glsl: Add glsl_type::uvecN_type for N=2,3
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
parent
a34817917b
commit
fc99a3beb9
|
@ -251,6 +251,8 @@ const glsl_type glsl_type::builtin_130_types[] = {
|
|||
};
|
||||
|
||||
const glsl_type *const glsl_type::uint_type = & builtin_130_types[0];
|
||||
const glsl_type *const glsl_type::uvec2_type = & builtin_130_types[1];
|
||||
const glsl_type *const glsl_type::uvec3_type = & builtin_130_types[2];
|
||||
const glsl_type *const glsl_type::uvec4_type = & builtin_130_types[3];
|
||||
/*@}*/
|
||||
|
||||
|
|
|
@ -149,6 +149,8 @@ struct glsl_type {
|
|||
static const glsl_type *const int_type;
|
||||
static const glsl_type *const ivec4_type;
|
||||
static const glsl_type *const uint_type;
|
||||
static const glsl_type *const uvec2_type;
|
||||
static const glsl_type *const uvec3_type;
|
||||
static const glsl_type *const uvec4_type;
|
||||
static const glsl_type *const float_type;
|
||||
static const glsl_type *const vec2_type;
|
||||
|
|
Loading…
Reference in New Issue