si_check_render_feedback only relied on si_images::enabled_mask and
si_samplers::enabled_mask to determine if a texture was being used
both as input and output.
Given that some samplers/images can be considered active (so accounted
for by enabled_mask) but not used by the current shader this could
lead to false-positive.
This commit fixes this by and-ing the above mask with the information
from shader_info for each active shader.
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4227
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8869>
Draw-time variants are still synchronous, but I'm not sure there is much
(easy) benefit from generating them asynchronously. Without patching
the cmdstream later before batch submit, we'd end up waiting for them
immediately. But we should mostly only hit draw-time variants for
desktop GL (and mostly legacy features).
Note: new xfb xfail on a5xx, but most of the xfb tests are already xfail
so I think we just managed to change the timing a bit, rather than this
being related to async compile.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3857
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8795>
Add OpenGL and Vulkan testing for V3D and V3DV respectively.
Add also a couple of manual piglit jobs for V3D.
v2:
- Replace custom mustpass with running fraction of tests (Eric)
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8745>
Previously we were calculating the inverse swizzle instead and doing something
horrible to get 0/1 right, and then "fixing" our table.
Let's do it right an align with the mesa-wide table.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8797>
Don't suppress inf/nan. Triggers bugs in broken apps like glmark2 (fixed
upstream but traces don't have the fix yet), so update the trace
expectations.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7550>
The version overrides leaked into the virglrenderer server, breaking
compiling of all sorts of shaders. We already get GLES3.1 when running
virgl on llvmpipe GL without doing any overrides.
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8854>
Gives us 48 more passed tests, and possibly slightly shorter job times.
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Acked-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4986>
This way, when such a file is modified only the affected driver gets
tested.
It also helps to declutter the .gitlab-ci directory.
Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Rohan Garg <rohan.garg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8757>