diff --git a/src/intel/compiler/brw_fs_visitor.cpp b/src/intel/compiler/brw_fs_visitor.cpp index 76b6adea11d..a06edae8532 100644 --- a/src/intel/compiler/brw_fs_visitor.cpp +++ b/src/intel/compiler/brw_fs_visitor.cpp @@ -944,7 +944,7 @@ fs_visitor::emit_urb_writes(const fs_reg &gs_vertex_count) fs_inst *inst = abld.emit(SHADER_OPCODE_URB_WRITE_LOGICAL, reg_undef, srcs, ARRAY_SIZE(srcs)); - /* For ICL WA 1805992985 one needs additional write in the end. */ + /* For ICL Wa_1805992985 one needs additional write in the end. */ if (devinfo->ver == 11 && stage == MESA_SHADER_TESS_EVAL) inst->eot = false; else @@ -992,9 +992,9 @@ fs_visitor::emit_urb_writes(const fs_reg &gs_vertex_count) inst->mlen = 2; inst->offset = 1; return; - } - - /* ICL WA 1805992985: + } + + /* ICL Wa_1805992985: * * ICLLP GPU hangs on one of tessellation vkcts tests with DS not done. The * send cycle, which is a urb write with an eot must be 4 phases long and