diff --git a/include/vulkan/vulkan-90.h b/include/vulkan/vulkan-90.h new file mode 100644 index 00000000000..8e8cb917ce2 --- /dev/null +++ b/include/vulkan/vulkan-90.h @@ -0,0 +1,2894 @@ +#ifndef __vulkan_h_ +#define __vulkan_h_ 1 + +#ifdef __cplusplus +extern "C" { +#endif + +/* +** Copyright (c) 2015 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + + +#include "vk_platform.h" + +#define VK_MAKE_VERSION(major, minor, patch) \ + ((major << 22) | (minor << 12) | patch) + +// Vulkan API version supported by this file +#define VK_API_VERSION VK_MAKE_VERSION(0, 90, 0) + +#if defined (__cplusplus) && (VK_UINTPTRLEAST64_MAX == UINTPTR_MAX) + #define VK_TYPE_SAFE_COMPATIBLE_HANDLES 1 +#endif + +#if defined(VK_TYPE_SAFE_COMPATIBLE_HANDLES) && !defined(VK_DISABLE_TYPE_SAFE_HANDLES) + #define VK_DEFINE_PTR_HANDLE(_obj) struct _obj##_T { char _dummy; }; typedef _obj##_T* _obj; + #define VK_DEFINE_PTR_SUBCLASS_HANDLE(_obj, _base) struct _obj##_T : public _base##_T {}; typedef _obj##_T* _obj; + + #define VK_DEFINE_BASE_HANDLE(_obj) VK_DEFINE_PTR_HANDLE(_obj) + #define VK_DEFINE_DISP_SUBCLASS_HANDLE(_obj, _base) VK_DEFINE_PTR_SUBCLASS_HANDLE(_obj, _base) + #define VK_DEFINE_NONDISP_SUBCLASS_HANDLE(_obj, _base) VK_DEFINE_PTR_SUBCLASS_HANDLE(_obj, _base) +#else + #define VK_DEFINE_BASE_HANDLE(_obj) typedef VkUintPtrLeast64 _obj; + #define VK_DEFINE_DISP_SUBCLASS_HANDLE(_obj, _base) typedef uintptr_t _obj; + #define VK_DEFINE_NONDISP_SUBCLASS_HANDLE(_obj, _base) typedef VkUintPtrLeast64 _obj; +#endif + + +#define VK_MAX_PHYSICAL_DEVICE_NAME 256 +#define VK_MAX_EXTENSION_NAME 256 +#define VK_LOD_CLAMP_NONE MAX_FLOAT +#define VK_WHOLE_SIZE UINT64_MAX +#define VK_TRUE 1 +#define VK_FALSE 0 +#define VK_NULL_HANDLE 0 + +VK_DEFINE_BASE_HANDLE(VkObject) +VK_DEFINE_DISP_SUBCLASS_HANDLE(VkInstance, VkObject) +VK_DEFINE_DISP_SUBCLASS_HANDLE(VkPhysicalDevice, VkObject) +VK_DEFINE_DISP_SUBCLASS_HANDLE(VkDevice, VkObject) +VK_DEFINE_DISP_SUBCLASS_HANDLE(VkQueue, VkObject) +VK_DEFINE_DISP_SUBCLASS_HANDLE(VkCmdBuffer, VkObject) +VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkNonDispatchable, VkObject) +VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkDeviceMemory, VkNonDispatchable) +VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkBuffer, VkNonDispatchable) +VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkBufferView, VkNonDispatchable) +VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkImage, VkNonDispatchable) +VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkImageView, VkNonDispatchable) +VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkColorAttachmentView, VkNonDispatchable) +VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkDepthStencilView, VkNonDispatchable) +VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkShader, VkNonDispatchable) +VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkPipeline, VkNonDispatchable) +VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkPipelineLayout, VkNonDispatchable) +VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkSampler, VkNonDispatchable) +VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkDescriptorSet, VkNonDispatchable) +VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkDescriptorSetLayout, VkNonDispatchable) +VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkDescriptorPool, VkNonDispatchable) +VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkDynamicStateObject, VkNonDispatchable) +VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkDynamicVpState, VkDynamicStateObject) +VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkDynamicRsState, VkDynamicStateObject) +VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkDynamicCbState, VkDynamicStateObject) +VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkDynamicDsState, VkDynamicStateObject) +VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkFence, VkNonDispatchable) +VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkSemaphore, VkNonDispatchable) +VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkEvent, VkNonDispatchable) +VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkQueryPool, VkNonDispatchable) +VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkFramebuffer, VkNonDispatchable) +VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkRenderPass, VkNonDispatchable) + +// This macro defines INT_MAX in enumerations to force compilers to use 32 bits +// to represent them. This may or may not be necessary on some compilers. The +// option to compile it out may allow compilers that warn about missing enumerants +// in switch statements to be silenced. +// Using this macro is not needed for flag bit enums because those aren't used +// as storage type anywhere. +#define VK_MAX_ENUM(Prefix) VK_##Prefix##_MAX_ENUM = 0x7FFFFFFF + +// This macro defines the BEGIN_RANGE, END_RANGE, NUM, and MAX_ENUM constants for +// the enumerations. +#define VK_ENUM_RANGE(Prefix, First, Last) \ + VK_##Prefix##_BEGIN_RANGE = VK_##Prefix##_##First, \ + VK_##Prefix##_END_RANGE = VK_##Prefix##_##Last, \ + VK_NUM_##Prefix = (VK_##Prefix##_END_RANGE - VK_##Prefix##_BEGIN_RANGE + 1), \ + VK_MAX_ENUM(Prefix) + +// This is a helper macro to define the value of flag bit enum values. +#define VK_BIT(bit) (1 << (bit)) + +// ------------------------------------------------------------------------------------------------ +// Enumerations + +typedef enum VkMemoryPriority_ +{ + VK_MEMORY_PRIORITY_UNUSED = 0x00000000, + VK_MEMORY_PRIORITY_VERY_LOW = 0x00000001, + VK_MEMORY_PRIORITY_LOW = 0x00000002, + VK_MEMORY_PRIORITY_NORMAL = 0x00000003, + VK_MEMORY_PRIORITY_HIGH = 0x00000004, + VK_MEMORY_PRIORITY_VERY_HIGH = 0x00000005, + + VK_ENUM_RANGE(MEMORY_PRIORITY, UNUSED, VERY_HIGH) +} VkMemoryPriority; + +typedef enum VkImageLayout_ +{ + VK_IMAGE_LAYOUT_UNDEFINED = 0x00000000, // Implicit layout an image is when its contents are undefined due to various reasons (e.g. right after creation) + VK_IMAGE_LAYOUT_GENERAL = 0x00000001, // General layout when image can be used for any kind of access + VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL = 0x00000002, // Optimal layout when image is only used for color attachment read/write + VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL = 0x00000003, // Optimal layout when image is only used for depth/stencil attachment read/write + VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL = 0x00000004, // Optimal layout when image is used for read only depth/stencil attachment and shader access + VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL = 0x00000005, // Optimal layout when image is used for read only shader access + VK_IMAGE_LAYOUT_CLEAR_OPTIMAL = 0x00000006, // Optimal layout when image is used only for clear operations + VK_IMAGE_LAYOUT_TRANSFER_SOURCE_OPTIMAL = 0x00000007, // Optimal layout when image is used only as source of transfer operations + VK_IMAGE_LAYOUT_TRANSFER_DESTINATION_OPTIMAL = 0x00000008, // Optimal layout when image is used only as destination of transfer operations + + VK_ENUM_RANGE(IMAGE_LAYOUT, UNDEFINED, TRANSFER_DESTINATION_OPTIMAL) +} VkImageLayout; + +typedef enum VkPipeEvent_ +{ + VK_PIPE_EVENT_TOP_OF_PIPE = 0x00000001, // Set event before the device starts processing subsequent command + VK_PIPE_EVENT_VERTEX_PROCESSING_COMPLETE = 0x00000002, // Set event when all pending vertex processing is complete + VK_PIPE_EVENT_LOCAL_FRAGMENT_PROCESSING_COMPLETE = 0x00000003, // Set event when all pending fragment shader executions are complete, within each fragment location + VK_PIPE_EVENT_FRAGMENT_PROCESSING_COMPLETE = 0x00000004, // Set event when all pending fragment shader executions are complete + VK_PIPE_EVENT_GRAPHICS_PIPELINE_COMPLETE = 0x00000005, // Set event when all pending graphics operations are complete + VK_PIPE_EVENT_COMPUTE_PIPELINE_COMPLETE = 0x00000006, // Set event when all pending compute operations are complete + VK_PIPE_EVENT_TRANSFER_COMPLETE = 0x00000007, // Set event when all pending transfer operations are complete + VK_PIPE_EVENT_COMMANDS_COMPLETE = 0x00000008, // Set event when all pending work is complete + + VK_ENUM_RANGE(PIPE_EVENT, TOP_OF_PIPE, COMMANDS_COMPLETE) +} VkPipeEvent; + +typedef enum VkWaitEvent_ +{ + VK_WAIT_EVENT_TOP_OF_PIPE = 0x00000001, // Wait event before the device starts processing subsequent commands + VK_WAIT_EVENT_BEFORE_RASTERIZATION = 0x00000002, // Wait event before rasterizing subsequent primitives + + VK_ENUM_RANGE(WAIT_EVENT, TOP_OF_PIPE, BEFORE_RASTERIZATION) +} VkWaitEvent; + +typedef enum VkAttachmentLoadOp_ +{ + VK_ATTACHMENT_LOAD_OP_LOAD = 0x00000000, + VK_ATTACHMENT_LOAD_OP_CLEAR = 0x00000001, + VK_ATTACHMENT_LOAD_OP_DONT_CARE = 0x00000002, + + VK_ENUM_RANGE(ATTACHMENT_LOAD_OP, LOAD, DONT_CARE) +} VkAttachmentLoadOp; + +typedef enum VkAttachmentStoreOp_ +{ + VK_ATTACHMENT_STORE_OP_STORE = 0x00000000, + VK_ATTACHMENT_STORE_OP_RESOLVE_MSAA = 0x00000001, + VK_ATTACHMENT_STORE_OP_DONT_CARE = 0x00000002, + + VK_ENUM_RANGE(ATTACHMENT_STORE_OP, STORE, DONT_CARE) +} VkAttachmentStoreOp; + +typedef enum VkImageType_ +{ + VK_IMAGE_TYPE_1D = 0x00000000, + VK_IMAGE_TYPE_2D = 0x00000001, + VK_IMAGE_TYPE_3D = 0x00000002, + + VK_ENUM_RANGE(IMAGE_TYPE, 1D, 3D) +} VkImageType; + +typedef enum VkImageTiling_ +{ + VK_IMAGE_TILING_LINEAR = 0x00000000, + VK_IMAGE_TILING_OPTIMAL = 0x00000001, + + VK_ENUM_RANGE(IMAGE_TILING, LINEAR, OPTIMAL) +} VkImageTiling; + +typedef enum VkImageViewType_ +{ + VK_IMAGE_VIEW_TYPE_1D = 0x00000000, + VK_IMAGE_VIEW_TYPE_2D = 0x00000001, + VK_IMAGE_VIEW_TYPE_3D = 0x00000002, + VK_IMAGE_VIEW_TYPE_CUBE = 0x00000003, + + VK_ENUM_RANGE(IMAGE_VIEW_TYPE, 1D, CUBE) +} VkImageViewType; + +typedef enum VkImageAspect_ +{ + VK_IMAGE_ASPECT_COLOR = 0x00000000, + VK_IMAGE_ASPECT_DEPTH = 0x00000001, + VK_IMAGE_ASPECT_STENCIL = 0x00000002, + + VK_ENUM_RANGE(IMAGE_ASPECT, COLOR, STENCIL) +} VkImageAspect; + +typedef enum VkBufferViewType_ +{ + VK_BUFFER_VIEW_TYPE_RAW = 0x00000000, // Raw buffer without special structure (UBO, SSBO) + VK_BUFFER_VIEW_TYPE_FORMATTED = 0x00000001, // Buffer with format (TBO, IBO) + + VK_ENUM_RANGE(BUFFER_VIEW_TYPE, RAW, FORMATTED) +} VkBufferViewType; + +typedef enum VkChannelSwizzle_ +{ + VK_CHANNEL_SWIZZLE_ZERO = 0x00000000, + VK_CHANNEL_SWIZZLE_ONE = 0x00000001, + VK_CHANNEL_SWIZZLE_R = 0x00000002, + VK_CHANNEL_SWIZZLE_G = 0x00000003, + VK_CHANNEL_SWIZZLE_B = 0x00000004, + VK_CHANNEL_SWIZZLE_A = 0x00000005, + + VK_ENUM_RANGE(CHANNEL_SWIZZLE, ZERO, A) +} VkChannelSwizzle; + +typedef enum VkDescriptorType_ +{ + VK_DESCRIPTOR_TYPE_SAMPLER = 0x00000000, + VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER = 0x00000001, + VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE = 0x00000002, + VK_DESCRIPTOR_TYPE_STORAGE_IMAGE = 0x00000003, + VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER = 0x00000004, + VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER = 0x00000005, + VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER = 0x00000006, + VK_DESCRIPTOR_TYPE_STORAGE_BUFFER = 0x00000007, + VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC = 0x00000008, + VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC = 0x00000009, + + VK_ENUM_RANGE(DESCRIPTOR_TYPE, SAMPLER, STORAGE_BUFFER_DYNAMIC) +} VkDescriptorType; + +typedef enum VkDescriptorPoolUsage_ +{ + VK_DESCRIPTOR_POOL_USAGE_ONE_SHOT = 0x00000000, + VK_DESCRIPTOR_POOL_USAGE_DYNAMIC = 0x00000001, + + VK_ENUM_RANGE(DESCRIPTOR_POOL_USAGE, ONE_SHOT, DYNAMIC) +} VkDescriptorPoolUsage; + +typedef enum VkDescriptorUpdateMode_ +{ + VK_DESCRIPTOR_UPDATE_MODE_COPY = 0x00000000, + VK_DESCRIPTOR_UPDATE_MODE_FASTEST = 0x00000001, + + VK_ENUM_RANGE(DESCRIPTOR_UPDATE_MODE, COPY, FASTEST) +} VkDescriptorUpdateMode; + +typedef enum VkDescriptorSetUsage_ +{ + VK_DESCRIPTOR_SET_USAGE_ONE_SHOT = 0x00000000, + VK_DESCRIPTOR_SET_USAGE_STATIC = 0x00000001, + + VK_ENUM_RANGE(DESCRIPTOR_SET_USAGE, ONE_SHOT, STATIC) +} VkDescriptorSetUsage; + +typedef enum VkQueryType_ +{ + VK_QUERY_TYPE_OCCLUSION = 0x00000000, + VK_QUERY_TYPE_PIPELINE_STATISTICS = 0x00000001, // Optional + + VK_ENUM_RANGE(QUERY_TYPE, OCCLUSION, PIPELINE_STATISTICS) +} VkQueryType; + +typedef enum VkTimestampType_ +{ + VK_TIMESTAMP_TYPE_TOP = 0x00000000, + VK_TIMESTAMP_TYPE_BOTTOM = 0x00000001, + + VK_ENUM_RANGE(TIMESTAMP_TYPE, TOP, BOTTOM) +} VkTimestampType; + +typedef enum VkBorderColor_ +{ + VK_BORDER_COLOR_OPAQUE_WHITE = 0x00000000, + VK_BORDER_COLOR_TRANSPARENT_BLACK = 0x00000001, + VK_BORDER_COLOR_OPAQUE_BLACK = 0x00000002, + + VK_ENUM_RANGE(BORDER_COLOR, OPAQUE_WHITE, OPAQUE_BLACK) +} VkBorderColor; + +typedef enum VkPipelineBindPoint_ +{ + VK_PIPELINE_BIND_POINT_COMPUTE = 0x00000000, + VK_PIPELINE_BIND_POINT_GRAPHICS = 0x00000001, + + VK_ENUM_RANGE(PIPELINE_BIND_POINT, COMPUTE, GRAPHICS) +} VkPipelineBindPoint; + +typedef enum VkStateBindPoint_ +{ + VK_STATE_BIND_POINT_VIEWPORT = 0x00000000, + VK_STATE_BIND_POINT_RASTER = 0x00000001, + VK_STATE_BIND_POINT_COLOR_BLEND = 0x00000002, + VK_STATE_BIND_POINT_DEPTH_STENCIL = 0x00000003, + + VK_ENUM_RANGE(STATE_BIND_POINT, VIEWPORT, DEPTH_STENCIL) +} VkStateBindPoint; + +typedef enum VkPrimitiveTopology_ +{ + VK_PRIMITIVE_TOPOLOGY_POINT_LIST = 0x00000000, + VK_PRIMITIVE_TOPOLOGY_LINE_LIST = 0x00000001, + VK_PRIMITIVE_TOPOLOGY_LINE_STRIP = 0x00000002, + VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST = 0x00000003, + VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP = 0x00000004, + VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN = 0x00000005, + VK_PRIMITIVE_TOPOLOGY_LINE_LIST_ADJ = 0x00000006, + VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_ADJ = 0x00000007, + VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_ADJ = 0x00000008, + VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_ADJ = 0x00000009, + VK_PRIMITIVE_TOPOLOGY_PATCH = 0x0000000a, + + VK_ENUM_RANGE(PRIMITIVE_TOPOLOGY, POINT_LIST, PATCH) +} VkPrimitiveTopology; + +typedef enum VkIndexType_ +{ + VK_INDEX_TYPE_UINT8 = 0x00000000, + VK_INDEX_TYPE_UINT16 = 0x00000001, + VK_INDEX_TYPE_UINT32 = 0x00000002, + + VK_ENUM_RANGE(INDEX_TYPE, UINT8, UINT32) +} VkIndexType; + +typedef enum VkTexFilter_ +{ + VK_TEX_FILTER_NEAREST = 0x00000000, + VK_TEX_FILTER_LINEAR = 0x00000001, + + VK_ENUM_RANGE(TEX_FILTER, NEAREST, LINEAR) +} VkTexFilter; + +typedef enum VkTexMipmapMode_ +{ + VK_TEX_MIPMAP_MODE_BASE = 0x00000000, // Always choose base level + VK_TEX_MIPMAP_MODE_NEAREST = 0x00000001, // Choose nearest mip level + VK_TEX_MIPMAP_MODE_LINEAR = 0x00000002, // Linear filter between mip levels + + VK_ENUM_RANGE(TEX_MIPMAP_MODE, BASE, LINEAR) +} VkTexMipmapMode; + +typedef enum VkTexAddress_ +{ + VK_TEX_ADDRESS_WRAP = 0x00000000, + VK_TEX_ADDRESS_MIRROR = 0x00000001, + VK_TEX_ADDRESS_CLAMP = 0x00000002, + VK_TEX_ADDRESS_MIRROR_ONCE = 0x00000003, + VK_TEX_ADDRESS_CLAMP_BORDER = 0x00000004, + + VK_ENUM_RANGE(TEX_ADDRESS, WRAP, CLAMP_BORDER) +} VkTexAddress; + +typedef enum VkCompareOp_ +{ + VK_COMPARE_OP_NEVER = 0x00000000, + VK_COMPARE_OP_LESS = 0x00000001, + VK_COMPARE_OP_EQUAL = 0x00000002, + VK_COMPARE_OP_LESS_EQUAL = 0x00000003, + VK_COMPARE_OP_GREATER = 0x00000004, + VK_COMPARE_OP_NOT_EQUAL = 0x00000005, + VK_COMPARE_OP_GREATER_EQUAL = 0x00000006, + VK_COMPARE_OP_ALWAYS = 0x00000007, + + VK_ENUM_RANGE(COMPARE_OP, NEVER, ALWAYS) +} VkCompareOp; + +typedef enum VkFillMode_ +{ + VK_FILL_MODE_POINTS = 0x00000000, + VK_FILL_MODE_WIREFRAME = 0x00000001, + VK_FILL_MODE_SOLID = 0x00000002, + + VK_ENUM_RANGE(FILL_MODE, POINTS, SOLID) +} VkFillMode; + +typedef enum VkCullMode_ +{ + VK_CULL_MODE_NONE = 0x00000000, + VK_CULL_MODE_FRONT = 0x00000001, + VK_CULL_MODE_BACK = 0x00000002, + VK_CULL_MODE_FRONT_AND_BACK = 0x00000003, + + VK_ENUM_RANGE(CULL_MODE, NONE, FRONT_AND_BACK) +} VkCullMode; + +typedef enum VkFrontFace_ +{ + VK_FRONT_FACE_CCW = 0x00000000, + VK_FRONT_FACE_CW = 0x00000001, + + VK_ENUM_RANGE(FRONT_FACE, CCW, CW) +} VkFrontFace; + +typedef enum VkProvokingVertex_ +{ + VK_PROVOKING_VERTEX_FIRST = 0x00000000, + VK_PROVOKING_VERTEX_LAST = 0x00000001, + + VK_ENUM_RANGE(PROVOKING_VERTEX, FIRST, LAST) +} VkProvokingVertex; + +typedef enum VkCoordinateOrigin_ +{ + VK_COORDINATE_ORIGIN_UPPER_LEFT = 0x00000000, + VK_COORDINATE_ORIGIN_LOWER_LEFT = 0x00000001, + + VK_ENUM_RANGE(COORDINATE_ORIGIN, UPPER_LEFT, LOWER_LEFT) +} VkCoordinateOrigin; + +typedef enum VkDepthMode_ +{ + VK_DEPTH_MODE_ZERO_TO_ONE = 0x00000000, + VK_DEPTH_MODE_NEGATIVE_ONE_TO_ONE = 0x00000001, + + VK_ENUM_RANGE(DEPTH_MODE, ZERO_TO_ONE, NEGATIVE_ONE_TO_ONE) +} VkDepthMode; + +typedef enum VkBlend_ +{ + VK_BLEND_ZERO = 0x00000000, + VK_BLEND_ONE = 0x00000001, + VK_BLEND_SRC_COLOR = 0x00000002, + VK_BLEND_ONE_MINUS_SRC_COLOR = 0x00000003, + VK_BLEND_DEST_COLOR = 0x00000004, + VK_BLEND_ONE_MINUS_DEST_COLOR = 0x00000005, + VK_BLEND_SRC_ALPHA = 0x00000006, + VK_BLEND_ONE_MINUS_SRC_ALPHA = 0x00000007, + VK_BLEND_DEST_ALPHA = 0x00000008, + VK_BLEND_ONE_MINUS_DEST_ALPHA = 0x00000009, + VK_BLEND_CONSTANT_COLOR = 0x0000000a, + VK_BLEND_ONE_MINUS_CONSTANT_COLOR = 0x0000000b, + VK_BLEND_CONSTANT_ALPHA = 0x0000000c, + VK_BLEND_ONE_MINUS_CONSTANT_ALPHA = 0x0000000d, + VK_BLEND_SRC_ALPHA_SATURATE = 0x0000000e, + VK_BLEND_SRC1_COLOR = 0x0000000f, + VK_BLEND_ONE_MINUS_SRC1_COLOR = 0x00000010, + VK_BLEND_SRC1_ALPHA = 0x00000011, + VK_BLEND_ONE_MINUS_SRC1_ALPHA = 0x00000012, + + VK_ENUM_RANGE(BLEND, ZERO, ONE_MINUS_SRC1_ALPHA) +} VkBlend; + +typedef enum VkBlendOp_ +{ + VK_BLEND_OP_ADD = 0x00000000, + VK_BLEND_OP_SUBTRACT = 0x00000001, + VK_BLEND_OP_REVERSE_SUBTRACT = 0x00000002, + VK_BLEND_OP_MIN = 0x00000003, + VK_BLEND_OP_MAX = 0x00000004, + + VK_ENUM_RANGE(BLEND_OP, ADD, MAX) +} VkBlendOp; + +typedef enum VkStencilOp_ +{ + VK_STENCIL_OP_KEEP = 0x00000000, + VK_STENCIL_OP_ZERO = 0x00000001, + VK_STENCIL_OP_REPLACE = 0x00000002, + VK_STENCIL_OP_INC_CLAMP = 0x00000003, + VK_STENCIL_OP_DEC_CLAMP = 0x00000004, + VK_STENCIL_OP_INVERT = 0x00000005, + VK_STENCIL_OP_INC_WRAP = 0x00000006, + VK_STENCIL_OP_DEC_WRAP = 0x00000007, + + VK_ENUM_RANGE(STENCIL_OP, KEEP, DEC_WRAP) +} VkStencilOp; + +typedef enum VkLogicOp_ +{ + VK_LOGIC_OP_COPY = 0x00000000, + VK_LOGIC_OP_CLEAR = 0x00000001, + VK_LOGIC_OP_AND = 0x00000002, + VK_LOGIC_OP_AND_REVERSE = 0x00000003, + VK_LOGIC_OP_AND_INVERTED = 0x00000004, + VK_LOGIC_OP_NOOP = 0x00000005, + VK_LOGIC_OP_XOR = 0x00000006, + VK_LOGIC_OP_OR = 0x00000007, + VK_LOGIC_OP_NOR = 0x00000008, + VK_LOGIC_OP_EQUIV = 0x00000009, + VK_LOGIC_OP_INVERT = 0x0000000a, + VK_LOGIC_OP_OR_REVERSE = 0x0000000b, + VK_LOGIC_OP_COPY_INVERTED = 0x0000000c, + VK_LOGIC_OP_OR_INVERTED = 0x0000000d, + VK_LOGIC_OP_NAND = 0x0000000e, + VK_LOGIC_OP_SET = 0x0000000f, + + VK_ENUM_RANGE(LOGIC_OP, COPY, SET) +} VkLogicOp; + +typedef enum VkSystemAllocType_ +{ + VK_SYSTEM_ALLOC_TYPE_API_OBJECT = 0x00000000, + VK_SYSTEM_ALLOC_TYPE_INTERNAL = 0x00000001, + VK_SYSTEM_ALLOC_TYPE_INTERNAL_TEMP = 0x00000002, + VK_SYSTEM_ALLOC_TYPE_INTERNAL_SHADER = 0x00000003, + VK_SYSTEM_ALLOC_TYPE_DEBUG = 0x00000004, + + VK_ENUM_RANGE(SYSTEM_ALLOC_TYPE, API_OBJECT, DEBUG) +} VkSystemAllocType; + +typedef enum VkPhysicalDeviceType_ +{ + VK_PHYSICAL_DEVICE_TYPE_OTHER = 0x00000000, + VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU = 0x00000001, + VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU = 0x00000002, + VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU = 0x00000003, + VK_PHYSICAL_DEVICE_TYPE_CPU = 0x00000004, + + VK_ENUM_RANGE(PHYSICAL_DEVICE_TYPE, OTHER, CPU) +} VkPhysicalDeviceType; + +typedef enum VkPhysicalDeviceInfoType_ +{ + // Info type for vkGetPhysicalDeviceInfo() + VK_PHYSICAL_DEVICE_INFO_TYPE_PROPERTIES = 0x00000000, + VK_PHYSICAL_DEVICE_INFO_TYPE_PERFORMANCE = 0x00000001, + VK_PHYSICAL_DEVICE_INFO_TYPE_QUEUE_PROPERTIES = 0x00000002, + VK_PHYSICAL_DEVICE_INFO_TYPE_MEMORY_PROPERTIES = 0x00000003, + + VK_ENUM_RANGE(PHYSICAL_DEVICE_INFO_TYPE, PROPERTIES, MEMORY_PROPERTIES) +} VkPhysicalDeviceInfoType; + +typedef enum VkExtensionInfoType_ +{ + // Info type for vkGetGlobalExtensionInfo() and vkGetPhysicalDeviceExtensionInfo() + VK_EXTENSION_INFO_TYPE_COUNT = 0x00000000, + VK_EXTENSION_INFO_TYPE_PROPERTIES = 0x00000001, + + VK_ENUM_RANGE(EXTENSION_INFO_TYPE, COUNT, PROPERTIES) +} VkExtensionInfoType; + +typedef enum VkFormatInfoType_ +{ + // Info type for vkGetFormatInfo() + VK_FORMAT_INFO_TYPE_PROPERTIES = 0x00000000, + + VK_ENUM_RANGE(FORMAT_INFO_TYPE, PROPERTIES, PROPERTIES) +} VkFormatInfoType; + +typedef enum VkSubresourceInfoType_ +{ + // Info type for vkGetImageSubresourceInfo() + VK_SUBRESOURCE_INFO_TYPE_LAYOUT = 0x00000000, + + VK_ENUM_RANGE(SUBRESOURCE_INFO_TYPE, LAYOUT, LAYOUT) +} VkSubresourceInfoType; + +typedef enum VkObjectInfoType_ +{ + // Info type for vkGetObjectInfo() + VK_OBJECT_INFO_TYPE_MEMORY_ALLOCATION_COUNT = 0x00000000, + VK_OBJECT_INFO_TYPE_MEMORY_REQUIREMENTS = 0x00000001, + + VK_ENUM_RANGE(OBJECT_INFO_TYPE, MEMORY_ALLOCATION_COUNT, MEMORY_REQUIREMENTS) +} VkObjectInfoType; + +typedef enum VkVertexInputStepRate_ +{ + VK_VERTEX_INPUT_STEP_RATE_VERTEX = 0x0, + VK_VERTEX_INPUT_STEP_RATE_INSTANCE = 0x1, + VK_VERTEX_INPUT_STEP_RATE_DRAW = 0x2, //Optional + + VK_ENUM_RANGE(VERTEX_INPUT_STEP_RATE, VERTEX, DRAW) +} VkVertexInputStepRate; + +// Vulkan format definitions +typedef enum VkFormat_ +{ + VK_FORMAT_UNDEFINED = 0x00000000, + VK_FORMAT_R4G4_UNORM = 0x00000001, + VK_FORMAT_R4G4_USCALED = 0x00000002, + VK_FORMAT_R4G4B4A4_UNORM = 0x00000003, + VK_FORMAT_R4G4B4A4_USCALED = 0x00000004, + VK_FORMAT_R5G6B5_UNORM = 0x00000005, + VK_FORMAT_R5G6B5_USCALED = 0x00000006, + VK_FORMAT_R5G5B5A1_UNORM = 0x00000007, + VK_FORMAT_R5G5B5A1_USCALED = 0x00000008, + VK_FORMAT_R8_UNORM = 0x00000009, + VK_FORMAT_R8_SNORM = 0x0000000A, + VK_FORMAT_R8_USCALED = 0x0000000B, + VK_FORMAT_R8_SSCALED = 0x0000000C, + VK_FORMAT_R8_UINT = 0x0000000D, + VK_FORMAT_R8_SINT = 0x0000000E, + VK_FORMAT_R8_SRGB = 0x0000000F, + VK_FORMAT_R8G8_UNORM = 0x00000010, + VK_FORMAT_R8G8_SNORM = 0x00000011, + VK_FORMAT_R8G8_USCALED = 0x00000012, + VK_FORMAT_R8G8_SSCALED = 0x00000013, + VK_FORMAT_R8G8_UINT = 0x00000014, + VK_FORMAT_R8G8_SINT = 0x00000015, + VK_FORMAT_R8G8_SRGB = 0x00000016, + VK_FORMAT_R8G8B8_UNORM = 0x00000017, + VK_FORMAT_R8G8B8_SNORM = 0x00000018, + VK_FORMAT_R8G8B8_USCALED = 0x00000019, + VK_FORMAT_R8G8B8_SSCALED = 0x0000001A, + VK_FORMAT_R8G8B8_UINT = 0x0000001B, + VK_FORMAT_R8G8B8_SINT = 0x0000001C, + VK_FORMAT_R8G8B8_SRGB = 0x0000001D, + VK_FORMAT_R8G8B8A8_UNORM = 0x0000001E, + VK_FORMAT_R8G8B8A8_SNORM = 0x0000001F, + VK_FORMAT_R8G8B8A8_USCALED = 0x00000020, + VK_FORMAT_R8G8B8A8_SSCALED = 0x00000021, + VK_FORMAT_R8G8B8A8_UINT = 0x00000022, + VK_FORMAT_R8G8B8A8_SINT = 0x00000023, + VK_FORMAT_R8G8B8A8_SRGB = 0x00000024, + VK_FORMAT_R10G10B10A2_UNORM = 0x00000025, + VK_FORMAT_R10G10B10A2_SNORM = 0x00000026, + VK_FORMAT_R10G10B10A2_USCALED = 0x00000027, + VK_FORMAT_R10G10B10A2_SSCALED = 0x00000028, + VK_FORMAT_R10G10B10A2_UINT = 0x00000029, + VK_FORMAT_R10G10B10A2_SINT = 0x0000002A, + VK_FORMAT_R16_UNORM = 0x0000002B, + VK_FORMAT_R16_SNORM = 0x0000002C, + VK_FORMAT_R16_USCALED = 0x0000002D, + VK_FORMAT_R16_SSCALED = 0x0000002E, + VK_FORMAT_R16_UINT = 0x0000002F, + VK_FORMAT_R16_SINT = 0x00000030, + VK_FORMAT_R16_SFLOAT = 0x00000031, + VK_FORMAT_R16G16_UNORM = 0x00000032, + VK_FORMAT_R16G16_SNORM = 0x00000033, + VK_FORMAT_R16G16_USCALED = 0x00000034, + VK_FORMAT_R16G16_SSCALED = 0x00000035, + VK_FORMAT_R16G16_UINT = 0x00000036, + VK_FORMAT_R16G16_SINT = 0x00000037, + VK_FORMAT_R16G16_SFLOAT = 0x00000038, + VK_FORMAT_R16G16B16_UNORM = 0x00000039, + VK_FORMAT_R16G16B16_SNORM = 0x0000003A, + VK_FORMAT_R16G16B16_USCALED = 0x0000003B, + VK_FORMAT_R16G16B16_SSCALED = 0x0000003C, + VK_FORMAT_R16G16B16_UINT = 0x0000003D, + VK_FORMAT_R16G16B16_SINT = 0x0000003E, + VK_FORMAT_R16G16B16_SFLOAT = 0x0000003F, + VK_FORMAT_R16G16B16A16_UNORM = 0x00000040, + VK_FORMAT_R16G16B16A16_SNORM = 0x00000041, + VK_FORMAT_R16G16B16A16_USCALED = 0x00000042, + VK_FORMAT_R16G16B16A16_SSCALED = 0x00000043, + VK_FORMAT_R16G16B16A16_UINT = 0x00000044, + VK_FORMAT_R16G16B16A16_SINT = 0x00000045, + VK_FORMAT_R16G16B16A16_SFLOAT = 0x00000046, + VK_FORMAT_R32_UINT = 0x00000047, + VK_FORMAT_R32_SINT = 0x00000048, + VK_FORMAT_R32_SFLOAT = 0x00000049, + VK_FORMAT_R32G32_UINT = 0x0000004A, + VK_FORMAT_R32G32_SINT = 0x0000004B, + VK_FORMAT_R32G32_SFLOAT = 0x0000004C, + VK_FORMAT_R32G32B32_UINT = 0x0000004D, + VK_FORMAT_R32G32B32_SINT = 0x0000004E, + VK_FORMAT_R32G32B32_SFLOAT = 0x0000004F, + VK_FORMAT_R32G32B32A32_UINT = 0x00000050, + VK_FORMAT_R32G32B32A32_SINT = 0x00000051, + VK_FORMAT_R32G32B32A32_SFLOAT = 0x00000052, + VK_FORMAT_R64_SFLOAT = 0x00000053, + VK_FORMAT_R64G64_SFLOAT = 0x00000054, + VK_FORMAT_R64G64B64_SFLOAT = 0x00000055, + VK_FORMAT_R64G64B64A64_SFLOAT = 0x00000056, + VK_FORMAT_R11G11B10_UFLOAT = 0x00000057, + VK_FORMAT_R9G9B9E5_UFLOAT = 0x00000058, + VK_FORMAT_D16_UNORM = 0x00000059, + VK_FORMAT_D24_UNORM = 0x0000005A, + VK_FORMAT_D32_SFLOAT = 0x0000005B, + VK_FORMAT_S8_UINT = 0x0000005C, + VK_FORMAT_D16_UNORM_S8_UINT = 0x0000005D, + VK_FORMAT_D24_UNORM_S8_UINT = 0x0000005E, + VK_FORMAT_D32_SFLOAT_S8_UINT = 0x0000005F, + VK_FORMAT_BC1_RGB_UNORM = 0x00000060, + VK_FORMAT_BC1_RGB_SRGB = 0x00000061, + VK_FORMAT_BC1_RGBA_UNORM = 0x00000062, + VK_FORMAT_BC1_RGBA_SRGB = 0x00000063, + VK_FORMAT_BC2_UNORM = 0x00000064, + VK_FORMAT_BC2_SRGB = 0x00000065, + VK_FORMAT_BC3_UNORM = 0x00000066, + VK_FORMAT_BC3_SRGB = 0x00000067, + VK_FORMAT_BC4_UNORM = 0x00000068, + VK_FORMAT_BC4_SNORM = 0x00000069, + VK_FORMAT_BC5_UNORM = 0x0000006A, + VK_FORMAT_BC5_SNORM = 0x0000006B, + VK_FORMAT_BC6H_UFLOAT = 0x0000006C, + VK_FORMAT_BC6H_SFLOAT = 0x0000006D, + VK_FORMAT_BC7_UNORM = 0x0000006E, + VK_FORMAT_BC7_SRGB = 0x0000006F, + VK_FORMAT_ETC2_R8G8B8_UNORM = 0x00000070, + VK_FORMAT_ETC2_R8G8B8_SRGB = 0x00000071, + VK_FORMAT_ETC2_R8G8B8A1_UNORM = 0x00000072, + VK_FORMAT_ETC2_R8G8B8A1_SRGB = 0x00000073, + VK_FORMAT_ETC2_R8G8B8A8_UNORM = 0x00000074, + VK_FORMAT_ETC2_R8G8B8A8_SRGB = 0x00000075, + VK_FORMAT_EAC_R11_UNORM = 0x00000076, + VK_FORMAT_EAC_R11_SNORM = 0x00000077, + VK_FORMAT_EAC_R11G11_UNORM = 0x00000078, + VK_FORMAT_EAC_R11G11_SNORM = 0x00000079, + VK_FORMAT_ASTC_4x4_UNORM = 0x0000007A, + VK_FORMAT_ASTC_4x4_SRGB = 0x0000007B, + VK_FORMAT_ASTC_5x4_UNORM = 0x0000007C, + VK_FORMAT_ASTC_5x4_SRGB = 0x0000007D, + VK_FORMAT_ASTC_5x5_UNORM = 0x0000007E, + VK_FORMAT_ASTC_5x5_SRGB = 0x0000007F, + VK_FORMAT_ASTC_6x5_UNORM = 0x00000080, + VK_FORMAT_ASTC_6x5_SRGB = 0x00000081, + VK_FORMAT_ASTC_6x6_UNORM = 0x00000082, + VK_FORMAT_ASTC_6x6_SRGB = 0x00000083, + VK_FORMAT_ASTC_8x5_UNORM = 0x00000084, + VK_FORMAT_ASTC_8x5_SRGB = 0x00000085, + VK_FORMAT_ASTC_8x6_UNORM = 0x00000086, + VK_FORMAT_ASTC_8x6_SRGB = 0x00000087, + VK_FORMAT_ASTC_8x8_UNORM = 0x00000088, + VK_FORMAT_ASTC_8x8_SRGB = 0x00000089, + VK_FORMAT_ASTC_10x5_UNORM = 0x0000008A, + VK_FORMAT_ASTC_10x5_SRGB = 0x0000008B, + VK_FORMAT_ASTC_10x6_UNORM = 0x0000008C, + VK_FORMAT_ASTC_10x6_SRGB = 0x0000008D, + VK_FORMAT_ASTC_10x8_UNORM = 0x0000008E, + VK_FORMAT_ASTC_10x8_SRGB = 0x0000008F, + VK_FORMAT_ASTC_10x10_UNORM = 0x00000090, + VK_FORMAT_ASTC_10x10_SRGB = 0x00000091, + VK_FORMAT_ASTC_12x10_UNORM = 0x00000092, + VK_FORMAT_ASTC_12x10_SRGB = 0x00000093, + VK_FORMAT_ASTC_12x12_UNORM = 0x00000094, + VK_FORMAT_ASTC_12x12_SRGB = 0x00000095, + VK_FORMAT_B4G4R4A4_UNORM = 0x00000096, + VK_FORMAT_B5G5R5A1_UNORM = 0x00000097, + VK_FORMAT_B5G6R5_UNORM = 0x00000098, + VK_FORMAT_B5G6R5_USCALED = 0x00000099, + VK_FORMAT_B8G8R8_UNORM = 0x0000009A, + VK_FORMAT_B8G8R8_SNORM = 0x0000009B, + VK_FORMAT_B8G8R8_USCALED = 0x0000009C, + VK_FORMAT_B8G8R8_SSCALED = 0x0000009D, + VK_FORMAT_B8G8R8_UINT = 0x0000009E, + VK_FORMAT_B8G8R8_SINT = 0x0000009F, + VK_FORMAT_B8G8R8_SRGB = 0x000000A0, + VK_FORMAT_B8G8R8A8_UNORM = 0x000000A1, + VK_FORMAT_B8G8R8A8_SNORM = 0x000000A2, + VK_FORMAT_B8G8R8A8_USCALED = 0x000000A3, + VK_FORMAT_B8G8R8A8_SSCALED = 0x000000A4, + VK_FORMAT_B8G8R8A8_UINT = 0x000000A5, + VK_FORMAT_B8G8R8A8_SINT = 0x000000A6, + VK_FORMAT_B8G8R8A8_SRGB = 0x000000A7, + VK_FORMAT_B10G10R10A2_UNORM = 0x000000A8, + VK_FORMAT_B10G10R10A2_SNORM = 0x000000A9, + VK_FORMAT_B10G10R10A2_USCALED = 0x000000AA, + VK_FORMAT_B10G10R10A2_SSCALED = 0x000000AB, + VK_FORMAT_B10G10R10A2_UINT = 0x000000AC, + VK_FORMAT_B10G10R10A2_SINT = 0x000000AD, + + VK_ENUM_RANGE(FORMAT, UNDEFINED, B10G10R10A2_SINT) +} VkFormat; + +// Shader stage enumerant +typedef enum VkShaderStage_ +{ + VK_SHADER_STAGE_VERTEX = 0, + VK_SHADER_STAGE_TESS_CONTROL = 1, + VK_SHADER_STAGE_TESS_EVALUATION = 2, + VK_SHADER_STAGE_GEOMETRY = 3, + VK_SHADER_STAGE_FRAGMENT = 4, + VK_SHADER_STAGE_COMPUTE = 5, + + VK_ENUM_RANGE(SHADER_STAGE, VERTEX, COMPUTE) +} VkShaderStage; + +// Structure type enumerant +typedef enum VkStructureType_ +{ + VK_STRUCTURE_TYPE_APPLICATION_INFO = 0, + VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO = 1, + VK_STRUCTURE_TYPE_MEMORY_ALLOC_INFO = 2, + VK_STRUCTURE_TYPE_MEMORY_OPEN_INFO = 3, + VK_STRUCTURE_TYPE_PEER_MEMORY_OPEN_INFO = 4, + VK_STRUCTURE_TYPE_BUFFER_VIEW_ATTACH_INFO = 5, + VK_STRUCTURE_TYPE_IMAGE_VIEW_ATTACH_INFO = 6, + VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO = 7, + VK_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO = 8, + VK_STRUCTURE_TYPE_DEPTH_STENCIL_VIEW_CREATE_INFO = 9, + VK_STRUCTURE_TYPE_SHADER_CREATE_INFO = 10, + VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO = 11, + VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO = 12, + VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO = 13, + VK_STRUCTURE_TYPE_DYNAMIC_VP_STATE_CREATE_INFO = 14, + VK_STRUCTURE_TYPE_DYNAMIC_RS_STATE_CREATE_INFO = 15, + VK_STRUCTURE_TYPE_DYNAMIC_CB_STATE_CREATE_INFO = 16, + VK_STRUCTURE_TYPE_DYNAMIC_DS_STATE_CREATE_INFO = 17, + VK_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO = 18, + VK_STRUCTURE_TYPE_EVENT_CREATE_INFO = 19, + VK_STRUCTURE_TYPE_FENCE_CREATE_INFO = 20, + VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO = 21, + VK_STRUCTURE_TYPE_SEMAPHORE_OPEN_INFO = 22, + VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO = 23, + VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO = 24, + VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO = 25, + VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO = 26, + VK_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO = 27, + VK_STRUCTURE_TYPE_PIPELINE_TESS_STATE_CREATE_INFO = 28, + VK_STRUCTURE_TYPE_PIPELINE_VP_STATE_CREATE_INFO = 29, + VK_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO = 30, + VK_STRUCTURE_TYPE_PIPELINE_MS_STATE_CREATE_INFO = 31, + VK_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO = 32, + VK_STRUCTURE_TYPE_PIPELINE_DS_STATE_CREATE_INFO = 33, + VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO = 34, + VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO = 35, + VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO = 36, + VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO = 37, + VK_STRUCTURE_TYPE_CMD_BUFFER_BEGIN_INFO = 38, + VK_STRUCTURE_TYPE_CMD_BUFFER_GRAPHICS_BEGIN_INFO = 39, + VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO = 40, + VK_STRUCTURE_TYPE_LAYER_CREATE_INFO = 41, + VK_STRUCTURE_TYPE_MEMORY_BARRIER = 42, + VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER = 43, + VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER = 44, + VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO = 45, + VK_STRUCTURE_TYPE_UPDATE_SAMPLERS = 46, + VK_STRUCTURE_TYPE_UPDATE_SAMPLER_TEXTURES = 47, + VK_STRUCTURE_TYPE_UPDATE_IMAGES = 48, + VK_STRUCTURE_TYPE_UPDATE_BUFFERS = 49, + VK_STRUCTURE_TYPE_UPDATE_AS_COPY = 50, + VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO = 51, + VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO = 52, + + VK_ENUM_RANGE(STRUCTURE_TYPE, APPLICATION_INFO, PIPELINE_LAYOUT_CREATE_INFO) +} VkStructureType; + +// Object type enumerant +typedef enum VkObjectType_ +{ + VK_OBJECT_TYPE_INSTANCE = 0, + VK_OBJECT_TYPE_PHYSICAL_DEVICE = 1, + VK_OBJECT_TYPE_DEVICE = 2, + VK_OBJECT_TYPE_QUEUE = 3, + VK_OBJECT_TYPE_COMMAND_BUFFER = 4, + VK_OBJECT_TYPE_DEVICE_MEMORY = 5, + VK_OBJECT_TYPE_BUFFER = 6, + VK_OBJECT_TYPE_BUFFER_VIEW = 7, + VK_OBJECT_TYPE_IMAGE = 8, + VK_OBJECT_TYPE_IMAGE_VIEW = 9, + VK_OBJECT_TYPE_COLOR_ATTACHMENT_VIEW = 10, + VK_OBJECT_TYPE_DEPTH_STENCIL_VIEW = 11, + VK_OBJECT_TYPE_SHADER = 12, + VK_OBJECT_TYPE_PIPELINE = 13, + VK_OBJECT_TYPE_PIPELINE_LAYOUT = 14, + VK_OBJECT_TYPE_SAMPLER = 15, + VK_OBJECT_TYPE_DESCRIPTOR_SET = 16, + VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT = 17, + VK_OBJECT_TYPE_DESCRIPTOR_POOL = 18, + VK_OBJECT_TYPE_DYNAMIC_VP_STATE = 19, + VK_OBJECT_TYPE_DYNAMIC_RS_STATE = 20, + VK_OBJECT_TYPE_DYNAMIC_CB_STATE = 21, + VK_OBJECT_TYPE_DYNAMIC_DS_STATE = 22, + VK_OBJECT_TYPE_FENCE = 23, + VK_OBJECT_TYPE_SEMAPHORE = 24, + VK_OBJECT_TYPE_EVENT = 25, + VK_OBJECT_TYPE_QUERY_POOL = 26, + VK_OBJECT_TYPE_FRAMEBUFFER = 27, + VK_OBJECT_TYPE_RENDER_PASS = 28, + + // Valid ranges for core Vulkan: + VK_OBJECT_TYPE_BEGIN_RANGE = VK_OBJECT_TYPE_INSTANCE, + VK_OBJECT_TYPE_END_RANGE = VK_OBJECT_TYPE_RENDER_PASS, + VK_NUM_OBJECT_TYPE = (VK_OBJECT_TYPE_END_RANGE - VK_OBJECT_TYPE_BEGIN_RANGE + 1), + VK_MAX_ENUM(VkObjectType) +} VkObjectType; + +// ------------------------------------------------------------------------------------------------ +// Error and return codes + +typedef enum VkResult_ +{ + // Return codes for successful operation execution (> = 0) + VK_SUCCESS = 0x0000000, + VK_UNSUPPORTED = 0x0000001, + VK_NOT_READY = 0x0000002, + VK_TIMEOUT = 0x0000003, + VK_EVENT_SET = 0x0000004, + VK_EVENT_RESET = 0x0000005, + + // Error codes (negative values) + VK_ERROR_UNKNOWN = -(0x00000001), + VK_ERROR_UNAVAILABLE = -(0x00000002), + VK_ERROR_INITIALIZATION_FAILED = -(0x00000003), + VK_ERROR_OUT_OF_HOST_MEMORY = -(0x00000004), + VK_ERROR_OUT_OF_DEVICE_MEMORY = -(0x00000005), + VK_ERROR_DEVICE_ALREADY_CREATED = -(0x00000006), + VK_ERROR_DEVICE_LOST = -(0x00000007), + VK_ERROR_INVALID_POINTER = -(0x00000008), + VK_ERROR_INVALID_VALUE = -(0x00000009), + VK_ERROR_INVALID_HANDLE = -(0x0000000A), + VK_ERROR_INVALID_ORDINAL = -(0x0000000B), + VK_ERROR_INVALID_MEMORY_SIZE = -(0x0000000C), + VK_ERROR_INVALID_EXTENSION = -(0x0000000D), + VK_ERROR_INVALID_FLAGS = -(0x0000000E), + VK_ERROR_INVALID_ALIGNMENT = -(0x0000000F), + VK_ERROR_INVALID_FORMAT = -(0x00000010), + VK_ERROR_INVALID_IMAGE = -(0x00000011), + VK_ERROR_INVALID_DESCRIPTOR_SET_DATA = -(0x00000012), + VK_ERROR_INVALID_QUEUE_TYPE = -(0x00000013), + VK_ERROR_INVALID_OBJECT_TYPE = -(0x00000014), + VK_ERROR_UNSUPPORTED_SHADER_IL_VERSION = -(0x00000015), + VK_ERROR_BAD_SHADER_CODE = -(0x00000016), + VK_ERROR_BAD_PIPELINE_DATA = -(0x00000017), + VK_ERROR_TOO_MANY_MEMORY_REFERENCES = -(0x00000018), + VK_ERROR_NOT_MAPPABLE = -(0x00000019), + VK_ERROR_MEMORY_MAP_FAILED = -(0x0000001A), + VK_ERROR_MEMORY_UNMAP_FAILED = -(0x0000001B), + VK_ERROR_INCOMPATIBLE_DEVICE = -(0x0000001C), + VK_ERROR_INCOMPATIBLE_DRIVER = -(0x0000001D), + VK_ERROR_INCOMPLETE_COMMAND_BUFFER = -(0x0000001E), + VK_ERROR_BUILDING_COMMAND_BUFFER = -(0x0000001F), + VK_ERROR_MEMORY_NOT_BOUND = -(0x00000020), + VK_ERROR_INCOMPATIBLE_QUEUE = -(0x00000021), + VK_ERROR_NOT_SHAREABLE = -(0x00000022), + + VK_MAX_ENUM(RESULT) +} VkResult; + +// ------------------------------------------------------------------------------------------------ +// Flags + +// Device creation flags +typedef VkFlags VkDeviceCreateFlags; +typedef enum VkDeviceCreateFlagBits_ +{ + VK_DEVICE_CREATE_VALIDATION_BIT = VK_BIT(0), + VK_DEVICE_CREATE_MULTI_DEVICE_IQ_MATCH_BIT = VK_BIT(1), +} VkDeviceCreateFlagBits; + +// Queue capabilities +typedef VkFlags VkQueueFlags; +typedef enum VkQueueFlagBits_ +{ + VK_QUEUE_GRAPHICS_BIT = VK_BIT(0), // Queue supports graphics operations + VK_QUEUE_COMPUTE_BIT = VK_BIT(1), // Queue supports compute operations + VK_QUEUE_DMA_BIT = VK_BIT(2), // Queue supports DMA operations + VK_QUEUE_MEMMGR_BIT = VK_BIT(3), // Queue supports memory management operations + VK_QUEUE_EXTENDED_BIT = VK_BIT(30), // Extended queue +} VkQueueFlagBits; + +// Memory properties passed into vkAllocMemory(). +typedef VkFlags VkMemoryPropertyFlags; +typedef enum VkMemoryPropertyFlagBits_ +{ + VK_MEMORY_PROPERTY_DEVICE_ONLY = 0, // If otherwise stated, then allocate memory on device + VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT = VK_BIT(0), // Memory should be mappable by host + VK_MEMORY_PROPERTY_HOST_DEVICE_COHERENT_BIT = VK_BIT(1), // Memory should be coherent between host and device accesses + VK_MEMORY_PROPERTY_HOST_UNCACHED_BIT = VK_BIT(2), // Memory should not be cached by the host + VK_MEMORY_PROPERTY_HOST_WRITE_COMBINED_BIT = VK_BIT(3), // Memory should support host write combining + VK_MEMORY_PROPERTY_PREFER_HOST_LOCAL = VK_BIT(4), // If set, prefer host access + VK_MEMORY_PROPERTY_SHAREABLE_BIT = VK_BIT(5), +} VkMemoryPropertyFlagBits; + +// Memory output flags passed to resource transition commands +typedef VkFlags VkMemoryOutputFlags; +typedef enum VkMemoryOutputFlagBits_ +{ + VK_MEMORY_OUTPUT_CPU_WRITE_BIT = VK_BIT(0), // Controls output coherency of CPU writes + VK_MEMORY_OUTPUT_SHADER_WRITE_BIT = VK_BIT(1), // Controls output coherency of generic shader writes + VK_MEMORY_OUTPUT_COLOR_ATTACHMENT_BIT = VK_BIT(2), // Controls output coherency of color attachment writes + VK_MEMORY_OUTPUT_DEPTH_STENCIL_ATTACHMENT_BIT = VK_BIT(3), // Controls output coherency of depth/stencil attachment writes + VK_MEMORY_OUTPUT_TRANSFER_BIT = VK_BIT(4), // Controls output coherency of transfer operations +} VkMemoryOutputFlagBits; + +// Memory input flags passed to resource transition commands +typedef VkFlags VkMemoryInputFlags; +typedef enum VkMemoryInputFlagBits_ +{ + VK_MEMORY_INPUT_CPU_READ_BIT = VK_BIT(0), // Controls input coherency of CPU reads + VK_MEMORY_INPUT_INDIRECT_COMMAND_BIT = VK_BIT(1), // Controls input coherency of indirect command reads + VK_MEMORY_INPUT_INDEX_FETCH_BIT = VK_BIT(2), // Controls input coherency of index fetches + VK_MEMORY_INPUT_VERTEX_ATTRIBUTE_FETCH_BIT = VK_BIT(3), // Controls input coherency of vertex attribute fetches + VK_MEMORY_INPUT_UNIFORM_READ_BIT = VK_BIT(4), // Controls input coherency of uniform buffer reads + VK_MEMORY_INPUT_SHADER_READ_BIT = VK_BIT(5), // Controls input coherency of generic shader reads + VK_MEMORY_INPUT_COLOR_ATTACHMENT_BIT = VK_BIT(6), // Controls input coherency of color attachment reads + VK_MEMORY_INPUT_DEPTH_STENCIL_ATTACHMENT_BIT = VK_BIT(7), // Controls input coherency of depth/stencil attachment reads + VK_MEMORY_INPUT_TRANSFER_BIT = VK_BIT(8), // Controls input coherency of transfer operations +} VkMemoryInputFlagBits; + +// Buffer usage flags +typedef VkFlags VkBufferUsageFlags; +typedef enum VkBufferUsageFlagBits_ +{ + VK_BUFFER_USAGE_GENERAL = 0, // No special usage + VK_BUFFER_USAGE_TRANSFER_SOURCE_BIT = VK_BIT(0), // Can be used as a source of transfer operations + VK_BUFFER_USAGE_TRANSFER_DESTINATION_BIT = VK_BIT(1), // Can be used as a destination of transfer operations + VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT = VK_BIT(2), // Can be used as TBO + VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT = VK_BIT(3), // Can be used as IBO + VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT = VK_BIT(4), // Can be used as UBO + VK_BUFFER_USAGE_STORAGE_BUFFER_BIT = VK_BIT(5), // Can be used as SSBO + VK_BUFFER_USAGE_INDEX_BUFFER_BIT = VK_BIT(6), // Can be used as source of fixed function index fetch (index buffer) + VK_BUFFER_USAGE_VERTEX_BUFFER_BIT = VK_BIT(7), // Can be used as source of fixed function vertex fetch (VBO) + VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT = VK_BIT(8), // Can be the source of indirect parameters (e.g. indirect buffer, parameter buffer) +} VkBufferUsageFlagBits; + +// Buffer creation flags +typedef VkFlags VkBufferCreateFlags; +typedef enum VkBufferCreateFlagBits_ +{ + VK_BUFFER_CREATE_SHAREABLE_BIT = VK_BIT(0), // Buffer should be shareable + VK_BUFFER_CREATE_SPARSE_BIT = VK_BIT(1), // Buffer should support sparse backing +} VkBufferCreateFlagBits; + +// Shader stage flags +typedef VkFlags VkShaderStageFlags; +typedef enum VkShaderStageFlagBits_ +{ + VK_SHADER_STAGE_VERTEX_BIT = VK_BIT(0), + VK_SHADER_STAGE_TESS_CONTROL_BIT = VK_BIT(1), + VK_SHADER_STAGE_TESS_EVALUATION_BIT = VK_BIT(2), + VK_SHADER_STAGE_GEOMETRY_BIT = VK_BIT(3), + VK_SHADER_STAGE_FRAGMENT_BIT = VK_BIT(4), + VK_SHADER_STAGE_COMPUTE_BIT = VK_BIT(5), + + VK_SHADER_STAGE_ALL = 0x7FFFFFFF, +} VkShaderStageFlagBits; + +// Image usage flags +typedef VkFlags VkImageUsageFlags; +typedef enum VkImageUsageFlagBits_ +{ + VK_IMAGE_USAGE_GENERAL = 0, // No special usage + VK_IMAGE_USAGE_TRANSFER_SOURCE_BIT = VK_BIT(0), // Can be used as a source of transfer operations + VK_IMAGE_USAGE_TRANSFER_DESTINATION_BIT = VK_BIT(1), // Can be used as a destination of transfer operations + VK_IMAGE_USAGE_SAMPLED_BIT = VK_BIT(2), // Can be sampled from (SAMPLED_IMAGE and COMBINED_IMAGE_SAMPLER descriptor types) + VK_IMAGE_USAGE_STORAGE_BIT = VK_BIT(3), // Can be used as storage image (STORAGE_IMAGE descriptor type) + VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT = VK_BIT(4), // Can be used as framebuffer color attachment + VK_IMAGE_USAGE_DEPTH_STENCIL_BIT = VK_BIT(5), // Can be used as framebuffer depth/stencil attachment + VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT = VK_BIT(6), // Image data not needed outside of rendering +} VkImageUsageFlagBits; + +// Image creation flags +typedef VkFlags VkImageCreateFlags; +typedef enum VkImageCreateFlagBits_ +{ + VK_IMAGE_CREATE_INVARIANT_DATA_BIT = VK_BIT(0), + VK_IMAGE_CREATE_CLONEABLE_BIT = VK_BIT(1), + VK_IMAGE_CREATE_SHAREABLE_BIT = VK_BIT(2), // Image should be shareable + VK_IMAGE_CREATE_SPARSE_BIT = VK_BIT(3), // Image should support sparse backing + VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT = VK_BIT(4), // Allows image views to have different format than the base image + VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT = VK_BIT(5), // Allows creating image views with cube type from the created image +} VkImageCreateFlagBits; + +// Depth-stencil view creation flags +typedef VkFlags VkDepthStencilViewCreateFlags; +typedef enum VkDepthStencilViewCreateFlagBits_ +{ + VK_DEPTH_STENCIL_VIEW_CREATE_READ_ONLY_DEPTH_BIT = VK_BIT(0), + VK_DEPTH_STENCIL_VIEW_CREATE_READ_ONLY_STENCIL_BIT = VK_BIT(1), +} VkDepthStencilViewCreateFlagBits; + +// Pipeline creation flags +typedef VkFlags VkPipelineCreateFlags; +typedef enum VkPipelineCreateFlagBits_ +{ + VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT = VK_BIT(0), + VK_PIPELINE_CREATE_ALLOW_DERIVATIVES_BIT = VK_BIT(1), +} VkPipelineCreateFlagBits; + +// Channel flags +typedef VkFlags VkChannelFlags; +typedef enum VkChannelFlagBits_ +{ + VK_CHANNEL_R_BIT = VK_BIT(0), + VK_CHANNEL_G_BIT = VK_BIT(1), + VK_CHANNEL_B_BIT = VK_BIT(2), + VK_CHANNEL_A_BIT = VK_BIT(3), +} VkChannelFlagBits; + +// Fence creation flags +typedef VkFlags VkFenceCreateFlags; +typedef enum VkFenceCreateFlagBits_ +{ + VK_FENCE_CREATE_SIGNALED_BIT = VK_BIT(0), +} VkFenceCreateFlagBits; + +// Semaphore creation flags +typedef VkFlags VkSemaphoreCreateFlags; +typedef enum VkSemaphoreCreateFlagBits_ +{ + VK_SEMAPHORE_CREATE_SHAREABLE_BIT = VK_BIT(0), +} VkSemaphoreCreateFlagBits; + +// Format capability flags +typedef VkFlags VkFormatFeatureFlags; +typedef enum VkFormatFeatureFlagBits_ +{ + VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT = VK_BIT(0), // Format can be used for sampled images (SAMPLED_IMAGE and COMBINED_IMAGE_SAMPLER descriptor types) + VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT = VK_BIT(1), // Format can be used for storage images (STORAGE_IMAGE descriptor type) + VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT = VK_BIT(2), // Format supports atomic operations in case it's used for storage images + VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT = VK_BIT(3), // Format can be used for uniform texel buffers (TBOs) + VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT = VK_BIT(4), // Format can be used for storage texel buffers (IBOs) + VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT = VK_BIT(5), // Format supports atomic operations in case it's used for storage texel buffers + VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT = VK_BIT(6), // Format can be used for vertex buffers (VBOs) + VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT = VK_BIT(7), // Format can be used for color attachment images + VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT = VK_BIT(8), // Format supports blending in case it's used for color attachment images + VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT = VK_BIT(9), // Format can be used for depth/stencil attachment images + VK_FORMAT_FEATURE_CONVERSION_BIT = VK_BIT(10), // Format can be used as the source or destination of format converting blits +} VkFormatFeatureFlagBits; + +// Query control flags +typedef VkFlags VkQueryControlFlags; +typedef enum VkQueryControlFlagBits_ +{ + VK_QUERY_CONTROL_CONSERVATIVE_BIT = VK_BIT(0), // Allow conservative results to be collected by the query +} VkQueryControlFlagBits; + +// Query result flags +typedef VkFlags VkQueryResultFlags; +typedef enum VkQueryResultFlagBits_ +{ + VK_QUERY_RESULT_32_BIT = 0, // Results of the queries are written to the destination buffer as 32-bit values + VK_QUERY_RESULT_64_BIT = VK_BIT(0), // Results of the queries are written to the destination buffer as 64-bit values + VK_QUERY_RESULT_NO_WAIT_BIT = 0, // Results of the queries aren't waited on before proceeding with the result copy + VK_QUERY_RESULT_WAIT_BIT = VK_BIT(1), // Results of the queries are waited on before proceeding with the result copy + VK_QUERY_RESULT_WITH_AVAILABILITY_BIT = VK_BIT(2), // Besides the results of the query, the availability of the results is also written + VK_QUERY_RESULT_PARTIAL_BIT = VK_BIT(3), // Copy the partial results of the query even if the final results aren't available +} VkQueryResultFlagBits; + +// Physical device compatibility flags +typedef VkFlags VkPhysicalDeviceCompatibilityFlags; +typedef enum VkPhysicalDeviceCompatibilityFlagBits_ +{ + VK_PHYSICAL_DEVICE_COMPATIBILITY_FEATURES_BIT = VK_BIT(0), + VK_PHYSICAL_DEVICE_COMPATIBILITY_IQ_MATCH_BIT = VK_BIT(1), + VK_PHYSICAL_DEVICE_COMPATIBILITY_PEER_TRANSFER_BIT = VK_BIT(2), + VK_PHYSICAL_DEVICE_COMPATIBILITY_SHARED_MEMORY_BIT = VK_BIT(3), + VK_PHYSICAL_DEVICE_COMPATIBILITY_SHARED_SYNC_BIT = VK_BIT(4), + VK_PHYSICAL_DEVICE_COMPATIBILITY_SHARED_DEVICE0_DISPLAY_BIT = VK_BIT(5), + VK_PHYSICAL_DEVICE_COMPATIBILITY_SHARED_DEVICE1_DISPLAY_BIT = VK_BIT(6), +} VkPhysicalDeviceCompatibilityFlagBits; + +// Shader creation flags +typedef VkFlags VkShaderCreateFlags; + +// Event creation flags +typedef VkFlags VkEventCreateFlags; + +// Command buffer creation flags +typedef VkFlags VkCmdBufferCreateFlags; + +// Command buffer optimization flags +typedef VkFlags VkCmdBufferOptimizeFlags; +typedef enum VkCmdBufferOptimizeFlagBits_ +{ + VK_CMD_BUFFER_OPTIMIZE_SMALL_BATCH_BIT = VK_BIT(0), + VK_CMD_BUFFER_OPTIMIZE_PIPELINE_SWITCH_BIT = VK_BIT(1), + VK_CMD_BUFFER_OPTIMIZE_ONE_TIME_SUBMIT_BIT = VK_BIT(2), + VK_CMD_BUFFER_OPTIMIZE_DESCRIPTOR_SET_SWITCH_BIT = VK_BIT(3), +} VkCmdBufferOptimizeFlagBits; + +// Pipeline statistics flags +typedef VkFlags VkQueryPipelineStatisticFlags; +typedef enum VkQueryPipelineStatisticFlagBits_ { + VK_QUERY_PIPELINE_STATISTIC_IA_VERTICES_BIT = VK_BIT(0), // Optional + VK_QUERY_PIPELINE_STATISTIC_IA_PRIMITIVES_BIT = VK_BIT(1), // Optional + VK_QUERY_PIPELINE_STATISTIC_VS_INVOCATIONS_BIT = VK_BIT(2), // Optional + VK_QUERY_PIPELINE_STATISTIC_GS_INVOCATIONS_BIT = VK_BIT(3), // Optional + VK_QUERY_PIPELINE_STATISTIC_GS_PRIMITIVES_BIT = VK_BIT(4), // Optional + VK_QUERY_PIPELINE_STATISTIC_C_INVOCATIONS_BIT = VK_BIT(5), // Optional + VK_QUERY_PIPELINE_STATISTIC_C_PRIMITIVES_BIT = VK_BIT(6), // Optional + VK_QUERY_PIPELINE_STATISTIC_FS_INVOCATIONS_BIT = VK_BIT(7), // Optional + VK_QUERY_PIPELINE_STATISTIC_TCS_PATCHES_BIT = VK_BIT(8), // Optional + VK_QUERY_PIPELINE_STATISTIC_TES_INVOCATIONS_BIT = VK_BIT(9), // Optional + VK_QUERY_PIPELINE_STATISTIC_CS_INVOCATIONS_BIT = VK_BIT(10), // Optional +} VkQueryPipelineStatisticFlagBits; + +// Memory mapping flags +typedef VkFlags VkMemoryMapFlags; + +// ------------------------------------------------------------------------------------------------ +// Vulkan structures + +typedef struct VkOffset2D_ +{ + int32_t x; + int32_t y; +} VkOffset2D; + +typedef struct VkOffset3D_ +{ + int32_t x; + int32_t y; + int32_t z; +} VkOffset3D; + +typedef struct VkExtent2D_ +{ + int32_t width; + int32_t height; +} VkExtent2D; + +typedef struct VkExtent3D_ +{ + int32_t width; + int32_t height; + int32_t depth; +} VkExtent3D; + +typedef struct VkViewport_ +{ + float originX; + float originY; + float width; + float height; + float minDepth; + float maxDepth; +} VkViewport; + +typedef struct VkRect_ +{ + VkOffset2D offset; + VkExtent2D extent; +} VkRect; + +typedef struct VkChannelMapping_ +{ + VkChannelSwizzle r; + VkChannelSwizzle g; + VkChannelSwizzle b; + VkChannelSwizzle a; +} VkChannelMapping; + +typedef struct VkPhysicalDeviceProperties_ +{ + uint32_t apiVersion; + uint32_t driverVersion; + uint32_t vendorId; + uint32_t deviceId; + VkPhysicalDeviceType deviceType; + char deviceName[VK_MAX_PHYSICAL_DEVICE_NAME]; + VkDeviceSize maxInlineMemoryUpdateSize; + uint32_t maxBoundDescriptorSets; + uint32_t maxThreadGroupSize; + uint64_t timestampFrequency; + bool32_t multiColorAttachmentClears; + uint32_t maxDescriptorSets; // at least 2? + uint32_t maxViewports; // at least 16? + uint32_t maxColorAttachments; // at least 8? +} VkPhysicalDeviceProperties; + +typedef struct VkPhysicalDevicePerformance_ +{ + float maxDeviceClock; + float aluPerClock; + float texPerClock; + float primsPerClock; + float pixelsPerClock; +} VkPhysicalDevicePerformance; + +typedef struct VkPhysicalDeviceCompatibilityInfo_ +{ + VkPhysicalDeviceCompatibilityFlags compatibilityFlags; +} VkPhysicalDeviceCompatibilityInfo; + +typedef struct VkExtensionProperties_ +{ + char extName[VK_MAX_EXTENSION_NAME]; // extension name + uint32_t version; // version of the extension specification +} VkExtensionProperties; + +typedef struct VkApplicationInfo_ +{ + VkStructureType sType; // Type of structure. Should be VK_STRUCTURE_TYPE_APPLICATION_INFO + const void* pNext; // Next structure in chain + const char* pAppName; + uint32_t appVersion; + const char* pEngineName; + uint32_t engineVersion; + uint32_t apiVersion; +} VkApplicationInfo; + +typedef void* (VKAPI *PFN_vkAllocFunction)( + void* pUserData, + size_t size, + size_t alignment, + VkSystemAllocType allocType); + +typedef void (VKAPI *PFN_vkFreeFunction)( + void* pUserData, + void* pMem); + +typedef struct VkAllocCallbacks_ +{ + void* pUserData; + PFN_vkAllocFunction pfnAlloc; + PFN_vkFreeFunction pfnFree; +} VkAllocCallbacks; + +typedef struct VkDeviceQueueCreateInfo_ +{ + uint32_t queueNodeIndex; + uint32_t queueCount; +} VkDeviceQueueCreateInfo; + +typedef struct VkDeviceCreateInfo_ +{ + VkStructureType sType; // Should be VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO + const void* pNext; // Pointer to next structure + uint32_t queueRecordCount; + const VkDeviceQueueCreateInfo* pRequestedQueues; + uint32_t extensionCount; + const char*const* ppEnabledExtensionNames; + VkDeviceCreateFlags flags; // Device creation flags +} VkDeviceCreateInfo; + +typedef struct VkInstanceCreateInfo_ +{ + VkStructureType sType; // Should be VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO + const void* pNext; // Pointer to next structure + const VkApplicationInfo* pAppInfo; + const VkAllocCallbacks* pAllocCb; + uint32_t extensionCount; + const char*const* ppEnabledExtensionNames; // layer or extension name to be enabled +} VkInstanceCreateInfo; + +// can be added to VkDeviceCreateInfo via pNext +typedef struct VkLayerCreateInfo_ +{ + VkStructureType sType; // Should be VK_STRUCTURE_TYPE_LAYER_CREATE_INFO + const void* pNext; // Pointer to next structure + uint32_t layerCount; + const char *const* ppActiveLayerNames; // layer name from the layer's vkEnumerateLayers()) +} VkLayerCreateInfo; + +typedef struct VkPhysicalDeviceQueueProperties_ +{ + VkQueueFlags queueFlags; // Queue flags + uint32_t queueCount; + bool32_t supportsTimestamps; + uint32_t maxMemReferences; // Tells how many memory references can be active for the given queue +} VkPhysicalDeviceQueueProperties; + +typedef struct VkPhysicalDeviceMemoryProperties_ +{ + bool32_t supportsMigration; + bool32_t supportsPinning; +} VkPhysicalDeviceMemoryProperties; + +typedef struct VkMemoryAllocInfo_ +{ + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_MEMORY_ALLOC_INFO + const void* pNext; // Pointer to next structure + VkDeviceSize allocationSize; // Size of memory allocation + VkMemoryPropertyFlags memProps; // Memory property flags + VkMemoryPriority memPriority; +} VkMemoryAllocInfo; + +typedef struct VkMemoryOpenInfo_ +{ + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_MEMORY_OPEN_INFO + const void* pNext; // Pointer to next structure + VkDeviceMemory sharedMem; +} VkMemoryOpenInfo; + +typedef struct VkPeerMemoryOpenInfo_ +{ + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PEER_MEMORY_OPEN_INFO + const void* pNext; // Pointer to next structure + VkDeviceMemory originalMem; +} VkPeerMemoryOpenInfo; + +typedef struct VkMemoryRequirements_ +{ + VkDeviceSize size; // Specified in bytes + VkDeviceSize alignment; // Specified in bytes + VkDeviceSize granularity; // Granularity on which vkQueueBindObjectMemoryRange can bind sub-ranges of memory specified in bytes (usually the page size) + VkMemoryPropertyFlags memPropsAllowed; // Allowed memory property flags + VkMemoryPropertyFlags memPropsRequired; // Required memory property flags + +} VkMemoryRequirements; + +typedef struct VkFormatProperties_ +{ + VkFormatFeatureFlags linearTilingFeatures; // Format features in case of linear tiling + VkFormatFeatureFlags optimalTilingFeatures; // Format features in case of optimal tiling +} VkFormatProperties; + +typedef struct VkBufferViewAttachInfo_ +{ + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_BUFFER_VIEW_ATTACH_INFO + const void* pNext; // Pointer to next structure + VkBufferView view; +} VkBufferViewAttachInfo; + +typedef struct VkImageViewAttachInfo_ +{ + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_IMAGE_VIEW_ATTACH_INFO + const void* pNext; // Pointer to next structure + VkImageView view; + VkImageLayout layout; +} VkImageViewAttachInfo; + +typedef struct VkUpdateSamplers_ +{ + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_UPDATE_SAMPLERS + const void* pNext; // Pointer to next structure + uint32_t binding; // Binding of the sampler (array) + uint32_t arrayIndex; // First element of the array to update or zero otherwise + uint32_t count; // Number of elements to update + const VkSampler* pSamplers; +} VkUpdateSamplers; + +typedef struct VkSamplerImageViewInfo_ +{ + VkSampler sampler; + const VkImageViewAttachInfo* pImageView; +} VkSamplerImageViewInfo; + +typedef struct VkUpdateSamplerTextures_ +{ + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_UPDATE_SAMPLER_TEXTURES + const void* pNext; // Pointer to next structure + uint32_t binding; // Binding of the combined texture sampler (array) + uint32_t arrayIndex; // First element of the array to update or zero otherwise + uint32_t count; // Number of elements to update + const VkSamplerImageViewInfo* pSamplerImageViews; +} VkUpdateSamplerTextures; + +typedef struct VkUpdateImages_ +{ + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_UPDATE_IMAGES + const void* pNext; // Pointer to next structure + VkDescriptorType descriptorType; + uint32_t binding; // Binding of the image (array) + uint32_t arrayIndex; // First element of the array to update or zero otherwise + uint32_t count; // Number of elements to update + const VkImageViewAttachInfo* pImageViews; +} VkUpdateImages; + +typedef struct VkUpdateBuffers_ +{ + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_UPDATE_BUFFERS + const void* pNext; // Pointer to next structure + VkDescriptorType descriptorType; + uint32_t binding; // Binding of the buffer (array) + uint32_t arrayIndex; // First element of the array to update or zero otherwise + uint32_t count; // Number of elements to update + const VkBufferViewAttachInfo* pBufferViews; +} VkUpdateBuffers; + +typedef struct VkUpdateAsCopy_ +{ + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_UPDATE_AS_COPY + const void* pNext; // Pointer to next structure + VkDescriptorType descriptorType; + VkDescriptorSet descriptorSet; + uint32_t binding; + uint32_t arrayElement; + uint32_t count; +} VkUpdateAsCopy; + +typedef struct VkBufferCreateInfo_ +{ + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO + const void* pNext; // Pointer to next structure. + VkDeviceSize size; // Specified in bytes + VkBufferUsageFlags usage; // Buffer usage flags + VkBufferCreateFlags flags; // Buffer creation flags +} VkBufferCreateInfo; + +typedef struct VkBufferViewCreateInfo_ +{ + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO + const void* pNext; // Pointer to next structure. + VkBuffer buffer; + VkBufferViewType viewType; + VkFormat format; // Optionally specifies format of elements + VkDeviceSize offset; // Specified in bytes + VkDeviceSize range; // View size specified in bytes +} VkBufferViewCreateInfo; + +typedef struct VkImageSubresource_ +{ + VkImageAspect aspect; + uint32_t mipLevel; + uint32_t arraySlice; +} VkImageSubresource; + +typedef struct VkImageSubresourceRange_ +{ + VkImageAspect aspect; + uint32_t baseMipLevel; + uint32_t mipLevels; + uint32_t baseArraySlice; + uint32_t arraySize; +} VkImageSubresourceRange; + +typedef struct VkMemoryBarrier_ +{ + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_MEMORY_BARRIER + const void* pNext; // Pointer to next structure. + + VkMemoryOutputFlags outputMask; // Outputs the barrier should sync + VkMemoryInputFlags inputMask; // Inputs the barrier should sync to +} VkMemoryBarrier; + +typedef struct VkBufferMemoryBarrier_ +{ + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER + const void* pNext; // Pointer to next structure. + + VkMemoryOutputFlags outputMask; // Outputs the barrier should sync + VkMemoryInputFlags inputMask; // Inputs the barrier should sync to + + VkBuffer buffer; // Buffer to sync + + VkDeviceSize offset; // Offset within the buffer to sync + VkDeviceSize size; // Amount of bytes to sync +} VkBufferMemoryBarrier; + +typedef struct VkImageMemoryBarrier_ +{ + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER + const void* pNext; // Pointer to next structure. + + VkMemoryOutputFlags outputMask; // Outputs the barrier should sync + VkMemoryInputFlags inputMask; // Inputs the barrier should sync to + + VkImageLayout oldLayout; // Current layout of the image + VkImageLayout newLayout; // New layout to transition the image to + + VkImage image; // Image to sync + + VkImageSubresourceRange subresourceRange; // Subresource range to sync +} VkImageMemoryBarrier; + +typedef struct VkImageCreateInfo_ +{ + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO + const void* pNext; // Pointer to next structure. + VkImageType imageType; + VkFormat format; + VkExtent3D extent; + uint32_t mipLevels; + uint32_t arraySize; + uint32_t samples; + VkImageTiling tiling; + VkImageUsageFlags usage; // Image usage flags + VkImageCreateFlags flags; // Image creation flags +} VkImageCreateInfo; + +typedef struct VkPeerImageOpenInfo_ +{ + VkImage originalImage; +} VkPeerImageOpenInfo; + +typedef struct VkSubresourceLayout_ +{ + VkDeviceSize offset; // Specified in bytes + VkDeviceSize size; // Specified in bytes + VkDeviceSize rowPitch; // Specified in bytes + VkDeviceSize depthPitch; // Specified in bytes +} VkSubresourceLayout; + +typedef struct VkImageViewCreateInfo_ +{ + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO + const void* pNext; // Pointer to next structure + VkImage image; + VkImageViewType viewType; + VkFormat format; + VkChannelMapping channels; + VkImageSubresourceRange subresourceRange; + float minLod; +} VkImageViewCreateInfo; + +typedef struct VkColorAttachmentViewCreateInfo_ +{ + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO + const void* pNext; // Pointer to next structure + VkImage image; + VkFormat format; + uint32_t mipLevel; + uint32_t baseArraySlice; + uint32_t arraySize; + VkImage msaaResolveImage; + VkImageSubresourceRange msaaResolveSubResource; +} VkColorAttachmentViewCreateInfo; + +typedef struct VkDepthStencilViewCreateInfo_ +{ + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_DEPTH_STENCIL_VIEW_CREATE_INFO + const void* pNext; // Pointer to next structure + VkImage image; + uint32_t mipLevel; + uint32_t baseArraySlice; + uint32_t arraySize; + VkImage msaaResolveImage; + VkImageSubresourceRange msaaResolveSubResource; + VkDepthStencilViewCreateFlags flags; // Depth stencil attachment view flags +} VkDepthStencilViewCreateInfo; + +typedef struct VkColorAttachmentBindInfo_ +{ + VkColorAttachmentView view; + VkImageLayout layout; +} VkColorAttachmentBindInfo; + +typedef struct VkDepthStencilBindInfo_ +{ + VkDepthStencilView view; + VkImageLayout layout; +} VkDepthStencilBindInfo; + +typedef struct VkBufferCopy_ +{ + VkDeviceSize srcOffset; // Specified in bytes + VkDeviceSize destOffset; // Specified in bytes + VkDeviceSize copySize; // Specified in bytes +} VkBufferCopy; + +typedef struct VkImageMemoryBindInfo_ +{ + VkImageSubresource subresource; + VkOffset3D offset; + VkExtent3D extent; +} VkImageMemoryBindInfo; + +typedef struct VkImageCopy_ +{ + VkImageSubresource srcSubresource; + VkOffset3D srcOffset; // Specified in pixels for both compressed and uncompressed images + VkImageSubresource destSubresource; + VkOffset3D destOffset; // Specified in pixels for both compressed and uncompressed images + VkExtent3D extent; // Specified in pixels for both compressed and uncompressed images +} VkImageCopy; + +typedef struct VkImageBlit_ +{ + VkImageSubresource srcSubresource; + VkOffset3D srcOffset; // Specified in pixels for both compressed and uncompressed images + VkExtent3D srcExtent; // Specified in pixels for both compressed and uncompressed images + VkImageSubresource destSubresource; + VkOffset3D destOffset; // Specified in pixels for both compressed and uncompressed images + VkExtent3D destExtent; // Specified in pixels for both compressed and uncompressed images +} VkImageBlit; + +typedef struct VkBufferImageCopy_ +{ + VkDeviceSize bufferOffset; // Specified in bytes + VkImageSubresource imageSubresource; + VkOffset3D imageOffset; // Specified in pixels for both compressed and uncompressed images + VkExtent3D imageExtent; // Specified in pixels for both compressed and uncompressed images +} VkBufferImageCopy; + +typedef struct VkImageResolve_ +{ + VkImageSubresource srcSubresource; + VkOffset3D srcOffset; + VkImageSubresource destSubresource; + VkOffset3D destOffset; + VkExtent3D extent; +} VkImageResolve; + +typedef struct VkShaderCreateInfo_ +{ + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_SHADER_CREATE_INFO + const void* pNext; // Pointer to next structure + size_t codeSize; // Specified in bytes + const void* pCode; + VkShaderCreateFlags flags; // Reserved +} VkShaderCreateInfo; + +typedef struct VkDescriptorSetLayoutBinding_ +{ + VkDescriptorType descriptorType; // Type of the descriptors in this binding + uint32_t count; // Number of descriptors in this binding + VkShaderStageFlags stageFlags; // Shader stages this binding is visible to + const VkSampler* pImmutableSamplers; // Immutable samplers (used if descriptor type is SAMPLER or COMBINED_IMAGE_SAMPLER, is either NULL or contains number of elements) +} VkDescriptorSetLayoutBinding; + +typedef struct VkDescriptorSetLayoutCreateInfo_ +{ + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO + const void* pNext; // Pointer to next structure + uint32_t count; // Number of bindings in the descriptor set layout + const VkDescriptorSetLayoutBinding* pBinding; // Array of descriptor set layout bindings +} VkDescriptorSetLayoutCreateInfo; + +typedef struct VkDescriptorTypeCount_ +{ + VkDescriptorType type; + uint32_t count; +} VkDescriptorTypeCount; + +typedef struct VkDescriptorPoolCreateInfo_ +{ + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO + const void* pNext; // Pointer to next structure + uint32_t count; + const VkDescriptorTypeCount* pTypeCount; +} VkDescriptorPoolCreateInfo; + +typedef struct VkLinkConstBuffer_ +{ + uint32_t bufferId; + size_t bufferSize; + const void* pBufferData; +} VkLinkConstBuffer; + +typedef struct VkSpecializationMapEntry_ +{ + uint32_t constantId; // The SpecConstant ID specified in the BIL + uint32_t offset; // Offset of the value in the data block +} VkSpecializationMapEntry; + +typedef struct VkSpecializationInfo_ +{ + uint32_t mapEntryCount; + const VkSpecializationMapEntry* pMap; // mapEntryCount entries + const void* pData; +} VkSpecializationInfo; + +typedef struct VkPipelineShader_ +{ + VkShaderStage stage; + VkShader shader; + uint32_t linkConstBufferCount; + const VkLinkConstBuffer* pLinkConstBufferInfo; + const VkSpecializationInfo* pSpecializationInfo; +} VkPipelineShader; + +typedef struct VkComputePipelineCreateInfo_ +{ + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO + const void* pNext; // Pointer to next structure + VkPipelineShader cs; + VkPipelineCreateFlags flags; // Pipeline creation flags + VkPipelineLayout layout; // Interface layout of the pipeline +} VkComputePipelineCreateInfo; + +typedef struct VkVertexInputBindingDescription_ +{ + uint32_t binding; // Vertex buffer binding id + uint32_t strideInBytes; // Distance between vertices in bytes (0 = no advancement) + + VkVertexInputStepRate stepRate; // Rate at which binding is incremented +} VkVertexInputBindingDescription; + +typedef struct VkVertexInputAttributeDescription_ +{ + uint32_t location; // location of the shader vertex attrib + uint32_t binding; // Vertex buffer binding id + + VkFormat format; // format of source data + + uint32_t offsetInBytes; // Offset of first element in bytes from base of vertex +} VkVertexInputAttributeDescription; + +typedef struct VkPipelineVertexInputCreateInfo_ +{ + VkStructureType sType; // Should be VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO + const void* pNext; // Pointer to next structure + + uint32_t bindingCount; // number of bindings + const VkVertexInputBindingDescription* pVertexBindingDescriptions; + + uint32_t attributeCount; // number of attributes + const VkVertexInputAttributeDescription* pVertexAttributeDescriptions; +} VkPipelineVertexInputCreateInfo; + +typedef struct VkPipelineIaStateCreateInfo_ +{ + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO + const void* pNext; // Pointer to next structure + VkPrimitiveTopology topology; + bool32_t disableVertexReuse; // optional + bool32_t primitiveRestartEnable; + uint32_t primitiveRestartIndex; // optional (GL45) +} VkPipelineIaStateCreateInfo; + +typedef struct VkPipelineTessStateCreateInfo_ +{ + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_TESS_STATE_CREATE_INFO + const void* pNext; // Pointer to next structure + uint32_t patchControlPoints; +} VkPipelineTessStateCreateInfo; + +typedef struct VkPipelineVpStateCreateInfo_ +{ + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_VP_STATE_CREATE_INFO + const void* pNext; // Pointer to next structure + uint32_t viewportCount; + VkCoordinateOrigin clipOrigin; // optional (GL45) + VkDepthMode depthMode; // optional (GL45) +} VkPipelineVpStateCreateInfo; + +typedef struct VkPipelineRsStateCreateInfo_ +{ + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO + const void* pNext; // Pointer to next structure + bool32_t depthClipEnable; + bool32_t rasterizerDiscardEnable; + bool32_t programPointSize; // optional (GL45) + VkCoordinateOrigin pointOrigin; // optional (GL45) + VkProvokingVertex provokingVertex; // optional (GL45) + VkFillMode fillMode; // optional (GL45) + VkCullMode cullMode; + VkFrontFace frontFace; +} VkPipelineRsStateCreateInfo; + +typedef struct VkPipelineMsStateCreateInfo_ +{ + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_MS_STATE_CREATE_INFO + const void* pNext; // Pointer to next structure + uint32_t samples; + bool32_t multisampleEnable; // optional (GL45) + bool32_t sampleShadingEnable; // optional (GL45) + float minSampleShading; // optional (GL45) + VkSampleMask sampleMask; +} VkPipelineMsStateCreateInfo; + +typedef struct VkPipelineCbAttachmentState_ +{ + bool32_t blendEnable; + VkFormat format; + VkBlend srcBlendColor; + VkBlend destBlendColor; + VkBlendOp blendOpColor; + VkBlend srcBlendAlpha; + VkBlend destBlendAlpha; + VkBlendOp blendOpAlpha; + VkChannelFlags channelWriteMask; +} VkPipelineCbAttachmentState; + +typedef struct VkPipelineCbStateCreateInfo_ +{ + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO + const void* pNext; // Pointer to next structure + bool32_t alphaToCoverageEnable; + bool32_t logicOpEnable; + VkLogicOp logicOp; + uint32_t attachmentCount; // # of pAttachments + const VkPipelineCbAttachmentState* pAttachments; +} VkPipelineCbStateCreateInfo; + +typedef struct VkStencilOpState_ +{ + VkStencilOp stencilFailOp; + VkStencilOp stencilPassOp; + VkStencilOp stencilDepthFailOp; + VkCompareOp stencilCompareOp; +} VkStencilOpState; + +typedef struct VkPipelineDsStateCreateInfo_ +{ + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_DS_STATE_CREATE_INFO + const void* pNext; // Pointer to next structure + VkFormat format; + bool32_t depthTestEnable; + bool32_t depthWriteEnable; + VkCompareOp depthCompareOp; + bool32_t depthBoundsEnable; // optional (depth_bounds_test) + bool32_t stencilTestEnable; + VkStencilOpState front; + VkStencilOpState back; +} VkPipelineDsStateCreateInfo; + +typedef struct VkPipelineShaderStageCreateInfo_ +{ + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO + const void* pNext; // Pointer to next structure + VkPipelineShader shader; +} VkPipelineShaderStageCreateInfo; + +typedef struct VkGraphicsPipelineCreateInfo_ +{ + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO + const void* pNext; // Pointer to next structure + VkPipelineCreateFlags flags; // Pipeline creation flags + VkPipelineLayout layout; // Interface layout of the pipeline +} VkGraphicsPipelineCreateInfo; + +typedef struct VkPipelineLayoutCreateInfo_ +{ + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO + const void* pNext; // Pointer to next structure + + uint32_t descriptorSetCount; // Number of descriptor sets interfaced by the pipeline + const VkDescriptorSetLayout* pSetLayouts; // Array of number of descriptor set layout objects defining the layout of the +} VkPipelineLayoutCreateInfo; + +typedef struct VkSamplerCreateInfo_ +{ + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO + const void* pNext; // Pointer to next structure + VkTexFilter magFilter; // Filter mode for magnification + VkTexFilter minFilter; // Filter mode for minifiation + VkTexMipmapMode mipMode; // Mipmap selection mode + VkTexAddress addressU; + VkTexAddress addressV; + VkTexAddress addressW; + float mipLodBias; + uint32_t maxAnisotropy; + VkCompareOp compareOp; + float minLod; + float maxLod; + VkBorderColor borderColor; +} VkSamplerCreateInfo; + +typedef struct VkDynamicVpStateCreateInfo_ +{ + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_DYNAMIC_VP_STATE_CREATE_INFO + const void* pNext; // Pointer to next structure + uint32_t viewportAndScissorCount; // number of entries in pViewports and pScissors + const VkViewport* pViewports; + const VkRect* pScissors; +} VkDynamicVpStateCreateInfo; + +typedef struct VkDynamicRsStateCreateInfo_ +{ + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_DYNAMIC_RS_STATE_CREATE_INFO + const void* pNext; // Pointer to next structure + float depthBias; + float depthBiasClamp; + float slopeScaledDepthBias; + float pointSize; // optional (GL45) - Size of points + float pointFadeThreshold; // optional (GL45) - Size of point fade threshold + float lineWidth; // optional (GL45) - Width of lines +} VkDynamicRsStateCreateInfo; + +typedef struct VkDynamicCbStateCreateInfo_ +{ + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_DYNAMIC_CB_STATE_CREATE_INFO + const void* pNext; // Pointer to next structure + float blendConst[4]; +} VkDynamicCbStateCreateInfo; + +typedef struct VkDynamicDsStateCreateInfo_ +{ + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_DYNAMIC_DS_STATE_CREATE_INFO + const void* pNext; // Pointer to next structure + float minDepth; // optional (depth_bounds_test) + float maxDepth; // optional (depth_bounds_test) + uint32_t stencilReadMask; + uint32_t stencilWriteMask; + uint32_t stencilFrontRef; + uint32_t stencilBackRef; +} VkDynamicDsStateCreateInfo; + +typedef struct VkCmdBufferCreateInfo_ +{ + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO + const void* pNext; // Pointer to next structure + uint32_t queueNodeIndex; + VkCmdBufferCreateFlags flags; // Command buffer creation flags +} VkCmdBufferCreateInfo; + +typedef struct VkCmdBufferBeginInfo_ +{ + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_CMD_BUFFER_BEGIN_INFO + const void* pNext; // Pointer to next structure + + VkCmdBufferOptimizeFlags flags; // Command buffer optimization flags +} VkCmdBufferBeginInfo; + +typedef struct VkRenderPassBegin_ +{ + VkRenderPass renderPass; + VkFramebuffer framebuffer; +} VkRenderPassBegin; + +typedef struct VkCmdBufferGraphicsBeginInfo_ +{ + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_CMD_BUFFER_GRAPHICS_BEGIN_INFO + const void* pNext; // Pointer to next structure + + VkRenderPassBegin renderPassContinue; // Only needed when a render pass is split across two command buffers +} VkCmdBufferGraphicsBeginInfo; + +// Union allowing specification of floating point or raw color data. Actual value selected is based on image being cleared. +typedef union VkClearColorValue_ +{ + float floatColor[4]; + uint32_t rawColor[4]; +} VkClearColorValue; + +typedef struct VkClearColor_ +{ + VkClearColorValue color; + bool32_t useRawValue; +} VkClearColor; + +typedef struct VkRenderPassCreateInfo_ +{ + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO + const void* pNext; // Pointer to next structure + + VkRect renderArea; + uint32_t colorAttachmentCount; + VkExtent2D extent; + uint32_t sampleCount; + uint32_t layers; + const VkFormat* pColorFormats; + const VkImageLayout* pColorLayouts; + const VkAttachmentLoadOp* pColorLoadOps; + const VkAttachmentStoreOp* pColorStoreOps; + const VkClearColor* pColorLoadClearValues; + VkFormat depthStencilFormat; + VkImageLayout depthStencilLayout; + VkAttachmentLoadOp depthLoadOp; + float depthLoadClearValue; + VkAttachmentStoreOp depthStoreOp; + VkAttachmentLoadOp stencilLoadOp; + uint32_t stencilLoadClearValue; + VkAttachmentStoreOp stencilStoreOp; +} VkRenderPassCreateInfo; + +typedef struct VkEventCreateInfo_ +{ + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_EVENT_CREATE_INFO + const void* pNext; // Pointer to next structure + VkEventCreateFlags flags; // Event creation flags +} VkEventCreateInfo; + +typedef struct VkFenceCreateInfo_ +{ + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_FENCE_CREATE_INFO + const void* pNext; // Pointer to next structure + VkFenceCreateFlags flags; // Fence creation flags +} VkFenceCreateInfo; + +typedef struct VkSemaphoreCreateInfo_ +{ + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO + const void* pNext; // Pointer to next structure + uint32_t initialCount; + VkSemaphoreCreateFlags flags; // Semaphore creation flags +} VkSemaphoreCreateInfo; + +typedef struct VkSemaphoreOpenInfo_ +{ + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_SEMAPHORE_OPEN_INFO + const void* pNext; // Pointer to next structure + VkSemaphore sharedSemaphore; +} VkSemaphoreOpenInfo; + +typedef struct VkQueryPoolCreateInfo_ +{ + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO + const void* pNext; // Pointer to next structure + VkQueryType queryType; + uint32_t slots; + VkQueryPipelineStatisticFlags pipelineStatistics; // Optional +} VkQueryPoolCreateInfo; + +typedef struct VkFramebufferCreateInfo_ +{ + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO + const void* pNext; // Pointer to next structure + + uint32_t colorAttachmentCount; + const VkColorAttachmentBindInfo* pColorAttachments; + const VkDepthStencilBindInfo* pDepthStencilAttachment; + + uint32_t sampleCount; + uint32_t width; + uint32_t height; + uint32_t layers; +} VkFramebufferCreateInfo; + +typedef struct VkDrawIndirectCmd_ +{ + uint32_t vertexCount; + uint32_t instanceCount; + uint32_t firstVertex; + uint32_t firstInstance; +} VkDrawIndirectCmd; + +typedef struct VkDrawIndexedIndirectCmd_ +{ + uint32_t indexCount; + uint32_t instanceCount; + uint32_t firstIndex; + int32_t vertexOffset; + uint32_t firstInstance; +} VkDrawIndexedIndirectCmd; + +typedef struct VkDispatchIndirectCmd_ +{ + uint32_t x; + uint32_t y; + uint32_t z; +} VkDispatchIndirectCmd; + +// ------------------------------------------------------------------------------------------------ +// API functions +typedef VkResult (VKAPI *PFN_vkCreateInstance)(const VkInstanceCreateInfo* pCreateInfo, VkInstance* pInstance); +typedef VkResult (VKAPI *PFN_vkDestroyInstance)(VkInstance instance); +typedef VkResult (VKAPI *PFN_vkEnumeratePhysicalDevices)(VkInstance instance, uint32_t* pPhysicalDeviceCount, VkPhysicalDevice* pPhysicalDevices); +typedef VkResult (VKAPI *PFN_vkGetPhysicalDeviceInfo)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceInfoType infoType, size_t* pDataSize, void* pData); +typedef void * (VKAPI *PFN_vkGetProcAddr)(VkPhysicalDevice physicalDevice, const char * pName); +typedef VkResult (VKAPI *PFN_vkCreateDevice)(VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo* pCreateInfo, VkDevice* pDevice); +typedef VkResult (VKAPI *PFN_vkDestroyDevice)(VkDevice device); +typedef VkResult (VKAPI *PFN_vkGetGlobalExtensionInfo)(VkExtensionInfoType infoType, uint32_t extensionIndex, size_t* pDataSize, void* pData); +typedef VkResult (VKAPI *PFN_vkGetPhysicalDeviceExtensionInfo)(VkPhysicalDevice physicalDevice, VkExtensionInfoType infoType, uint32_t extensionIndex, size_t* pDataSize, void* pData); +typedef VkResult (VKAPI *PFN_vkEnumerateLayers)(VkPhysicalDevice physicalDevice, size_t maxStringSize, size_t* pLayerCount, char* const* pOutLayers, void* pReserved); +typedef VkResult (VKAPI *PFN_vkGetDeviceQueue)(VkDevice device, uint32_t queueNodeIndex, uint32_t queueIndex, VkQueue* pQueue); +typedef VkResult (VKAPI *PFN_vkQueueSubmit)(VkQueue queue, uint32_t cmdBufferCount, const VkCmdBuffer* pCmdBuffers, VkFence fence); +typedef VkResult (VKAPI *PFN_vkQueueAddMemReferences)(VkQueue queue, uint32_t count, const VkDeviceMemory* pMems); +typedef VkResult (VKAPI *PFN_vkQueueRemoveMemReferences)(VkQueue queue, uint32_t count, const VkDeviceMemory* pMems); +typedef VkResult (VKAPI *PFN_vkQueueWaitIdle)(VkQueue queue); +typedef VkResult (VKAPI *PFN_vkDeviceWaitIdle)(VkDevice device); +typedef VkResult (VKAPI *PFN_vkAllocMemory)(VkDevice device, const VkMemoryAllocInfo* pAllocInfo, VkDeviceMemory* pMem); +typedef VkResult (VKAPI *PFN_vkFreeMemory)(VkDevice device, VkDeviceMemory mem); +typedef VkResult (VKAPI *PFN_vkSetMemoryPriority)(VkDevice device, VkDeviceMemory mem, VkMemoryPriority priority); +typedef VkResult (VKAPI *PFN_vkMapMemory)(VkDevice device, VkDeviceMemory mem, VkDeviceSize offset, VkDeviceSize size, VkMemoryMapFlags flags, void** ppData); +typedef VkResult (VKAPI *PFN_vkUnmapMemory)(VkDevice device, VkDeviceMemory mem); +typedef VkResult (VKAPI *PFN_vkFlushMappedMemory)(VkDevice device, VkDeviceMemory mem, VkDeviceSize offset, VkDeviceSize size); +typedef VkResult (VKAPI *PFN_vkPinSystemMemory)(VkDevice device, const void* pSysMem, size_t memSize, VkDeviceMemory* pMem); +typedef VkResult (VKAPI *PFN_vkGetMultiDeviceCompatibility)(VkPhysicalDevice physicalDevice0, VkPhysicalDevice physicalDevice1, VkPhysicalDeviceCompatibilityInfo* pInfo); +typedef VkResult (VKAPI *PFN_vkOpenSharedMemory)(VkDevice device, const VkMemoryOpenInfo* pOpenInfo, VkDeviceMemory* pMem); +typedef VkResult (VKAPI *PFN_vkOpenSharedSemaphore)(VkDevice device, const VkSemaphoreOpenInfo* pOpenInfo, VkSemaphore* pSemaphore); +typedef VkResult (VKAPI *PFN_vkOpenPeerMemory)(VkDevice device, const VkPeerMemoryOpenInfo* pOpenInfo, VkDeviceMemory* pMem); +typedef VkResult (VKAPI *PFN_vkOpenPeerImage)(VkDevice device, const VkPeerImageOpenInfo* pOpenInfo, VkImage* pImage, VkDeviceMemory* pMem); +typedef VkResult (VKAPI *PFN_vkDestroyObject)(VkDevice device, VkObjectType objType, VkObject object); +typedef VkResult (VKAPI *PFN_vkGetObjectInfo)(VkDevice device, VkObjectType objType, VkObject object, VkObjectInfoType infoType, size_t* pDataSize, void* pData); +typedef VkResult (VKAPI *PFN_vkQueueBindObjectMemory)(VkQueue queue, VkObjectType objType, VkObject object, uint32_t allocationIdx, VkDeviceMemory mem, VkDeviceSize offset); +typedef VkResult (VKAPI *PFN_vkQueueBindObjectMemoryRange)(VkQueue queue, VkObjectType objType, VkObject object, uint32_t allocationIdx, VkDeviceSize rangeOffset, VkDeviceSize rangeSize, VkDeviceMemory mem, VkDeviceSize memOffset); +typedef VkResult (VKAPI *PFN_vkQueueBindImageMemoryRange)(VkQueue queue, VkImage image, uint32_t allocationIdx, const VkImageMemoryBindInfo* pBindInfo, VkDeviceMemory mem, VkDeviceSize memOffset); +typedef VkResult (VKAPI *PFN_vkCreateFence)(VkDevice device, const VkFenceCreateInfo* pCreateInfo, VkFence* pFence); +typedef VkResult (VKAPI *PFN_vkResetFences)(VkDevice device, uint32_t fenceCount, VkFence* pFences); +typedef VkResult (VKAPI *PFN_vkGetFenceStatus)(VkDevice device, VkFence fence); +typedef VkResult (VKAPI *PFN_vkWaitForFences)(VkDevice device, uint32_t fenceCount, const VkFence* pFences, bool32_t waitAll, uint64_t timeout); +typedef VkResult (VKAPI *PFN_vkCreateSemaphore)(VkDevice device, const VkSemaphoreCreateInfo* pCreateInfo, VkSemaphore* pSemaphore); +typedef VkResult (VKAPI *PFN_vkQueueSignalSemaphore)(VkQueue queue, VkSemaphore semaphore); +typedef VkResult (VKAPI *PFN_vkQueueWaitSemaphore)(VkQueue queue, VkSemaphore semaphore); +typedef VkResult (VKAPI *PFN_vkCreateEvent)(VkDevice device, const VkEventCreateInfo* pCreateInfo, VkEvent* pEvent); +typedef VkResult (VKAPI *PFN_vkGetEventStatus)(VkDevice device, VkEvent event); +typedef VkResult (VKAPI *PFN_vkSetEvent)(VkDevice device, VkEvent event); +typedef VkResult (VKAPI *PFN_vkResetEvent)(VkDevice device, VkEvent event); +typedef VkResult (VKAPI *PFN_vkCreateQueryPool)(VkDevice device, const VkQueryPoolCreateInfo* pCreateInfo, VkQueryPool* pQueryPool); +typedef VkResult (VKAPI *PFN_vkGetQueryPoolResults)(VkDevice device, VkQueryPool queryPool, uint32_t startQuery, uint32_t queryCount, size_t* pDataSize, void* pData, VkQueryResultFlags flags); +typedef VkResult (VKAPI *PFN_vkGetFormatInfo)(VkDevice device, VkFormat format, VkFormatInfoType infoType, size_t* pDataSize, void* pData); +typedef VkResult (VKAPI *PFN_vkCreateBuffer)(VkDevice device, const VkBufferCreateInfo* pCreateInfo, VkBuffer* pBuffer); +typedef VkResult (VKAPI *PFN_vkCreateBufferView)(VkDevice device, const VkBufferViewCreateInfo* pCreateInfo, VkBufferView* pView); +typedef VkResult (VKAPI *PFN_vkCreateImage)(VkDevice device, const VkImageCreateInfo* pCreateInfo, VkImage* pImage); +typedef VkResult (VKAPI *PFN_vkGetImageSubresourceInfo)(VkDevice device, VkImage image, const VkImageSubresource* pSubresource, VkSubresourceInfoType infoType, size_t* pDataSize, void* pData); +typedef VkResult (VKAPI *PFN_vkCreateImageView)(VkDevice device, const VkImageViewCreateInfo* pCreateInfo, VkImageView* pView); +typedef VkResult (VKAPI *PFN_vkCreateColorAttachmentView)(VkDevice device, const VkColorAttachmentViewCreateInfo* pCreateInfo, VkColorAttachmentView* pView); +typedef VkResult (VKAPI *PFN_vkCreateDepthStencilView)(VkDevice device, const VkDepthStencilViewCreateInfo* pCreateInfo, VkDepthStencilView* pView); +typedef VkResult (VKAPI *PFN_vkCreateShader)(VkDevice device, const VkShaderCreateInfo* pCreateInfo, VkShader* pShader); +typedef VkResult (VKAPI *PFN_vkCreateGraphicsPipeline)(VkDevice device, const VkGraphicsPipelineCreateInfo* pCreateInfo, VkPipeline* pPipeline); +typedef VkResult (VKAPI *PFN_vkCreateGraphicsPipelineDerivative)(VkDevice device, const VkGraphicsPipelineCreateInfo* pCreateInfo, VkPipeline basePipeline, VkPipeline* pPipeline); +typedef VkResult (VKAPI *PFN_vkCreateComputePipeline)(VkDevice device, const VkComputePipelineCreateInfo* pCreateInfo, VkPipeline* pPipeline); +typedef VkResult (VKAPI *PFN_vkStorePipeline)(VkDevice device, VkPipeline pipeline, size_t* pDataSize, void* pData); +typedef VkResult (VKAPI *PFN_vkLoadPipeline)(VkDevice device, size_t dataSize, const void* pData, VkPipeline* pPipeline); +typedef VkResult (VKAPI *PFN_vkLoadPipelineDerivative)(VkDevice device, size_t dataSize, const void* pData, VkPipeline basePipeline, VkPipeline* pPipeline); +typedef VkResult (VKAPI *PFN_vkCreatePipelineLayout)(VkDevice device, const VkPipelineLayoutCreateInfo* pCreateInfo, VkPipelineLayout* pPipelineLayout); +typedef VkResult (VKAPI *PFN_vkCreateSampler)(VkDevice device, const VkSamplerCreateInfo* pCreateInfo, VkSampler* pSampler); +typedef VkResult (VKAPI *PFN_vkCreateDescriptorSetLayout)(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, VkDescriptorSetLayout* pSetLayout); +typedef VkResult (VKAPI *PFN_vkBeginDescriptorPoolUpdate)(VkDevice device, VkDescriptorUpdateMode updateMode); +typedef VkResult (VKAPI *PFN_vkEndDescriptorPoolUpdate)(VkDevice device, VkCmdBuffer cmd); +typedef VkResult (VKAPI *PFN_vkCreateDescriptorPool)(VkDevice device, VkDescriptorPoolUsage poolUsage, uint32_t maxSets, const VkDescriptorPoolCreateInfo* pCreateInfo, VkDescriptorPool* pDescriptorPool); +typedef VkResult (VKAPI *PFN_vkResetDescriptorPool)(VkDevice device, VkDescriptorPool descriptorPool); +typedef VkResult (VKAPI *PFN_vkAllocDescriptorSets)(VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorSetUsage setUsage, uint32_t count, const VkDescriptorSetLayout* pSetLayouts, VkDescriptorSet* pDescriptorSets, uint32_t* pCount); +typedef void (VKAPI *PFN_vkClearDescriptorSets)(VkDevice device, VkDescriptorPool descriptorPool, uint32_t count, const VkDescriptorSet* pDescriptorSets); +typedef void (VKAPI *PFN_vkUpdateDescriptors)(VkDevice device, VkDescriptorSet descriptorSet, uint32_t updateCount, const void** ppUpdateArray); +typedef VkResult (VKAPI *PFN_vkCreateDynamicViewportState)(VkDevice device, const VkDynamicVpStateCreateInfo* pCreateInfo, VkDynamicVpState* pState); +typedef VkResult (VKAPI *PFN_vkCreateDynamicRasterState)(VkDevice device, const VkDynamicRsStateCreateInfo* pCreateInfo, VkDynamicRsState* pState); +typedef VkResult (VKAPI *PFN_vkCreateDynamicColorBlendState)(VkDevice device, const VkDynamicCbStateCreateInfo* pCreateInfo, VkDynamicCbState* pState); +typedef VkResult (VKAPI *PFN_vkCreateDynamicDepthStencilState)(VkDevice device, const VkDynamicDsStateCreateInfo* pCreateInfo, VkDynamicDsState* pState); +typedef VkResult (VKAPI *PFN_vkCreateCommandBuffer)(VkDevice device, const VkCmdBufferCreateInfo* pCreateInfo, VkCmdBuffer* pCmdBuffer); +typedef VkResult (VKAPI *PFN_vkBeginCommandBuffer)(VkCmdBuffer cmdBuffer, const VkCmdBufferBeginInfo* pBeginInfo); +typedef VkResult (VKAPI *PFN_vkEndCommandBuffer)(VkCmdBuffer cmdBuffer); +typedef VkResult (VKAPI *PFN_vkResetCommandBuffer)(VkCmdBuffer cmdBuffer); +typedef void (VKAPI *PFN_vkCmdBindPipeline)(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline); +typedef void (VKAPI *PFN_vkCmdBindDynamicStateObject)(VkCmdBuffer cmdBuffer, VkStateBindPoint stateBindPoint, VkDynamicStateObject state); +typedef void (VKAPI *PFN_vkCmdBindDescriptorSets)(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, uint32_t firstSet, uint32_t setCount, const VkDescriptorSet* pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t* pDynamicOffsets); +typedef void (VKAPI *PFN_vkCmdBindIndexBuffer)(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType); +typedef void (VKAPI *PFN_vkCmdBindVertexBuffers)(VkCmdBuffer cmdBuffer, uint32_t startBinding, uint32_t bindingCount, const VkBuffer* pBuffers, const VkDeviceSize* pOffsets); +typedef void (VKAPI *PFN_vkCmdDraw)(VkCmdBuffer cmdBuffer, uint32_t firstVertex, uint32_t vertexCount, uint32_t firstInstance, uint32_t instanceCount); +typedef void (VKAPI *PFN_vkCmdDrawIndexed)(VkCmdBuffer cmdBuffer, uint32_t firstIndex, uint32_t indexCount, int32_t vertexOffset, uint32_t firstInstance, uint32_t instanceCount); +typedef void (VKAPI *PFN_vkCmdDrawIndirect)(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count, uint32_t stride); +typedef void (VKAPI *PFN_vkCmdDrawIndexedIndirect)(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count, uint32_t stride); +typedef void (VKAPI *PFN_vkCmdDispatch)(VkCmdBuffer cmdBuffer, uint32_t x, uint32_t y, uint32_t z); +typedef void (VKAPI *PFN_vkCmdDispatchIndirect)(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset); +typedef void (VKAPI *PFN_vkCmdCopyBuffer)(VkCmdBuffer cmdBuffer, VkBuffer srcBuffer, VkBuffer destBuffer, uint32_t regionCount, const VkBufferCopy* pRegions); +typedef void (VKAPI *PFN_vkCmdCopyImage)(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkImageCopy* pRegions); +typedef void (VKAPI *PFN_vkCmdBlitImage)(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkImageBlit* pRegions); +typedef void (VKAPI *PFN_vkCmdCopyBufferToImage)(VkCmdBuffer cmdBuffer, VkBuffer srcBuffer, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkBufferImageCopy* pRegions); +typedef void (VKAPI *PFN_vkCmdCopyImageToBuffer)(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkBuffer destBuffer, uint32_t regionCount, const VkBufferImageCopy* pRegions); +typedef void (VKAPI *PFN_vkCmdCloneImageData)(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout); +typedef void (VKAPI *PFN_vkCmdUpdateBuffer)(VkCmdBuffer cmdBuffer, VkBuffer destBuffer, VkDeviceSize destOffset, VkDeviceSize dataSize, const uint32_t* pData); +typedef void (VKAPI *PFN_vkCmdFillBuffer)(VkCmdBuffer cmdBuffer, VkBuffer destBuffer, VkDeviceSize destOffset, VkDeviceSize fillSize, uint32_t data); +typedef void (VKAPI *PFN_vkCmdClearColorImage)(VkCmdBuffer cmdBuffer, VkImage image, VkImageLayout imageLayout, VkClearColor color, uint32_t rangeCount, const VkImageSubresourceRange* pRanges); +typedef void (VKAPI *PFN_vkCmdClearDepthStencil)(VkCmdBuffer cmdBuffer, VkImage image, VkImageLayout imageLayout, float depth, uint32_t stencil, uint32_t rangeCount, const VkImageSubresourceRange* pRanges); +typedef void (VKAPI *PFN_vkCmdResolveImage)(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkImageResolve* pRegions); +typedef void (VKAPI *PFN_vkCmdSetEvent)(VkCmdBuffer cmdBuffer, VkEvent event, VkPipeEvent pipeEvent); +typedef void (VKAPI *PFN_vkCmdResetEvent)(VkCmdBuffer cmdBuffer, VkEvent event, VkPipeEvent pipeEvent); +typedef void (VKAPI *PFN_vkCmdWaitEvents)(VkCmdBuffer cmdBuffer, VkWaitEvent waitEvent, uint32_t eventCount, const VkEvent* pEvents, uint32_t memBarrierCount, const void** ppMemBarriers); +typedef void (VKAPI *PFN_vkCmdPipelineBarrier)(VkCmdBuffer cmdBuffer, VkWaitEvent waitEvent, uint32_t pipeEventCount, const VkPipeEvent* pPipeEvents, uint32_t memBarrierCount, const void** ppMemBarriers); +typedef void (VKAPI *PFN_vkCmdBeginQuery)(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t slot, VkQueryControlFlags flags); +typedef void (VKAPI *PFN_vkCmdEndQuery)(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t slot); +typedef void (VKAPI *PFN_vkCmdResetQueryPool)(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t startQuery, uint32_t queryCount); +typedef void (VKAPI *PFN_vkCmdWriteTimestamp)(VkCmdBuffer cmdBuffer, VkTimestampType timestampType, VkBuffer destBuffer, VkDeviceSize destOffset); +typedef void (VKAPI *PFN_vkCmdCopyQueryPoolResults)(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t startQuery, uint32_t queryCount, VkBuffer destBuffer, VkDeviceSize destOffset, VkDeviceSize destStride, VkQueryResultFlags flags); +typedef VkResult (VKAPI *PFN_vkCreateFramebuffer)(VkDevice device, const VkFramebufferCreateInfo* pCreateInfo, VkFramebuffer* pFramebuffer); +typedef VkResult (VKAPI *PFN_vkCreateRenderPass)(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, VkRenderPass* pRenderPass); +typedef void (VKAPI *PFN_vkCmdBeginRenderPass)(VkCmdBuffer cmdBuffer, const VkRenderPassBegin* pRenderPassBegin); +typedef void (VKAPI *PFN_vkCmdEndRenderPass)(VkCmdBuffer cmdBuffer, VkRenderPass renderPass); + +#ifdef VK_PROTOTYPES +VkResult VKAPI vkCreateInstance( + const VkInstanceCreateInfo* pCreateInfo, + VkInstance* pInstance); + +VkResult VKAPI vkDestroyInstance( + VkInstance instance); + +VkResult VKAPI vkEnumeratePhysicalDevices( + VkInstance instance, + uint32_t* pPhysicalDeviceCount, + VkPhysicalDevice* pPhysicalDevices); + +VkResult VKAPI vkGetPhysicalDeviceInfo( + VkPhysicalDevice physicalDevice, + VkPhysicalDeviceInfoType infoType, + size_t* pDataSize, + void* pData); + +void * VKAPI vkGetProcAddr( + VkPhysicalDevice physicalDevice, + const char* pName); + +// Device functions + +VkResult VKAPI vkCreateDevice( + VkPhysicalDevice physicalDevice, + const VkDeviceCreateInfo* pCreateInfo, + VkDevice* pDevice); + +VkResult VKAPI vkDestroyDevice( + VkDevice device); + +VkResult VKAPI vkGetGlobalExtensionInfo( + VkExtensionInfoType infoType, + uint32_t extensionIndex, + size_t* pDataSize, + void* pData); + +VkResult VKAPI vkGetPhysicalDeviceExtensionInfo( + VkPhysicalDevice physicalDevice, + VkExtensionInfoType infoType, + uint32_t extensionIndex, + size_t* pDataSize, + void* pData); + +VkResult VKAPI vkEnumerateLayers( + VkPhysicalDevice physicalDevice, + size_t maxStringSize, + size_t* pLayerCount, + char* const* pOutLayers, + void* pReserved); + +VkResult VKAPI vkGetDeviceQueue( + VkDevice device, + uint32_t queueNodeIndex, + uint32_t queueIndex, + VkQueue* pQueue); + +VkResult VKAPI vkQueueSubmit( + VkQueue queue, + uint32_t cmdBufferCount, + const VkCmdBuffer* pCmdBuffers, + VkFence fence); + +VkResult VKAPI vkQueueAddMemReferences( + VkQueue queue, + uint32_t count, + const VkDeviceMemory* pMems); + +VkResult VKAPI vkQueueRemoveMemReferences( + VkQueue queue, + uint32_t count, + const VkDeviceMemory* pMems); + +VkResult VKAPI vkQueueWaitIdle( + VkQueue queue); + +VkResult VKAPI vkDeviceWaitIdle( + VkDevice device); + +VkResult VKAPI vkAllocMemory( + VkDevice device, + const VkMemoryAllocInfo* pAllocInfo, + VkDeviceMemory* pMem); + +VkResult VKAPI vkFreeMemory( + VkDevice device, + VkDeviceMemory mem); + +VkResult VKAPI vkSetMemoryPriority( + VkDevice device, + VkDeviceMemory mem, + VkMemoryPriority priority); + +VkResult VKAPI vkMapMemory( + VkDevice device, + VkDeviceMemory mem, + VkDeviceSize offset, + VkDeviceSize size, + VkMemoryMapFlags flags, + void** ppData); + +VkResult VKAPI vkUnmapMemory( + VkDevice device, + VkDeviceMemory mem); + +VkResult VKAPI vkFlushMappedMemory( + VkDevice device, + VkDeviceMemory mem, + VkDeviceSize offset, + VkDeviceSize size); + +VkResult VKAPI vkPinSystemMemory( + VkDevice device, + const void* pSysMem, + size_t memSize, + VkDeviceMemory* pMem); + +VkResult VKAPI vkGetMultiDeviceCompatibility( + VkPhysicalDevice physicalDevice0, + VkPhysicalDevice physicalDevice1, + VkPhysicalDeviceCompatibilityInfo* pInfo); + +VkResult VKAPI vkOpenSharedMemory( + VkDevice device, + const VkMemoryOpenInfo* pOpenInfo, + VkDeviceMemory* pMem); + +VkResult VKAPI vkOpenSharedSemaphore( + VkDevice device, + const VkSemaphoreOpenInfo* pOpenInfo, + VkSemaphore* pSemaphore); + +VkResult VKAPI vkOpenPeerMemory( + VkDevice device, + const VkPeerMemoryOpenInfo* pOpenInfo, + VkDeviceMemory* pMem); + +VkResult VKAPI vkOpenPeerImage( + VkDevice device, + const VkPeerImageOpenInfo* pOpenInfo, + VkImage* pImage, + VkDeviceMemory* pMem); + +VkResult VKAPI vkDestroyObject( + VkDevice device, + VkObjectType objType, + VkObject object); + +VkResult VKAPI vkGetObjectInfo( + VkDevice device, + VkObjectType objType, + VkObject object, + VkObjectInfoType infoType, + size_t* pDataSize, + void* pData); + +VkResult VKAPI vkQueueBindObjectMemory( + VkQueue queue, + VkObjectType objType, + VkObject object, + uint32_t allocationIdx, + VkDeviceMemory mem, + VkDeviceSize memOffset); + +VkResult VKAPI vkQueueBindObjectMemoryRange( + VkQueue queue, + VkObjectType objType, + VkObject object, + uint32_t allocationIdx, + VkDeviceSize rangeOffset, + VkDeviceSize rangeSize, + VkDeviceMemory mem, + VkDeviceSize memOffset); + +VkResult VKAPI vkQueueBindImageMemoryRange( + VkQueue queue, + VkImage image, + uint32_t allocationIdx, + const VkImageMemoryBindInfo* pBindInfo, + VkDeviceMemory mem, + VkDeviceSize memOffset); + +VkResult VKAPI vkCreateFence( + VkDevice device, + const VkFenceCreateInfo* pCreateInfo, + VkFence* pFence); + +VkResult VKAPI vkResetFences( + VkDevice device, + uint32_t fenceCount, + VkFence* pFences); + +VkResult VKAPI vkGetFenceStatus( + VkDevice device, + VkFence fence); + +VkResult VKAPI vkWaitForFences( + VkDevice device, + uint32_t fenceCount, + const VkFence* pFences, + bool32_t waitAll, + uint64_t timeout); // timeout in nanoseconds + +VkResult VKAPI vkCreateSemaphore( + VkDevice device, + const VkSemaphoreCreateInfo* pCreateInfo, + VkSemaphore* pSemaphore); + +VkResult VKAPI vkQueueSignalSemaphore( + VkQueue queue, + VkSemaphore semaphore); + +VkResult VKAPI vkQueueWaitSemaphore( + VkQueue queue, + VkSemaphore semaphore); + +VkResult VKAPI vkCreateEvent( + VkDevice device, + const VkEventCreateInfo* pCreateInfo, + VkEvent* pEvent); + +VkResult VKAPI vkGetEventStatus( + VkDevice device, + VkEvent event); + +VkResult VKAPI vkSetEvent( + VkDevice device, + VkEvent event); + +VkResult VKAPI vkResetEvent( + VkDevice device, + VkEvent event); + +VkResult VKAPI vkCreateQueryPool( + VkDevice device, + const VkQueryPoolCreateInfo* pCreateInfo, + VkQueryPool* pQueryPool); + +VkResult VKAPI vkGetQueryPoolResults( + VkDevice device, + VkQueryPool queryPool, + uint32_t startQuery, + uint32_t queryCount, + size_t* pDataSize, + void* pData, + VkQueryResultFlags flags); + +VkResult VKAPI vkGetFormatInfo( + VkDevice device, + VkFormat format, + VkFormatInfoType infoType, + size_t* pDataSize, + void* pData); + +VkResult VKAPI vkCreateBuffer( + VkDevice device, + const VkBufferCreateInfo* pCreateInfo, + VkBuffer* pBuffer); + +VkResult VKAPI vkCreateBufferView( + VkDevice device, + const VkBufferViewCreateInfo* pCreateInfo, + VkBufferView* pView); + +VkResult VKAPI vkCreateImage( + VkDevice device, + const VkImageCreateInfo* pCreateInfo, + VkImage* pImage); + +VkResult VKAPI vkGetImageSubresourceInfo( + VkDevice device, + VkImage image, + const VkImageSubresource* pSubresource, + VkSubresourceInfoType infoType, + size_t* pDataSize, + void* pData); + +// Image view functions + +VkResult VKAPI vkCreateImageView( + VkDevice device, + const VkImageViewCreateInfo* pCreateInfo, + VkImageView* pView); + +VkResult VKAPI vkCreateColorAttachmentView( + VkDevice device, + const VkColorAttachmentViewCreateInfo* pCreateInfo, + VkColorAttachmentView* pView); + +VkResult VKAPI vkCreateDepthStencilView( + VkDevice device, + const VkDepthStencilViewCreateInfo* pCreateInfo, + VkDepthStencilView* pView); + +VkResult VKAPI vkCreateShader( + VkDevice device, + const VkShaderCreateInfo* pCreateInfo, + VkShader* pShader); + +VkResult VKAPI vkCreateGraphicsPipeline( + VkDevice device, + const VkGraphicsPipelineCreateInfo* pCreateInfo, + VkPipeline* pPipeline); + +VkResult VKAPI vkCreateGraphicsPipelineDerivative( + VkDevice device, + const VkGraphicsPipelineCreateInfo* pCreateInfo, + VkPipeline basePipeline, + VkPipeline* pPipeline); + +VkResult VKAPI vkCreateComputePipeline( + VkDevice device, + const VkComputePipelineCreateInfo* pCreateInfo, + VkPipeline* pPipeline); + +VkResult VKAPI vkStorePipeline( + VkDevice device, + VkPipeline pipeline, + size_t* pDataSize, + void* pData); + +VkResult VKAPI vkLoadPipeline( + VkDevice device, + size_t dataSize, + const void* pData, + VkPipeline* pPipeline); + +VkResult VKAPI vkLoadPipelineDerivative( + VkDevice device, + size_t dataSize, + const void* pData, + VkPipeline basePipeline, + VkPipeline* pPipeline); + +VkResult VKAPI vkCreatePipelineLayout( + VkDevice device, + const VkPipelineLayoutCreateInfo* pCreateInfo, + VkPipelineLayout* pPipelineLayout); + +VkResult VKAPI vkCreateSampler( + VkDevice device, + const VkSamplerCreateInfo* pCreateInfo, + VkSampler* pSampler); + +VkResult VKAPI vkCreateDescriptorSetLayout( + VkDevice device, + const VkDescriptorSetLayoutCreateInfo* pCreateInfo, + VkDescriptorSetLayout* pSetLayout); + +VkResult VKAPI vkBeginDescriptorPoolUpdate( + VkDevice device, + VkDescriptorUpdateMode updateMode); + +VkResult VKAPI vkEndDescriptorPoolUpdate( + VkDevice device, + VkCmdBuffer cmd); + +VkResult VKAPI vkCreateDescriptorPool( + VkDevice device, + VkDescriptorPoolUsage poolUsage, + uint32_t maxSets, + const VkDescriptorPoolCreateInfo* pCreateInfo, + VkDescriptorPool* pDescriptorPool); + +VkResult VKAPI vkResetDescriptorPool( + VkDevice device, + VkDescriptorPool descriptorPool); + +VkResult VKAPI vkAllocDescriptorSets( + VkDevice device, + VkDescriptorPool descriptorPool, + VkDescriptorSetUsage setUsage, + uint32_t count, + const VkDescriptorSetLayout* pSetLayouts, + VkDescriptorSet* pDescriptorSets, + uint32_t* pCount); + +void VKAPI vkClearDescriptorSets( + VkDevice device, + VkDescriptorPool descriptorPool, + uint32_t count, + const VkDescriptorSet* pDescriptorSets); + +void VKAPI vkUpdateDescriptors( + VkDevice device, + VkDescriptorSet descriptorSet, + uint32_t updateCount, + const void** ppUpdateArray); + +VkResult VKAPI vkCreateDynamicViewportState( + VkDevice device, + const VkDynamicVpStateCreateInfo* pCreateInfo, + VkDynamicVpState* pState); + +VkResult VKAPI vkCreateDynamicRasterState( + VkDevice device, + const VkDynamicRsStateCreateInfo* pCreateInfo, + VkDynamicRsState* pState); + +VkResult VKAPI vkCreateDynamicColorBlendState( + VkDevice device, + const VkDynamicCbStateCreateInfo* pCreateInfo, + VkDynamicCbState* pState); + +VkResult VKAPI vkCreateDynamicDepthStencilState( + VkDevice device, + const VkDynamicDsStateCreateInfo* pCreateInfo, + VkDynamicDsState* pState); + +VkResult VKAPI vkCreateFramebuffer( + VkDevice device, + const VkFramebufferCreateInfo* pCreateInfo, + VkFramebuffer* pFramebuffer); + +VkResult VKAPI vkCreateRenderPass( + VkDevice device, + const VkRenderPassCreateInfo* pCreateInfo, + VkRenderPass* pRenderPass); + +VkResult VKAPI vkCreateCommandBuffer( + VkDevice device, + const VkCmdBufferCreateInfo* pCreateInfo, + VkCmdBuffer* pCmdBuffer); + +VkResult VKAPI vkBeginCommandBuffer( + VkCmdBuffer cmdBuffer, + const VkCmdBufferBeginInfo* pBeginInfo); + +VkResult VKAPI vkEndCommandBuffer( + VkCmdBuffer cmdBuffer); + +VkResult VKAPI vkResetCommandBuffer( + VkCmdBuffer cmdBuffer); + +void VKAPI vkCmdBindPipeline( + VkCmdBuffer cmdBuffer, + VkPipelineBindPoint pipelineBindPoint, + VkPipeline pipeline); + +void VKAPI vkCmdBindDynamicStateObject( + VkCmdBuffer cmdBuffer, + VkStateBindPoint stateBindPoint, + VkDynamicStateObject dynamicState); + +void VKAPI vkCmdBindDescriptorSets( + VkCmdBuffer cmdBuffer, + VkPipelineBindPoint pipelineBindPoint, + uint32_t firstSet, + uint32_t setCount, + const VkDescriptorSet* pDescriptorSets, + uint32_t dynamicOffsetCount, + const uint32_t* pDynamicOffsets); + +void VKAPI vkCmdBindIndexBuffer( + VkCmdBuffer cmdBuffer, + VkBuffer buffer, + VkDeviceSize offset, + VkIndexType indexType); + +void VKAPI vkCmdBindVertexBuffers( + VkCmdBuffer cmdBuffer, + uint32_t startBinding, + uint32_t bindingCount, + const VkBuffer* pBuffers, + const VkDeviceSize* pOffsets); + +void VKAPI vkCmdDraw( + VkCmdBuffer cmdBuffer, + uint32_t firstVertex, + uint32_t vertexCount, + uint32_t firstInstance, + uint32_t instanceCount); + +void VKAPI vkCmdDrawIndexed( + VkCmdBuffer cmdBuffer, + uint32_t firstIndex, + uint32_t indexCount, + int32_t vertexOffset, + uint32_t firstInstance, + uint32_t instanceCount); + +void VKAPI vkCmdDrawIndirect( + VkCmdBuffer cmdBuffer, + VkBuffer buffer, + VkDeviceSize offset, + uint32_t count, + uint32_t stride); + +void VKAPI vkCmdDrawIndexedIndirect( + VkCmdBuffer cmdBuffer, + VkBuffer buffer, + VkDeviceSize offset, + uint32_t count, + uint32_t stride); + +void VKAPI vkCmdDispatch( + VkCmdBuffer cmdBuffer, + uint32_t x, + uint32_t y, + uint32_t z); + +void VKAPI vkCmdDispatchIndirect( + VkCmdBuffer cmdBuffer, + VkBuffer buffer, + VkDeviceSize offset); + +void VKAPI vkCmdCopyBuffer( + VkCmdBuffer cmdBuffer, + VkBuffer srcBuffer, + VkBuffer destBuffer, + uint32_t regionCount, + const VkBufferCopy* pRegions); + +void VKAPI vkCmdCopyImage( + VkCmdBuffer cmdBuffer, + VkImage srcImage, + VkImageLayout srcImageLayout, + VkImage destImage, + VkImageLayout destImageLayout, + uint32_t regionCount, + const VkImageCopy* pRegions); + +void VKAPI vkCmdBlitImage( + VkCmdBuffer cmdBuffer, + VkImage srcImage, + VkImageLayout srcImageLayout, + VkImage destImage, + VkImageLayout destImageLayout, + uint32_t regionCount, + const VkImageBlit* pRegions); + +void VKAPI vkCmdCopyBufferToImage( + VkCmdBuffer cmdBuffer, + VkBuffer srcBuffer, + VkImage destImage, + VkImageLayout destImageLayout, + uint32_t regionCount, + const VkBufferImageCopy* pRegions); + +void VKAPI vkCmdCopyImageToBuffer( + VkCmdBuffer cmdBuffer, + VkImage srcImage, + VkImageLayout srcImageLayout, + VkBuffer destBuffer, + uint32_t regionCount, + const VkBufferImageCopy* pRegions); + +void VKAPI vkCmdCloneImageData( + VkCmdBuffer cmdBuffer, + VkImage srcImage, + VkImageLayout srcImageLayout, + VkImage destImage, + VkImageLayout destImageLayout); + +void VKAPI vkCmdUpdateBuffer( + VkCmdBuffer cmdBuffer, + VkBuffer destBuffer, + VkDeviceSize destOffset, + VkDeviceSize dataSize, + const uint32_t* pData); + +void VKAPI vkCmdFillBuffer( + VkCmdBuffer cmdBuffer, + VkBuffer destBuffer, + VkDeviceSize destOffset, + VkDeviceSize fillSize, + uint32_t data); + +void VKAPI vkCmdClearColorImage( + VkCmdBuffer cmdBuffer, + VkImage image, + VkImageLayout imageLayout, + VkClearColor color, + uint32_t rangeCount, + const VkImageSubresourceRange* pRanges); + +void VKAPI vkCmdClearDepthStencil( + VkCmdBuffer cmdBuffer, + VkImage image, + VkImageLayout imageLayout, + float depth, + uint32_t stencil, + uint32_t rangeCount, + const VkImageSubresourceRange* pRanges); + +void VKAPI vkCmdResolveImage( + VkCmdBuffer cmdBuffer, + VkImage srcImage, + VkImageLayout srcImageLayout, + VkImage destImage, + VkImageLayout destImageLayout, + uint32_t regionCount, + const VkImageResolve* pRegions); + +void VKAPI vkCmdSetEvent( + VkCmdBuffer cmdBuffer, + VkEvent event, + VkPipeEvent pipeEvent); + +void VKAPI vkCmdResetEvent( + VkCmdBuffer cmdBuffer, + VkEvent event, + VkPipeEvent pipeEvent); + +void VKAPI vkCmdWaitEvents( + VkCmdBuffer cmdBuffer, + VkWaitEvent waitEvent, + uint32_t eventCount, + const VkEvent* pEvents, + uint32_t memBarrierCount, + const void** ppMemBarriers); + +void VKAPI vkCmdPipelineBarrier( + VkCmdBuffer cmdBuffer, + VkWaitEvent waitEvent, + uint32_t pipeEventCount, + const VkPipeEvent* pPipeEvents, + uint32_t memBarrierCount, + const void** ppMemBarriers); + +void VKAPI vkCmdBeginQuery( + VkCmdBuffer cmdBuffer, + VkQueryPool queryPool, + uint32_t slot, + VkQueryControlFlags flags); + +void VKAPI vkCmdEndQuery( + VkCmdBuffer cmdBuffer, + VkQueryPool queryPool, + uint32_t slot); + +void VKAPI vkCmdResetQueryPool( + VkCmdBuffer cmdBuffer, + VkQueryPool queryPool, + uint32_t startQuery, + uint32_t queryCount); + +void VKAPI vkCmdWriteTimestamp( + VkCmdBuffer cmdBuffer, + VkTimestampType timestampType, + VkBuffer destBuffer, + VkDeviceSize destOffset); + +void VKAPI vkCmdCopyQueryPoolResults( + VkCmdBuffer cmdBuffer, + VkQueryPool queryPool, + uint32_t startQuery, + uint32_t queryCount, + VkBuffer destBuffer, + VkDeviceSize destOffset, + VkDeviceSize destStride, + VkQueryResultFlags flags); + +void VKAPI vkCmdBeginRenderPass( + VkCmdBuffer cmdBuffer, + const VkRenderPassBegin* pRenderPassBegin); + +void VKAPI vkCmdEndRenderPass( + VkCmdBuffer cmdBuffer, + VkRenderPass renderPass); + +#endif + +#ifdef __cplusplus +} +#endif + +#endif