spirv: initialize is_vertex_input

Fixes warning:

../../src/compiler/spirv/vtn_variables.c: In function ‘var_decoration_cb’:
../../src/compiler/spirv/vtn_variables.c:1400:12: warning: ‘is_vertex_input’ may be used uninitialized in this function [-Wmaybe-uninitialized]
       bool is_vertex_input;
            ^~~~~~~~~~~~~~~

The code used to set is_vertex_input in all possible codepaths, but
after 23edc5b1ef "spirv: translate default-block uniforms" the
compiler isn't sure all codepaths will initialize the variable.

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
This commit is contained in:
Caio Marcelo de Oliveira Filho 2018-07-16 12:36:29 -07:00
parent cbad8f3cc0
commit ff8abce361
1 changed files with 1 additions and 3 deletions

View File

@ -1397,10 +1397,9 @@ var_decoration_cb(struct vtn_builder *b, struct vtn_value *val, int member,
*/
if (dec->decoration == SpvDecorationLocation) {
unsigned location = dec->literals[0];
bool is_vertex_input;
bool is_vertex_input = false;
if (b->shader->info.stage == MESA_SHADER_FRAGMENT &&
vtn_var->mode == vtn_variable_mode_output) {
is_vertex_input = false;
location += FRAG_RESULT_DATA0;
} else if (b->shader->info.stage == MESA_SHADER_VERTEX &&
vtn_var->mode == vtn_variable_mode_input) {
@ -1408,7 +1407,6 @@ var_decoration_cb(struct vtn_builder *b, struct vtn_value *val, int member,
location += VERT_ATTRIB_GENERIC0;
} else if (vtn_var->mode == vtn_variable_mode_input ||
vtn_var->mode == vtn_variable_mode_output) {
is_vertex_input = false;
location += vtn_var->patch ? VARYING_SLOT_PATCH0 : VARYING_SLOT_VAR0;
} else if (vtn_var->mode != vtn_variable_mode_uniform) {
vtn_warn("Location must be on input, output, uniform, sampler or "