st/mesa: remove unused screen variables
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@ -428,7 +428,6 @@ st_TexImage(struct gl_context * ctx,
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GLsizei imageSize, GLboolean compressed_src)
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{
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struct st_context *st = st_context(ctx);
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struct pipe_screen *screen = st->pipe->screen;
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struct st_texture_object *stObj = st_texture_object(texObj);
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struct st_texture_image *stImage = st_texture_image(texImage);
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GLuint dstRowStride = 0;
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@ -943,7 +942,6 @@ st_TexSubimage(struct gl_context *ctx, GLint dims, GLenum target, GLint level,
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struct gl_texture_image *texImage)
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{
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struct st_context *st = st_context(ctx);
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struct pipe_screen *screen = st->pipe->screen;
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struct st_texture_image *stImage = st_texture_image(texImage);
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GLuint dstRowStride;
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const GLuint srcImageStride =
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