ci: Enable GLES3 testing on db410c/db820c (freedreno a306 and a530).
We haven't had it enabled due tointermittent failures. Those failures are, as far as I can tell, due to GPU faults from buffer overflows where a failing test in a thread stomps an otherwise passing thread's buffers. By running deqp single-threaded, we can get more consistent failures, at the cost of needing to do a tiny subset of the tests to keep runtime down. Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4685>
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c259b3ea12
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@ -821,10 +821,11 @@ arm64_a306_gles2:
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arm64_a306_gles3:
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extends:
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- arm64_a306_gles2
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- .test-manual
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parallel: 8
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variables:
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DEQP_VER: gles3
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DEQP_PARALLEL: 1
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CI_NODE_INDEX: 1
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CI_NODE_TOTAL: 50
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arm64_a530_gles2:
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extends:
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@ -841,10 +842,11 @@ arm64_a530_gles2:
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arm64_a530_gles3:
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extends:
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- arm64_a530_gles2
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- .test-manual
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parallel: 6
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variables:
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DEQP_VER: gles3
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DEQP_PARALLEL: 1
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CI_NODE_INDEX: 1
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CI_NODE_TOTAL: 100
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# RADV CI
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.test-radv:
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@ -829,6 +829,14 @@ dEQP-GLES3.functional.texture.format.sized.3d.rgb10_a2ui_pot
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dEQP-GLES3.functional.texture.format.sized.cube.rgb10_a2ui_npot
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dEQP-GLES3.functional.texture.format.sized.cube.rgb10_a2ui_pot
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dEQP-GLES3.functional.texture.mipmap.cube.max_level.linear_nearest
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dEQP-GLES3.functional.texture.shadow.2d.linear.less_or_equal_depth_component32f
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dEQP-GLES3.functional.texture.shadow.2d.linear_mipmap_nearest.equal_depth_component32f
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dEQP-GLES3.functional.texture.shadow.2d_array.linear.equal_depth_component32f
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dEQP-GLES3.functional.texture.shadow.2d_array.nearest.less_depth_component32f
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dEQP-GLES3.functional.texture.shadow.2d_array.nearest_mipmap_linear.less_or_equal_depth_component32f
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dEQP-GLES3.functional.texture.shadow.cube.linear_mipmap_linear.less_or_equal_depth_component32f
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dEQP-GLES3.functional.texture.shadow.cube.nearest.less_or_equal_depth_component32f
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dEQP-GLES3.functional.texture.shadow.cube.nearest_mipmap_nearest.equal_depth_component32f
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.r8i_2d
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.r8i_cube
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.r8ui_2d
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@ -851,6 +859,7 @@ dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.r8i_3d
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dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.r8ui_3d
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dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.rgb10_a2ui_3d
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dEQP-GLES3.functional.texture.specification.random_teximage2d.cube_3
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dEQP-GLES3.functional.texture.specification.teximage2d_depth.depth_component32f
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgb10_a2ui_2d
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgb10_a2ui_cube
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dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgb10_a2ui_2d_array
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