Commit Graph

71314 Commits

Author SHA1 Message Date
Jason Ekstrand 672590710b vk/vulkan.h: Remove initialCount from SemaphoreCreateInfo 2015-07-07 16:42:42 -07:00
Jason Ekstrand 80046a7d54 vk/vulkan.h: Update clear color handling to 130 2015-07-07 16:37:43 -07:00
Jason Ekstrand 3e4b00d283 meta: Use the VkClearColorValue structure for the color attribute 2015-07-07 16:27:06 -07:00
Jason Ekstrand a35fef1ab2 vk/vulkan.h: Remove the pass argument from EndRenderPass 2015-07-07 16:22:23 -07:00
Jason Ekstrand d2ca7e24b4 vk/vulkan.h: Rename VertexInputStateInfo to VertexInputStateCreateInfo 2015-07-07 16:15:55 -07:00
Jason Ekstrand abbb776bbe vk/vulkan.h: Remove programPointSize
Instead, we auto-detect whether or not your shader writes gl_PointSize.  If
it does, we use 1.0, otherwise we take it from the shader.
2015-07-07 16:00:46 -07:00
Chad Versace e7ddfe03ab vk/0.130: Stub vkCmdClear*Attachment() funcs
vkCmdClearColorAttachment
vkCmdClearDepthStencilAttachment
2015-07-07 15:57:37 -07:00
Chad Versace f89e2e6304 vk/0.130: Define enum VkImageAspectFlagBits 2015-07-07 15:57:37 -07:00
Chad Versace 55ab1737d3 vk/0.130: Define VkRect3D 2015-07-07 15:55:53 -07:00
Chad Versace 11901a9100 vk/0.130: Update name of vkCmdClearDepthStencilImage() 2015-07-07 15:53:35 -07:00
Chad Versace dff32238c7 vk/0.130: Stub vkCmdExecuteCommands() 2015-07-07 15:51:55 -07:00
Chad Versace 85c0d69be9 vk/0.130: Update vkCmdWaitEvents() signature 2015-07-07 15:49:57 -07:00
Chad Versace 0ecb789b71 vk: Remove unused 'v' param from stub() macro 2015-07-07 15:47:24 -07:00
Chad Versace f78d684772 vk: Stub vkCmdPushConstants() from 0.130 header 2015-07-07 15:46:19 -07:00
Chad Versace 18ee32ef9d vk: Update vkCmdPipelineBarrier to 0.130 header 2015-07-07 15:43:41 -07:00
Chad Versace 4af79ab076 vk: Add func anv_clear_mask()
A little helper func for inspecting and clearing bitmasks.
2015-07-07 15:43:41 -07:00
Jason Ekstrand 788a8352b9 vk/vulkan.h: Remove some unused fields.
In particular, the following are removed:

 - disableVertexReuse
 - clipOrigin
 - depthMode
 - pointOrigin
 - provokingVertex
2015-07-07 15:33:00 -07:00
Jason Ekstrand 7fbed521bb vk/vulkan.h: Remove the explicit primitive restart index
Unfortunately, this requires some non-trivial changes to the driver.  Now
that the primitive restart index isn't given explicitly by the client, we
always use ~0 for everything like D3D does.  Unfortunately, our hardware is
awesome and a 32-bit version of ~0 doesn't match any 16-bit values.  This
means, we have to set it to either UINT16_MAX or UINT32_MAX depending on
the size of the index type.  Since we get the index type from
CmdBindIndexBuffer and the rest of the VF packet from the pipeline, we need
to lazy-emit the VF packet.
2015-07-07 15:33:00 -07:00
Chad Versace d6b840beff vk: Delete some comments not present in 0.130 header
Deleting the comments reduces diff noise.
2015-07-07 15:16:13 -07:00
Chad Versace 84a5bc25e3 vk: Pull in remaining 0.130 handle types
This pulls in the definition of VkShaderModule and VkPipelineCache,
which nowhere used yet.
2015-07-07 15:13:01 -07:00
Chad Versace f2899b1af2 vk: Pull in #defines from 0.130 header
Despite not being used yet, pulling in the macros does diminish the
header diff.
2015-07-07 15:11:30 -07:00
Jason Ekstrand 962d6932fa vk/vulkan.h: Rename (min|max)Depth to (min|max)DepthBounds 2015-07-07 12:37:54 -07:00
Jason Ekstrand 1fb859e4b2 vk/vulkan.h: Remove client-settable pointSize from DynamicRsState 2015-07-07 12:35:32 -07:00
Jason Ekstrand 245583075c vk/vulkan.h: Remove UINT8 index buffers 2015-07-07 11:26:49 -07:00
Jason Ekstrand 0a42332904 vk/vulkan.h: Re-order the object declarations 2015-07-07 11:26:49 -07:00
Kristian Høgsberg Kristensen a1eea996d4 vk: Emit 3DSTATE_SAMPLE_MASK
This was missing and was causing the driver to not work with
execlists. Presumably we get a different initial hw context with
execlists enabled, that has sample mask 0 initially.

Set this to 0xffff for now.  When we add MS support, we need to take the
value from VkPipelineMsStateCreateInfo::sampleMask.
2015-07-06 23:54:12 -07:00
Kristian Høgsberg Kristensen c325bb24b5 vk: Pull in new generated headers
The new headers use stdbool for enable/disable fields which
implicitly converts expressions like (flags & 8) to 0 or 1.
Also handles MBO (must-be-one) fields by setting them to one,
corrects a bspec typo (_3DPRIM_LISTSTRIP_ADJ -> LINESTRIP) and
makes a few enum values less clashy.
2015-07-06 22:12:26 -07:00
Chad Versace 23075bccb3 vk/image: Validate vkCreateImageView more
Exhaustively validate the function input.  If it's not validated and
doesn't have an anv_finishme(), then I overlooked it.
2015-07-06 18:28:26 -07:00
Chad Versace 69e11adecc vk/image: Add more info to VkImageViewType table
Convert the table from the direct mapping
  VkImageViewType -> SurfaceType

into a mapping to an info struct
  VkImageViewType -> struct anv_image_view_info
2015-07-06 18:28:26 -07:00
Chad Versace b844f542e0 vk: Update VkImageViewType to 0.130.0
This splits 1D and 1D_ARRAY, 2D and 2D_ARRAY, CUBE and CUBE_ARRAY.

The new tokens are unused. This is just a header update.
2015-07-06 18:28:26 -07:00
Chad Versace 5b04db71ff vk/image: Move validation for vkCreateImageView
Move the validation from anv_CreateImageView() and anv_image_view_init()
to anv_validate_CreateImageView(). No new validation is added.
2015-07-06 18:27:14 -07:00
Jason Ekstrand 1f1b26bceb vk/vulkan.h: Rename VkRect to VkRect2D 2015-07-06 17:47:18 -07:00
Jason Ekstrand 63c1190e47 vk/vulkan.h: Rename count to arraySize in VkDescriptorSetLayoutBinding 2015-07-06 17:43:58 -07:00
Jason Ekstrand d84f3155b1 vk/vulkan.h: Remove the Vk(Memory|Semaphor|Image)OpenInfo structs
We already deleted the functions that need them.  The structs are just
dangling uselessly.
2015-07-06 17:37:13 -07:00
Jason Ekstrand 65f9ccb4e7 vk/vulkan.h: Remove VK_MEMORY_PROPERTY_PREFER_HOST_LOCAL_BIT
We weren't doing anything with it, so this is a no-op
2015-07-06 17:33:45 -07:00
Jason Ekstrand 68fa750f2e vk/vulkan.h: Replace DEVICE_COHERENT_BIT with DEVICE_NON_COHERENT_BIT 2015-07-06 17:32:28 -07:00
Jason Ekstrand d5b5bd67f6 vk/vulkan.h: Use the query result bits from revision 130
None of the important bits or names actually changed.  It just
added/removed some no-op names.

No functional change.
2015-07-06 17:27:11 -07:00
Jason Ekstrand d843418c2e vk/vulkan.h: One more quick enum refactor clean-up 2015-07-06 17:26:29 -07:00
Jason Ekstrand 2b37fc28d1 vk/vulkan.h: Get rid of VERTEX_INPUT_STEP_RATE_DRAW
We never supported it, so no functional change.
2015-07-06 17:24:26 -07:00
Jason Ekstrand a75967b1bb vk/vulkan.h: Remove the CLEAR_OPTIMAL image layout 2015-07-06 17:21:19 -07:00
Jason Ekstrand 2b404e5d00 vk: Rename CPU_READ/WRITE_BIT to HOST_READ/WRITE_BIT 2015-07-06 17:18:25 -07:00
Jason Ekstrand c57ca3f16f vk/vulkan.h: Remove VK_IMAGE_CREATE_CLONEABLE_BIT 2015-07-06 17:14:30 -07:00
Jason Ekstrand 2de388c49c vk: Remove SHAREABLE bits
They were removed from the Vulkan API and we don't really use them because
there are no multi-GPU i965 systems.
2015-07-06 17:12:51 -07:00
Jason Ekstrand 1b0c47bba6 vk/vulkan.h: Re-order the logic op enums 2015-07-06 17:08:11 -07:00
Jason Ekstrand c7cef662d0 vk/vulkan.h: Reformat a bunch of enums to match revision 130
In theory, no functional change.
2015-07-06 17:06:02 -07:00
Jason Ekstrand 8c5e48f307 vk: Rename NUM_SHADER_STAGE to SHADER_STAGE_NUM
This is a refactor of more than just the header but it lets us finish
reformating the shader stage enum.
2015-07-06 16:43:28 -07:00
Jason Ekstrand d9176f2ec7 vk: Reformat a bunch of enums
This accounts for a number differences between the generated headers and
the hand-written header.  Not all reformatting is done in this commit but
it does make the headers much more diffable.

In theory, no functional change.
2015-07-06 16:41:31 -07:00
Jason Ekstrand e95bf93e5a vk: Pull the VkResult enum from revision 130 2015-07-06 16:15:12 -07:00
Jason Ekstrand 1b7b580756 vk: re-arrange enums to match the order in revision 130 2015-07-06 16:11:05 -07:00
Jason Ekstrand 2fb524b369 vk: Rename a parameter in CmdBindDynamicStateObject 2015-07-06 15:37:17 -07:00