rename class to c_class if using C++ (bug 922294)

This commit is contained in:
Brian Paul 2004-03-24 15:59:44 +00:00
parent ae60852206
commit fda7215db3
2 changed files with 23 additions and 7 deletions

View File

@ -1,4 +1,4 @@
/* $Id: miniglx.h,v 1.2 2003/12/06 17:17:42 brianp Exp $ */
/* $Id: miniglx.h,v 1.3 2004/03/24 15:59:44 brianp Exp $ */
/*
* Mesa 3-D graphics library
@ -87,7 +87,11 @@ typedef struct MiniGLXXVisualInfoRec {
VisualID visualid; /**< \brief visual ID */
int screen; /**< \brief screen number */
int depth; /**< \brief bit depth */
#if defined(__cplusplus) || defined(c_plusplus)
int c_class; /**< \brief class */
#else
int class; /**< \brief class */
#endif
int bits_per_rgb; /**< \brief total bits per pixel */
} XVisualInfo;
@ -333,7 +337,7 @@ XCloseDisplay( Display *display );
extern Window
XCreateWindow( Display *display, Window parent, int x, int y,
unsigned int width, unsigned int height,
unsigned int border_width, int depth, unsigned int class,
unsigned int border_width, int depth, unsigned int winclass,
Visual *visual, unsigned long valuemask,
XSetWindowAttributes *attributes );

View File

@ -9,9 +9,9 @@
/*
* Mesa 3-D graphics library
* Version: 5.0
* Version: 6.0.1
*
* Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
* Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@ -1152,7 +1152,7 @@ XCloseDisplay( Display *dpy )
* \param border_width the border width. For Mini GLX, it should be zero.
* \param depth the window pixel depth. For Mini GLX, this should be the depth
* found in the #XVisualInfo object returned by glXChooseVisual()
* \param class the window class. For Mini GLX this value should be
* \param winclass the window class. For Mini GLX this value should be
* #InputOutput.
* \param visual the visual type. It should be the visual field of the
* #XVisualInfo object returned by glXChooseVisual().
@ -1178,7 +1178,7 @@ XCloseDisplay( Display *dpy )
Window
XCreateWindow( Display *dpy, Window parent, int x, int y,
unsigned int width, unsigned int height,
unsigned int border_width, int depth, unsigned int class,
unsigned int border_width, int depth, unsigned int winclass,
Visual *visual, unsigned long valuemask,
XSetWindowAttributes *attributes )
{
@ -1189,7 +1189,7 @@ XCreateWindow( Display *dpy, Window parent, int x, int y,
(void) y;
(void) border_width;
(void) depth;
(void) class;
(void) winclass;
(void) valuemask;
(void) attributes;
@ -1425,7 +1425,11 @@ XGetVisualInfo( Display *dpy, long vinfo_mask, XVisualInfo *vinfo_template, int
results[i].visual = visResults + i;
results[i].visualid = i;
#if defined(__cplusplus) || defined(c_plusplus)
results[i].c_class = TrueColor;
#else
results[i].class = TrueColor;
#endif
results[i].depth = dpy->modes[i].redBits +
dpy->modes[i].redBits +
dpy->modes[i].redBits +
@ -1612,7 +1616,11 @@ glXChooseVisual( Display *dpy, int screen, int *attribList )
/* compute depth and bpp */
if (rgbFlag) {
/* XXX maybe support depth 16 someday */
#if defined(__cplusplus) || defined(c_plusplus)
visInfo->c_class = TrueColor;
#else
visInfo->class = TrueColor;
#endif
visInfo->depth = dpy->driverContext.bpp;
visInfo->bits_per_rgb = dpy->driverContext.bpp;
if (dpy->driverContext.bpp == 32)
@ -1622,7 +1630,11 @@ glXChooseVisual( Display *dpy, int screen, int *attribList )
}
else {
/* color index mode */
#if defined(__cplusplus) || defined(c_plusplus)
visInfo->c_class = PseudoColor;
#else
visInfo->class = PseudoColor;
#endif
visInfo->depth = 8;
visInfo->bits_per_rgb = 8; /* bits/pixel */
vis->pixelFormat = PF_CI8;