Chris Wilson
abb37861d9
i965: Combine vb upload buffer with the general upload buffer
...
Reuse the new common upload buffer for uploading temporary indices and
rebuilt vertex arrays.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-02-21 12:59:34 +00:00
Chris Wilson
e476e12220
intel: Pack dynamic draws together
...
Dynamic arrays have the tendency to be small and so allocating a bo for
each one is overkill and we can exploit many efficiency gains by packing
them together.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-02-21 12:59:34 +00:00
Chris Wilson
d0809d7b15
intel: Use system memory for DYNAMIC_DRAW source objects
...
Dynamic draw buffers are used by clients for temporary arrays and for
uploading normal vertex arrays. By keeping the data in memory, we can
avoid reusing active buffer objects and reallocate them as they are
changed. This is important for Sandybridge which can not issue blits
within a batch and so ends up flushing the batch upon every update, that
is each batch only contains a single draw operation (if using dynamic
arrays or regular arrays from system memory).
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-02-21 12:59:34 +00:00
Chris Wilson
45ba7afbd1
i965: Trim the trailing NOOP from 3DSTATE_INDEX_BUFFER
...
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-02-21 12:59:33 +00:00
Chris Wilson
13bab58f04
i965: Fallback on encountering a NULL render buffer
...
Following a GPU hang, or other error, the render target is not likely to
have an allocated BO and so we must fallback to avoid using it.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=32534
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-02-21 12:59:33 +00:00
Vinson Lee
8033700814
i915g: s/__func__/__FUNCTION__/
2011-02-20 21:23:45 -08:00
Daniel Vetter
c0122daf10
i915g: kill remnants of mmapped batchbuffer support
...
We're using bo_subdata.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-21 00:50:16 +01:00
Jakob Bornecrantz
fa186804a6
i915g: Add winsys/i915/sw to scons build
2011-02-21 00:50:16 +01:00
Jakob Bornecrantz
20ff6a2752
i915g: Fix void ptr arith
2011-02-21 00:50:16 +01:00
Jakob Bornecrantz
ec3c5ac592
i915g: Add dummy flush_frontbuffer
2011-02-21 00:50:16 +01:00
Jon TURNEY
aa6a5cf1d5
Fix --enable-shared-glapi configure option
...
Fix a typo which meant that --enable-shared-glapi didn't actually cause a shared glapi to be built
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
2011-02-20 12:53:42 -07:00
Chia-I Wu
bf0c56522e
egl_dri2: Return NULL when xcb_get_geometry_reply fails.
...
This should fix bug #33946 .
2011-02-20 12:26:31 -07:00
José Fonseca
91ea60395e
scons: Add aliases for the llvmpipe unit tests.
...
Now one can simply do
scons lp_test_format
2011-02-19 10:56:05 +00:00
José Fonseca
57d4e922a6
gallivm: Use simple scaling plus casting in more unorm->float cases.
2011-02-19 10:56:05 +00:00
Kenneth Graunke
b1002e4aa5
glsl: Remove $(PWD) from Makefile in favor of .
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Hopefully should fix bug #34468 .
2011-02-19 00:06:00 -08:00
Marek Olšák
0b436cf511
r300g: fix a possible race when counting contexts
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Atomics aren't sufficient here.
2011-02-19 00:17:27 +01:00
Marek Olšák
e9e5380f22
r300g: fix invalid dereference in winsys
...
radeon_bo_unref may destroy the buffer, so call it after p_atomic_dec, not before.
2011-02-19 00:06:52 +01:00
José Fonseca
e16e70610c
svga: Fix NULL dereference.
...
Probably introduced with the surface view move from screen to context.
2011-02-18 19:03:43 +00:00
Brian Paul
7ea729a185
vbo: add debug code to verify that buffers are unmapped before drawing
2011-02-18 10:34:25 -07:00
Brian Paul
6364d75008
mesa: MESA_VERBOSE logging for glRead/Draw/CopyPixels, glBlitFramebuffer
2011-02-18 10:34:25 -07:00
Brian Paul
633c9fcf78
st/mesa: set renderbuffer _BaseFormat in a few places
...
NOTE: This is a candidate for the 7.9 and 7.10 branches
2011-02-18 10:28:27 -07:00
Brian Paul
09f14a6086
st/mesa: check buffer orientation in blit_copy_pixels()
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Can't invert the region if copying between surfaces with different
orientations.
2011-02-18 10:24:41 -07:00
José Fonseca
0ced789a0b
svga: Ensure pending drawing commands other surface operations are emitted before DMAs.
...
This behavior was last when moving the transfers to the contexts.
This fixes several piglit failures, which were reading the color renderbuffer
before the draw operations were emitted.
2011-02-18 16:43:59 +00:00
José Fonseca
f9b4867846
svga: Cannot use negate or abs on source to dsx/dsy instructions.
2011-02-18 16:43:44 +00:00
José Fonseca
0cb6329e89
svga: Ensure SWTNL is created after HWTNL.
...
Matches the internal driver layering, and prevents null svga->hwtnl
dereferencing from inside the swtnl.
2011-02-18 16:43:40 +00:00
José Fonseca
15c3e21097
svga: Ensure LRP's restrictions are observed in all uses.
...
The dst reg must be a temporary, and not be the same as src0 or src2.
2011-02-18 16:43:38 +00:00
José Fonseca
965ab5fed3
svga: Preserve src swizzles in submit_op2/3/4.
...
Several opcodes require scalar swizzle, and this requirement was
being was not being observed when creating temporaries for other reasons.
2011-02-18 16:43:36 +00:00
Marek Olšák
fd8d4b32ed
r300g: remove tracking whether vertex buffers need to be validated
...
This was getting hard to maintain and didn't really bring any real benefits.
Instead, validate buffers when the vertex array state is dirty.
2011-02-18 16:15:03 +01:00
Marek Olšák
bb46eeade3
st/mesa: fix geometry corruption by always re-binding vertex arrays
...
This is a temporary workaround. It fixes sauerbrauten with shaders enabled.
I guess we might be changing vertex attribs somewhere and not updating
the appropriate dirty flags, therefore we can't rely on them for now.
Or maybe we need to make this state dependent on some other flags too.
More info:
https://bugs.freedesktop.org/show_bug.cgi?id=34378
2011-02-18 16:01:01 +01:00
Jakob Bornecrantz
e0481cac7d
svga: Disable surface cache for textures
...
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
2011-02-18 14:46:48 +00:00
Jakob Bornecrantz
912ad88742
svga: Describe svga_sampler_views for refcnt debugging
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Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
2011-02-18 14:46:47 +00:00
Jakob Bornecrantz
99d955263b
svga: Make sure that refcnt debugger gets the correct backtrace for create
...
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
2011-02-18 14:46:46 +00:00
Jakob Bornecrantz
52ad45677d
util: Make refcnt and symbol debuggers work on windows
...
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
2011-02-18 14:46:23 +00:00
Cyril Brulebois
d252db7af1
Point to bugs.freedesktop.org rather than bugzilla.freedesktop.org
...
Suggested by a freedesktop.org admin.
Signed-off-by: Cyril Brulebois <kibi@debian.org>
2011-02-18 07:42:41 -07:00
Marek Olšák
449c4f3706
u_vbuf_mgr: initialize flag indicating that buffers have been updated
...
This fixes r300g errors:
r300: Cannot get a relocation in radeon_drm_cs_write_reloc.
2011-02-18 13:57:31 +01:00
Thomas Hellstrom
8cbd3b5ef1
gallium/svga: Fix unnecessary swtnl fallbacks
...
When we drop the in_swtnl_draw flag, we must force a rerun of
update_need_swtnl to reset the need_swtnl flag to its correct value outside
of a swtnl vbo draw.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2011-02-18 13:25:32 +01:00
Dave Airlie
dfa5928404
r600g: reorganise rgtc pieces.
...
when the cs checker fixes go upstream a lot of this can disappear
into a drm version check.
Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-02-18 16:00:49 +10:00
Brian Paul
b736b4a2b5
st/mesa: implement blit-based path for glCopyPixels
...
If doing a simple non-overlapping glCopyPixels with no per-fragment ops
we can use pipe_context::resource_copy_region().
2011-02-17 19:11:32 -07:00
Brian Paul
d44fbd3c9d
mesa: fix comments for _mesa_clip_readpixels()
2011-02-17 19:11:32 -07:00
Brian Paul
de2f25de26
st/mesa: indentation fix
2011-02-17 19:11:32 -07:00
Fabian Bieler
8b5119aab3
r600g: Start a new TEX clause if the texture lookup address was fetched in the current clause
...
Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-02-18 10:04:41 +10:00
Fabian Bieler
51cc14471c
r600g: Add support to dump vertex- and texture-fetch clauses
...
Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-02-18 10:04:34 +10:00
Dave Airlie
2a6cce09e3
r600g: add BC4/5 to RGTC conversion
...
this doesn't do anything much since the rest of mesa doesn't
support RGTC yet.
2011-02-18 09:39:23 +10:00
José Fonseca
262b785ccd
util: Fix typo in last commit.
2011-02-17 17:15:57 +00:00
Brian Paul
d1becefb05
st/mesa: fix incorrect glCopyPixels position on fallback path
...
If we hit the pipe_get/put_tile() path for setting up the glCopyPixels
texture we were passing the wrong x/y position to pipe_get_tile().
The x/y position was already accounted for in the pipe_get_transfer()
call so we were effectively reading from 2*readX, 2*readY.
NOTE: This is a candidate for the 7.9 and 7.10 branches.
2011-02-17 10:13:33 -07:00
Brian Paul
1fa97ddb25
draw: update comments, rename vars in pstipple code
2011-02-17 10:13:33 -07:00
José Fonseca
0adeaf00e6
svga: Don't use more than one constant per IFC instruction.
2011-02-17 15:29:32 +00:00
José Fonseca
8902c42db4
mesa: Do copy propagation across if-else-endif.
...
Addresses excessive TEMP allocation in vertex shaders where all CONSTs are
stored into TEMPS at the start, but copy propagation was failing due to
the presence of IFs.
We could do something about loops, but ifs are easy enough.
2011-02-17 15:29:30 +00:00
José Fonseca
6c1fcf8583
util: Cleanup symbol name resolution on Windows.
...
- Support symbol name resolution on MinGW.
- Use dbghelp.dll (which should allow 64bit support), but untested yet.
- Cleanup.
2011-02-17 15:26:53 +00:00
Brian Paul
1bf9954bb4
docs: updated environment variable list
2011-02-17 07:29:20 -07:00