this is a global cache for all surface objects, enabling some memory
optimizations as well as improved reuse of cached descriptors
loosely based on patches from Antonio Caggiano
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9541>
this stores a number (currently 5) of backing allocations for resources
for later reuse when creating matching resources
because this is on the screen object it requires locking, but this is still
far faster than allocating new memory each time
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9540>
the maximum allowable runtime version of vk can be computed by MIN(instance_version, device_version)
despite this, instances and devices can be created using the maximum version available
for each respective type. the restriction is applied only at the point of
enabling/applying features and extensions, meaning that to correctly handle this,
zink must:
1. create an instance using the maximum allowable version
2. select a physical device using the instance
3. compute MIN(instance_version, device_version)
4. only now begin to enable/use features requiring vk 1.1+
ref #4392
Reviewed-by: Adam Jackson <ajax@redhat.com>
Acked-by: Hoe Hao Cheng <haochengho12907@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9479>
this ends up being a tradeoff where we waste a little startup time and
an extra ~4k memory for the overall screen object in exchange for never having
to fetch format properties again, which is a surprisingly expensive call
to be making as much as we have to make it
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9293>
dEQP in CI was hitting these, and debug_printf is not enabled on non-debug
(such as debugoptimized or release) builds. Besides, mesa_loge() gets you
logging on Android, should someone ever do zink for that.
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8891>
The code was using the core versions, but for vulkan 1.0 at
least the extension versions are what is required to be asked for.
This fixes zink loading on lavapipe, and blows up the CI.
v2: Use LOCAL device extension variant (zmike)
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9185>
when this is enabled, we need to push gl_FragData[1] to location 0 and
index 1 so that it gets blended like the application expects
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9095>
this writes the pipeline cache to disk on shutdown
ideally we'd rather write this incrementally any time we make a new pipeline,
but that ends up breaking the disk cache infrastructure since we're always writing
to the same file, so this is the best we can do for now
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9094>
The VkInstance is really display state not screen state, as is the
loader version. Factor this out a bit further so that
zink_create_instance fills in a zink_instance_info. The latter struct
still lives in the zink_screen for now but that'll move soon.
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8968>
these are cached per-program for now since we have to ensure that the slot map
always matches up between shader states
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7193>
Some drivers will drop warnings about seeing these structs in the
pNext chain and not handling them. This change makes it so we
only include the structs with Vulkan drivers that are known to
require them for proper behavior (v3dv only for now) to avoid the
warnings.
It should be noted that here we are only supressing the messages
from Zink. Since the Mesa Vulkan WSI code will include these structs,
when native Vulkan Mesa drivers are used without Zink they might
still dump these messages.
Requested by Mike Blumenkrantz.
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7523>
vkGetPhysicalDeviceFeatures2 and vkGetPhysicalDeviceProperties2 are not present on some MoltenVK versions.
VK_KHR_get_physical_device_properties2 exposes the KHR versions of the same functions.
These cannot be used via static linking, so we have to dynamically detect the loader version and then the extension
to work out which pointers to use.
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7447>
MoltenVK, at least upto 1.2.141, does not render triangle fans. This is reflected in the portability EXTX extension.
This code get the extensions properties and features and then sets the have_triangle_fans.
This extension is not avaiable on all systems, so an amout of the code has to be protected by the define VK_EXTX_PORTABILITY_SUBSET_EXTENSION_NAME.
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7457>
Set the ZINK_DEBUG environment variable to 'validation' to automatically setup.
The debug util extnsion callback is used to capture information and logs the results to the error stream.
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7431>
Detects the MoltenVK layer and extension.
If present, get the ext function pointers and use to enable full swizzeling suport.
Fixes issues with Swizzling behaviour fro MoltenVk is disabled by default and needed to be enable via this API.
This also supplied the ground work to allow IOSurfaces to be used later for surface passing.
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7383>
this is a simple extension that enables using uint8-sized index buffers,
which lets us avoid having those go through primconvert
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5712>
this adds:
* context hooks for gallium stream output methods
* handling for xfb-related queries
* barrier management for pausing and resuming xfb
loosely based on patches originally written by Dave Airlie <airlied@redhat.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5163>
While we're at it, make sure we error out if it's not supported when
required.
This brings us a bit closer to being able to test on SwiftShader, which
doesn't currently support KHR_external_memory_fd.
The Vulkan spec says that an implementation has to support one of
VK_FORMAT_X8_D24_UNORM_PACK32 and VK_FORMAT_D32_SFLOAT, as well of
one of VK_FORMAT_D24_UNORM_S8_UINT and VK_FORMAT_D32_SFLOAT_S8_UINT.
So let's keep track which one is supported of earch pair, and emulate
one on top of the other one.
This won't give the exact result for comparisons, or when mapping and
unmapping the resources. But it's better than flat out failing to create
the resource, and we can fix the map/unmap issue later if needed.
Tested-by: Duncan Hopkins <duncan@thefoundry.co.uk>
Here's zink, a so far pretty simple vulkan-gallium driver that is able
to translate some applications from OpenGL to Vulkan.
The compiler is quite limited for now, this will be improved on later.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Acked-by: Jordan Justen <jordan.l.justen@intel.com>