I moved QPA-to-XML conversion to the runner, so Mesa CI (and developers!)
don't need to do quite so much in bash. I also made it clean up caselist
.qpa files since nobody ever wants them and we deleted them anyway. This
cleans up a ton of the job log output.
Additionally, I added a subcommend to turn the .csv into a junit output
that we can expose to gitlab. Now, the pipeline's status page will report
the failed testcases, and the "detail" button will give you a link to the
.XML to view for the failure. (We don't report all testcases because it's
too much load for the gitlab server). Note that this will 404 for the
LAVA runners for now, as they don't retain artifacts in gitlab (the plan
is to eventually have them minio upload the artifacts).
This uprev also includes a deqp output parsing fix, resulting in us
catching a couple more failures in some drivers.
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8206>
This also needs another lines fix, but at least align the code
with tri and points
Cc: "20.3" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7705>
I found the C++ runner hard to develop on, and we had stability issues and
outstanding feature needs that made me want something I felt good about
hacking on. Thus, Rewrite It In Rust of the deqp runner.
The new runner includes:
- Skip lists don't reshuffle the test list.
- Known-flake handling without resorting to skip lists (fixing our main CI
reliability issue on a3xx right now).
- Per-thread Vulkan shader caches should speed up VK CI runtime.
- Tracking of crashes separate from fails (so we can see progress on that
front).
- Logging of deqp stderr spam (particularly assertion failures!) in the CI
log.
- Integrated QPA filtering so we don't have bash perf issues for it.
- Logging of what caselist to go look at for a given error report (in red,
so it's easier to find in your CI log).
- The code is 1/3 unit tests, and easy to extend for more coverage.
- Non-LAVA CI runs create a failures.csv in artifacts that you can check
in as your deqp-*-fails.txt file.
- Test runtime is included in results.csv so you can debug how to speed up
your CI job.
- Pretty summary at the end of the run of slow/flaky/failed tests.
Since this is a new runner with a different RNG, the test groups are
shuffled one more time. This seems to result in some panfrost T720
stability issues (See its new deqp-panfrost-t720-flakes.txt), and one new
flake in freedreno a630.
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7434>
/glcts --deqp-surface-width=1024 --deqp-surface-height=64 --deqp-case=KHR-GL45.texture_view.view_sampling --deqp-surface-type=fbo
was failing but only for width 1024.
The test was filling a 4x4 ms texture, but leaving the viewport set to 1024x64.
This was resulting in this code incorrectly sign extending a value, and passing
it into the mask generator and getting the wrong values. Explicit cast
avoids the sign extension and fixes the above test.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6006>
This fixes:
GTF-GL45.gtf33.GL3Tests.vertex_type_2_10_10_10_rev.vertex_type_2_10_10_10_rev_conversion
and
piglit
spec/arb_texture_view/rendering-formats/clear gl_rgba8_snorm as gl_r32f
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5820>
The fast log2 works better if rho is squared, i.e.
fast_log2(sqrt(2)) == 0.4
0.5 * fast_log2(2) == 0.5
so just square rho, and always divide by 2 afterwards.
Fixes:
GTF-GL45.gtf30.GL3Tests.sgis_texture_lod.sgis_texture_lod_basic_lod_selection
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5820>
This isn't fully free of bugs, but it's good to get CI working,
so fixing those bugs doesn't break anything.
The main buggy areas are missing indirect texture size,
and transform feedback geometry streams.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3778>