agx: Track write registers more accurately
We may not write a full 32-bit vec4, don't be so pessimistic. Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16268>
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@ -38,10 +38,15 @@ agx_write_registers(agx_instr *I, unsigned d)
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switch (I->op) {
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case AGX_OPCODE_LD_VARY:
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assert(1 <= I->channels && I->channels <= 4);
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return I->channels * size;
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case AGX_OPCODE_DEVICE_LOAD:
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case AGX_OPCODE_TEXTURE_SAMPLE:
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case AGX_OPCODE_LD_TILE:
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return 8;
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/* TODO: mask */
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return 4 * size;
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case AGX_OPCODE_LD_VARY_FLAT:
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return 6;
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case AGX_OPCODE_P_COMBINE:
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