gallium: re-enable call to init_renderbuffer_bits(), remove dead code

This commit is contained in:
Brian Paul 2008-05-08 17:45:59 -06:00
parent 2f07e1caa0
commit f9e2f26df3
1 changed files with 1 additions and 14 deletions

View File

@ -398,22 +398,9 @@ st_render_texture(GLcontext *ctx,
pipe_surface_reference(&strb->surface, NULL);
#if 0
/* the renderbuffer's surface is inside the texture */
strb->surface = screen->get_tex_surface(screen, pt,
att->CubeMapFace,
att->TextureLevel /*- att->Texture->BaseLevel*/,
att->Zoffset,
PIPE_BUFFER_USAGE_GPU_READ |
PIPE_BUFFER_USAGE_GPU_WRITE);
printf("***** surface size: %d x %d\n", strb->surface->width, strb->surface->height);
assert(strb->surface);
assert(screen->is_format_supported(screen, strb->surface->format, PIPE_TEXTURE));
assert(screen->is_format_supported(screen, strb->surface->format, PIPE_SURFACE));
/* the new surface will be created during framebuffer validation */
init_renderbuffer_bits(strb, pt->format);
#endif
/*
printf("RENDER TO TEXTURE obj=%p pt=%p surf=%p %d x %d\n",