Brian Paul
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fa6299cb31
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progs/util: added ValidateShaderProgram() to shaderutil.c
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2009-08-25 17:46:10 -06:00 |
Brian Paul
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f300db379e
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progs/util: added GetShaderCompile/LinkTime() to get compilation/link times
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2009-08-20 14:43:32 -06:00 |
Brian Paul
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741869d73a
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progs/util: ignore pre-defined uniforms in SetUniformValues()
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2009-08-13 12:53:20 -06:00 |
Brian Paul
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fdfb0d4b0e
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progs/glsl: change uniform_info::type field to use GLSL vector types
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2009-08-12 17:28:45 -06:00 |
Brian Paul
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684049d97d
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demos: rename InitUniforms() to SetUniformValues()
And call new PrintUniforms() in demos.
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2009-08-12 17:28:45 -06:00 |
Brian Paul
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378bff0edd
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progs/util: added more shader utility functions
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2009-08-12 17:28:45 -06:00 |
Brian Paul
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cd10996d4f
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progs/util: remove extfuncs.h (we use GLEW instead)
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2009-07-17 14:43:29 -06:00 |
Keith Whitwell
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14a2b5445a
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progs/util: make sure function pointers are initialized
Call Init() from CompileShaderFile, was previously only called for the
Text version of this function.
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2009-06-30 15:41:43 +01:00 |
Brian Paul
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637f06dcdc
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util: check for frag/vertShader=0 before attaching
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2008-12-17 13:58:05 -07:00 |
Brian Paul
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35a9f1bccf
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print err msg if unable to open shader file
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2008-11-04 16:55:18 -07:00 |
Corbin Simpson
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567d87744a
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added test for ARB GLSL extensions
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2008-08-16 11:07:51 -06:00 |
Brian
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90caba3d76
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shader utility functions
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2008-04-09 22:30:42 -06:00 |