomicMax(-0, +0).
v5: Fix whitespace issues noticed by Caio.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
We need to handle the gaps in the streamout bindings on the guest
side and enable if it the host has the rest enabled.
Reviewed-by: Jakob Bornecrantz <jakob@collabora.com>
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Driver and application can put their drirc files in
${datadir}/drirc.d/ with name xxx.conf. Config files
will be read and applied in file name alphabetic order.
So there are three places for drirc listed in order:
1. /usr/share/drirc.d/
2. /etc/drirc
3. ~/.drirc
v4:
fix meson build
v3:
1. seperate driParseConfigFiles refine into another patch
2. fix entries[i] mem leak
v2:
drop /etc/drirc.d
Signed-off-by: Qiang Yu <Qiang.Yu@amd.com>
Acked-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Adds an extension to glFramebufferParameteri
that will specify if the framebuffer is vertically
flipped. Historically system framebuffers are
vertically flipped and user framebuffers are not.
Checking to see the state was done by looking at
the name field. This adds an explicit field.
v2:
* updated spec language [for chadv]
* correctly specifying ES 3.1 [for chadv]
* refactor access to rb->Name [for jason]
* handle GetFramebufferParameteriv [for chadv]
v3:
* correct _mesa_GetMultisamplefv [for kusmabite]
v4:
* update spec language [for chadv]
* s/GLboolean/bool/g [for chadv]
* s/InvertedY/FlipY/g [for chadv]
* s/inverted_y/flip_y/g [for chadv]
* assert changes [for chadv]
Reviewed-by: Chad Versace <chadversary@chromium.org>
Seems something went wrong somehow when it was pushed.
v2: combine into one list
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Marek OIšák <marek.olsak@amd.com>
Additionally, I've extended the 18.1 cycle by one more release,
tentatively assigned to Dylan, due to the ~2 weeks delay for 18.2.
Cc: Dylan Baker <dylan.c.baker@intel.com>
Cc: Juan A. Suarez <jasuarez@igalia.com>
Cc: Emil Velikov <emil.velikov@collabora.com>
Signed-off-by: Andres Gomez <agomez@igalia.com>
Acked-by: Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Acked-by: Emil Velikov <emil.velikov@collabora.com>
As discussed at:
https://lists.freedesktop.org/archives/mesa-dev/2018-March/188525.html
Cc: Emil Velikov <emil.velikov@collabora.com>
Cc: Juan A. Suarez Romero <jasuarez@igalia.com>
Cc: Dylan Baker <dylan.c.baker@intel.com>
Cc: Ian Romanick <ian.d.romanick@intel.com>
Cc: Carl Worth <cworth@cworth.org>
Cc: Mark Janes <mark.a.janes@intel.com>
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Acked-by: Dylan Baker <dylan@pnwbakers.com>
Acked-by: Emil Velikov <emil.velikov@collabora.com>
Cc: Emil Velikov <emil.velikov@collabora.com>
Cc: Eric Engestrom <eric.engestrom@intel.com>
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
While we're at it, add some extensions we missed along the way like the
VK_KHR_maintenanceN extensions.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
ARB_texture_float references US Patent #6,650,327 [1] which has a filing date
of June 16 1998.
According to [2], patents filed after 1995 expire 20 years from the filing
date, giving an expiration of June 17 2018.
[1] https://www.google.com/patents/US6650327
[2] https://en.wikipedia.org/wiki/Term_of_patent_in_the_United_States
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This enables ARB_gpu_shader_fp64 if the host provides it.
Tested-by: Gurchetan Singh <gurchetansingh@chromium.org>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
This hopefully adds virgl to the correct places and current statuses
of various extensions.
virgl of course relies on two external things
a) host driver that can support the features
b) up to date host virglrenderer library that can support the features.
This list will be maintained as latest (a) + (b) + mesa.
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
Cc: Emil Velikov <emil.l.velikov@gmail.com>
Cc: Daniel Stone <daniels@collabora.com>
Cc: Andres Gomez <agomez@igalia.com>
Cc: Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Adds suppport for ARB_fragment_shader_interlock. We achieve
the interlock and fragment ordering by issuing a memory fence
via sendc.
Signed-off-by: Plamena Manolova <plamena.manolova@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Dylan will replace Emil as the release manager for 18.1.x series.
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
favicon.png is just gears.png resized to 64x64, and favicon.ico is
generated using this command, adapted from the ImageMagick example [1]:
$ convert favicon.png -background black \
\( -clone 0 -resize 16x16 \) \
\( -clone 0 -resize 32x32 \) \
\( -clone 0 -resize 48x48 \) \
\( -clone 0 -resize 64x64 \) \
-delete 0 -alpha off -colors 256 favicon.ico
We could edit every html page to add `<link rel="icon" href="favicon.ico" />`,
but there's not much point as pretty much every browser will pick it up
automatically if the file is named `favicon.ico` and is in the root folder.
[1] http://www.imagemagick.org/Usage/thumbnails/#favicon
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
I'm guessing an earlier version of the website used to have the page
contents in <frames>, but this isn't the case anymore so just drop the
unnecessary `target="_main"` :)
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
glPolygonOffset() has been part of the GL standard since 1.1. Also
niether AMD or Nvidia support this in their binary drivers.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=61761
Mesa 18.1 series has not been released yet, so let's extend 18.0 lifetime.
v2: Add missing closing TR tags (Eric Engestrom)
CC: Andres Gomez <agomez@igalia.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Andres Gomez <agomez@igalia.com>
We have already required 0.44 for building clover and swr, so it was
already partially required. This just makes it required across the board
instead of just for clover and swr.
There is a bug in 0.44 which makes it impossible to build mesa in some
configurations, so require 0.44.1 which fixes this.
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
This was done a while ago but never marked on features.txt. Note that
this is only supported on GM200+.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>