nv30: remove unused render_mode and hw_pointsprite_control

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
This commit is contained in:
Ilia Mirkin 2014-02-21 01:52:30 -05:00
parent 8f23d08928
commit fe2738f998
2 changed files with 3 additions and 8 deletions

View File

@ -235,7 +235,6 @@ nv30_context_create(struct pipe_screen *pscreen, void *priv)
/*XXX: nvfx... */
nv30->is_nv4x = (screen->eng3d->oclass >= NV40_3D_CLASS) ? ~0 : 0;
nv30->render_mode = HW;
nv30->sample_mask = 0xffff;
nv30_vbo_init(pipe);

View File

@ -119,16 +119,12 @@ struct nv30_context {
struct nouveau_heap *blit_vp;
struct pipe_resource *blit_fp;
/*XXX: nvfx state, DO NOT USE EVER OUTSIDE "STOLEN" NVFX code */
unsigned is_nv4x;
bool hw_pointsprite_control;
enum {
HW,
} render_mode;
struct pipe_query *render_cond_query;
unsigned render_cond_mode;
boolean render_cond_cond;
/*XXX: nvfx state, DO NOT USE EVER OUTSIDE "STOLEN" NVFX code */
unsigned is_nv4x;
};
static INLINE struct nv30_context *