Commit Graph

14 Commits

Author SHA1 Message Date
Dave Airlie 2550531dd6 llvmpipe: enable GL 4.2
mostly just docs patch, features were all complete already

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5724>
2020-07-06 13:48:55 +10:00
Dave Airlie 28ebc8a212 llvmpipe: bump to GL support to GL 4.1
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5724>
2020-07-06 13:30:18 +10:00
Dave Airlie af7a7f6ce7 ci: fixup tests after all indirect images fixes.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3778>
2020-07-02 04:12:17 +00:00
Dave Airlie ee10f24a31 llvmpipe: enable ARB_gpu_shader5
This isn't fully free of bugs, but it's good to get CI working,
so fixing those bugs doesn't break anything.

The main buggy areas are missing indirect texture size,
and transform feedback geometry streams.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3778>
2020-07-02 04:12:17 +00:00
Dave Airlie 6c0c61cb48 llvmpipe: add infrastructure for disk cache support
This hooks up the gallium API and adds the APIs needed
for shader stages to search and add things to the cache.

It also adds cache stats debug printing.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5049>
2020-06-11 06:05:40 +10:00
Timothy Arceri c183ea94af gitlab-ci: bump piglit checkout commit
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4797>
2020-06-03 02:22:23 +00:00
Dave Airlie 381e9fe64a draw: fix user culling pipeline order. (v2)
GL spec requires user culling, then clipping then face culling.
llvmpipe was doing clipping then user culling then face culling.

Fix the ordering by adding a new user_cull stage that does the user
culling

Fixes piglit clip_cull-4.shader_test

v2: simplify this a lot (Roland)

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4560>
2020-04-15 14:26:29 +10:00
Dave Airlie eb5227173f llvmpipe: add support for tessellation shaders
This adds the hooks between llvmpipe and draw to enable tessellation shaders.

It also updates the CI results and docs.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3841>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3841>
2020-02-28 18:33:34 +10:00
Dave Airlie 85eed5def3 llvmpipe: add ARB_derivative_control support
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2020-01-10 08:43:40 +10:00
Dave Airlie 26c5ae80f0 llvmpipe: enable ARB_shader_group_vote.
This just adds the NIR paths for shader group vote.

v2: drop feq for now. (Roland)

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3213>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3213>
2019-12-30 05:30:30 +00:00
Michel Dänzer dadd609664 gitlab-ci: Don't exclude any piglit quick_shader tests
Now that we're running these with process isolation enabled, their
results will hopefully be stable.

Reviewed-by: Eric Anholt <eric@anholt.net>
2019-12-10 11:19:11 +00:00
Samuel Pitoiset 40c6a56751 gitlab-ci: build RADV in meson-testing
This requires to bump LLVM to 8 because it's the minimum supported
version by RADV.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
2019-12-06 10:58:00 +01:00
Tapani Pälli 2d26cc077d gitlab-ci: bump piglit checkout commit
Commit also updates the Piglit quick_gl.txt, list modifications happened
due to following Piglit commits: c248bf201,c acff58ca, 5603e2e60.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2019-12-04 15:27:41 +00:00
Michel Dänzer 5585b8eadd gitlab-ci: Run piglit glslparser & quick_shader tests separately
And only use --process-isolation false for the quick_gl tests.

This will hopefully avoid variance in the test results that we've been
seeing lately. But even if it doesn't, it should at least help narrow
down the cause of the variance.

Tested-by: Vasily Khoruzhick <anarsoul@gmail.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
2019-12-04 10:36:33 +01:00
Renamed from .gitlab-ci/piglit/glslparser+quick_shader.txt (Browse further)