Commit Graph

14 Commits

Author SHA1 Message Date
Brian Paul eb1eee03a6 demos: improve argv parsing in fslight.c 2009-06-26 13:16:32 -06:00
Keith Whitwell e6479c6250 demos: add some fflushes for windows 2009-02-24 12:14:50 +00:00
Brian Paul b261ed1f61 mesa: revert accidental change to fslight.c demo 2008-10-15 10:54:57 -06:00
Brian Paul 05aeb92a09 cell: dump generated code if CELL_DEBUG=asm 2008-09-17 08:14:09 -06:00
Brian 8a8e7b22c0 mesa: test code to exercise more GLSL functions 2008-04-04 18:56:22 -06:00
Brian 4a28548cbf use sqrt(), not sqrtf() for Windows 2007-04-26 07:46:38 -06:00
Brian bf287356cf restore 200x200 window size, animation, version check 2007-04-11 14:09:32 -06:00
Brian 0420d8505a disable MakeTexture() 2007-03-27 16:06:48 -06:00
Brian 180cc2f845 disable assertion 2007-03-21 11:41:41 -06:00
Brian 917a5086b3 Use gl_LightSource[0].position intead of a light position uniform. 2007-02-21 15:57:55 -07:00
Brian f4e345c1a8 minor fprintf() change 2007-01-17 16:30:11 -07:00
Brian 46a9241248 add texturing, other options 2007-01-17 10:25:44 -07:00
Brian becb393d42 Use extfuncs.h helper. Added command line options for loading
vertex/fragment shaders from files.
2006-12-15 09:31:14 -07:00
Brian Paul 24ea2c2cef yet another deriviative of the fplight.c demo for OpenGL 2.0 shading language 2006-11-03 00:04:06 +00:00