mesa: Delete VERT_ATTRIB_GENERIC_NV and VERT_BIT_GENERIC_NV macros.
These haven't been used since we deleted NV_vertex_program support. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Eric Anholt <eric@anholt.net>
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@ -146,9 +146,6 @@ typedef enum
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* VERT_ATTRIB_TEX
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* include the classic texture coordinate attributes.
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* Is a subset of VERT_ATTRIB_FF.
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* VERT_ATTRIB_GENERIC_NV
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* include the NV shader attributes.
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* Is a subset of VERT_ATTRIB_FF.
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* VERT_ATTRIB_GENERIC
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* include the OpenGL 2.0+ GLSL generic shader attributes.
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* These alias the generic GL_ARB_vertex_shader attributes.
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@ -159,9 +156,6 @@ typedef enum
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#define VERT_ATTRIB_TEX(i) (VERT_ATTRIB_TEX0 + (i))
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#define VERT_ATTRIB_TEX_MAX MAX_TEXTURE_COORD_UNITS
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#define VERT_ATTRIB_GENERIC_NV(i) (VERT_ATTRIB_POS + (i))
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#define VERT_ATTRIB_GENERIC_NV_MAX MAX_VERTEX_GENERIC_ATTRIBS
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#define VERT_ATTRIB_GENERIC(i) (VERT_ATTRIB_GENERIC0 + (i))
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#define VERT_ATTRIB_GENERIC_MAX MAX_VERTEX_GENERIC_ATTRIBS
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@ -198,10 +192,6 @@ typedef enum
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#define VERT_BIT_TEX_ALL \
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BITFIELD64_RANGE(VERT_ATTRIB_TEX(0), VERT_ATTRIB_TEX_MAX)
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#define VERT_BIT_GENERIC_NV(i) VERT_BIT(VERT_ATTRIB_GENERIC_NV(i))
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#define VERT_BIT_GENERIC_NV_ALL \
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BITFIELD64_RANGE(VERT_ATTRIB_GENERIC_NV(0), VERT_ATTRIB_GENERIC_NV_MAX)
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#define VERT_BIT_GENERIC(i) VERT_BIT(VERT_ATTRIB_GENERIC(i))
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#define VERT_BIT_GENERIC_ALL \
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BITFIELD64_RANGE(VERT_ATTRIB_GENERIC(0), VERT_ATTRIB_GENERIC_MAX)
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