intel: Use rb->Data and rb->RowStride to handle spans Y flipping.

This is already pointing at 0 or Height - 1 and with an appropriate
pitch, so no need to recompute those values per customization of the
spans code.  Cuts 3 out of 21kb of the compiled size.

Reviewed-by: Chad Versace <chad@chad-versace.us>
This commit is contained in:
Eric Anholt 2011-05-31 15:33:36 -07:00
parent d29117752f
commit fb60e2061b
1 changed files with 4 additions and 7 deletions

View File

@ -55,21 +55,18 @@ intel_set_span_functions(struct intel_context *intel,
#define LOCAL_VARS \
struct intel_renderbuffer *irb = intel_renderbuffer(rb); \
const GLint yScale = rb->Name ? 1 : -1; \
const GLint yBias = rb->Name ? 0 : rb->Height - 1; \
int minx = 0, miny = 0; \
int maxx = rb->Width; \
int maxy = rb->Height; \
int pitch = irb->region->pitch * irb->region->cpp; \
void *buf = irb->region->buffer->virtual; \
int pitch = rb->RowStride * irb->region->cpp; \
void *buf = rb->Data; \
GLuint p; \
(void) p; \
(void)buf; (void)pitch; /* unused for non-gttmap. */ \
(void) p;
#define HW_CLIPLOOP()
#define HW_ENDCLIPLOOP()
#define Y_FLIP(_y) ((_y) * yScale + yBias)
#define Y_FLIP(_y) (_y)
#define HW_LOCK()