r600g: consolidate decompression code for the blitter

This commit is contained in:
Marek Olšák 2012-09-13 00:41:26 +02:00
parent df5e2c058f
commit fac7031a04
1 changed files with 37 additions and 29 deletions

View File

@ -327,29 +327,46 @@ void r600_decompress_color_textures(struct r600_context *rctx,
}
}
/* Helper for decompressing a portion of a color or depth resource before
* blitting if any decompression is needed.
* The driver doesn't decompress resources automatically while u_blitter is
* rendering. */
static bool r600_decompress_subresource(struct pipe_context *ctx,
struct pipe_resource *tex,
unsigned level,
unsigned first_layer, unsigned last_layer)
{
struct r600_context *rctx = (struct r600_context *)ctx;
struct r600_texture *rtex = (struct r600_texture*)tex;
if (rtex->is_depth && !rtex->is_flushing_texture) {
if (!r600_init_flushed_depth_texture(ctx, tex, NULL))
return false; /* error */
r600_blit_decompress_depth(ctx, rtex, NULL,
level, level,
first_layer, last_layer,
0, u_max_sample(tex));
} else if (rctx->chip_class != CAYMAN && rtex->fmask_size && rtex->cmask_size) {
r600_blit_decompress_color(ctx, rtex, level, level,
first_layer, last_layer);
}
return true;
}
static void r600_copy_first_sample(struct pipe_context *ctx,
const struct pipe_resolve_info *info)
{
struct r600_context *rctx = (struct r600_context *)ctx;
struct r600_texture *rsrc = (struct r600_texture*)info->src.res;
struct pipe_surface *dst_view, dst_templ;
struct pipe_sampler_view src_templ, *src_view;
struct pipe_box box;
if (rsrc->is_depth && !rsrc->is_flushing_texture) {
if (!r600_init_flushed_depth_texture(ctx, info->src.res, NULL))
return; /* error */
/* Decompress the first sample only. */
r600_blit_decompress_depth(ctx, rsrc, NULL,
0, 0,
info->src.layer, info->src.layer,
0, 0);
}
if (rctx->chip_class != CAYMAN && rsrc->fmask_size && rsrc->cmask_size) {
r600_blit_decompress_color(ctx, rsrc,
0, 0,
info->src.layer, info->src.layer);
/* The driver doesn't decompress resources automatically while
* u_blitter is rendering. */
if (!r600_decompress_subresource(ctx, info->src.res, 0,
info->src.layer, info->src.layer)) {
return; /* error */
}
/* this is correct for upside-down blits too */
@ -664,7 +681,6 @@ static void r600_resource_copy_region(struct pipe_context *ctx,
const struct pipe_box *src_box)
{
struct r600_context *rctx = (struct r600_context *)ctx;
struct r600_texture *rsrc = (struct r600_texture*)src;
struct texture_orig_info orig_info[2];
struct pipe_box sbox;
const struct pipe_box *psbox = src_box;
@ -682,19 +698,11 @@ static void r600_resource_copy_region(struct pipe_context *ctx,
assert(u_max_sample(dst) == u_max_sample(src));
last_sample = u_max_sample(dst);
/* This must be done before entering u_blitter to avoid recursion. */
if (rsrc->is_depth && !rsrc->is_flushing_texture) {
if (!r600_init_flushed_depth_texture(ctx, src, NULL))
return; /* error */
r600_blit_decompress_depth(ctx, rsrc, NULL,
src_level, src_level,
src_box->z, src_box->z + src_box->depth - 1,
0, u_max_sample(src));
}
if (rctx->chip_class != CAYMAN && rsrc->fmask_size && rsrc->cmask_size) {
r600_blit_decompress_color(ctx, rsrc, src_level, src_level,
src_box->z, src_box->z + src_box->depth - 1);
/* The driver doesn't decompress resources automatically while
* u_blitter is rendering. */
if (!r600_decompress_subresource(ctx, src, src_level,
src_box->z, src_box->z + src_box->depth - 1)) {
return; /* error */
}
restore_orig[0] = restore_orig[1] = FALSE;