r300g: optionally log MSAA resources to stderr

Set: RADEON_DEBUG=msaa
This commit is contained in:
Marek Olšák 2013-01-09 16:39:18 +01:00
parent 1385c353cf
commit f8651dea4e
3 changed files with 8 additions and 0 deletions

View File

@ -42,6 +42,7 @@ static const struct debug_named_value debug_options[] = {
{ "cbzb", DBG_CBZB, "Log fast color clear info" },
{ "hyperz", DBG_HYPERZ, "Log HyperZ info" },
{ "scissor", DBG_SCISSOR, "Log scissor info" },
{ "msaa", DBG_MSAA, "Log MSAA resources"},
{ "anisohq", DBG_ANISOHQ, "Use high quality anisotropic filtering" },
{ "notiling", DBG_NO_TILING, "Disable tiling" },
{ "noimmd", DBG_NO_IMMD, "Disable immediate mode" },

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@ -83,6 +83,7 @@ radeon_winsys(struct pipe_screen *screen) {
#define DBG_HYPERZ (1 << 11)
#define DBG_SCISSOR (1 << 12)
#define DBG_INFO (1 << 13)
#define DBG_MSAA (1 << 14)
/* Features. */
#define DBG_ANISOHQ (1 << 16)
#define DBG_NO_TILING (1 << 17)

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@ -1001,6 +1001,12 @@ r300_texture_create_object(struct r300_screen *rscreen,
}
}
if (SCREEN_DBG_ON(rscreen, DBG_MSAA) && base->nr_samples > 1) {
fprintf(stderr, "r300: %i MSAA %s buffer created\n",
base->nr_samples,
util_format_is_depth_or_stencil(base->format) ? "depth" : "color");
}
tex->cs_buf = rws->buffer_get_cs_handle(tex->buf);
rws->buffer_set_tiling(tex->buf, NULL,