glx: indent -br -i3 -npcs --no-tabs indirect_vertex_program.c
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@ -32,96 +32,104 @@
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#include <GL/glxproto.h>
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static void
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do_vertex_attrib_enable( GLuint index, GLboolean val )
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do_vertex_attrib_enable(GLuint index, GLboolean val)
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{
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__GLXcontext *gc = __glXGetCurrentContext();
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__GLXattribute * state = (__GLXattribute *)(gc->client_state_private);
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__GLXcontext *gc = __glXGetCurrentContext();
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__GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
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if ( ! __glXSetArrayEnable( state, GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB,
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index, val ) ) {
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__glXSetError(gc, GL_INVALID_ENUM);
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}
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if (!__glXSetArrayEnable(state, GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB,
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index, val)) {
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__glXSetError(gc, GL_INVALID_ENUM);
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}
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}
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void __indirect_glEnableVertexAttribArrayARB( GLuint index )
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void
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__indirect_glEnableVertexAttribArrayARB(GLuint index)
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{
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do_vertex_attrib_enable( index, GL_TRUE );
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do_vertex_attrib_enable(index, GL_TRUE);
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}
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void __indirect_glDisableVertexAttribArrayARB( GLuint index )
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void
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__indirect_glDisableVertexAttribArrayARB(GLuint index)
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{
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do_vertex_attrib_enable( index, GL_FALSE );
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do_vertex_attrib_enable(index, GL_FALSE);
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}
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static void
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get_parameter( unsigned opcode, unsigned size, GLenum target, GLuint index,
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void * params )
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get_parameter(unsigned opcode, unsigned size, GLenum target, GLuint index,
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void *params)
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{
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__GLXcontext * const gc = __glXGetCurrentContext();
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Display * const dpy = gc->currentDpy;
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const GLuint cmdlen = 12;
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__GLXcontext *const gc = __glXGetCurrentContext();
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Display *const dpy = gc->currentDpy;
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const GLuint cmdlen = 12;
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if (__builtin_expect(dpy != NULL, 1)) {
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GLubyte const * pc = __glXSetupVendorRequest(gc,
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X_GLXVendorPrivateWithReply,
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opcode, cmdlen);
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if (__builtin_expect(dpy != NULL, 1)) {
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GLubyte const *pc = __glXSetupVendorRequest(gc,
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X_GLXVendorPrivateWithReply,
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opcode, cmdlen);
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*((GLenum *)(pc + 0)) = target;
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*((GLuint *)(pc + 4)) = index;
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*((GLuint *)(pc + 8)) = 0;
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*((GLenum *) (pc + 0)) = target;
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*((GLuint *) (pc + 4)) = index;
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*((GLuint *) (pc + 8)) = 0;
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(void) __glXReadReply(dpy, size, params, GL_FALSE);
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UnlockDisplay(dpy); SyncHandle();
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}
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return;
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(void) __glXReadReply(dpy, size, params, GL_FALSE);
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UnlockDisplay(dpy);
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SyncHandle();
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}
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return;
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}
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void __indirect_glGetProgramEnvParameterfvARB( GLenum target, GLuint index,
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GLfloat * params )
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void
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__indirect_glGetProgramEnvParameterfvARB(GLenum target, GLuint index,
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GLfloat * params)
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{
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get_parameter( 1296, 4, target, index, params );
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get_parameter(1296, 4, target, index, params);
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}
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void __indirect_glGetProgramEnvParameterdvARB( GLenum target, GLuint index,
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GLdouble * params )
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void
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__indirect_glGetProgramEnvParameterdvARB(GLenum target, GLuint index,
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GLdouble * params)
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{
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get_parameter( 1297, 8, target, index, params );
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get_parameter(1297, 8, target, index, params);
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}
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void __indirect_glGetProgramLocalParameterfvARB( GLenum target, GLuint index,
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GLfloat * params )
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void
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__indirect_glGetProgramLocalParameterfvARB(GLenum target, GLuint index,
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GLfloat * params)
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{
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get_parameter( 1305, 4, target, index, params );
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get_parameter(1305, 4, target, index, params);
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}
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void __indirect_glGetProgramLocalParameterdvARB( GLenum target, GLuint index,
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GLdouble * params )
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void
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__indirect_glGetProgramLocalParameterdvARB(GLenum target, GLuint index,
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GLdouble * params)
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{
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get_parameter( 1306, 8, target, index, params );
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get_parameter(1306, 8, target, index, params);
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}
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void __indirect_glGetVertexAttribPointervNV( GLuint index, GLenum pname,
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GLvoid ** pointer )
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void
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__indirect_glGetVertexAttribPointervNV(GLuint index, GLenum pname,
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GLvoid ** pointer)
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{
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__GLXcontext * const gc = __glXGetCurrentContext();
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__GLXattribute * state = (__GLXattribute *)(gc->client_state_private);
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if ( pname != GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB ) {
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__glXSetError( gc, GL_INVALID_ENUM );
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}
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if ( ! __glXGetArrayPointer( state, GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB,
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index, pointer ) ) {
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__glXSetError( gc, GL_INVALID_VALUE );
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}
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__GLXcontext *const gc = __glXGetCurrentContext();
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__GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
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if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB) {
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__glXSetError(gc, GL_INVALID_ENUM);
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}
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if (!__glXGetArrayPointer(state, GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB,
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index, pointer)) {
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__glXSetError(gc, GL_INVALID_VALUE);
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}
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}
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@ -132,149 +140,151 @@ void __indirect_glGetVertexAttribPointervNV( GLuint index, GLenum pname,
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* On success \c GL_TRUE is returned. Otherwise, \c GL_FALSE is returned.
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*/
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static GLboolean
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get_attrib_array_data( __GLXattribute * state, GLuint index, GLenum cap,
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GLintptr * data )
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get_attrib_array_data(__GLXattribute * state, GLuint index, GLenum cap,
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GLintptr * data)
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{
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GLboolean retval = GL_FALSE;
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const GLenum attrib = GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB;
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GLboolean retval = GL_FALSE;
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const GLenum attrib = GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB;
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switch( cap ) {
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case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
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retval = __glXGetArrayEnable( state, attrib, index, data );
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break;
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switch (cap) {
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case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
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retval = __glXGetArrayEnable(state, attrib, index, data);
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break;
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case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB:
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retval = __glXGetArraySize( state, attrib, index, data );
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break;
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case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB:
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retval = __glXGetArraySize(state, attrib, index, data);
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break;
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case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB:
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retval = __glXGetArrayStride( state, attrib, index, data );
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break;
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case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB:
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retval = __glXGetArrayStride(state, attrib, index, data);
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break;
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case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB:
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retval = __glXGetArrayType( state, attrib, index, data );
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break;
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case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB:
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retval = __glXGetArrayType(state, attrib, index, data);
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break;
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case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB:
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retval = __glXGetArrayNormalized( state, attrib, index, data );
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break;
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}
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case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB:
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retval = __glXGetArrayNormalized(state, attrib, index, data);
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break;
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}
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return retval;
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return retval;
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}
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static void get_vertex_attrib( __GLXcontext * gc, unsigned vop,
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GLuint index, GLenum pname,
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xReply * reply )
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static void
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get_vertex_attrib(__GLXcontext * gc, unsigned vop,
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GLuint index, GLenum pname, xReply * reply)
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{
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Display * const dpy = gc->currentDpy;
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GLubyte * const pc = __glXSetupVendorRequest(gc,
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X_GLXVendorPrivateWithReply,
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vop, 8);
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*((uint32_t *)(pc + 0)) = index;
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*((uint32_t *)(pc + 4)) = pname;
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Display *const dpy = gc->currentDpy;
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GLubyte *const pc = __glXSetupVendorRequest(gc,
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X_GLXVendorPrivateWithReply,
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vop, 8);
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(void) _XReply( dpy, reply, 0, False );
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*((uint32_t *) (pc + 0)) = index;
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*((uint32_t *) (pc + 4)) = pname;
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(void) _XReply(dpy, reply, 0, False);
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}
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void __indirect_glGetVertexAttribivARB( GLuint index, GLenum pname,
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GLint * params )
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void
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__indirect_glGetVertexAttribivARB(GLuint index, GLenum pname, GLint * params)
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{
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__GLXcontext * const gc = __glXGetCurrentContext();
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Display * const dpy = gc->currentDpy;
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__GLXattribute * state = (__GLXattribute *)(gc->client_state_private);
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xGLXSingleReply reply;
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__GLXcontext *const gc = __glXGetCurrentContext();
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Display *const dpy = gc->currentDpy;
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__GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
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xGLXSingleReply reply;
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get_vertex_attrib( gc, 1303, index, pname, (xReply *) & reply );
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get_vertex_attrib(gc, 1303, index, pname, (xReply *) & reply);
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if ( reply.size != 0 ) {
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GLintptr data;
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if (reply.size != 0) {
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GLintptr data;
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if ( get_attrib_array_data( state, index, pname, & data ) ) {
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*params = (GLint) data;
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}
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else {
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if (reply.size == 1) {
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*params = (GLint) reply.pad3;
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}
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else {
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_XRead(dpy, (void *) params, 4 * reply.size);
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}
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}
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}
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if (get_attrib_array_data(state, index, pname, &data)) {
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*params = (GLint) data;
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}
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else {
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if (reply.size == 1) {
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*params = (GLint) reply.pad3;
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}
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else {
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_XRead(dpy, (void *) params, 4 * reply.size);
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}
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}
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}
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UnlockDisplay(dpy);
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SyncHandle();
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UnlockDisplay(dpy);
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SyncHandle();
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}
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void __indirect_glGetVertexAttribfvARB( GLuint index, GLenum pname,
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GLfloat * params )
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void
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__indirect_glGetVertexAttribfvARB(GLuint index, GLenum pname,
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GLfloat * params)
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{
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__GLXcontext * const gc = __glXGetCurrentContext();
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Display * const dpy = gc->currentDpy;
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__GLXattribute * state = (__GLXattribute *)(gc->client_state_private);
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xGLXSingleReply reply;
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__GLXcontext *const gc = __glXGetCurrentContext();
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Display *const dpy = gc->currentDpy;
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__GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
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xGLXSingleReply reply;
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get_vertex_attrib( gc, 1302, index, pname, (xReply *) & reply );
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get_vertex_attrib(gc, 1302, index, pname, (xReply *) & reply);
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if ( reply.size != 0 ) {
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GLintptr data;
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if (reply.size != 0) {
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GLintptr data;
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if ( get_attrib_array_data( state, index, pname, & data ) ) {
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*params = (GLfloat) data;
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}
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else {
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if (reply.size == 1) {
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(void) memcpy( params, & reply.pad3, sizeof( GLfloat ) );
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}
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else {
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_XRead(dpy, (void *) params, 4 * reply.size);
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}
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}
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}
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if (get_attrib_array_data(state, index, pname, &data)) {
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*params = (GLfloat) data;
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}
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else {
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if (reply.size == 1) {
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(void) memcpy(params, &reply.pad3, sizeof(GLfloat));
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}
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else {
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_XRead(dpy, (void *) params, 4 * reply.size);
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}
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}
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}
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UnlockDisplay(dpy);
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SyncHandle();
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UnlockDisplay(dpy);
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SyncHandle();
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}
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void __indirect_glGetVertexAttribdvARB( GLuint index, GLenum pname,
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GLdouble * params )
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void
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__indirect_glGetVertexAttribdvARB(GLuint index, GLenum pname,
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GLdouble * params)
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{
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__GLXcontext * const gc = __glXGetCurrentContext();
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Display * const dpy = gc->currentDpy;
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__GLXattribute * state = (__GLXattribute *)(gc->client_state_private);
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xGLXSingleReply reply;
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__GLXcontext *const gc = __glXGetCurrentContext();
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Display *const dpy = gc->currentDpy;
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__GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
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xGLXSingleReply reply;
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get_vertex_attrib( gc, 1301, index, pname, (xReply *) & reply );
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get_vertex_attrib(gc, 1301, index, pname, (xReply *) & reply);
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if ( reply.size != 0 ) {
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GLintptr data;
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if (reply.size != 0) {
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GLintptr data;
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if ( get_attrib_array_data( state, index, pname, & data ) ) {
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*params = (GLdouble) data;
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}
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else {
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if (reply.size == 1) {
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(void) memcpy( params, & reply.pad3, sizeof( GLdouble ) );
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}
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else {
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_XRead(dpy, (void *) params, 8 * reply.size);
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}
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}
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}
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if (get_attrib_array_data(state, index, pname, &data)) {
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*params = (GLdouble) data;
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}
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else {
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if (reply.size == 1) {
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(void) memcpy(params, &reply.pad3, sizeof(GLdouble));
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}
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else {
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_XRead(dpy, (void *) params, 8 * reply.size);
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}
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}
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}
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UnlockDisplay(dpy);
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SyncHandle();
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UnlockDisplay(dpy);
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SyncHandle();
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}
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