nir: add helper for cloning nir_cf_list

V2:
- updated to create a generic list clone helper nir_cf_list_clone()
- continue to assert on clone when fallback flag not set as suggested
  by Jason.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This commit is contained in:
Timothy Arceri 2016-08-25 12:48:57 +10:00
parent b84dfa0f62
commit f8407a5398
2 changed files with 56 additions and 9 deletions

View File

@ -22,7 +22,7 @@
*/
#include "nir.h"
#include "nir_control_flow_private.h"
#include "nir_control_flow.h"
/* Secret Decoder Ring:
* clone_foo():
@ -35,6 +35,13 @@ typedef struct {
/* True if we are cloning an entire shader. */
bool global_clone;
/* If true allows the clone operation to fall back to the original pointer
* if no clone pointer is found in the remap table. This allows us to
* clone a loop body without having to add srcs from outside the loop to
* the remap table. This is useful for loop unrolling.
*/
bool allow_remap_fallback;
/* maps orig ptr -> cloned ptr: */
struct hash_table *remap_table;
@ -46,11 +53,19 @@ typedef struct {
} clone_state;
static void
init_clone_state(clone_state *state, bool global)
init_clone_state(clone_state *state, struct hash_table *remap_table,
bool global, bool allow_remap_fallback)
{
state->global_clone = global;
state->remap_table = _mesa_hash_table_create(NULL, _mesa_hash_pointer,
_mesa_key_pointer_equal);
state->allow_remap_fallback = allow_remap_fallback;
if (remap_table) {
state->remap_table = remap_table;
} else {
state->remap_table = _mesa_hash_table_create(NULL, _mesa_hash_pointer,
_mesa_key_pointer_equal);
}
list_inithead(&state->phi_srcs);
}
@ -72,9 +87,10 @@ _lookup_ptr(clone_state *state, const void *ptr, bool global)
return (void *)ptr;
entry = _mesa_hash_table_search(state->remap_table, ptr);
assert(entry && "Failed to find pointer!");
if (!entry)
return NULL;
if (!entry) {
assert(state->allow_remap_fallback);
return (void *)ptr;
}
return entry->data;
}
@ -618,6 +634,34 @@ fixup_phi_srcs(clone_state *state)
assert(list_empty(&state->phi_srcs));
}
void
nir_cf_list_clone(nir_cf_list *dst, nir_cf_list *src, nir_cf_node *parent,
struct hash_table *remap_table)
{
exec_list_make_empty(&dst->list);
dst->impl = src->impl;
if (exec_list_is_empty(&src->list))
return;
clone_state state;
init_clone_state(&state, remap_table, false, true);
/* We use the same shader */
state.ns = src->impl->function->shader;
/* The control-flow code assumes that the list of cf_nodes always starts
* and ends with a block. We start by adding an empty block.
*/
nir_block *nblk = nir_block_create(state.ns);
nblk->cf_node.parent = parent;
exec_list_push_tail(&dst->list, &nblk->cf_node.node);
clone_cf_list(&state, &dst->list, &src->list);
fixup_phi_srcs(&state);
}
static nir_function_impl *
clone_function_impl(clone_state *state, const nir_function_impl *fi)
{
@ -651,7 +695,7 @@ nir_function_impl *
nir_function_impl_clone(const nir_function_impl *fi)
{
clone_state state;
init_clone_state(&state, false);
init_clone_state(&state, NULL, false, false);
/* We use the same shader */
state.ns = fi->function->shader;
@ -691,7 +735,7 @@ nir_shader *
nir_shader_clone(void *mem_ctx, const nir_shader *s)
{
clone_state state;
init_clone_state(&state, true);
init_clone_state(&state, NULL, true, false);
nir_shader *ns = nir_shader_create(mem_ctx, s->stage, s->options, NULL);
state.ns = ns;

View File

@ -141,6 +141,9 @@ void nir_cf_reinsert(nir_cf_list *cf_list, nir_cursor cursor);
void nir_cf_delete(nir_cf_list *cf_list);
void nir_cf_list_clone(nir_cf_list *dst, nir_cf_list *src, nir_cf_node *parent,
struct hash_table *remap_table);
static inline void
nir_cf_list_extract(nir_cf_list *extracted, struct exec_list *cf_list)
{