freedreno: Stop doing binning shaders other than the VS in shader-db.
ir3_cache.c only ever asks for binning variants for VS. Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4562>
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@ -144,7 +144,7 @@ ir3_shader_create(struct ir3_compiler *compiler,
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static struct ir3_shader_key key; /* static is implicitly zeroed */
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ir3_shader_variant(shader, key, false, debug);
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if (nir->info.stage != MESA_SHADER_FRAGMENT)
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if (nir->info.stage == MESA_SHADER_VERTEX)
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ir3_shader_variant(shader, key, true, debug);
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}
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