mesa st: Use POT texture for draw pixels operations if NPOT texture is not supported

This commit is contained in:
Patrice Mandin 2009-08-01 11:15:18 +02:00
parent c1785c19ca
commit fc3d564dae
1 changed files with 58 additions and 10 deletions

View File

@ -60,6 +60,7 @@
#include "pipe/p_inlines.h"
#include "util/u_tile.h"
#include "util/u_draw_quad.h"
#include "util/u_math.h"
#include "shader/prog_instruction.h"
#include "cso_cache/cso_context.h"
@ -341,6 +342,7 @@ make_texture(struct st_context *st,
enum pipe_format pipeFormat;
GLuint cpp;
GLenum baseFormat;
int ptw, pth;
baseFormat = _mesa_base_format(format);
@ -355,7 +357,28 @@ make_texture(struct st_context *st,
if (!pixels)
return NULL;
pt = st_texture_create(st, PIPE_TEXTURE_2D, pipeFormat, 0, width, height, 1,
/* Need to use POT texture? */
ptw = width;
pth = height;
if (!screen->get_param(screen, PIPE_CAP_NPOT_TEXTURES)) {
int l2pt, maxSize;
l2pt = util_logbase2(width);
if (1<<l2pt != width) {
ptw = 1<<(l2pt+1);
}
l2pt = util_logbase2(height);
if (1<<l2pt != height) {
pth = 1<<(l2pt+1);
}
/* Check against maximum texture size */
maxSize = 1 << (pipe->screen->get_param(pipe->screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS) - 1);
assert(ptw <= maxSize);
assert(pth <= maxSize);
}
pt = st_texture_create(st, PIPE_TEXTURE_2D, pipeFormat, 0, ptw, pth, 1,
PIPE_TEXTURE_USAGE_SAMPLER);
if (!pt) {
_mesa_unmap_drawpix_pbo(ctx, unpack);
@ -420,7 +443,7 @@ make_texture(struct st_context *st,
static void
draw_quad(GLcontext *ctx, GLfloat x0, GLfloat y0, GLfloat z,
GLfloat x1, GLfloat y1, const GLfloat *color,
GLboolean invertTex)
GLboolean invertTex, GLfloat maxXcoord, GLfloat maxYcoord)
{
struct st_context *st = ctx->st;
struct pipe_context *pipe = ctx->st->pipe;
@ -435,8 +458,9 @@ draw_quad(GLcontext *ctx, GLfloat x0, GLfloat y0, GLfloat z,
const GLfloat clip_y0 = y0 / fb_height * 2.0f - 1.0f;
const GLfloat clip_x1 = x1 / fb_width * 2.0f - 1.0f;
const GLfloat clip_y1 = y1 / fb_height * 2.0f - 1.0f;
const GLfloat sLeft = 0.0f, sRight = 1.0f;
const GLfloat tTop = invertTex, tBot = 1.0f - tTop;
const GLfloat sLeft = 0.0f, sRight = maxXcoord;
const GLfloat tTop = invertTex ? maxYcoord : 0.0f;
const GLfloat tBot = invertTex ? 0.0f : maxYcoord;
GLuint tex, i;
/* upper-left */
@ -608,7 +632,9 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
y0 = (GLfloat) y;
y1 = y + height * ctx->Pixel.ZoomY;
draw_quad(ctx, x0, y0, z, x1, y1, color, invertTex);
draw_quad(ctx, x0, y0, z, x1, y1, color, invertTex,
(GLfloat) width / pt->width[0],
(GLfloat) height / pt->height[0]);
/* restore state */
cso_restore_rasterizer(cso);
@ -648,7 +674,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
usage = PIPE_TRANSFER_READ_WRITE;
else
usage = PIPE_TRANSFER_WRITE;
pt = st_cond_flush_get_tex_transfer(st_context(ctx), strb->texture, 0, 0, 0,
usage, x, y,
width, height);
@ -841,7 +867,7 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
usage = PIPE_TRANSFER_READ_WRITE;
else
usage = PIPE_TRANSFER_WRITE;
ptDraw = st_cond_flush_get_tex_transfer(st_context(ctx),
rbDraw->texture, 0, 0, 0,
usage, dstx, dsty,
@ -849,7 +875,7 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
assert(ptDraw->block.width == 1);
assert(ptDraw->block.height == 1);
/* map the stencil buffer */
drawMap = screen->transfer_map(screen, ptDraw);
@ -923,6 +949,7 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
struct pipe_texture *pt;
GLfloat *color;
enum pipe_format srcFormat, texFormat;
int ptw, pth;
pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
@ -1004,13 +1031,34 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
height -= -srcy;
srcy = 0;
}
if (height < 0)
return;
}
/* Need to use POT texture? */
ptw = width;
pth = height;
if (!screen->get_param(screen, PIPE_CAP_NPOT_TEXTURES)) {
int l2pt, maxSize;
l2pt = util_logbase2(width);
if (1<<l2pt != width) {
ptw = 1<<(l2pt+1);
}
l2pt = util_logbase2(height);
if (1<<l2pt != height) {
pth = 1<<(l2pt+1);
}
/* Check against maximum texture size */
maxSize = 1 << (pipe->screen->get_param(pipe->screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS) - 1);
assert(ptw <= maxSize);
assert(pth <= maxSize);
}
pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, texFormat, 0,
width, height, 1,
ptw, pth, 1,
PIPE_TEXTURE_USAGE_SAMPLER);
if (!pt)
return;