mesa: s/GLint/gl_buffer_index/ for _ColorDrawBufferIndexes
Also fix local variable declarations and replace -1 with BUFFER_NONE. No Piglit changes. Reviewed-by: Charmaine Lee <charmainel@vmware.com>
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@ -1655,7 +1655,7 @@ _mesa_meta_drawbuffers_and_colormask(struct gl_context *ctx, GLbitfield mask)
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enums[0] = GL_NONE;
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for (int i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
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int b = ctx->DrawBuffer->_ColorDrawBufferIndexes[i];
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gl_buffer_index b = ctx->DrawBuffer->_ColorDrawBufferIndexes[i];
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int colormask_idx = ctx->Extensions.EXT_draw_buffers2 ? i : 0;
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if (b < 0 || !(mask & (1 << b)) || is_color_disabled(ctx, colormask_idx))
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@ -170,7 +170,7 @@ draw_buffer_enum_to_bitmask(const struct gl_context *ctx, GLenum buffer)
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* Helper routine used by glReadBuffer.
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* Given a GLenum naming a color buffer, return the index of the corresponding
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* renderbuffer (a BUFFER_* value).
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* return -1 for an invalid buffer.
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* return BUFFER_NONE for an invalid buffer.
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*/
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static gl_buffer_index
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read_buffer_enum_to_index(const struct gl_context *ctx, GLenum buffer)
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@ -719,7 +719,7 @@ _mesa_drawbuffers(struct gl_context *ctx, struct gl_framebuffer *fb,
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if (n > 0 && _mesa_bitcount(destMask[0]) > 1) {
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GLuint count = 0, destMask0 = destMask[0];
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while (destMask0) {
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const int bufIndex = u_bit_scan(&destMask0);
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const gl_buffer_index bufIndex = u_bit_scan(&destMask0);
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if (fb->_ColorDrawBufferIndexes[count] != bufIndex) {
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updated_drawbuffers(ctx, fb);
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fb->_ColorDrawBufferIndexes[count] = bufIndex;
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@ -733,7 +733,7 @@ _mesa_drawbuffers(struct gl_context *ctx, struct gl_framebuffer *fb,
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GLuint count = 0;
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for (buf = 0; buf < n; buf++ ) {
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if (destMask[buf]) {
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GLint bufIndex = ffs(destMask[buf]) - 1;
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gl_buffer_index bufIndex = ffs(destMask[buf]) - 1;
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/* only one bit should be set in the destMask[buf] field */
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assert(_mesa_bitcount(destMask[buf]) == 1);
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if (fb->_ColorDrawBufferIndexes[buf] != bufIndex) {
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@ -743,9 +743,9 @@ _mesa_drawbuffers(struct gl_context *ctx, struct gl_framebuffer *fb,
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count = buf + 1;
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}
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else {
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if (fb->_ColorDrawBufferIndexes[buf] != -1) {
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if (fb->_ColorDrawBufferIndexes[buf] != BUFFER_NONE) {
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updated_drawbuffers(ctx, fb);
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fb->_ColorDrawBufferIndexes[buf] = -1;
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fb->_ColorDrawBufferIndexes[buf] = BUFFER_NONE;
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}
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}
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fb->ColorDrawBuffer[buf] = buffers[buf];
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@ -753,11 +753,11 @@ _mesa_drawbuffers(struct gl_context *ctx, struct gl_framebuffer *fb,
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fb->_NumColorDrawBuffers = count;
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}
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/* set remaining outputs to -1 (GL_NONE) */
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/* set remaining outputs to BUFFER_NONE */
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for (buf = fb->_NumColorDrawBuffers; buf < ctx->Const.MaxDrawBuffers; buf++) {
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if (fb->_ColorDrawBufferIndexes[buf] != -1) {
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if (fb->_ColorDrawBufferIndexes[buf] != BUFFER_NONE) {
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updated_drawbuffers(ctx, fb);
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fb->_ColorDrawBufferIndexes[buf] = -1;
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fb->_ColorDrawBufferIndexes[buf] = BUFFER_NONE;
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}
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}
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for (buf = n; buf < ctx->Const.MaxDrawBuffers; buf++) {
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@ -194,9 +194,9 @@ clear(struct gl_context *ctx, GLbitfield mask, bool no_error)
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if (mask & GL_COLOR_BUFFER_BIT) {
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GLuint i;
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for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
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GLint buf = ctx->DrawBuffer->_ColorDrawBufferIndexes[i];
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gl_buffer_index buf = ctx->DrawBuffer->_ColorDrawBufferIndexes[i];
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if (buf >= 0 && color_buffer_writes_enabled(ctx, i)) {
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if (buf != BUFFER_NONE && color_buffer_writes_enabled(ctx, i)) {
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bufferMask |= 1 << buf;
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}
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}
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@ -321,9 +321,10 @@ make_color_buffer_mask(struct gl_context *ctx, GLint drawbuffer)
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break;
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default:
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{
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GLint buf = ctx->DrawBuffer->_ColorDrawBufferIndexes[drawbuffer];
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gl_buffer_index buf =
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ctx->DrawBuffer->_ColorDrawBufferIndexes[drawbuffer];
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if (buf >= 0 && att[buf].Renderbuffer) {
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if (buf != BUFFER_NONE && att[buf].Renderbuffer) {
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mask |= 1 << buf;
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}
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}
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@ -563,8 +563,8 @@ update_color_draw_buffers(struct gl_context *ctx, struct gl_framebuffer *fb)
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fb->_ColorDrawBuffers[0] = NULL;
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for (output = 0; output < fb->_NumColorDrawBuffers; output++) {
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GLint buf = fb->_ColorDrawBufferIndexes[output];
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if (buf >= 0) {
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gl_buffer_index buf = fb->_ColorDrawBufferIndexes[output];
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if (buf != BUFFER_NONE) {
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fb->_ColorDrawBuffers[output] = fb->Attachment[buf].Renderbuffer;
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}
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else {
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@ -3483,7 +3483,7 @@ struct gl_framebuffer
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/** Computed from ColorDraw/ReadBuffer above */
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GLuint _NumColorDrawBuffers;
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GLint _ColorDrawBufferIndexes[MAX_DRAW_BUFFERS]; /**< BUFFER_x or -1 */
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gl_buffer_index _ColorDrawBufferIndexes[MAX_DRAW_BUFFERS];
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gl_buffer_index _ColorReadBufferIndex;
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struct gl_renderbuffer *_ColorDrawBuffers[MAX_DRAW_BUFFERS];
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struct gl_renderbuffer *_ColorReadBuffer;
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@ -412,9 +412,9 @@ st_Clear(struct gl_context *ctx, GLbitfield mask)
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if (mask & BUFFER_BITS_COLOR) {
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for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
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GLint b = ctx->DrawBuffer->_ColorDrawBufferIndexes[i];
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gl_buffer_index b = ctx->DrawBuffer->_ColorDrawBufferIndexes[i];
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if (b >= 0 && mask & (1 << b)) {
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if (b != BUFFER_NONE && mask & (1 << b)) {
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struct gl_renderbuffer *rb
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= ctx->DrawBuffer->Attachment[b].Renderbuffer;
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struct st_renderbuffer *strb = st_renderbuffer(rb);
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@ -721,9 +721,9 @@ st_DrawBuffers(struct gl_context *ctx, GLsizei count, const GLenum *buffers)
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GLuint i;
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/* add the renderbuffers on demand */
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for (i = 0; i < fb->_NumColorDrawBuffers; i++) {
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GLint idx = fb->_ColorDrawBufferIndexes[i];
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gl_buffer_index idx = fb->_ColorDrawBufferIndexes[i];
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if (idx >= 0) {
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if (idx != BUFFER_NONE) {
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st_manager_add_color_renderbuffer(st, fb, idx);
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}
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}
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@ -198,8 +198,8 @@ blit_nearest(struct gl_context *ctx,
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/* Blit to all the draw buffers */
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for (i = 0; i < numDrawBuffers; i++) {
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if (buffer == GL_COLOR_BUFFER_BIT) {
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int idx = drawFb->_ColorDrawBufferIndexes[i];
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if (idx == -1)
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gl_buffer_index idx = drawFb->_ColorDrawBufferIndexes[i];
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if (idx == BUFFER_NONE)
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continue;
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drawAtt = &drawFb->Attachment[idx];
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drawRb = drawAtt->Renderbuffer;
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@ -569,12 +569,12 @@ blit_linear(struct gl_context *ctx,
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}
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for (i = 0; i < drawFb->_NumColorDrawBuffers; i++) {
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GLint idx = drawFb->_ColorDrawBufferIndexes[i];
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gl_buffer_index idx = drawFb->_ColorDrawBufferIndexes[i];
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struct gl_renderbuffer_attachment *drawAtt;
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struct gl_renderbuffer *drawRb;
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mesa_format drawFormat;
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if (idx == -1)
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if (idx == BUFFER_NONE)
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continue;
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drawAtt = &drawFb->Attachment[idx];
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@ -659,7 +659,7 @@ _swrast_map_renderbuffers(struct gl_context *ctx)
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}
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for (buf = 0; buf < fb->_NumColorDrawBuffers; buf++) {
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if (fb->_ColorDrawBufferIndexes[buf] >= 0) {
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if (fb->_ColorDrawBufferIndexes[buf] != BUFFER_NONE) {
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map_attachment(ctx, fb, fb->_ColorDrawBufferIndexes[buf]);
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find_renderbuffer_colortype(fb->_ColorDrawBuffers[buf]);
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}
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@ -690,7 +690,7 @@ _swrast_unmap_renderbuffers(struct gl_context *ctx)
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}
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for (buf = 0; buf < fb->_NumColorDrawBuffers; buf++) {
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if (fb->_ColorDrawBufferIndexes[buf] >= 0) {
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if (fb->_ColorDrawBufferIndexes[buf] != BUFFER_NONE) {
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unmap_attachment(ctx, fb, fb->_ColorDrawBufferIndexes[buf]);
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}
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}
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