mesa: add RGBX formats for existing GL RGB texture formats

v2: fix compilation of swrast
This commit is contained in:
Marek Olšák 2013-01-28 16:33:10 +01:00
parent 70bf7bae1d
commit f9fa725690
6 changed files with 959 additions and 47 deletions

View File

@ -1669,6 +1669,160 @@ pack_float_R11_G11_B10_FLOAT(const GLfloat src[4], void *dst)
}
/*
* MESA_FORMAT_XRGB4444_UNORM
*/
static void
pack_ubyte_XRGB4444_UNORM(const GLubyte src[4], void *dst)
{
GLushort *d = ((GLushort *) dst);
*d = PACK_COLOR_4444(255, src[RCOMP], src[GCOMP], src[BCOMP]);
}
static void
pack_float_XRGB4444_UNORM(const GLfloat src[4], void *dst)
{
GLubyte v[4];
_mesa_unclamped_float_rgba_to_ubyte(v, src);
pack_ubyte_XRGB4444_UNORM(v, dst);
}
/*
* MESA_FORMAT_XRGB1555_UNORM
*/
static void
pack_ubyte_XRGB1555_UNORM(const GLubyte src[4], void *dst)
{
GLushort *d = ((GLushort *) dst);
*d = PACK_COLOR_1555(255, src[RCOMP], src[GCOMP], src[BCOMP]);
}
static void
pack_float_XRGB1555_UNORM(const GLfloat src[4], void *dst)
{
GLubyte v[4];
_mesa_unclamped_float_rgba_to_ubyte(v, src);
pack_ubyte_XRGB1555_UNORM(v, dst);
}
/*
* MESA_FORMAT_XBGR8888_SNORM
*/
static void
pack_float_XBGR8888_SNORM(const GLfloat src[4], void *dst)
{
GLuint *d = (GLuint *) dst;
GLbyte r = FLOAT_TO_BYTE(CLAMP(src[RCOMP], -1.0f, 1.0f));
GLbyte g = FLOAT_TO_BYTE(CLAMP(src[GCOMP], -1.0f, 1.0f));
GLbyte b = FLOAT_TO_BYTE(CLAMP(src[BCOMP], -1.0f, 1.0f));
*d = PACK_COLOR_8888(127, b, g, r);
}
/*
* MESA_FORMAT_XBGR8888_SRGB
*/
static void
pack_float_XBGR8888_SRGB(const GLfloat src[4], void *dst)
{
GLuint *d = (GLuint *) dst;
GLubyte r = linear_float_to_srgb_ubyte(src[RCOMP]);
GLubyte g = linear_float_to_srgb_ubyte(src[GCOMP]);
GLubyte b = linear_float_to_srgb_ubyte(src[BCOMP]);
*d = PACK_COLOR_8888(127, b, g, r);
}
/* MESA_FORMAT_XRGB2101010_UNORM */
static void
pack_ubyte_XRGB2101010_UNORM(const GLubyte src[4], void *dst)
{
GLuint *d = ((GLuint *) dst);
GLushort r = UBYTE_TO_USHORT(src[RCOMP]);
GLushort g = UBYTE_TO_USHORT(src[GCOMP]);
GLushort b = UBYTE_TO_USHORT(src[BCOMP]);
*d = PACK_COLOR_2101010_US(3, r, g, b);
}
static void
pack_float_XRGB2101010_UNORM(const GLfloat src[4], void *dst)
{
GLuint *d = ((GLuint *) dst);
GLushort r, g, b;
UNCLAMPED_FLOAT_TO_USHORT(r, src[RCOMP]);
UNCLAMPED_FLOAT_TO_USHORT(g, src[GCOMP]);
UNCLAMPED_FLOAT_TO_USHORT(b, src[BCOMP]);
*d = PACK_COLOR_2101010_US(3, r, g, b);
}
/* MESA_FORMAT_XBGR16161616_UNORM */
static void
pack_ubyte_XBGR16161616_UNORM(const GLubyte src[4], void *dst)
{
GLushort *d = ((GLushort *) dst);
d[0] = UBYTE_TO_USHORT(src[RCOMP]);
d[1] = UBYTE_TO_USHORT(src[GCOMP]);
d[2] = UBYTE_TO_USHORT(src[BCOMP]);
d[3] = 65535;
}
static void
pack_float_XBGR16161616_UNORM(const GLfloat src[4], void *dst)
{
GLushort *d = ((GLushort *) dst);
UNCLAMPED_FLOAT_TO_USHORT(d[0], src[RCOMP]);
UNCLAMPED_FLOAT_TO_USHORT(d[1], src[GCOMP]);
UNCLAMPED_FLOAT_TO_USHORT(d[2], src[BCOMP]);
d[3] = 65535;
}
/* MESA_FORMAT_XBGR16161616_SNORM */
static void
pack_float_XBGR16161616_SNORM(const GLfloat src[4], void *dst)
{
GLushort *d = ((GLushort *) dst);
UNCLAMPED_FLOAT_TO_SHORT(d[0], src[RCOMP]);
UNCLAMPED_FLOAT_TO_SHORT(d[1], src[GCOMP]);
UNCLAMPED_FLOAT_TO_SHORT(d[2], src[BCOMP]);
d[3] = 32767;
}
/* MESA_FORMAT_XBGR16161616_FLOAT */
static void
pack_float_XBGR16161616_FLOAT(const GLfloat src[4], void *dst)
{
GLushort *d = ((GLushort *) dst);
d[0] = _mesa_float_to_half(src[RCOMP]);
d[1] = _mesa_float_to_half(src[GCOMP]);
d[2] = _mesa_float_to_half(src[BCOMP]);
d[3] = _mesa_float_to_half(1.0);
}
/* MESA_FORMAT_XBGR32323232_FLOAT */
static void
pack_float_XBGR32323232_FLOAT(const GLfloat src[4], void *dst)
{
GLfloat *d = ((GLfloat *) dst);
d[0] = src[RCOMP];
d[1] = src[GCOMP];
d[2] = src[BCOMP];
d[3] = 1.0;
}
/**
* Return a function that can pack a GLubyte rgba[4] color.
@ -1807,6 +1961,22 @@ _mesa_get_pack_ubyte_rgba_function(gl_format format)
table[MESA_FORMAT_RGB9_E5_FLOAT] = pack_ubyte_RGB9_E5_FLOAT;
table[MESA_FORMAT_R11_G11_B10_FLOAT] = pack_ubyte_R11_G11_B10_FLOAT;
table[MESA_FORMAT_XRGB4444_UNORM] = pack_ubyte_XRGB4444_UNORM;
table[MESA_FORMAT_XRGB1555_UNORM] = pack_ubyte_XRGB1555_UNORM;
table[MESA_FORMAT_XBGR8888_SNORM] = NULL;
table[MESA_FORMAT_XBGR8888_SRGB] = NULL;
table[MESA_FORMAT_XBGR8888_UINT] = NULL;
table[MESA_FORMAT_XBGR8888_SINT] = NULL;
table[MESA_FORMAT_XRGB2101010_UNORM] = pack_ubyte_XRGB2101010_UNORM;
table[MESA_FORMAT_XBGR16161616_UNORM] = pack_ubyte_XBGR16161616_UNORM;
table[MESA_FORMAT_XBGR16161616_SNORM] = NULL;
table[MESA_FORMAT_XBGR16161616_FLOAT] = NULL;
table[MESA_FORMAT_XBGR16161616_UINT] = NULL;
table[MESA_FORMAT_XBGR16161616_SINT] = NULL;
table[MESA_FORMAT_XBGR32323232_FLOAT] = NULL;
table[MESA_FORMAT_XBGR32323232_UINT] = NULL;
table[MESA_FORMAT_XBGR32323232_SINT] = NULL;
initialized = GL_TRUE;
}
@ -1949,6 +2119,22 @@ _mesa_get_pack_float_rgba_function(gl_format format)
table[MESA_FORMAT_RGB9_E5_FLOAT] = pack_float_RGB9_E5_FLOAT;
table[MESA_FORMAT_R11_G11_B10_FLOAT] = pack_float_R11_G11_B10_FLOAT;
table[MESA_FORMAT_XRGB4444_UNORM] = pack_float_XRGB4444_UNORM;
table[MESA_FORMAT_XRGB1555_UNORM] = pack_float_XRGB1555_UNORM;
table[MESA_FORMAT_XBGR8888_SNORM] = pack_float_XBGR8888_SNORM;
table[MESA_FORMAT_XBGR8888_SRGB] = pack_float_XBGR8888_SRGB;
table[MESA_FORMAT_XBGR8888_UINT] = NULL;
table[MESA_FORMAT_XBGR8888_SINT] = NULL;
table[MESA_FORMAT_XRGB2101010_UNORM] = pack_float_XRGB2101010_UNORM;
table[MESA_FORMAT_XBGR16161616_UNORM] = pack_float_XBGR16161616_UNORM;
table[MESA_FORMAT_XBGR16161616_SNORM] = pack_float_XBGR16161616_SNORM;
table[MESA_FORMAT_XBGR16161616_FLOAT] = pack_float_XBGR16161616_FLOAT;
table[MESA_FORMAT_XBGR16161616_UINT] = NULL;
table[MESA_FORMAT_XBGR16161616_SINT] = NULL;
table[MESA_FORMAT_XBGR32323232_FLOAT] = pack_float_XBGR32323232_FLOAT;
table[MESA_FORMAT_XBGR32323232_UINT] = NULL;
table[MESA_FORMAT_XBGR32323232_SINT] = NULL;
initialized = GL_TRUE;
}

View File

@ -1524,6 +1524,201 @@ unpack_R11_G11_B10_FLOAT(const void *src, GLfloat dst[][4], GLuint n)
}
}
static void
unpack_XRGB4444_UNORM(const void *src, GLfloat dst[][4], GLuint n)
{
const GLushort *s = ((const GLushort *) src);
GLuint i;
for (i = 0; i < n; i++) {
dst[i][RCOMP] = ((s[i] >> 8) & 0xf) * (1.0F / 15.0F);
dst[i][GCOMP] = ((s[i] >> 4) & 0xf) * (1.0F / 15.0F);
dst[i][BCOMP] = ((s[i] ) & 0xf) * (1.0F / 15.0F);
dst[i][ACOMP] = 1.0;
}
}
static void
unpack_XRGB1555_UNORM(const void *src, GLfloat dst[][4], GLuint n)
{
const GLushort *s = ((const GLushort *) src);
GLuint i;
for (i = 0; i < n; i++) {
dst[i][RCOMP] = ((s[i] >> 10) & 0x1f) * (1.0F / 31.0F);
dst[i][GCOMP] = ((s[i] >> 5) & 0x1f) * (1.0F / 31.0F);
dst[i][BCOMP] = ((s[i] >> 0) & 0x1f) * (1.0F / 31.0F);
dst[i][ACOMP] = 1.0;
}
}
static void
unpack_XBGR8888_SNORM(const void *src, GLfloat dst[][4], GLuint n)
{
const GLuint *s = ((const GLuint *) src);
GLuint i;
for (i = 0; i < n; i++) {
dst[i][RCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] ) );
dst[i][GCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] >> 8) );
dst[i][BCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] >> 16) );
dst[i][ACOMP] = 1.0;
}
}
static void
unpack_XBGR8888_SRGB(const void *src, GLfloat dst[][4], GLuint n)
{
const GLuint *s = ((const GLuint *) src);
GLuint i;
for (i = 0; i < n; i++) {
dst[i][RCOMP] = _mesa_nonlinear_to_linear( (s[i] ) & 0xff );
dst[i][GCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 8) & 0xff );
dst[i][BCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 16) & 0xff );
dst[i][ACOMP] = UBYTE_TO_FLOAT( s[i] >> 24 ); /* linear! */
}
}
static void
unpack_XBGR8888_UINT(const void *src, GLfloat dst[][4], GLuint n)
{
const GLbyte *s = (const GLbyte *) src;
GLuint i;
for (i = 0; i < n; i++) {
dst[i][RCOMP] = s[i*4+0];
dst[i][GCOMP] = s[i*4+1];
dst[i][BCOMP] = s[i*4+2];
dst[i][ACOMP] = 1.0;
}
}
static void
unpack_XBGR8888_SINT(const void *src, GLfloat dst[][4], GLuint n)
{
const GLbyte *s = (const GLbyte *) src;
GLuint i;
for (i = 0; i < n; i++) {
dst[i][RCOMP] = s[i*4+0];
dst[i][GCOMP] = s[i*4+1];
dst[i][BCOMP] = s[i*4+2];
dst[i][ACOMP] = 1.0;
}
}
static void
unpack_XRGB2101010_UNORM(const void *src, GLfloat dst[][4], GLuint n)
{
const GLuint *s = ((const GLuint *) src);
GLuint i;
for (i = 0; i < n; i++) {
dst[i][RCOMP] = ((s[i] >> 20) & 0x3ff) * (1.0F / 1023.0F);
dst[i][GCOMP] = ((s[i] >> 10) & 0x3ff) * (1.0F / 1023.0F);
dst[i][BCOMP] = ((s[i] >> 0) & 0x3ff) * (1.0F / 1023.0F);
dst[i][ACOMP] = 1.0;
}
}
static void
unpack_XBGR16161616_UNORM(const void *src, GLfloat dst[][4], GLuint n)
{
const GLushort *s = (const GLushort *) src;
GLuint i;
for (i = 0; i < n; i++) {
dst[i][RCOMP] = USHORT_TO_FLOAT( s[i*4+0] );
dst[i][GCOMP] = USHORT_TO_FLOAT( s[i*4+1] );
dst[i][BCOMP] = USHORT_TO_FLOAT( s[i*4+2] );
dst[i][ACOMP] = 1.0;
}
}
static void
unpack_XBGR16161616_SNORM(const void *src, GLfloat dst[][4], GLuint n)
{
const GLshort *s = (const GLshort *) src;
GLuint i;
for (i = 0; i < n; i++) {
dst[i][RCOMP] = SHORT_TO_FLOAT_TEX( s[i*4+0] );
dst[i][GCOMP] = SHORT_TO_FLOAT_TEX( s[i*4+1] );
dst[i][BCOMP] = SHORT_TO_FLOAT_TEX( s[i*4+2] );
dst[i][ACOMP] = 1.0;
}
}
static void
unpack_XBGR16161616_FLOAT(const void *src, GLfloat dst[][4], GLuint n)
{
const GLshort *s = (const GLshort *) src;
GLuint i;
for (i = 0; i < n; i++) {
dst[i][RCOMP] = _mesa_half_to_float(s[i*4+0]);
dst[i][GCOMP] = _mesa_half_to_float(s[i*4+1]);
dst[i][BCOMP] = _mesa_half_to_float(s[i*4+2]);
dst[i][ACOMP] = 1.0;
}
}
static void
unpack_XBGR16161616_UINT(const void *src, GLfloat dst[][4], GLuint n)
{
const GLushort *s = (const GLushort *) src;
GLuint i;
for (i = 0; i < n; i++) {
dst[i][RCOMP] = (GLfloat) s[i*4+0];
dst[i][GCOMP] = (GLfloat) s[i*4+1];
dst[i][BCOMP] = (GLfloat) s[i*4+2];
dst[i][ACOMP] = 1.0;
}
}
static void
unpack_XBGR16161616_SINT(const void *src, GLfloat dst[][4], GLuint n)
{
const GLshort *s = (const GLshort *) src;
GLuint i;
for (i = 0; i < n; i++) {
dst[i][RCOMP] = (GLfloat) s[i*4+0];
dst[i][GCOMP] = (GLfloat) s[i*4+1];
dst[i][BCOMP] = (GLfloat) s[i*4+2];
dst[i][ACOMP] = 1.0;
}
}
static void
unpack_XBGR32323232_FLOAT(const void *src, GLfloat dst[][4], GLuint n)
{
const GLfloat *s = (const GLfloat *) src;
GLuint i;
for (i = 0; i < n; i++) {
dst[i][RCOMP] = s[i*4+0];
dst[i][GCOMP] = s[i*4+1];
dst[i][BCOMP] = s[i*4+2];
dst[i][ACOMP] = 1.0;
}
}
static void
unpack_XBGR32323232_UINT(const void *src, GLfloat dst[][4], GLuint n)
{
const GLuint *s = (const GLuint *) src;
GLuint i;
for (i = 0; i < n; i++) {
dst[i][RCOMP] = (GLfloat) s[i*4+0];
dst[i][GCOMP] = (GLfloat) s[i*4+1];
dst[i][BCOMP] = (GLfloat) s[i*4+2];
dst[i][ACOMP] = 1.0;
}
}
static void
unpack_XBGR32323232_SINT(const void *src, GLfloat dst[][4], GLuint n)
{
const GLint *s = (const GLint *) src;
GLuint i;
for (i = 0; i < n; i++) {
dst[i][RCOMP] = (GLfloat) s[i*4+0];
dst[i][GCOMP] = (GLfloat) s[i*4+1];
dst[i][BCOMP] = (GLfloat) s[i*4+2];
dst[i][ACOMP] = 1.0;
}
}
/**
* Return the unpacker function for the given format.
@ -1674,6 +1869,22 @@ get_unpack_rgba_function(gl_format format)
table[MESA_FORMAT_Z32_FLOAT] = unpack_Z32_FLOAT;
table[MESA_FORMAT_Z32_FLOAT_X24S8] = unpack_Z32_FLOAT_X24S8;
table[MESA_FORMAT_XRGB4444_UNORM] = unpack_XRGB4444_UNORM;
table[MESA_FORMAT_XRGB1555_UNORM] = unpack_XRGB1555_UNORM;
table[MESA_FORMAT_XBGR8888_SNORM] = unpack_XBGR8888_SNORM;
table[MESA_FORMAT_XBGR8888_SRGB] = unpack_XBGR8888_SRGB;
table[MESA_FORMAT_XBGR8888_UINT] = unpack_XBGR8888_UINT;
table[MESA_FORMAT_XBGR8888_SINT] = unpack_XBGR8888_SINT;
table[MESA_FORMAT_XRGB2101010_UNORM] = unpack_XRGB2101010_UNORM;
table[MESA_FORMAT_XBGR16161616_UNORM] = unpack_XBGR16161616_UNORM;
table[MESA_FORMAT_XBGR16161616_SNORM] = unpack_XBGR16161616_SNORM;
table[MESA_FORMAT_XBGR16161616_FLOAT] = unpack_XBGR16161616_FLOAT;
table[MESA_FORMAT_XBGR16161616_UINT] = unpack_XBGR16161616_UINT;
table[MESA_FORMAT_XBGR16161616_SINT] = unpack_XBGR16161616_SINT;
table[MESA_FORMAT_XBGR32323232_FLOAT] = unpack_XBGR32323232_FLOAT;
table[MESA_FORMAT_XBGR32323232_UINT] = unpack_XBGR32323232_UINT;
table[MESA_FORMAT_XBGR32323232_SINT] = unpack_XBGR32323232_SINT;
initialized = GL_TRUE;
}
@ -2710,6 +2921,71 @@ unpack_int_rgba_ARGB2101010(const GLuint *src, GLuint dst[][4], GLuint n)
}
}
static void
unpack_int_rgba_XBGR8888_UINT(const GLubyte *src, GLuint dst[][4], GLuint n)
{
unsigned int i;
for (i = 0; i < n; i++) {
dst[i][0] = src[i * 4 + 0];
dst[i][1] = src[i * 4 + 1];
dst[i][2] = src[i * 4 + 2];
dst[i][3] = 1;
}
}
static void
unpack_int_rgba_XBGR8888_SINT(const GLbyte *src, GLuint dst[][4], GLuint n)
{
unsigned int i;
for (i = 0; i < n; i++) {
dst[i][0] = src[i * 4 + 0];
dst[i][1] = src[i * 4 + 1];
dst[i][2] = src[i * 4 + 2];
dst[i][3] = 1;
}
}
static void
unpack_int_rgba_XBGR16161616_UINT(const GLushort *src, GLuint dst[][4], GLuint n)
{
unsigned int i;
for (i = 0; i < n; i++) {
dst[i][0] = src[i * 4 + 0];
dst[i][1] = src[i * 4 + 1];
dst[i][2] = src[i * 4 + 2];
dst[i][3] = 1;
}
}
static void
unpack_int_rgba_XBGR16161616_SINT(const GLshort *src, GLuint dst[][4], GLuint n)
{
unsigned int i;
for (i = 0; i < n; i++) {
dst[i][0] = src[i * 4 + 0];
dst[i][1] = src[i * 4 + 1];
dst[i][2] = src[i * 4 + 2];
dst[i][3] = 1;
}
}
static void
unpack_int_rgba_XBGR32323232_UINT(const GLuint *src, GLuint dst[][4], GLuint n)
{
unsigned int i;
for (i = 0; i < n; i++) {
dst[i][0] = src[i * 4 + 0];
dst[i][1] = src[i * 4 + 1];
dst[i][2] = src[i * 4 + 2];
dst[i][3] = 1;
}
}
void
_mesa_unpack_uint_rgba_row(gl_format format, GLuint n,
const void *src, GLuint dst[][4])
@ -2889,6 +3165,27 @@ _mesa_unpack_uint_rgba_row(gl_format format, GLuint n,
unpack_int_rgba_ARGB2101010(src, dst, n);
break;
case MESA_FORMAT_XBGR8888_UINT:
unpack_int_rgba_XBGR8888_UINT(src, dst, n);
break;
case MESA_FORMAT_XBGR8888_SINT:
unpack_int_rgba_XBGR8888_SINT(src, dst, n);
break;
case MESA_FORMAT_XBGR16161616_UINT:
unpack_int_rgba_XBGR16161616_UINT(src, dst, n);
break;
case MESA_FORMAT_XBGR16161616_SINT:
unpack_int_rgba_XBGR16161616_SINT(src, dst, n);
break;
case MESA_FORMAT_XBGR32323232_UINT:
case MESA_FORMAT_XBGR32323232_SINT:
unpack_int_rgba_XBGR32323232_UINT(src, dst, n);
break;
default:
_mesa_problem(NULL, "%s: bad format %s", __FUNCTION__,
_mesa_get_format_name(format));

View File

@ -1629,6 +1629,141 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
0, 0, 0, 0, 0,
1, 1, 4
},
{
MESA_FORMAT_XRGB4444_UNORM,
"MESA_FORMAT_XRGB4444_UNORM",
GL_RGB,
GL_UNSIGNED_NORMALIZED,
4, 4, 4, 0,
0, 0, 0, 0, 0,
1, 1, 2
},
{
MESA_FORMAT_XRGB1555_UNORM,
"MESA_FORMAT_XRGB1555_UNORM",
GL_RGB,
GL_UNSIGNED_NORMALIZED,
5, 5, 5, 0,
0, 0, 0, 0, 0,
1, 1, 2
},
{
MESA_FORMAT_XBGR8888_SNORM,
"MESA_FORMAT_XBGR8888_SNORM",
GL_RGB,
GL_SIGNED_NORMALIZED,
8, 8, 8, 0,
0, 0, 0, 0, 0,
1, 1, 4
},
{
MESA_FORMAT_XBGR8888_SRGB,
"MESA_FORMAT_XBGR8888_SRGB",
GL_RGB,
GL_UNSIGNED_NORMALIZED,
8, 8, 8, 0,
0, 0, 0, 0, 0,
1, 1, 4
},
{
MESA_FORMAT_XBGR8888_UINT,
"MESA_FORMAT_XBGR8888_UINT",
GL_RGB,
GL_UNSIGNED_INT,
8, 8, 8, 0,
0, 0, 0, 0, 0,
1, 1, 4
},
{
MESA_FORMAT_XBGR8888_SINT,
"MESA_FORMAT_XBGR8888_SINT",
GL_RGB,
GL_INT,
8, 8, 8, 0,
0, 0, 0, 0, 0,
1, 1, 4
},
{
MESA_FORMAT_XRGB2101010_UNORM,
"MESA_FORMAT_XRGB2101010_UNORM",
GL_RGB,
GL_UNSIGNED_NORMALIZED,
10, 10, 10, 0,
0, 0, 0, 0, 0,
1, 1, 4
},
{
MESA_FORMAT_XBGR16161616_UNORM,
"MESA_FORMAT_XBGR16161616_UNORM",
GL_RGB,
GL_UNSIGNED_NORMALIZED,
16, 16, 16, 0,
0, 0, 0, 0, 0,
1, 1, 8
},
{
MESA_FORMAT_XBGR16161616_SNORM,
"MESA_FORMAT_XBGR16161616_SNORM",
GL_RGB,
GL_SIGNED_NORMALIZED,
16, 16, 16, 0,
0, 0, 0, 0, 0,
1, 1, 8
},
{
MESA_FORMAT_XBGR16161616_FLOAT,
"MESA_FORMAT_XBGR16161616_FLOAT",
GL_RGB,
GL_FLOAT,
16, 16, 16, 0,
0, 0, 0, 0, 0,
1, 1, 8
},
{
MESA_FORMAT_XBGR16161616_UINT,
"MESA_FORMAT_XBGR16161616_UINT",
GL_RGB,
GL_UNSIGNED_INT,
16, 16, 16, 0,
0, 0, 0, 0, 0,
1, 1, 8
},
{
MESA_FORMAT_XBGR16161616_SINT,
"MESA_FORMAT_XBGR16161616_SINT",
GL_RGB,
GL_INT,
16, 16, 16, 0,
0, 0, 0, 0, 0,
1, 1, 8
},
{
MESA_FORMAT_XBGR32323232_FLOAT,
"MESA_FORMAT_XBGR32323232_FLOAT",
GL_RGB,
GL_FLOAT,
32, 32, 32, 0,
0, 0, 0, 0, 0,
1, 1, 16
},
{
MESA_FORMAT_XBGR32323232_UINT,
"MESA_FORMAT_XBGR32323232_UINT",
GL_RGB,
GL_UNSIGNED_INT,
32, 32, 32, 0,
0, 0, 0, 0, 0,
1, 1, 16
},
{
MESA_FORMAT_XBGR32323232_SINT,
"MESA_FORMAT_XBGR32323232_SINT",
GL_RGB,
GL_INT,
32, 32, 32, 0,
0, 0, 0, 0, 0,
1, 1, 16
},
};
@ -1850,6 +1985,7 @@ _mesa_get_format_color_encoding(gl_format format)
case MESA_FORMAT_SRGBA_DXT1:
case MESA_FORMAT_SRGBA_DXT3:
case MESA_FORMAT_SRGBA_DXT5:
case MESA_FORMAT_XBGR8888_SRGB:
return GL_SRGB;
default:
return GL_LINEAR;
@ -1892,6 +2028,9 @@ _mesa_get_srgb_format_linear(gl_format format)
case MESA_FORMAT_SRGBA_DXT5:
format = MESA_FORMAT_RGBA_DXT5;
break;
case MESA_FORMAT_XBGR8888_SRGB:
format = MESA_FORMAT_RGBX8888_REV;
break;
default:
break;
}
@ -2199,12 +2338,14 @@ _mesa_format_to_type_and_comps(gl_format format,
case MESA_FORMAT_ARGB4444:
case MESA_FORMAT_ARGB4444_REV:
case MESA_FORMAT_XRGB4444_UNORM:
*datatype = GL_UNSIGNED_SHORT_4_4_4_4;
*comps = 4;
return;
case MESA_FORMAT_ARGB1555:
case MESA_FORMAT_ARGB1555_REV:
case MESA_FORMAT_XRGB1555_UNORM:
*datatype = GL_UNSIGNED_SHORT_1_5_5_5_REV;
*comps = 4;
return;
@ -2632,6 +2773,55 @@ _mesa_format_to_type_and_comps(gl_format format,
*comps = 4;
return;
case MESA_FORMAT_XBGR8888_SRGB:
case MESA_FORMAT_XBGR8888_UINT:
*datatype = GL_UNSIGNED_BYTE;
*comps = 4;
return;
case MESA_FORMAT_XBGR8888_SNORM:
case MESA_FORMAT_XBGR8888_SINT:
*datatype = GL_BYTE;
*comps = 4;
return;
case MESA_FORMAT_XRGB2101010_UNORM:
*datatype = GL_UNSIGNED_INT_2_10_10_10_REV;
*comps = 4;
return;
case MESA_FORMAT_XBGR16161616_UNORM:
case MESA_FORMAT_XBGR16161616_UINT:
*datatype = GL_UNSIGNED_SHORT;
*comps = 4;
return;
case MESA_FORMAT_XBGR16161616_SNORM:
case MESA_FORMAT_XBGR16161616_SINT:
*datatype = GL_SHORT;
*comps = 4;
return;
case MESA_FORMAT_XBGR16161616_FLOAT:
*datatype = GL_HALF_FLOAT;
*comps = 4;
return;
case MESA_FORMAT_XBGR32323232_FLOAT:
*datatype = GL_FLOAT;
*comps = 4;
return;
case MESA_FORMAT_XBGR32323232_UINT:
*datatype = GL_UNSIGNED_INT;
*comps = 4;
return;
case MESA_FORMAT_XBGR32323232_SINT:
*datatype = GL_INT;
*comps = 4;
return;
case MESA_FORMAT_COUNT:
assert(0);
return;
@ -3081,6 +3271,23 @@ _mesa_format_matches_format_and_type(gl_format gl_format,
case MESA_FORMAT_Z32_FLOAT_X24S8:
return GL_FALSE;
case MESA_FORMAT_XRGB4444_UNORM:
case MESA_FORMAT_XRGB1555_UNORM:
case MESA_FORMAT_XBGR8888_SNORM:
case MESA_FORMAT_XBGR8888_SRGB:
case MESA_FORMAT_XBGR8888_UINT:
case MESA_FORMAT_XBGR8888_SINT:
case MESA_FORMAT_XRGB2101010_UNORM:
case MESA_FORMAT_XBGR16161616_UNORM:
case MESA_FORMAT_XBGR16161616_SNORM:
case MESA_FORMAT_XBGR16161616_FLOAT:
case MESA_FORMAT_XBGR16161616_UINT:
case MESA_FORMAT_XBGR16161616_SINT:
case MESA_FORMAT_XBGR32323232_FLOAT:
case MESA_FORMAT_XBGR32323232_UINT:
case MESA_FORMAT_XBGR32323232_SINT:
return GL_FALSE;
}
return GL_FALSE;

View File

@ -288,6 +288,22 @@ typedef enum
MESA_FORMAT_ARGB2101010_UINT,
MESA_FORMAT_ABGR2101010_UINT,
MESA_FORMAT_XRGB4444_UNORM,
MESA_FORMAT_XRGB1555_UNORM,
MESA_FORMAT_XBGR8888_SNORM,
MESA_FORMAT_XBGR8888_SRGB,
MESA_FORMAT_XBGR8888_UINT,
MESA_FORMAT_XBGR8888_SINT,
MESA_FORMAT_XRGB2101010_UNORM,
MESA_FORMAT_XBGR16161616_UNORM,
MESA_FORMAT_XBGR16161616_SNORM,
MESA_FORMAT_XBGR16161616_FLOAT,
MESA_FORMAT_XBGR16161616_UINT,
MESA_FORMAT_XBGR16161616_SINT,
MESA_FORMAT_XBGR32323232_FLOAT,
MESA_FORMAT_XBGR32323232_UINT,
MESA_FORMAT_XBGR32323232_SINT,
MESA_FORMAT_COUNT
} gl_format;

View File

@ -1688,9 +1688,8 @@ _mesa_texstore_argb1555(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_argb2101010(TEXSTORE_PARAMS)
{
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
ASSERT(dstFormat == MESA_FORMAT_ARGB2101010);
ASSERT(dstFormat == MESA_FORMAT_ARGB2101010 ||
dstFormat == MESA_FORMAT_XRGB2101010_UNORM);
ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
if (!ctx->_ImageTransferState &&
@ -1706,15 +1705,16 @@ _mesa_texstore_argb2101010(TEXSTORE_PARAMS)
}
else {
/* general path */
/* Hardcode GL_RGBA as the base format, which forces alpha to 1.0
* if the internal format is RGB. */
const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
baseFormat,
GL_RGBA,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
srcPacking,
ctx->_ImageTransferState);
const GLfloat *src = tempImage;
const GLushort aMask = (srcFormat == GL_RGB) ? 0xffff : 0;
GLint img, row, col;
if (!tempImage)
return GL_FALSE;
@ -1727,7 +1727,6 @@ _mesa_texstore_argb2101010(TEXSTORE_PARAMS)
GLushort a,r,g,b;
UNCLAMPED_FLOAT_TO_USHORT(a, src[ACOMP]);
a = a | aMask;
UNCLAMPED_FLOAT_TO_USHORT(r, src[RCOMP]);
UNCLAMPED_FLOAT_TO_USHORT(g, src[GCOMP]);
UNCLAMPED_FLOAT_TO_USHORT(b, src[BCOMP]);
@ -2043,9 +2042,8 @@ _mesa_texstore_unorm16(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_rgba_16(TEXSTORE_PARAMS)
{
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
ASSERT(dstFormat == MESA_FORMAT_RGBA_16);
ASSERT(dstFormat == MESA_FORMAT_RGBA_16 ||
dstFormat == MESA_FORMAT_XBGR16161616_UNORM);
ASSERT(_mesa_get_format_bytes(dstFormat) == 8);
if (!ctx->_ImageTransferState &&
@ -2062,17 +2060,21 @@ _mesa_texstore_rgba_16(TEXSTORE_PARAMS)
}
else {
/* general path */
/* Hardcode GL_RGBA as the base format, which forces alpha to 1.0
* if the internal format is RGB. */
const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
baseFormat,
GL_RGBA,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
srcPacking,
ctx->_ImageTransferState);
const GLfloat *src = tempImage;
GLint img, row, col;
if (!tempImage)
return GL_FALSE;
for (img = 0; img < srcDepth; img++) {
GLubyte *dstRow = dstSlices[img];
for (row = 0; row < srcHeight; row++) {
@ -2105,7 +2107,8 @@ _mesa_texstore_signed_rgba_16(TEXSTORE_PARAMS)
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
ASSERT(dstFormat == MESA_FORMAT_SIGNED_RGB_16 ||
dstFormat == MESA_FORMAT_SIGNED_RGBA_16);
dstFormat == MESA_FORMAT_SIGNED_RGBA_16 ||
dstFormat == MESA_FORMAT_XBGR16161616_SNORM);
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
@ -2154,7 +2157,22 @@ _mesa_texstore_signed_rgba_16(TEXSTORE_PARAMS)
}
dstRow += dstRowStride;
src += 4 * srcWidth;
} else {
}
else if (dstFormat == MESA_FORMAT_XBGR16161616_SNORM) {
for (col = 0; col < srcWidth; col++) {
GLuint c;
for (c = 0; c < 3; c++) {
GLshort p;
UNCLAMPED_FLOAT_TO_SHORT(p, src[col * 3 + c]);
dstRowS[col * comps + c] = p;
}
dstRowS[col * comps + 3] = 32767;
}
dstRow += dstRowStride;
src += 3 * srcWidth;
}
else {
for (col = 0; col < srcWidth; col++) {
GLuint c;
for (c = 0; c < comps; c++) {
@ -2641,14 +2659,16 @@ _mesa_texstore_snorm1616(TEXSTORE_PARAMS)
}
/**
* Store a texture in MESA_FORMAT_SIGNED_RGBX8888.
* Store a texture in MESA_FORMAT_SIGNED_RGBX8888 or
* MESA_FORMAT_XBGR8888_SNORM.
*/
static GLboolean
_mesa_texstore_signed_rgbx8888(TEXSTORE_PARAMS)
{
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
ASSERT(dstFormat == MESA_FORMAT_SIGNED_RGBX8888);
ASSERT(dstFormat == MESA_FORMAT_SIGNED_RGBX8888 ||
dstFormat == MESA_FORMAT_XBGR8888_SNORM);
ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
{
@ -2668,13 +2688,25 @@ _mesa_texstore_signed_rgbx8888(TEXSTORE_PARAMS)
GLbyte *dstRow = (GLbyte *) dstSlices[img];
for (row = 0; row < srcHeight; row++) {
GLbyte *dst = dstRow;
for (col = 0; col < srcWidth; col++) {
dst[3] = FLOAT_TO_BYTE_TEX(srcRow[RCOMP]);
dst[2] = FLOAT_TO_BYTE_TEX(srcRow[GCOMP]);
dst[1] = FLOAT_TO_BYTE_TEX(srcRow[BCOMP]);
dst[0] = 127;
srcRow += 3;
dst += 4;
if (dstFormat == MESA_FORMAT_SIGNED_RGBX8888) {
for (col = 0; col < srcWidth; col++) {
dst[3] = FLOAT_TO_BYTE_TEX(srcRow[RCOMP]);
dst[2] = FLOAT_TO_BYTE_TEX(srcRow[GCOMP]);
dst[1] = FLOAT_TO_BYTE_TEX(srcRow[BCOMP]);
dst[0] = 127;
srcRow += 3;
dst += 4;
}
}
else {
for (col = 0; col < srcWidth; col++) {
dst[0] = FLOAT_TO_BYTE_TEX(srcRow[RCOMP]);
dst[1] = FLOAT_TO_BYTE_TEX(srcRow[GCOMP]);
dst[2] = FLOAT_TO_BYTE_TEX(srcRow[BCOMP]);
dst[3] = 127;
srcRow += 3;
dst += 4;
}
}
dstRow += dstRowStride;
}
@ -3004,8 +3036,14 @@ _mesa_texstore_s8(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_rgba_float32(TEXSTORE_PARAMS)
{
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
const GLint components = _mesa_components_in_format(baseFormat);
GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
GLint components = _mesa_components_in_format(baseFormat);
/* this forces alpha to 1 in _mesa_make_temp_float_image */
if (dstFormat == MESA_FORMAT_XBGR32323232_FLOAT) {
baseFormat = GL_RGBA;
components = 4;
}
ASSERT(dstFormat == MESA_FORMAT_RGBA_FLOAT32 ||
dstFormat == MESA_FORMAT_RGB_FLOAT32 ||
@ -3014,7 +3052,8 @@ _mesa_texstore_rgba_float32(TEXSTORE_PARAMS)
dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32 ||
dstFormat == MESA_FORMAT_INTENSITY_FLOAT32 ||
dstFormat == MESA_FORMAT_R_FLOAT32 ||
dstFormat == MESA_FORMAT_RG_FLOAT32);
dstFormat == MESA_FORMAT_RG_FLOAT32 ||
dstFormat == MESA_FORMAT_XBGR32323232_FLOAT);
ASSERT(baseInternalFormat == GL_RGBA ||
baseInternalFormat == GL_RGB ||
baseInternalFormat == GL_ALPHA ||
@ -3074,8 +3113,14 @@ _mesa_texstore_rgba_float32(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_rgba_float16(TEXSTORE_PARAMS)
{
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
const GLint components = _mesa_components_in_format(baseFormat);
GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
GLint components = _mesa_components_in_format(baseFormat);
/* this forces alpha to 1 in _mesa_make_temp_float_image */
if (dstFormat == MESA_FORMAT_XBGR16161616_FLOAT) {
baseFormat = GL_RGBA;
components = 4;
}
ASSERT(dstFormat == MESA_FORMAT_RGBA_FLOAT16 ||
dstFormat == MESA_FORMAT_RGB_FLOAT16 ||
@ -3084,7 +3129,8 @@ _mesa_texstore_rgba_float16(TEXSTORE_PARAMS)
dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16 ||
dstFormat == MESA_FORMAT_INTENSITY_FLOAT16 ||
dstFormat == MESA_FORMAT_R_FLOAT16 ||
dstFormat == MESA_FORMAT_RG_FLOAT16);
dstFormat == MESA_FORMAT_RG_FLOAT16 ||
dstFormat == MESA_FORMAT_XBGR16161616_FLOAT);
ASSERT(baseInternalFormat == GL_RGBA ||
baseInternalFormat == GL_RGB ||
baseInternalFormat == GL_ALPHA ||
@ -3143,8 +3189,14 @@ _mesa_texstore_rgba_float16(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_rgba_int8(TEXSTORE_PARAMS)
{
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
const GLint components = _mesa_components_in_format(baseFormat);
GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
GLint components = _mesa_components_in_format(baseFormat);
/* this forces alpha to 1 in make_temp_uint_image */
if (dstFormat == MESA_FORMAT_XBGR8888_SINT) {
baseFormat = GL_RGBA;
components = 4;
}
ASSERT(dstFormat == MESA_FORMAT_R_INT8 ||
dstFormat == MESA_FORMAT_RG_INT8 ||
@ -3153,7 +3205,8 @@ _mesa_texstore_rgba_int8(TEXSTORE_PARAMS)
dstFormat == MESA_FORMAT_ALPHA_INT8 ||
dstFormat == MESA_FORMAT_INTENSITY_INT8 ||
dstFormat == MESA_FORMAT_LUMINANCE_INT8 ||
dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_INT8);
dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_INT8 ||
dstFormat == MESA_FORMAT_XBGR8888_SINT);
ASSERT(baseInternalFormat == GL_RGBA ||
baseInternalFormat == GL_RGB ||
baseInternalFormat == GL_RG ||
@ -3220,8 +3273,14 @@ _mesa_texstore_rgba_int8(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_rgba_int16(TEXSTORE_PARAMS)
{
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
const GLint components = _mesa_components_in_format(baseFormat);
GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
GLint components = _mesa_components_in_format(baseFormat);
/* this forces alpha to 1 in make_temp_uint_image */
if (dstFormat == MESA_FORMAT_XBGR16161616_SINT) {
baseFormat = GL_RGBA;
components = 4;
}
ASSERT(dstFormat == MESA_FORMAT_R_INT16 ||
dstFormat == MESA_FORMAT_RG_INT16 ||
@ -3230,7 +3289,8 @@ _mesa_texstore_rgba_int16(TEXSTORE_PARAMS)
dstFormat == MESA_FORMAT_ALPHA_INT16 ||
dstFormat == MESA_FORMAT_LUMINANCE_INT16 ||
dstFormat == MESA_FORMAT_INTENSITY_INT16 ||
dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_INT16);
dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_INT16 ||
dstFormat == MESA_FORMAT_XBGR16161616_SINT);
ASSERT(baseInternalFormat == GL_RGBA ||
baseInternalFormat == GL_RGB ||
baseInternalFormat == GL_RG ||
@ -3297,8 +3357,14 @@ _mesa_texstore_rgba_int16(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_rgba_int32(TEXSTORE_PARAMS)
{
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
const GLint components = _mesa_components_in_format(baseFormat);
GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
GLint components = _mesa_components_in_format(baseFormat);
/* this forces alpha to 1 in make_temp_uint_image */
if (dstFormat == MESA_FORMAT_XBGR32323232_SINT) {
baseFormat = GL_RGBA;
components = 4;
}
ASSERT(dstFormat == MESA_FORMAT_R_INT32 ||
dstFormat == MESA_FORMAT_RG_INT32 ||
@ -3307,7 +3373,8 @@ _mesa_texstore_rgba_int32(TEXSTORE_PARAMS)
dstFormat == MESA_FORMAT_ALPHA_INT32 ||
dstFormat == MESA_FORMAT_INTENSITY_INT32 ||
dstFormat == MESA_FORMAT_LUMINANCE_INT32 ||
dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_INT32);
dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_INT32 ||
dstFormat == MESA_FORMAT_XBGR32323232_SINT);
ASSERT(baseInternalFormat == GL_RGBA ||
baseInternalFormat == GL_RGB ||
baseInternalFormat == GL_RG ||
@ -3374,8 +3441,14 @@ _mesa_texstore_rgba_int32(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_rgba_uint8(TEXSTORE_PARAMS)
{
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
const GLint components = _mesa_components_in_format(baseFormat);
GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
GLint components = _mesa_components_in_format(baseFormat);
/* this forces alpha to 1 in make_temp_uint_image */
if (dstFormat == MESA_FORMAT_XBGR8888_UINT) {
baseFormat = GL_RGBA;
components = 4;
}
ASSERT(dstFormat == MESA_FORMAT_R_UINT8 ||
dstFormat == MESA_FORMAT_RG_UINT8 ||
@ -3384,7 +3457,8 @@ _mesa_texstore_rgba_uint8(TEXSTORE_PARAMS)
dstFormat == MESA_FORMAT_ALPHA_UINT8 ||
dstFormat == MESA_FORMAT_INTENSITY_UINT8 ||
dstFormat == MESA_FORMAT_LUMINANCE_UINT8 ||
dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_UINT8);
dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_UINT8 ||
dstFormat == MESA_FORMAT_XBGR8888_UINT);
ASSERT(baseInternalFormat == GL_RGBA ||
baseInternalFormat == GL_RGB ||
baseInternalFormat == GL_RG ||
@ -3448,8 +3522,14 @@ _mesa_texstore_rgba_uint8(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_rgba_uint16(TEXSTORE_PARAMS)
{
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
const GLint components = _mesa_components_in_format(baseFormat);
GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
GLint components = _mesa_components_in_format(baseFormat);
/* this forces alpha to 1 in make_temp_uint_image */
if (dstFormat == MESA_FORMAT_XBGR16161616_UINT) {
baseFormat = GL_RGBA;
components = 4;
}
ASSERT(dstFormat == MESA_FORMAT_R_UINT16 ||
dstFormat == MESA_FORMAT_RG_UINT16 ||
@ -3458,7 +3538,8 @@ _mesa_texstore_rgba_uint16(TEXSTORE_PARAMS)
dstFormat == MESA_FORMAT_ALPHA_UINT16 ||
dstFormat == MESA_FORMAT_INTENSITY_UINT16 ||
dstFormat == MESA_FORMAT_LUMINANCE_UINT16 ||
dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_UINT16);
dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_UINT16 ||
dstFormat == MESA_FORMAT_XBGR16161616_UINT);
ASSERT(baseInternalFormat == GL_RGBA ||
baseInternalFormat == GL_RGB ||
baseInternalFormat == GL_RG ||
@ -3522,8 +3603,14 @@ _mesa_texstore_rgba_uint16(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_rgba_uint32(TEXSTORE_PARAMS)
{
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
const GLint components = _mesa_components_in_format(baseFormat);
GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
GLint components = _mesa_components_in_format(baseFormat);
/* this forces alpha to 1 in make_temp_uint_image */
if (dstFormat == MESA_FORMAT_XBGR32323232_UINT) {
baseFormat = GL_RGBA;
components = 4;
}
ASSERT(dstFormat == MESA_FORMAT_R_UINT32 ||
dstFormat == MESA_FORMAT_RG_UINT32 ||
@ -3532,7 +3619,8 @@ _mesa_texstore_rgba_uint32(TEXSTORE_PARAMS)
dstFormat == MESA_FORMAT_ALPHA_UINT32 ||
dstFormat == MESA_FORMAT_INTENSITY_UINT32 ||
dstFormat == MESA_FORMAT_LUMINANCE_UINT32 ||
dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_UINT32);
dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_UINT32 ||
dstFormat == MESA_FORMAT_XBGR32323232_UINT);
ASSERT(baseInternalFormat == GL_RGBA ||
baseInternalFormat == GL_RGB ||
baseInternalFormat == GL_RG ||
@ -3619,10 +3707,21 @@ _mesa_texstore_srgba8(TEXSTORE_PARAMS)
gl_format newDstFormat;
GLboolean k;
ASSERT(dstFormat == MESA_FORMAT_SRGBA8);
ASSERT(dstFormat == MESA_FORMAT_SRGBA8 ||
dstFormat == MESA_FORMAT_XBGR8888_SRGB);
/* reuse normal rgba texstore code */
newDstFormat = MESA_FORMAT_RGBA8888;
if (dstFormat == MESA_FORMAT_SRGBA8) {
newDstFormat = MESA_FORMAT_RGBA8888;
}
else if (dstFormat == MESA_FORMAT_XBGR8888_SRGB) {
newDstFormat = MESA_FORMAT_RGBX8888_REV;
}
else {
ASSERT(0);
return GL_TRUE;
}
k = _mesa_texstore_rgba8888(ctx, dims, baseInternalFormat,
newDstFormat,
dstRowStride, dstSlices,
@ -4193,6 +4292,23 @@ _mesa_get_texstore_func(gl_format format)
table[MESA_FORMAT_ARGB2101010_UINT] = _mesa_texstore_argb2101010_uint;
table[MESA_FORMAT_ABGR2101010_UINT] = _mesa_texstore_abgr2101010_uint;
table[MESA_FORMAT_XRGB4444_UNORM] = store_ubyte_texture;
table[MESA_FORMAT_XRGB1555_UNORM] = store_ubyte_texture;
table[MESA_FORMAT_XBGR8888_SNORM] = _mesa_texstore_signed_rgbx8888;
table[MESA_FORMAT_XBGR8888_SRGB] = _mesa_texstore_srgba8;
table[MESA_FORMAT_XBGR8888_UINT] = _mesa_texstore_rgba_uint8;
table[MESA_FORMAT_XBGR8888_SINT] = _mesa_texstore_rgba_int8;
table[MESA_FORMAT_XRGB2101010_UNORM] = _mesa_texstore_argb2101010;
table[MESA_FORMAT_XBGR16161616_UNORM] = _mesa_texstore_rgba_16;
table[MESA_FORMAT_XBGR16161616_SNORM] = _mesa_texstore_signed_rgba_16;
table[MESA_FORMAT_XBGR16161616_FLOAT] = _mesa_texstore_rgba_float16;
table[MESA_FORMAT_XBGR16161616_UINT] = _mesa_texstore_rgba_uint16;
table[MESA_FORMAT_XBGR16161616_SINT] = _mesa_texstore_rgba_int16;
table[MESA_FORMAT_XBGR32323232_FLOAT] = _mesa_texstore_rgba_float32;
table[MESA_FORMAT_XBGR32323232_UINT] = _mesa_texstore_rgba_uint32;
table[MESA_FORMAT_XBGR32323232_SINT] = _mesa_texstore_rgba_int32;
initialized = GL_TRUE;
}

View File

@ -1189,6 +1189,96 @@ texfetch_funcs[] =
NULL,
NULL
},
{
MESA_FORMAT_XRGB4444_UNORM,
NULL,
NULL,
NULL
},
{
MESA_FORMAT_XRGB1555_UNORM,
NULL,
NULL,
NULL
},
{
MESA_FORMAT_XBGR8888_SNORM,
NULL,
NULL,
NULL
},
{
MESA_FORMAT_XBGR8888_SRGB,
NULL,
NULL,
NULL
},
{
MESA_FORMAT_XBGR8888_UINT,
NULL,
NULL,
NULL
},
{
MESA_FORMAT_XBGR8888_SINT,
NULL,
NULL,
NULL
},
{
MESA_FORMAT_XRGB2101010_UNORM,
NULL,
NULL,
NULL
},
{
MESA_FORMAT_XBGR16161616_UNORM,
NULL,
NULL,
NULL
},
{
MESA_FORMAT_XBGR16161616_SNORM,
NULL,
NULL,
NULL
},
{
MESA_FORMAT_XBGR16161616_FLOAT,
NULL,
NULL,
NULL
},
{
MESA_FORMAT_XBGR16161616_UINT,
NULL,
NULL,
NULL
},
{
MESA_FORMAT_XBGR16161616_SINT,
NULL,
NULL,
NULL
},
{
MESA_FORMAT_XBGR32323232_FLOAT,
NULL,
NULL,
NULL
},
{
MESA_FORMAT_XBGR32323232_UINT,
NULL,
NULL,
NULL
},
{
MESA_FORMAT_XBGR32323232_SINT,
NULL,
NULL,
NULL
},
};