fix VBO-split infinite loop (bug 12164)

This commit is contained in:
Brian 2007-09-29 12:01:34 -06:00
parent 4f96000e29
commit f8ee72d98f
1 changed files with 3 additions and 4 deletions

View File

@ -1,9 +1,8 @@
/*
* Mesa 3-D graphics library
* Version: 6.5
* Version: 7.1
*
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@ -368,7 +367,7 @@ void _tnl_draw_prims( GLcontext *ctx,
_tnl_draw_prims );
return;
}
else if (max_index >= max) {
else if (max_index > max) {
/* The software TNL pipeline has a fixed amount of storage for
* vertices and it is necessary to split incoming drawing commands
* if they exceed that limit.