v3d: handle wait requirement when retrieving query results correctly
Reviewed-by: Eric Anholt <eric@anholt.net>
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@ -143,10 +143,10 @@ v3d_get_query_result(struct pipe_context *pctx, struct pipe_query *query,
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v3d_flush_jobs_using_bo(v3d, q->bo);
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if (wait) {
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if (!v3d_bo_wait(q->bo, 0, "query"))
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if (!v3d_bo_wait(q->bo, ~0ull, "query"))
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return false;
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} else {
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if (!v3d_bo_wait(q->bo, ~0ull, "query"))
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if (!v3d_bo_wait(q->bo, 0, "query"))
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return false;
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}
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