Commit Graph

40168 Commits

Author SHA1 Message Date
Brian Paul 46c2ee4fad gallivm: use util_snprintf() 2010-10-15 17:32:23 -06:00
Brian Paul 81c27dbfb9 st/mesa: update function name, comments 2010-10-15 17:24:43 -06:00
Brian Paul fa5309f0b0 st/mesa: use GLuint to avoid problem w/ uint not defined on mingw32 2010-10-15 17:18:39 -06:00
Brian Paul cba65f7e0e st/mesa: reformatting in st_cb_drawpixels.c 2010-10-15 17:01:56 -06:00
Brian Paul 61a467e515 st/mesa: fix regressions in glDrawPixels(GL_STENCIL_INDEX)
We need to keep track of three different fragment shaders: Z-only, stencil-
only, and Z+stencil.  Before, we were only keeping track of the first one
we encountered.
2010-10-15 16:54:03 -06:00
Brian Paul b2578ef873 glsl: add ir_unop_round_even case to silence unhandled enum warning 2010-10-15 15:44:01 -06:00
Brian Paul fb8f3d7711 gallivm: added lp_build_load_volatile()
There's no LLVM C LLVMBuildLoadVolatile() function so roll our own.
Not used anywhere at this time but can come in handy during debugging.
2010-10-15 15:40:33 -06:00
Brian Paul 991f0c2763 gallivm: added lp_build_print_vec4() 2010-10-15 15:40:33 -06:00
Eric Anholt 81d0a1fb3f i965: Set the type of the null register to fix gen6 FS comparisons.
We often use reg_null as the destination when setting up the flag
regs.  However, on gen6 there aren't general implicit conversions to
destination types from src types, so the comparison to produce the
flag regs would be done on the integer result interpreted as a float.
Hilarity ensued.

Fixes 20 piglit cases.
2010-10-15 13:13:56 -07:00
Ian Romanick 20b39c7760 i965: Fix indentation after commit 3322fbaf 2010-10-15 12:11:03 -07:00
Ian Romanick f29ff6efa6 linker: Trivial indention fix 2010-10-15 12:11:03 -07:00
Jakob Bornecrantz eb7cf3d2a6 target-helpers: Remove per target software wrapper check
Instead of having a NAME_SOFTWARE check just use the GALLIUM_DRIVER
instead but set the default to native which is the same as not wrapped.
2010-10-15 19:13:00 +01:00
Jakob Bornecrantz af729571eb egl: Remove unnecessary headers 2010-10-15 19:13:00 +01:00
Jakob Bornecrantz 44207ff71b wrapper: Add a way to dewrap a pipe screen without destroying it 2010-10-15 19:13:00 +01:00
Jakob Bornecrantz f8f3baa43a wrapper: Fix spelling 2010-10-15 19:13:00 +01:00
Jakob Bornecrantz 992e7c7279 llvmpipe: Move makefile include to before targets
Or plain make inside of the directory wont build libllvmpipe.a
2010-10-15 19:13:00 +01:00
Xavier Chantry 9c439e3c7a nv50: apply layout_mask to tile_flags
The tile_flags now store more than just nv50 page table entry bits.
2010-10-15 15:54:02 +02:00
Keith Whitwell ac98519c4e llvmpipe: validate color outputs against key->nr_cbufs 2010-10-15 14:49:13 +01:00
Keith Whitwell ffab84c9a2 llvmpipe: check shader outputs are non-null before using 2010-10-15 14:49:13 +01:00
Vinson Lee a14376218e mesa: Add missing header to shaderobj.h.
Include compiler.h for ASSERT symbol.
2010-10-15 06:13:18 -07:00
Keith Whitwell 39185efd3a llvmpipe: fix non-sse build after recent changes 2010-10-15 14:11:22 +01:00
Keith Whitwell 392b0954c2 llvmpipe: use aligned loads/stores for plane values 2010-10-15 13:52:00 +01:00
Keith Whitwell 9f9a17eba8 llvmpipe: do plane calculations with intrinsics
This is a step towards moving this code into the rasterizer.
2010-10-15 13:38:06 +01:00
Keith Whitwell 15f4e3a8b9 gallium: move some intrinsics helpers to u_sse.h 2010-10-15 13:29:56 +01:00
Keith Whitwell 8965f042b3 llvmpipe: don't store plane.ei value in binned data
Further reduce the size of a binned triangle.
2010-10-15 13:27:47 +01:00
Keith Whitwell 9bf8a55c4b llvmpipe: slightly shrink the size of a binned triangle 2010-10-15 13:27:47 +01:00
Keith Whitwell 0a1c900103 llvmpipe: don't pass frontfacing as a float 2010-10-15 13:27:47 +01:00
Keith Whitwell 4195febeec llvmpipe: reintroduce SET_STATE binner command
But bin lazily only into bins which are receiving geometry.
2010-10-15 13:27:47 +01:00
Chad Versace e2c1fe3eb0 glsl: Fix ir validation for bit logic ops
In ir_validate::visit_leave(), the cases for
    - ir_binop_bit_and
    - ir_binop_bit_xor
    - ir_binop_bit_or
were incorrect. It was incorrectly asserted that both operands must be the
same type, when in fact one may be scalar and the other a vector. It was also
incorrectly asserted that the resultant type was the type of the left operand,
which in fact does not hold when the left operand is a scalar and the right
operand is a vector.
2010-10-15 00:20:18 -07:00
Chad Versace 4761d0d22b glsl: Implement constant expr evaluation for bitwise logic ops
Implement by adding the following cases to
ir_exporession::constant_expression_value():
    - ir_binop_bit_and
    - ir_binop_bit_or
    - ir_binop_bit_xor
2010-10-15 00:20:18 -07:00
Chad Versace adea8150a7 glsl: Implement constant expr evaluation for bit-shift ops
Implement by adding the following cases to
ir_expression::constant_expression_value():
    - ir_binop_lshfit
    - ir_binop_rshfit
2010-10-15 00:20:18 -07:00
Chad Versace 90a8b792c0 glsl: Implement constant expr evaluation for bitwise-not
Implement by adding a case to ir_expression::constant_expression_value()
for ir_unop_bit_not.
2010-10-15 00:20:18 -07:00
Chad Versace 5c4c36f7f3 glsl: Implement ast-to-hir for binary shifts in GLSL 1.30
Implement by adding the following cases to ast_expression::hir():
    - ast_lshift
    - ast_rshift
Also, implement ir validation for the new operators by adding the following
cases to ir_validate::visit_leave():
    - ir_binop_lshift
    - ir_binop_rshift
2010-10-15 00:20:18 -07:00
Chad Versace f88b4eaa8f glsl: Change generated file glsl_lexer.cpp 2010-10-15 00:20:18 -07:00
Chad Versace 7abdc71afa glsl: Add lexer rules for << and >> in GLSL 1.30
Commit for generated file glsl_lexer.cpp follows this commit.
2010-10-15 00:20:18 -07:00
Dave Airlie fc6caef4cb r600g: evergreen interpolation support.
On evergreen, interpolation has moved into the fragment shader,
with the interpolation parmaters being passed via GPRs and LDS entries.

This works out the number of interps required and reserves GPR/LDS
storage for them, it also correctly routes face/position values which
aren't interpolated from the vertex shader.

Also if we noticed nothing is to be interpolated we always setup perspective
interpolation for one value otherwise the GPU appears to lockup.

This fixes about 15 piglit tests on evergreen.
2010-10-15 14:59:17 +10:00
Dave Airlie 07a30e3d18 tgsi: add scanner support for centroid inputs 2010-10-15 14:59:17 +10:00
Ian Romanick 3322fbaf3b glsl: Slightly change the semantic of _LinkedShaders
Previously _LinkedShaders was a compact array of the linked shaders
for each shader stage.  Now it is arranged such that each slot,
indexed by the MESA_SHADER_* defines, refers to a specific shader
stage.  As a result, some slots will be NULL.  This makes things a
little more complex in the linker, but it simplifies things in other
places.

As a side effect _NumLinkedShaders is removed.

NOTE: This may be a candidate for the 7.9 branch.  If there are other
patches that get backported to 7.9 that use _LinkedShader, this patch
should be cherry picked also.
2010-10-14 17:16:59 -07:00
Eric Anholt 4b4284c9c9 i965: Fix texturing on pre-gen5.
I broke it in 06fd639c51 by only testing
2 generations of hardware :(
2010-10-14 17:13:19 -07:00
Brian Paul 3d7479d705 llvmpipe: code to dump bytecode to file (disabled) 2010-10-14 17:28:24 -06:00
Brian Paul 62450b3c49 gallivm: add compile-time option to emit inst addrs and/or line numbers
Disabling address printing is helpful for diffing.
2010-10-14 17:28:24 -06:00
Brian Paul 8fb49554d9 mesa: remove post-convolution width/height vars
These were left-over bits from when convolution was removed.
2010-10-14 17:28:24 -06:00
Kenneth Graunke 2bc704d543 glsl: Refresh autogenerated file builtin_function.cpp. 2010-10-14 15:59:47 -07:00
Kenneth Graunke 27ced5c5ff glsl: Add support for the 1.30 round() built-in.
This implements round() via the ir_unop_round_even opcode, rather than
adding a new opcode.  We may wish to add one in the future, since it
might enable a small performance increase on some hardware, but for now,
this should suffice.
2010-10-14 15:59:47 -07:00
Kenneth Graunke f157812bbb i965: Add support for ir_unop_round_even via the RNDE instruction. 2010-10-14 15:59:47 -07:00
Kenneth Graunke 6dc204c5dc glsl: Add front-end support for GLSL 1.30's roundEven built-in.
Implemented using the op-code introduced in the previous commit.
2010-10-14 15:59:47 -07:00
Kenneth Graunke d85d25dd1f glsl: Add a new ir_unop_round_even opcode for GLSL 1.30's roundEven.
Also, update ir_to_mesa's "1.30 is unsupported" case to "handle" it.
2010-10-14 15:59:47 -07:00
Dave Airlie 510c503762 r300g: clean up warning due to unknown cap. 2010-10-15 08:46:16 +10:00
Keith Whitwell 8260ab9346 r600g: handle absolute modifier in shader translator
This was being classed as unsupported in one place but used in others.
Enabling it seems to work fine.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-10-15 08:33:50 +10:00
Keith Whitwell c28f764572 r600g: emit hardware linewidth
Tested with demos/pixeltest - line rasterization doesn't seem to be
set up for GL conventions yet, but at least width is respected now.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-10-15 08:33:25 +10:00